/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.Treasure_19
{
    public partial class btn_receive : GButton
    {
        public Controller lock_state;
        public GImage img_ad;
        public GGraph anim_lock;
        public GGraph anim_lock_light;
        public const string URL = "ui://a98xmhwkty4r1x";

        public static btn_receive CreateInstance()
        {
            return (btn_receive)UIPackage.CreateObject("Treasure_19", "btn_receive");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            lock_state = GetControllerAt(0);
            img_ad = (GImage)GetChildAt(1);
            anim_lock = (GGraph)GetChildAt(3);
            anim_lock_light = (GGraph)GetChildAt(4);
        }
    }
}