/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.Treasure_19
{
    public partial class com_treasure : GComponent
    {
        public GButton btn_close;
        public treasure_item item0;
        public treasure_item item1;
        public treasure_item item2;
        public treasure_item item3;
        public treasure_item item4;
        public treasure_item item5;
        public GButton com_gold;
        public const string URL = "ui://a98xmhwktqjz0";

        public static com_treasure CreateInstance()
        {
            return (com_treasure)UIPackage.CreateObject("Treasure_19", "com_treasure");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            btn_close = (GButton)GetChildAt(3);
            item0 = (treasure_item)GetChildAt(4);
            item1 = (treasure_item)GetChildAt(5);
            item2 = (treasure_item)GetChildAt(6);
            item3 = (treasure_item)GetChildAt(7);
            item4 = (treasure_item)GetChildAt(8);
            item5 = (treasure_item)GetChildAt(9);
            com_gold = (GButton)GetChildAt(10);
        }
    }
}