using System.Collections.Generic;
using SGModule.ConfigLoader;

namespace IgnoreOPS
{
    public class RewardNumModel : ConfigModel<RewardNumModel, RewardNum>
    {
        public RewardNumModel(string key) : base(key)
        {
        }
    }

    public class RewardNum
    {
        public int id;
        public int[] ch_1;
        public int[] ch_2;
        public int[] ch_3;

        public float[] nor_1;
        public float[] nor_2;
        public float[] nor_3;
        public float rv_1;
        public float rv_2;
        public float rv_3;
        public int[] Boost_1;
        public int[] Boost_2;
        public int[] Boost_3;
        public int[] weight_1;
        public int[] weight_2;
        public int[] weight_3;
    }

    public class PaidgiftModel : ConfigModel<PaidgiftModel, Paidgift>
    {
        public PaidgiftModel(string key) : base(key)
        {
        }
    }

    public class Paidgift
    {
        public int Paid_type;
        public float Paid_price;
        public float Paid_price2;

        public int coins_quantity;
        public int[] props_quantity;

    }
}