Files
BallCrushBest_GP/Assets/Scripts/Define/Constant/CameraConst.cs
T
2026-04-20 12:06:34 +08:00

17 lines
556 B
C#

using UnityEngine;
namespace BallKingdomCrush
{
public static class CameraConst
{
public const int MainDepth = 0;
public const int UICameraDepth = 10;
public const int MainCameraPosValue = 100;
public const int MainCameraZPos = 0;
public const int UICameraPosValue = 10000;
public static Vector3 MainCameraPos = new Vector3(MainCameraPosValue, MainCameraPosValue, MainCameraZPos);
public static Vector3 UICameraPos = new Vector3(UICameraPosValue, UICameraPosValue, MainCameraZPos);
}
}