bingo b面修改
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@@ -9,6 +9,7 @@ using Spine.Unity;
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using BingoBrain.Core;
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using FGUI.ACommon;
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using FairyGUI;
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using BingoBrain.HotFix;
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namespace BingoBrain
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{
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@@ -28,7 +29,7 @@ namespace BingoBrain
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{
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uiInfo.packageName = "ACommon";
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uiInfo.assetName = "com_broadcast1";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.layerType = UILayerType.Normal;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = false;
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@@ -76,8 +77,8 @@ namespace BingoBrain
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// ConfigSystem.GetConfig<exBrPoolModel_2>().dataList[0]
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config_name_list = exBrPoolModel.config_name_list;
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config_money_list = exBrPoolModel.config_money_list;
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GameDispatcher.Instance.AddListener(GameMsg.hideBroadCast, hideEvent);
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GameDispatcher.Instance.AddListener(GameMsg.showBroadCast, showEvent);
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// GameDispatcher.Instance.AddListener(GameMsg.hideBroadCast, hideEvent);
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// GameDispatcher.Instance.AddListener(GameMsg.showBroadCast, showEvent);
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// UICtrlDispatcher.Instance.AddListener(UICtrlMsg.MainUI_Open, Settop);
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// UICtrlDispatcher.Instance.AddListener(UICtrlMsg.RainPlayUI_Open, Setbuttom);
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}
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@@ -137,7 +138,7 @@ namespace BingoBrain
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private void OpenRecord()
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RecordViewUI_Open);
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UICtrlDispatcher.Instance.Dispatch(SkinInfo.RecordViewUI_Open);
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}
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private void hideEvent(object sender = null)
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{
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@@ -214,7 +215,7 @@ namespace BingoBrain
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ui.t1.Play();
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});
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string str = name + "-" + config_money_list[money_index] + "-" + DateTimeBoardk.Instance.GetCurrDateTime();
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GameDispatcher.Instance.Dispatch(GameMsg.updateRecordList, str);
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GameDispatcher.Instance.Dispatch(BingoInfo.updateRecordList, str);
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}
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@@ -11,8 +11,8 @@ namespace BingoBrain
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private BroadcastUI ui;
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private BroadcastModel model;
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private uint openUIMsg = UICtrlMsg.BroadcastUI_Open;
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private uint closeUIMsg = UICtrlMsg.BroadcastUI_Close;
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private uint openUIMsg = SkinInfo.BroadcastUI_Open;
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private uint closeUIMsg = SkinInfo.BroadcastUI_Close;
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#region 生命周期
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protected override void OnInit()
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