Files
BallCrushBest_GP/Assets/Legend/Define/Model/Config/Game/GameConfigModel.cs
T
2026-04-20 12:06:34 +08:00

18 lines
380 B
C#

using System.Collections.Generic;
using System.Linq;
using SGModule.ConfigLoader;
namespace BallKingdomCrush
{
public class GameConfigModel
{
public Dictionary<int, List<GameBoard>> game_conf = new();
}
public class GameBoard
{
public int level;
public string board;
public string stacked;
public int item_type;
}
}