using System; using FairyGUI; using FGUI.ZM_Setting_07; // using FGUI.G006_menu; using UnityEngine; namespace BallKingdomCrush { public class MenuUI : BaseUI { private MenuUICtrl ctrl; private MenuModel model; private FGUI.ZM_Setting_07.com_setting ui; private int selectIndex = -1; private int total_item; public MenuUI(MenuUICtrl ctrl) : base(ctrl) { uiName = UIConst.MenuUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "ZM_Setting_07"; uiInfo.assetName = "com_setting"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { model = moduleManager.GetModel(ModelConst.MenuModel) as MenuModel; } protected override void OnClose() { CommonHelper.FadeOut(ui); } protected override void OnBind() { ui = baseUI as FGUI.ZM_Setting_07.com_setting; } protected override void OnOpenBefore(object args) { total_item = 8; selectIndex = DataMgr.PlayerAvatarId.Value; InitView(); } protected override void OnOpen(object args) { CommonHelper.FadeIn(ui); } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { HallManager.Instance.AddChangeGiftSwitch(InitView); } protected override void RemoveListener() { HallManager.Instance.RemoveChangeGiftSwitch(InitView); } #endregion private void InitView() { var namStr = GameHelper.GetUserName(); // com_Person.edit_name.input.text = namStr; // com_Person.btn_update.SetClick(UpdateUserInfo); // com_Person.edit_name.btn_amend.SetClick(SaveName); ui.btn_back.SetClick(OnCloseView); ui.btn_music.SetClick(OnClickSetMusic); ui.btn_sound.SetClick(OnClickSoundBtn); ui.btn_privacy.menus.selectedIndex = btn_menu.Menus_privacy; ui.btn_terms.menus.selectedIndex = btn_menu.Menus_terms; ui.btn_language.menus.selectedIndex = btn_menu.Menus_delete; ui.btn_official.menus.selectedIndex = btn_menu.Menus_official; ui.btn_email.menus.selectedIndex = 5; ui.btn_restore.menus.selectedIndex = 4; ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0); }); ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1); }); ui.btn_language.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LanguageViewUI_Open); }); ui.btn_official.SetClick(() => { Application.OpenURL("https://www.ballcrushbest.com"); }); ui.btn_restore.SetClick(Restore); ui.btn_email.SetClick(() => { GameHelper.OpenEmail(); }); SetUID(); SetVersion(); RefreshMusicUI(); // com_Person.list.itemRenderer = UpdateItem; // com_Person.list.numItems = total_item; } private void Restore() { if (GameHelper.IsAdModelOfPay()) return; // GooglePayManager.Instance.RestoreNonConsumable(); } // private void UpdateItem(int index, GObject items) // { // var currentIndex = index + 1; // var head = items as btn_item_head; // var imgHead = head.head as btn_head; // TextureHelper.SetAvatarToLoader(currentIndex, imgHead.load_avatar); // head.head_select.selectedIndex = selectIndex == currentIndex // ? btn_item_head.Head_select_select // : btn_item_head.Head_select_none; // head.SetClick(() => // { // selectIndex = currentIndex; // com_Person.list.numItems = total_item; // }); // } private void UpdateUserInfo() { if (selectIndex != -1) { DataMgr.PlayerAvatarId.Value = selectIndex; } SaveName(); OnCloseView(); } private void SaveName() { // var name = com_Person.edit_name.input.text; // if (string.IsNullOrEmpty(name) || name.IsNullOrWhiteSpace()) // { // GameHelper.ShowTips("empty_input", true); // return; // } // // if (name.Equals(GameHelper.GetPlayerInviteCode())) // // { // // return; // // } // if (name.Equals(PreferencesMgr.Instance.PlayerName)) return; // GameHelper.ShowTips($"Name changed successfully"); // PreferencesMgr.Instance.PlayerName = name; } private void SetVersion() { ui.text_version.SetVar("count", Application.version).FlushVars(); } private void SetUID() { ui.text_uid.SetVar("UID", GameHelper.GetLoginModel().Uid.ToString()).FlushVars(); } public override void OnSwitchLanguage() { base.OnSwitchLanguage(); SetVersion(); SetUID(); } private void CloseMenu(Action action = null) { CtrlCloseUI(); action?.Invoke(); } private void OnCloseView() { CloseMenu(); } private void OnClickSetMusic() { model.IsOpenMusic = !model.IsOpenMusic; RefreshMusicUI(); } private void OnClickSoundBtn() { model.IsOpenEffect = !model.IsOpenEffect; RefreshMusicUI(); } private void RefreshMusicUI() { ui.btn_music.music_on_off.selectedIndex = model.IsOpenMusic ? 0 : 1; ui.btn_sound.sound_on_off.selectedIndex = model.IsOpenEffect ? 0 : 1; } } }