

/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Reward_10
{
    public partial class com_reward
    {
        /// <summary>
        /// 0:ad
        /// </summary>
        public int _Collect_ad = 0;
        /// <summary>
        /// 1:none
        /// </summary>
        public int _Collect_none = 1;
        /// <summary>
        /// 0:none
        /// </summary>
        public int _White_none = 0;
        /// <summary>
        /// 1:white
        /// </summary>
        public int _White_white = 1;
    }
}