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using System.Runtime.InteropServices;
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using UnityEngine;
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public class OpenBrowser
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{
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[DllImport("__Internal")]
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public static extern void _openURL(string url);
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public static void OpenURL(string url)
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{
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// 调用iOS原生方法打开URL
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if (Application.platform == RuntimePlatform.IPhonePlayer)
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{
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_openURL(url);
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}
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else
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{
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// 在非iOS平台上,你可以使用Unity的Application.OpenURL方法
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Application.OpenURL(url);
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}
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}
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}
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