From 1b2fed64bf6b7c20c5d5d3c0f157a674e7a154be Mon Sep 17 00:00:00 2001 From: changyunjia <905640960@qq.com> Date: Mon, 1 Jun 2026 15:31:50 +0800 Subject: [PATCH] =?UTF-8?q?a=E9=9D=A2=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../FGUI/package/AddCell_12/com_addView.cs | 2 ++ .../FGUI/AddCell_12_fui.bytes | Bin 5245 -> 5299 bytes Assets/Scripts/ModuleUI/AddView/AddViewUI.cs | 5 ++++- .../Scripts/ModuleUI/GameLogin/GameLoginUI.cs | 6 ++++-- .../Scripts/ModuleUI/PassView/PassViewUI.cs | 1 - 5 files changed, 10 insertions(+), 4 deletions(-) diff --git a/Assets/ChillConnect/FGUI/package/AddCell_12/com_addView.cs b/Assets/ChillConnect/FGUI/package/AddCell_12/com_addView.cs index 1dd3787..5a24327 100644 --- a/Assets/ChillConnect/FGUI/package/AddCell_12/com_addView.cs +++ b/Assets/ChillConnect/FGUI/package/AddCell_12/com_addView.cs @@ -8,6 +8,7 @@ namespace FGUI.AddCell_12 public partial class com_addView : GComponent { public Controller pay_type; + public Controller gift; public GTextField title; public GButton btn_close; public GButton btn_watch; @@ -27,6 +28,7 @@ namespace FGUI.AddCell_12 base.ConstructFromXML(xml); pay_type = GetControllerAt(0); + gift = GetControllerAt(1); title = (GTextField)GetChildAt(7); btn_close = (GButton)GetChildAt(9); btn_watch = (GButton)GetChildAt(10); diff --git a/Assets/Resources/ChillConnectAssets/FGUI/AddCell_12_fui.bytes b/Assets/Resources/ChillConnectAssets/FGUI/AddCell_12_fui.bytes index eecb6dcb1ae398c099f022ee2b4b000d21e405ff..3817c426cb0e3de3b5a1e4a348c5774a66ab27ee 100644 GIT binary patch delta 1008 zcmZ`&OHWfl6#k}j+uKV^FUYHfYk8K3RM0A@yreuT?@;8SQn*wFEG~R5BpQt-#+46p zHg5d|N>~{aml_kJai_)we*mK!jSHyfUKDY`Bxlad`OY~r=bJO@)hjiR+O-($q0cP! z&WfK)PxFhuxGhT=OFhdh;CjXKn&tD-YJS84zZ7u8gM4@a2QuMO`-a$Lo9)&`nv zqjOTWpp_b3rf8#=9=|+_c3S3Ll(N-awS)aS(M4f(Sau^ux6~`@G3KKOz4S|MlYQu? zCU>{A__^aYje(sA9K;Z*_7LZoC7qz4@jO$xu4)Q@`Slr~pDr!wjinx6Ti{25Y zcOj$4a~z}GCu>Y?vHg%)vRsZ~oYpf;V*=*3bYn1KYOvnp1R`|J6O|{qvsN<-) zgD#$VxH3SuH9rliwNvl|L7c^GdP8uk%M9Ou;EdK_tQ2#9G5#?BV-=YHgTeZ6;q7sL zoWm>yeFa9!Zq5aEuo_2!om)jERHP{G3rRogMb@RPpRf+He&eeWDf({D0X-xu*cR18 U;ylgkkDSVUYVPXF5B;9<8=j-gg8%>k delta 908 zcmZ`&%TE(w5dVFAWgisTBG{I)m6zoqRtt*CtFj=K@@S|Es1#Nd5V@%bW7LC&c=19r zi5M?>RAYk5$(tvQaxne}8WV4tc;p~;cB2R;e#z|2&iuZ4{C0Mw;b;9~m+psqj94}~ zBi?40{pHUz$5YL+k7WQ*?y)SfJk5Uc(+|}&i;+?VeCULQ9v74XirLtX66zC4wUq50 z@Y8*fGy=JG1X0GGWk5cpCM`sZibn56Kn=0C945u`EF;Xgov2{X7a-5tf~(|M6{_hq z<7(L6g$N+l824cVXL!qHE$V1k+M=GG%b;w)Zd#RNW+T#@+8sa|X&rmGP!xM9?io~_ zL1Sp5tfxJ+;6fAV$0&Ozaa+l)bH!%tr>~x7dZ+uTHNV)%uM0>#@s`kX$05)4)aK#q6NK7 zI{k(Vro^yY&|xLbtUM^_^B%_uCiolRsn|mDNsLg`Yn!96H>Dqe4O@42W{jzP?6u@6 z807PY().exchangeCD; // btn_WatchAd = ui.btn_watch as btn_watchAd; - + if (!GameHelper.IsGiftSwitch()) + { + GameHelper.GetCommonModel().addspace=1; + } if (GameHelper.IsAdModelOfPay()) { if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig().PiggyBankSwitch == 1) diff --git a/Assets/Scripts/ModuleUI/GameLogin/GameLoginUI.cs b/Assets/Scripts/ModuleUI/GameLogin/GameLoginUI.cs index b9ac1f9..dbd6fd5 100644 --- a/Assets/Scripts/ModuleUI/GameLogin/GameLoginUI.cs +++ b/Assets/Scripts/ModuleUI/GameLogin/GameLoginUI.cs @@ -104,18 +104,20 @@ namespace ChillConnect ui.lab_reward.text = "reward:" + MaxADKit.rewardedADUnitID; ui.lab_key.text = "sdkKey:" + MaxADKit.SDKKey; #if GAME_RELEASE - ui.btn_space.visible = false; + // ui.btn_space.visible = false; ui.btn_error.visible = false; ui.lab_int.visible = false; ui.lab_reward.visible = false; ui.lab_key.visible = false; #endif } + int numbers = 0; private void OnclickSpace() { // Debug.Log("OnclickSpace"); #if !UNITY_EDITOR - MaxSdk.ShowMediationDebugger(); +numbers++; +if(numbers>5) MaxSdk.ShowMediationDebugger(); #endif } int[] test = new int[5]; diff --git a/Assets/Scripts/ModuleUI/PassView/PassViewUI.cs b/Assets/Scripts/ModuleUI/PassView/PassViewUI.cs index ec00b13..d005d60 100644 --- a/Assets/Scripts/ModuleUI/PassView/PassViewUI.cs +++ b/Assets/Scripts/ModuleUI/PassView/PassViewUI.cs @@ -62,7 +62,6 @@ namespace ChillConnect // ui.bg.y += 68; ui.group_top.y += 68; } - var anim_paly = FXManager.Instance.SetFx(ui.gold.GetChild("gold_anim") as GGraph, Fx_Type.fx_coin, ref closeCallback); anim_paly.state.SetAnimation(0, "animation", true);