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**Special Offer: Write a review for Obfuscator Pro and write an email to guardingpearsoftware@gmail.com and win 1 of 10 copies of Obfuscator Source!**
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== Description ==
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GuardingPearSoftwares Obfuscator was developed to increase your software
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and game security, especially for applications built with Unity.
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Its main objective is to conceal your own proprietary source code, and
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third party compiled dotNet assemblies as well. We support all known platforms,
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whether standalone or embedded.
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== How To ==
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The Obfuscator runs, when activated (is the default), automatically at
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build time. Directly after Unity generates the build target specific
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assemblies (*.dll), generated at Library\ScriptAssemblies, the Obfuscator
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applies to them.
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== Settings ==
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The Obfuscator comes with a "Settings" window allowing to specify exactly and
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user friendly which assemblies should be obfuscated and what features should apply
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to them. You can find it in the Unity Editor Menu OPS->Obfuscator->Settings.
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== Error Stack Trace ==
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To still be able to debug or understand obfuscated error logs, the Obfuscator
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comes with a "Error Stack Trace" window. Here you can load a mapping file (you
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have to activate it in the settings) and enter a obfuscated stack trace.
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Pressing "Deobfuscate" the obfuscator will try to deobfuscate the stack trace.
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You can find it in the Unity Editor Menu OPS->Obfuscator->Error Stack Trace.
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