Files
BingoGrassland/Assets/BingoBrain/BingoScene.cs
T
2026-06-05 10:21:43 +08:00

127 lines
4.6 KiB
C#

using BingoBrain.Core;
using UnityEngine;
using BingoBrain.Asset;
using BingoBrain.HotFix;
using Unity.VisualScripting;
using DontConfuse;
using FairyGUI;
using DG.Tweening;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace BingoBrain
{
public class BingoScene : BaseScene
{
public override int SceneIdx => 0;
protected override void OnEnter()
{
}
protected override void OnLeave()
{
}
protected override void OnSwhSceCompl(object param = null)
{
#if UNITY_EDITOR
GameObject.Find("IngameDebugConsole").SetActive(false);
#endif
StartUpAppProcess();
}
private void StartUpAppProcess()
{
Debug.Log("[ BingoBrain ] [ MainScene ] Start Up App Process");
// 初始化资源
OnPermanentAssetsInitComplete();
}
private void OnPermanentAssetsInitComplete(object param = null)
{
CtrlDispatcher.Instance.AddListener(CtrlMsg.Login_Succeed, OnLoginSucceed);
// #if !UNITY_EDITOR && UNITY_ANDROID
MaxADKit.Init();
Debug.Log("init");
// #endif
OnInitAsset();
AppDispatcher.Instance.AddListener(CsjInfoC.UI_LoadingInitAsset, OnInitAsset);
}
private void OnLoginSucceed(object param = null)
{
CtrlDispatcher.Instance.RemoveListener(CtrlMsg.Login_Succeed, OnLoginSucceed);
}
private void OnInitAsset(object param = null)
{
AppDispatcher.Instance.Dispatch(CsjInfoC.AppManagerRegister);
AppDispatcher.Instance.Dispatch(CsjInfoC.InitUIMgr);
AppDispatcher.Instance.AddListener(CsjInfoC.LoginInit, OnLoadingComplete);
// PreferencesMgr.Instance.InitPreferences();
// NetworkDispatcher.Instance.Dispatch(ExternalInfo.GetConfig);//quxiaozhushi
// NetworkDispatcher.Instance.AddListener(NetworkMsg.Start, ShowScene);//quxiaozhushi
}
private void OnLoadingComplete(object param = null)
{
CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartReady);
DOVirtual.DelayedCall(0.1f, () =>
{
Audio.Instance.InitDefaultButtonClickSound(DoConst.UIButtonDefault);
ModuleBoardk.Instance.AllModuleGameStart();
ShowScene();
SaveingPotHelper.CheckSaveingPot();
SaveingPotHelper.TestingClearTime();
// HideLoadingUI();
if (GameHelper.IsGiftSwitch())
{
WebviewManager.Instance.SetFullScreen();
int flyswitch = ConfigSystem.GetConfig<CommonModel>().flyswitch;
int propswitch = ConfigSystem.GetConfig<CommonModel>().propswitch;
int offset_y = ConfigSystem.GetConfig<CommonModel>().WVOffset[0];
int offset_y1 = ConfigSystem.GetConfig<CommonModel>().WVOffset[1];
Debug.Log("barry offset_y: " + offset_y + " offset_y1: " + offset_y1);
float top_offset = 150;//fgui中的顶部信息的高度
float buttom_offset = 0;
if (Screen.safeArea.y != 0)
{//刘海屏
top_offset += Screen.safeArea.y;
}
WebviewManager.Instance.SetOffset(offset_y, offset_y1);
WebviewManager.Instance.SetPadding(0, top_offset / GRoot.inst.height, 0, buttom_offset / GRoot.inst.height);
WebviewManager.Instance.RefreshUrl();
// Debug.Log($"flyswitch==1 ------ {flyswitch == 1}");
// Debug.Log($"propswitch==1 ------ {propswitch == 1}");
WebviewManager.Instance.setFlyBtnTag(flyswitch == 1);
WebviewManager.Instance.setRewardBtnTag(propswitch == 1);
WebviewManager.Instance.SetDarkThough(true);
WebviewManager.Instance.ShowH5View(false);
WebviewManager.Instance.SetBtn(ConfigSystem.GetConfig<CommonModel>().propCoord[0], ConfigSystem.GetConfig<CommonModel>().propCoord[1], 60, 60);
}
});
SaveingPotHelper.ResetHistory();
}
private bool isopen = false;
private void ShowScene(object a = null)
{
if (isopen) return;
UICtrlDispatcher.Instance.Dispatch(SkinInfo.EnterBingoUI_Open);
GameHelper.PostFunnelLogin("enterButtonShow");
isopen = true;
}
public override void Dispose()
{
}
}
}