/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.Game_04
{
    public partial class btn_add : GButton
    {
        public Controller type;
        public GImage bg;
        public GTextField text_offtime;
        public Transition t0;
        public const string URL = "ui://g3iqdlgcopwgz";

        public static btn_add CreateInstance()
        {
            return (btn_add)UIPackage.CreateObject("Game_04", "btn_add");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            type = GetControllerAt(0);
            bg = (GImage)GetChildAt(0);
            text_offtime = (GTextField)GetChildAt(2);
            t0 = GetTransitionAt(0);
        }
    }
}