修改bug
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@@ -198,6 +198,10 @@ namespace BingoBrain
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UICtrlDispatcher.Instance.Dispatch(SkinInfo.H5UI_Open);
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});
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if (SaveData.GetSaveobject().PettyState == 0 && GameHelper.IsGiftSwitch()) UICtrlDispatcher.Instance.Dispatch(SkinInfo.PettyAwardUI_Open);
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if (GameHelper.IsGiftSwitch() || (ConfigSystem.GetConfig<CommonModel>().WVswitch == 1))
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{
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ui.btn_wb.visible = true;
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}
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}
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private void UpdateNextCardBoardTime()
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