using System.Collections; using UnityEngine; using AppsFlyerSDK; using System.Collections.Generic; using Unity.Advertisement.IosSupport; using BingoBrain; using BingoBrain.Core; using System; using DG.Tweening; using BingoBrain.HotFix; public class AppsFlyerObjectScript1 : MonoBehaviour { void Start() { #if UNITY_EDITOR NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login); #endif } }