

/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Make_18
{
    public partial class level_btn
    {
        /// <summary>
        /// 0:0
        /// </summary>
        public const int Btn_state_0 = 0;
        /// <summary>
        /// 1:1
        /// </summary>
        public const int Btn_state_1 = 1;
        /// <summary>
        /// 2:2
        /// </summary>
        public const int Btn_state_2 = 2;
    }
}