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using System;
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using System.Collections.Generic;
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using FairyGUI;
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using FGUI.AddCell_12;
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using FGUI.Common_01;
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using SGModule.Net;
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using SGModule.NetKit;
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namespace ChillConnect
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{
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public class AddViewoffUI : BaseUI
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{
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private AddViewoffUICtrl ctrl;
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private AddViewoffModel model;
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private com_addView_off ui;
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public AddViewoffUI(AddViewoffUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.AddViewoffUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "AddCell_12";
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uiInfo.assetName = "com_addView_off";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.AddViewoffModel) as AddViewoffModel;
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}
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protected override void OnClose()
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{
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GameHelper.showGameUI = true;
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HallManager.Instance.UpdateSecondEvent -= updateWatchCD;
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if (GameHelper.IsAdModelOfPay())
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{
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AdRedeemManager.Instance.Destroy();
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}
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}
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protected override void OnBind()
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{
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ui = baseUI as com_addView_off;
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}
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protected override void OnOpenBefore(object args)
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{
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// if (ui.btn_watch is btn_watchAd watchAdBtn)
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// {
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// CommonTools.GetInstance.InitAdBtnAnim(watchAdBtn.icon_Parent);
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// }
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TrackKit.SendEvent(GameHelper.getTrackEvenName(),Property.BuyOneOffClick);
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if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
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{
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(ui.btn_max_pay.GetChild("img_saveingpot") as GImage).visible = true;
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}
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// ad_cool_down = ConfigSystem.GetConfig<CommonModel>().exchangeCD;
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// btn_WatchAd = ui.btn_watch as btn_watchAd;
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if (GameHelper.IsAdModelOfPay())
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{
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AdRedeemManager.Instance.SetWatchAd(PurchasingManager.GetPaySku(PayType.buy_one_off), ui.btn_watch as btn_watchAd, SetTextString);
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ui.pay_type.selectedIndex = 0;
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ui.text_old_price.text = GameHelper.GetCommonModel().addspace + "ADs";
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btn_watchAd btn = ui.btn_watch as btn_watchAd;
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btn.buy_type.selectedIndex = 1;
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AdRedeemManager.Instance.Start();
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SetTextString();
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}
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else
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{
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ui.pay_type.selectedIndex = 1;
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ui.text_old_price.text = "$ " + GameHelper.GetCommonModel().addspace2;
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decimal price = (decimal)GameHelper.GetCommonModel().AddDiscount2;
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ui.btn_max_pay.title = GameHelper.getPrice(price);
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ui.btn_max_pay.SetClick(() =>
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{
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ApplePayClass maxPayData = new ApplePayClass
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{
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amount = (int)Math.Round(price * 100),
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sku = PurchasingManager.GetPaySku(PayType.buy_one_off),
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currency = "USD"
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};
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MaxPayManager.Instance.Buy(maxPayData);
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});
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}
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InitBroadCast();
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InitView();
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if (GameHelper.IsGiftSwitch())
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{
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ui.broad.visible = true;
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}
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
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}
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protected override void RemoveListener()
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{
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GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
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}
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#endregion
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void pay_success(object str)
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{
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string type = (string)str;
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if (type == PurchasingManager.GetPaySku(PayType.buy_one_off))
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AddViewoffUI_Close);
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SaveData.GetSaveObject().have_slot = true;
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SaveData.saveDataFunc();
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GameDispatcher.Instance.Dispatch(GameMsg.Slot_refresh);
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GameDispatcher.Instance.Dispatch(GameMsg.resurgence_close);
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CtrlCloseUI();
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}
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}
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//初始化页面逻辑
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private void InitView()
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{
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// var tAnimation = FXManager.Instance.SetFx<SkeletonAnimation>(ui.tip_parent, Fx_Type.Fx_AddBoxTip, ref _closeCallback);
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// tAnimation.state.AddAnimation(0, "animation", true, 0);
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ui.btn_close.SetClick(() =>
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{
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GameDispatcher.Instance.Dispatch(GameMsg.resurgence_close);
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CtrlCloseUI();
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});
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HallManager.Instance.UpdateSecondEvent += updateWatchCD;
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broadtime++;
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BroadCast();
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}
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void updateWatchCD()
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{
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ui.text_time.text = CommonHelper.TimeFormat(SaveData.GetSaveObject().addview_off_time - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
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}
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public void SetTextString()
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{
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var need = AdRedeemManager.Instance.GetCeilingNeedAds(PurchasingManager.GetPaySku(PayType.buy_one_off));
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var myAd = AdRedeemManager.Instance.GetLookRewardADNum();
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ui.tips.SetVar("num", need.ToString()).FlushVars();
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ui.ads.SetVar("num", myAd + "/").FlushVars();
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ui.ads.SetVar("num1", need.ToString()).FlushVars();
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}
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private int broadtime = 1;
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private List<string> config_name_list = ConfigSystem.GetConfig<LevelAttemptsModel>().config_name_list;
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private List<string> config_money_list = ConfigSystem.GetConfig<LevelAttemptsModel>().config_money_list;
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private List<string[]> broad_list = new List<string[]>();
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private void BroadCast()
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{
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if (broadtime % 3 == 0)
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{
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(ui.broad as com_broadcast_new).t1.Play(() =>
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{
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broad_list.RemoveAt(0);
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int name_index = UnityEngine.Random.Range(0, config_name_list.Count);
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int money_index = UnityEngine.Random.Range(0, config_money_list.Count);
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broad_list.Add(new string[2] { config_name_list[name_index], config_money_list[money_index] });
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for (int i = 0; i < 4; i++)
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{
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text_list[i].text = "Congratulations,User [color=#ad4800][size=36]" + broad_list[i][0] + "[/size][/color] !After purchasing the +1 Block Pack,play [color=#ad4800]" + broad_list[i][1] + "[/color] matcher to clear the level!";
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}
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});
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}
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}
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private List<GTextField> text_list = new List<GTextField>();
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private void InitBroadCast()
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{
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text_list.Add((ui.broad as com_broadcast_new).text_0);
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text_list.Add((ui.broad as com_broadcast_new).text_1);
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text_list.Add((ui.broad as com_broadcast_new).text_2);
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text_list.Add((ui.broad as com_broadcast_new).text_3);
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for (int i = 0; i < 4; i++)
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{
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int name_index = UnityEngine.Random.Range(0, config_name_list.Count);
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int money_index = UnityEngine.Random.Range(0, config_money_list.Count);
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broad_list.Add(new string[2] { config_name_list[name_index], config_money_list[money_index] });
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text_list[i].text = "Congratulations,User [color=#ad4800][size=36]" + broad_list[i][0] + "[/size][/color] !After purchasing the +1 Block Pack,play [color=#ad4800]" + broad_list[i][1] + "[/color] matcher to clear the level!";
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}
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}
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}
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}
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