280 lines
11 KiB
C#
280 lines
11 KiB
C#
using System.Collections.Generic;
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using System.Text;
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using BingoBrain.Core;
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using BingoBrain.HotFix;
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using FGUI.ACommon;
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using FGUI.JMall;
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using Newtonsoft.Json;
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using UnityEngine;
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namespace BingoBrain
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{
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public class ExchangeUI : BaseUI
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{
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private ExchangeUICtrl ctrl;
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private ExchangeModel model;
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private FGUI.JMall.com_exchange ui;
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public ExchangeUI(ExchangeUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.ExchangeUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "JMall";
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uiInfo.assetName = "com_exchange";
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uiInfo.layerType = UILayerType.Normal;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.ExchangeModel) as ExchangeModel;
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}
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protected override void OnClose()
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{
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.JMall.com_exchange;
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}
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protected override void OnOpenBefore(object args)
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{
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InitView();
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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private int card_buy_num = 1;
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private int amazon_buy_num = 1;
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//初始化页面逻辑
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private void InitView()
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{
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Debug.Log(GameHelper.GetCommonModel().ExchangeCard);
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Debug.Log(GameHelper.GetCommonModel().ExchangeAmazon);
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ui.text_amazon_ch.text = (GameHelper.isRDExchangeMode() ? "" : "$") + GameHelper.GetCommonModel().ExchangeAmazon[0].ToString();
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SetGold();
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ui.btn_addcard.SetClick(() =>
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{
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if (card_buy_num >= 10) return;
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card_buy_num++;
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SetGold();
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});
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ui.btn_subcard.SetClick(() =>
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{
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if (card_buy_num <= 1) return;
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card_buy_num--;
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SetGold();
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});
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ui.btn_addamazon.SetClick(() =>
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{
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if (amazon_buy_num >= 10) return;
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amazon_buy_num++;
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SetGold();
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});
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ui.btn_subamazon.SetClick(() =>
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{
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if (amazon_buy_num <= 1) return;
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amazon_buy_num--;
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SetGold();
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});
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ui.btn_exchange_card.SetClick(() =>
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{
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if (card_buy_num * GameHelper.GetCommonModel().ExchangeCard < PreferencesMgr.Instance.Currency101)
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{
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PreferencesMgr.Instance.CardBoardSum = PreferencesMgr.Instance.CardBoardSum + card_buy_num;
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PreferencesMgr.Instance.Currency101 = PreferencesMgr.Instance.Currency101 - card_buy_num * GameHelper.GetCommonModel().ExchangeCard;
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GameHelper.ShowTips("Exchange successful");
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}
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else
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{
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GameHelper.ShowTips("There aren't enough gold");
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}
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});
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ui.btn_exchange_amazon.SetClick(() =>
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{
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if (amazon_buy_num * GameHelper.GetCommonModel().ExchangeAmazon[1] < PreferencesMgr.Instance.Currency101)
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{
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SaveingPotHelper.TestingClearTime();
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SaveData.GetSaveobject().saveingpot_ch = SaveData.GetSaveobject().saveingpot_ch + amazon_buy_num * GameHelper.GetCommonModel().ExchangeAmazon[0];
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PreferencesMgr.Instance.Currency101 = PreferencesMgr.Instance.Currency101 - amazon_buy_num * GameHelper.GetCommonModel().ExchangeAmazon[1];
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GameHelper.ShowTips("Exchange successful");
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}
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else
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{
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GameHelper.ShowTips("There aren't enough gold");
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}
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});
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SetMakeup();
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}
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private void SetGold()
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{
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ui.text_card_num.text = card_buy_num.ToString();
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ui.text_amazon_num.text = amazon_buy_num.ToString();
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ui.btn_exchange_card.title = (card_buy_num * GameHelper.GetCommonModel().ExchangeCard).ToString();
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ui.btn_exchange_amazon.title = (amazon_buy_num * GameHelper.GetCommonModel().ExchangeAmazon[1]).ToString();
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}
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private void SetMakeup()
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{
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List<com_makeup> btn_list = new List<com_makeup>() { ui.com_makeup0, ui.com_makeup1, ui.com_makeup2 };
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List<makeup> makeup_list = ConfigSystem.GetConfig<MakeupModel>().dataList;
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Debug.Log(JsonConvert.SerializeObject(PreferencesMgr.Instance.MakeupTaskHistory));
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for (int i = 0; i < btn_list.Count; i++)
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{
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MakeupTaskData makeupTaskData = null;
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for (int j = PreferencesMgr.Instance.MakeupTaskHistory.Count - 1; j >= 0; j--)
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{
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if (PreferencesMgr.Instance.MakeupTaskHistory[j].tableId == (i + 1))
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{
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makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory[j];
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// now_selectindex = index;
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break;
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}
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}
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if (makeupTaskData == null)
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{
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makeup makeupVo = makeup_list[i];
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makeupTaskData = new MakeupTaskData();
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makeupTaskData.tableId = i + 1;
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makeupTaskData.id = PreferencesMgr.Instance.MakeupTaskHistory.Count + 1;
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makeupTaskData.amountStr = $"{makeupVo.item_need}";
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makeupTaskData.amount = makeupVo.item_need;
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makeupTaskData.orderID = GetRandomNum(8);
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makeupTaskData.SetStatus(MakeupTaskStatus.None);
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PreferencesMgr.Instance.MakeupTaskHistory.Add(makeupTaskData);
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PreferencesMgr.Instance.SaveMakeupTaskHistory();
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}
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btn_list[i].btn_makeup.SetClick(() =>
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{
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UICtrlDispatcher.Instance.Dispatch(SkinInfo.MakeupConfirmUI_Open, makeupTaskData);
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});
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btn_list[i].text_makeup.text = (GameHelper.isRDExchangeMode() ? "<img src='ui://pmf3wbji112epi7'/>" : "") +
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GameHelper.Get102Str_new((decimal)makeupTaskData.amount);
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if (makeupTaskData.status > MakeupTaskStatus.None)
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{
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btn_list[i].text_progress.text = $"{makeupTaskData.amount:N}" + "/" + $"{makeupTaskData.amount:N}";
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btn_list[i].progress_makeup.value = 100;
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}
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else
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{
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btn_list[i].text_progress.text = $"{PreferencesMgr.Instance.Currency102:N}" + "/" + $"{makeupTaskData.amount:N}";
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btn_list[i].progress_makeup.value = (double)(PreferencesMgr.Instance.Currency102 / makeupTaskData.amount) * 100;
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}
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}
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// List<level_btn> btn_list = new List<level_btn>() { ui.com_chlevel.btn_0, ui.com_chlevel.btn_1, ui.com_chlevel.btn_2 };
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// List<makeup> makeup_list = ConfigSystem.GetConfig<MakeupModel>().dataList;
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// now_selectindex = makeupTaskData.tableId - 1;
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// for (int i = 0; i < btn_list.Count; i++)
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// {
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// btn_list[i].text_level0.text = "Level " + makeup_list[i].levels_need;
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// btn_list[i].text_level1.text = "Level " + makeup_list[i].levels_need;
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// btn_list[i].text_level2.text = "Level " + makeup_list[i].levels_need;
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// if (i < ch_index)
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// {
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// btn_list[i].img_check.visible = true;
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// // btn_list[i].text_level0.y = 4;
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// // btn_list[i].text_level1.y = 4;
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// }
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// else
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// {
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// btn_list[i].img_check.visible = false;
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// // btn_list[i].text_level0.y = 38;
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// // btn_list[i].text_level1.y = 38;
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// }
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// if (i == now_selectindex)
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// {
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// btn_list[i].btn_state.selectedIndex = 1;
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// }
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// else if (i > ch_index)
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// {
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// btn_list[i].btn_state.selectedIndex = 2;
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// int _temp_index = i;
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// btn_list[i].SetClick(() =>
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// {
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// GameHelper.ShowTips("Complete level " + makeup_list[_temp_index].levels_need + " to unlock.");
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// });
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// }
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// else
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// {
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// btn_list[i].btn_state.selectedIndex = 0;
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// int index = i;
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// btn_list[i].SetClick(() =>
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// {
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// for (int i = PreferencesMgr.Instance.MakeupTaskHistory.Count - 1; i >= 0; i--)
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// {
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// if (PreferencesMgr.Instance.MakeupTaskHistory[i].tableId == index + 1)
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// {
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// makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory[i];
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// now_selectindex = index;
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// break;
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// }
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// }
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// InitView();
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// });
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// }
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// }
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}
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public static string GetRandomNum(int count)
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{
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var resultStr = new StringBuilder();
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for (int i = 0; i < count; i++)
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{
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resultStr.Append(UnityEngine.Random.Range(0, 10));
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}
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return resultStr.ToString();
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}
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}
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} |