bingo b面修改
This commit is contained in:
@@ -36,28 +36,17 @@ namespace BingoBrain
|
||||
moduleBoardk.AddModel(ModelConst.JTodModel, new JTodModel());
|
||||
moduleBoardk.AddModel(ModelConst.BasptModel, new BasptModel());
|
||||
moduleBoardk.AddModel(ModelConst.BingoToyModel, new BingoToyModel());
|
||||
moduleBoardk.AddModel(ModelConst.H5Model, new H5Model());
|
||||
moduleBoardk.AddModel(ModelConst.StarRewardModel, new StarRewardModel());
|
||||
moduleBoardk.AddModel(ModelConst.MakeupConfirmModel, new MakeupConfirmModel());
|
||||
moduleBoardk.AddModel(ModelConst.NetLoadingModel, new NetLoadingModel());
|
||||
moduleBoardk.AddModel(ModelConst.MakeupStepModel, new MakeupStepModel());
|
||||
moduleBoardk.AddModel(ModelConst.MakeupRecordModel, new MakeupRecordModel());
|
||||
moduleBoardk.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
|
||||
|
||||
moduleBoardk.AddModel(ModelConst.FaqUIModel, new FaqUIModel());
|
||||
moduleBoardk.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
|
||||
moduleBoardk.AddModel(ModelConst.SheepPlayModel, new SheepPlayModel());
|
||||
moduleBoardk.AddModel(ModelConst.MenuModel, new MenuModel());
|
||||
moduleBoardk.AddModel(ModelConst.SettingModel, new SettingModel());
|
||||
moduleBoardk.AddModel(ModelConst.RegulationModel, new RegulationModel());
|
||||
moduleBoardk.AddModel(ModelConst.LevelSuccessModel, new LevelSuccessModel());
|
||||
moduleBoardk.AddModel(ModelConst.TipsViewModel, new TipsViewModel());
|
||||
moduleBoardk.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
|
||||
moduleBoardk.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel());
|
||||
moduleBoardk.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
|
||||
moduleBoardk.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
|
||||
moduleBoardk.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
|
||||
moduleBoardk.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
|
||||
}
|
||||
|
||||
moduleBoardk.AddModel(ModelConst.MakeupConfirmModel, new MakeupConfirmModel());
|
||||
moduleBoardk.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
|
||||
moduleBoardk.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
|
||||
moduleBoardk.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
|
||||
}
|
||||
|
||||
public static void AutoRegisterUIType()
|
||||
{
|
||||
@@ -91,38 +80,16 @@ namespace BingoBrain
|
||||
moduleBoardk.AddUIType(UIConst.JTodUI, typeof(JTodUI));
|
||||
moduleBoardk.AddUIType(UIConst.BasptUI, typeof(BasptUI));
|
||||
moduleBoardk.AddUIType(UIConst.BingoToyUI, typeof(BingoToyUI));
|
||||
moduleBoardk.AddUIType(UIConst.H5UI, typeof(H5UI));
|
||||
moduleBoardk.AddUIType(UIConst.StarRewardUI, typeof(StarRewardUI));
|
||||
moduleBoardk.AddUIType(UIConst.MakeupConfirmUI, typeof(MakeupConfirmUI));
|
||||
moduleBoardk.AddUIType(UIConst.NetLoadingUI, typeof(NetLoadingUI));
|
||||
moduleBoardk.AddUIType(UIConst.MakeupStepUI, typeof(MakeupStepUI));
|
||||
moduleBoardk.AddUIType(UIConst.MakeupRecordUI, typeof(MakeupRecordUI));
|
||||
moduleBoardk.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
|
||||
|
||||
moduleBoardk.AddUIType(UIConst.FaqUIUI, typeof(FaqUIUI));
|
||||
moduleBoardk.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
|
||||
moduleBoardk.AddUIType(UIConst.SheepPlayUI, typeof(SheepPlayUI));
|
||||
moduleBoardk.AddUIType(UIConst.MenuUI, typeof(MenuUI));
|
||||
moduleBoardk.AddUIType(UIConst.SettingUI, typeof(SettingUI));
|
||||
moduleBoardk.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
|
||||
moduleBoardk.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
|
||||
moduleBoardk.AddUIType(UIConst.BuyslotUI, typeof(BuyslotUI));
|
||||
moduleBoardk.AddUIType(UIConst.RemakeUI, typeof(RemakeUI));
|
||||
moduleBoardk.AddUIType(UIConst.SheepwindowUI, typeof(SheepwindowUI));
|
||||
moduleBoardk.AddUIType(UIConst.PackrewardUI, typeof(PackrewardUI));
|
||||
moduleBoardk.AddUIType(UIConst.RegulationUI, typeof(RegulationUI));
|
||||
moduleBoardk.AddUIType(UIConst.LevelSuccessUI, typeof(LevelSuccessUI));
|
||||
moduleBoardk.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
|
||||
moduleBoardk.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
|
||||
moduleBoardk.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
|
||||
moduleBoardk.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
|
||||
moduleBoardk.AddUIType(UIConst.TipsViewUI, typeof(TipsViewUI));
|
||||
moduleBoardk.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
|
||||
moduleBoardk.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI));
|
||||
moduleBoardk.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
|
||||
moduleBoardk.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
|
||||
moduleBoardk.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
|
||||
moduleBoardk.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
|
||||
}
|
||||
moduleBoardk.AddUIType(UIConst.MakeupConfirmUI, typeof(MakeupConfirmUI));
|
||||
moduleBoardk.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
|
||||
moduleBoardk.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
|
||||
moduleBoardk.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
|
||||
}
|
||||
|
||||
public static void AutoRegisterCtrl()
|
||||
{
|
||||
@@ -157,35 +124,16 @@ namespace BingoBrain
|
||||
moduleBoardk.AddCtrl(CtrlConst.BasptCtrl, new BasptCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.BingoToyCtrl, new BingoToyCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.PrenterCtrl, new PrenterCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.H5Ctrl, new H5Ctrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.StarRewardCtrl, new StarRewardCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.MakeupConfirmCtrl, new MakeupConfirmCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.NetLoadingCtrl, new NetLoadingCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.MakeupStepCtrl, new MakeupStepCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.MakeupRecordCtrl, new MakeupRecordCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
|
||||
|
||||
moduleBoardk.AddCtrl(CtrlConst.FaqUICtrl, new FaqUICtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.SheepPlayCtrl, new SheepPlayCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.MenuCtrl, new MenuCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.SettingCtrl, new SettingCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.BuyslotCtrl, new BuyslotCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.RemakeCtrl, new RemakeCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.SheepwindowCtrl, new SheepwindowCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.PackrewardCtrl, new PackrewardCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.RegulationCtrl, new RegulationCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.LevelSuccessCtrl, new LevelSuccessCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.TipsViewCtrl, new TipsViewCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
|
||||
}
|
||||
moduleBoardk.AddCtrl(CtrlConst.MakeupConfirmCtrl, new MakeupConfirmCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
|
||||
moduleBoardk.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
|
||||
}
|
||||
|
||||
public static void AutoRegisterUICtrl()
|
||||
{
|
||||
@@ -219,38 +167,16 @@ namespace BingoBrain
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.JTodUICtrl, new JTodUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.BasptUICtrl, new BasptUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.BingoToyUICtrl, new BingoToyUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.H5UICtrl, new H5UICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.StarRewardUICtrl, new StarRewardUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.MakeupConfirmUICtrl, new MakeupConfirmUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.NetLoadingUICtrl, new NetLoadingUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.MakeupStepUICtrl, new MakeupStepUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.MakeupRecordUICtrl, new MakeupRecordUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.FaqUIUICtrl, new FaqUIUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.SheepPlayUICtrl, new SheepPlayUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.MenuUICtrl, new MenuUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.SettingUICtrl, new SettingUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.RegulationUICtrl, new RegulationUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.LevelSuccessUICtrl, new LevelSuccessUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackrewardUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.SheepwindowUICtrl, new SheepwindowUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.RemakeUICtrl, new RemakeUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.BuyslotUICtrl, new BuyslotUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.TipsViewUICtrl, new TipsViewUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
|
||||
}
|
||||
|
||||
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.MakeupConfirmUICtrl, new MakeupConfirmUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
|
||||
moduleBoardk.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user