h5修改
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@@ -85,8 +85,8 @@ namespace BingoBrain
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int flyswitch = ConfigSystem.GetConfig<CommonModel>().flyswitch;
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int propswitch = ConfigSystem.GetConfig<CommonModel>().propswitch;
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int offset_y = 0;
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int offset_y1 = 0;
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int offset_y = ConfigSystem.GetConfig<CommonModel>().WVOffset[0];
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int offset_y1 = ConfigSystem.GetConfig<CommonModel>().WVOffset[1];
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Debug.Log("barry offset_y: " + offset_y + " offset_y1: " + offset_y1);
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float top_offset = 0;//fgui中的顶部信息的高度
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float buttom_offset = 157;
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@@ -102,7 +102,7 @@ namespace BingoBrain
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// Debug.Log($"propswitch==1 ------ {propswitch == 1}");
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WebviewManager.Instance.setFlyBtnTag(flyswitch == 1);
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WebviewManager.Instance.setRewardBtnTag(propswitch == 1);
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WebviewManager.Instance.SetDarkThough(false);
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WebviewManager.Instance.SetDarkThough(true);
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WebviewManager.Instance.ShowH5View(false);
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WebviewManager.Instance.SetBtn(ConfigSystem.GetConfig<CommonModel>().propCoord[0], ConfigSystem.GetConfig<CommonModel>().propCoord[1], 60, 60);
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}
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@@ -523,18 +523,18 @@ namespace DontConfuse
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}
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EndLoop: Debug.Log("");
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if (click_card)
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{
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if (orthoCamera == null) orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
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Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
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RaycastHit hit;
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int layerMask = 1 << 6;
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// if (click_card)
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// {
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// if (orthoCamera == null) orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
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// Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
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// RaycastHit hit;
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// int layerMask = 1 << 6;
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if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
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{
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// GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
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}
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}
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// if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
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// {
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// // GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
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// }
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// }
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}
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}
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@@ -683,11 +683,11 @@ namespace DontConfuse
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if (i != 0) darkWVRefreshtime_str += "|";
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darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
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}
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// for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
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// {
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// darkWVRefreshtime_str += "|";
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// darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
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// }
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for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
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{
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darkWVRefreshtime_str += "|";
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darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
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}
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Debug.Log("--------------------------------");
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@@ -138,7 +138,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!114 &137049539
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MonoBehaviour:
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m_ObjectHideFlags: 0
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