Files
BallCrushBest_GP/Assets/Legend/Define/Model/Config/Game/SecretModel.cs
T

41 lines
1.2 KiB
C#

using System.Collections.Generic;
using SGModule.ConfigLoader;
namespace BallKingdomCrush
{
[ConfigKey("SecretAlbums")]
public class SecretAlbums
{
public int id;
public int HotType;
public string Name;
public string Name2;
public float Price;
public int SubscribeUnlock; // 是否需要订阅解锁(0:不需要,1:需要)
public int PayType; //解锁方式(0:支付,1:金币,2:广告)
public float DiscountPrice;
public int GoldCoins;
public int AD;
public int CD;
public float Quantity;
public int[] State;
}
[ConfigKey("SecretAlbums_A")]
public class SecretAlbums_A
{
public int id;
public int HotType;
public string Name;
public string Name2;
public float Price;
public int SubscribeUnlock; // 是否需要订阅解锁(0:不需要,1:需要)
public int PayType; //解锁方式(0:支付,1:金币,2:广告)
public float DiscountPrice;
public int GoldCoins;
public int AD;
public int CD;
public float Quantity;
public int[] State;
}
}