提交工程
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 77c9a25febe54dffbb6afade123b3a42
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timeCreated: 1692267362
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@@ -0,0 +1,223 @@
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using System;
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using System.Collections.Generic;
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using IgnoreOPS;
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namespace ChillConnect
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{
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public class ConsumeSystem : BaseSystem
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{
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public ConsumeSystem(bool isAutoInit = true)
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{
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if (isAutoInit)
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{
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Init();
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}
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}
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public sealed override void Init()
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{
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base.Init();
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AddListener();
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}
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private void AddListener()
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{
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CtrlDispatcher.Instance.AddListener(CtrlMsg.ConsumeResources, OnConsumeResources);
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}
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private void OnConsumeResources(object obj)
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{
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ConsumeVal consumeVal = (ConsumeVal)obj;
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int consumeSuccessCount = 0;
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for (var index = 0; index < consumeVal.ItemId.Count; index++)
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{
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var item = consumeVal.ItemId[index];
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var itemValue = consumeVal.ItemVal[index];
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switch (item)
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{
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case 101:
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if (itemValue <= DataMgr.Coin.Value)
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{
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consumeSuccessCount++;
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}
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else
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{
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// GameHelper.ShowTips("No enough", true);
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}
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break;
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case 102:
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if (itemValue <= DataMgr.Ticket.Value)
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{
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consumeSuccessCount++;
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}
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else
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{
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// GameHelper.ShowTips("No enough", true);
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}
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break;
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}
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}
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if (consumeVal.isConsume)
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{
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if (consumeSuccessCount == consumeVal.ItemId.Count)
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{
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for (var index = 0; index < consumeVal.ItemId.Count; index++)
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{
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var item = consumeVal.ItemId[index];
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var itemValue = consumeVal.ItemVal[index];
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switch (item)
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{
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case 101:
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if (itemValue <= DataMgr.Coin.Value)
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{
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DataMgr.Coin.Value -= (int)itemValue;
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}
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break;
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case 102:
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if (itemValue <= DataMgr.Ticket.Value)
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{
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DataMgr.Ticket.Value -= itemValue;
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}
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break;
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}
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}
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consumeVal.onfinish?.Invoke(true);
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}
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else
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{
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consumeVal.onfinish?.Invoke(false);
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}
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}
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else
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{
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consumeVal.onfinish?.Invoke(consumeSuccessCount == consumeVal.ItemId.Count);
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}
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consumeVal.Release();
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}
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#region 消耗资源
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public static void Consume(int itemId, int itemNum, Action<bool> onCompleted = null, bool isConsume = true)
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{
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ConsumeVal consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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public static void Consume(int itemId, decimal itemNum, Action<bool> onCompleted = null, bool isConsume = true)
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{
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ConsumeVal consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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public static void Consume(int[] itemIds, int[] itemNums, Action<bool> onCompleted = null,
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bool isConsume = true)
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{
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ConsumeVal consumeVal = ConsumeVal.Get();
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consumeVal.onfinish = onCompleted;
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for (int i = 0; i < itemIds.Length; i++)
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{
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consumeVal.AddConsume(itemIds[i], itemNums[i]);
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}
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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public static void Consume(int[] itemIds, decimal[] itemNums, Action<bool> onCompleted = null,
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bool isConsume = true)
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{
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ConsumeVal consumeVal = ConsumeVal.Get();
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consumeVal.onfinish = onCompleted;
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for (int i = 0; i < itemIds.Length; i++)
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{
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consumeVal.AddConsume(itemIds[i], itemNums[i]);
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}
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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#endregion
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public static void CheckItem(int itemId, int itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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public static void CheckItem(int itemId, decimal itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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public static void CheckItem(int[] itemId, int[] itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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public static void CheckItem(int[] itemId, decimal[] itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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}
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public class ConsumeVal
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{
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private static ObjectPool<ConsumeVal> _pool = new ObjectPool<ConsumeVal>();
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public static ConsumeVal Get()
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{
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ConsumeVal val = _pool.Get();
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return val;
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}
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public static ConsumeVal Get(int id, decimal sum)
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{
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return Get(id, sum);
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}
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public static ConsumeVal Get(int id, decimal sum, Action<bool> finish = null)
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{
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ConsumeVal val = _pool.Get();
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val.AddConsume(id, sum);
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val.onfinish = finish;
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return val;
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}
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public void Release()
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{
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ItemId.Clear();
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ItemVal.Clear();
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isConsume = true;
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onfinish = null;
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_pool.Release(this);
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}
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public Action<bool> onfinish;
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public List<int> ItemId = new List<int>();
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public List<decimal> ItemVal = new List<decimal>();
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public bool isConsume = true;
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public void AddConsume(int id, decimal sum)
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{
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ItemId.Add(id);
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ItemVal.Add(sum);
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: fcd01defe47f4c65b155e8edb148d1cc
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timeCreated: 1692785015
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@@ -0,0 +1,564 @@
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using System;
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using System.Linq;
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using IgnoreOPS;
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using Newtonsoft.Json;
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using SGModule.Net;
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using SGModule.NetKit;
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using UnityEngine;
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namespace ChillConnect
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{
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public class GameDataSystem : BaseSystem
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{
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public Action UpdateSecondEvent;
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private Action onChangeDollar;
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private Action onChangeGiftSwitch;
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public GameDataSystem(bool isAutoInit = true)
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{
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if (isAutoInit)
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{
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Init();
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}
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}
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public sealed override void Init()
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{
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base.Init();
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AddListener();
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}
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private void AddListener()
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{
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CtrlDispatcher.Instance.AddListener(CtrlMsg.Game_StartBefore, InitPreferences);
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PreferencesDispatcher<decimal>.Instance.AddListener(DataMsg.currency101, OnChange101);
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PreferencesDispatcher<float>.Instance.AddListener(DataMsg.playReawrd111, OnChange111);
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CtrlDispatcher.Instance.AddListener(CtrlMsg.GameNewDays, NewDay);
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CtrlDispatcher.Instance.AddListener(CtrlMsg.Module_GiftSwitchChange, OnChangeGiftSwitch);
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GameDispatcher.Instance.AddListener(GameMsg.RefreshADTask, RefreshADTaskData);
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CtrlDispatcher.Instance.AddListener(CtrlMsg.WatchVideoFinish, AddWatchVideo);
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CtrlDispatcher.Instance.AddListener(CtrlMsg.WatchIntVideoFinish, AddIntWatchVideo);
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PreferencesDispatcher<bool>.Instance.AddListener(DataMsg.isShowRewardFly101, OnChangeRewardFly101);
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PreferencesDispatcher<bool>.Instance.AddListener(DataMsg.isShowRewardFly111, OnChangeRewardFly111);
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GameDispatcher.Instance.AddListener(GameMsg.ProcessReward, OnGetReward);
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GameDispatcher.Instance.AddListener(GameMsg.RefreshMakeupData, OnRefreshMakeupData);
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}
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private void OnChangeGiftSwitch(object obj)
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{
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onChangeGiftSwitch?.Invoke();
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}
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private void InitPreferences(object obj)
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{
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if (DataMgr.Coin.Value == -1)
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{
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DataMgr.Coin.Value = 0;
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}
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if (DataMgr.PlayerName.Value.IsNullOrWhiteSpace())
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{
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if (GameHelper.GetLoginModel() != null)
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{
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DataMgr.PlayerName.Value = GameHelper.GetLoginModel().InviteCode;
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}
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}
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if (DataMgr.PlayerName.Value.IsNullOrWhiteSpace())
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{
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// DataMgr.PlayerName = "ProductSort001";
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}
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if (!GameHelper.IsContinuousSignIn())
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{
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DataMgr.SignState.Value.Clear();
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DataMgr.SignState.Save();
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}
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// DataMgr.IsShowRewardFly101 = false;
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// DataMgr.IsShowRewardFly102 = false;
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CheckMakeupTaskData();
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// RankSystemMgr.Instance.checkUsers();
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// DataMgr.IsLastH5Tab = true;
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}
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private void OnRefreshMakeupData(object obj)
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{
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AddMakeupTaskData();
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}
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private void CheckMakeupTaskData()
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{
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if (!GameHelper.IsGiftSwitch())
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{
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return;
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}
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if (DataMgr.MakeupTaskHistory.Value.Count == 0)
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{
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Debug.Log("tianjialishiiiiiiiiiiiiii");
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AddMakeupTaskData();
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}
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else
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{
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var common = ConfigSystem.GetConfig<CommonModel>();
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foreach (var makeuptaskData in DataMgr.MakeupTaskHistory.Value)
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{
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if (makeuptaskData.status == MakeupTaskStatus.Inline
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&& makeuptaskData.inlineNum > common.inlineMin)
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{
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var redeemVOModel = ConfigSystem.GetConfig<MakeupModel>().DataList
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.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
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var days = PlayerPrefs.GetInt($"days_{LoginKit.Instance.LoginModel.Uid}_{makeuptaskData.tableId}", 0);
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if (days == DateTime.Today.Day)
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{
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continue;
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}
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PlayerPrefs.SetInt($"days_{LoginKit.Instance.LoginModel.Uid}_{makeuptaskData.tableId}", DateTime.Today.Day);
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var loginNum = CommonHelper.RandomRange(common.inlineLoginDown[0],
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common.inlineLoginDown[1]);
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//如果登录减少人数大于配置的阈值,则不能减少排名了
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// Debug.Log($"登录累计增加的排名为:{makeuptaskData.loginSpeedNum} 阈值为:{redeemVOModel.Login_Limit_times}");
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if (makeuptaskData.loginSpeedNum > redeemVOModel.Login_Limit_times)
|
||||
{
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makeuptaskData.loginSpeedNum = redeemVOModel.Login_Limit_times;
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continue;
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}
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if (makeuptaskData.loginSpeedNum + loginNum > redeemVOModel.Login_Limit_times) loginNum = redeemVOModel.Login_Limit_times - makeuptaskData.loginSpeedNum;
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makeuptaskData.loginSpeedNum += loginNum;
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Debug.Log($"订单为: {makeuptaskData.tableId} 通过登录减少的排名为:{loginNum}");
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makeuptaskData.inlineNum -= loginNum;
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if (makeuptaskData.inlineNum < common.inlineMin)
|
||||
{
|
||||
makeuptaskData.inlineNum = common.inlineMin;
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||||
}
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||||
}
|
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}
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DataMgr.MakeupTaskHistory.Save();
|
||||
}
|
||||
if (SaveData.GetSaveObject().saveingpot_history.Count == 0)
|
||||
{
|
||||
// Debug.Log("tianjialishiiiiiiiiiiiiii");
|
||||
// AddMakeupTaskData();
|
||||
}
|
||||
else
|
||||
{
|
||||
var common = ConfigSystem.GetConfig<CommonModel>();
|
||||
foreach (var makeuptaskData in SaveData.GetSaveObject().saveingpot_history)
|
||||
{
|
||||
if (makeuptaskData.status == SaveingPotTaskStatus.Inline
|
||||
&& makeuptaskData.inlineNum > common.inlineMin)
|
||||
{
|
||||
|
||||
|
||||
|
||||
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel_2>().DataList
|
||||
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
|
||||
|
||||
var days = PlayerPrefs.GetInt($"days_{LoginKit.Instance.LoginModel.Uid}_{makeuptaskData.tableId}_pot", 0);
|
||||
if (days == DateTime.Today.Day)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PlayerPrefs.SetInt($"days_{LoginKit.Instance.LoginModel.Uid}_{makeuptaskData.tableId}_pot", DateTime.Today.Day);
|
||||
var loginNum = CommonHelper.RandomRange(common.inlineLoginDown[0],
|
||||
common.inlineLoginDown[1]);
|
||||
//如果登录减少人数大于配置的阈值,则不能减少排名了
|
||||
// Debug.Log($"登录累计增加的排名为:{makeuptaskData.loginSpeedNum} 阈值为:{redeemVOModel.Login_Limit_times}");
|
||||
if (makeuptaskData.loginSpeedNum > redeemVOModel.Login_Limit_times)
|
||||
{
|
||||
makeuptaskData.loginSpeedNum = redeemVOModel.Login_Limit_times;
|
||||
continue;
|
||||
}
|
||||
if (makeuptaskData.loginSpeedNum + loginNum > redeemVOModel.Login_Limit_times) loginNum = redeemVOModel.Login_Limit_times - makeuptaskData.loginSpeedNum;
|
||||
makeuptaskData.loginSpeedNum += loginNum;
|
||||
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过登录减少的排名为:{loginNum}");
|
||||
makeuptaskData.inlineNum -= loginNum;
|
||||
if (makeuptaskData.inlineNum < common.inlineMin)
|
||||
{
|
||||
makeuptaskData.inlineNum = common.inlineMin;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
SaveData.saveDataFunc();
|
||||
}
|
||||
|
||||
private void CheckSpeedUpTaskData(int type = 1)
|
||||
{
|
||||
if (!GameHelper.IsGiftSwitch())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var common = ConfigSystem.GetConfig<CommonModel>();
|
||||
|
||||
if (type == 1 && DataMgr.MakeupTaskHistory.Value.Count > 0)
|
||||
{
|
||||
foreach (var makeuptaskData in DataMgr.MakeupTaskHistory.Value)
|
||||
{
|
||||
if (makeuptaskData.status == MakeupTaskStatus.Inline
|
||||
&& makeuptaskData.inlineNum > common.inlineMin)
|
||||
{
|
||||
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel>().DataList
|
||||
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
|
||||
|
||||
var dowmNum = redeemVOModel.AD_Down;
|
||||
// Debug.Log($"CheckSpeedUpTaskData dowmNum=== {dowmNum} makeuptaskData.WatchVideoSpeedNum ==== {makeuptaskData.WatchVideoSpeedNum}");
|
||||
|
||||
|
||||
//如果看广告的减少人数大于配置的阈值,则不能减少排名了
|
||||
if (makeuptaskData.WatchVideoSpeedNum > redeemVOModel.AD_Limit_times)
|
||||
{
|
||||
makeuptaskData.WatchVideoSpeedNum = redeemVOModel.AD_Limit_times;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (makeuptaskData.WatchVideoSpeedNum + dowmNum > redeemVOModel.AD_Limit_times) dowmNum = redeemVOModel.AD_Limit_times - makeuptaskData.WatchVideoSpeedNum;
|
||||
|
||||
Debug.Log($"订单为: {makeuptaskData.tableId} 通过看广告减少的排名为:{dowmNum}");
|
||||
makeuptaskData.WatchVideoSpeedNum += dowmNum;
|
||||
makeuptaskData.inlineNum -= dowmNum;
|
||||
//Debug.Log($"订单为: {makeuptaskData.tableId} 减少后的排名:{makeuptaskData.inlineNum}");
|
||||
if (makeuptaskData.inlineNum < common.inlineMin)
|
||||
{
|
||||
makeuptaskData.inlineNum = common.inlineMin;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (type == 2 && SaveData.GetSaveObject().saveingpot_history.Count > 0)
|
||||
{
|
||||
foreach (var makeuptaskData in SaveData.GetSaveObject().saveingpot_history)
|
||||
{
|
||||
if (makeuptaskData.status == SaveingPotTaskStatus.Inline
|
||||
&& makeuptaskData.inlineNum > common.inlineMin)
|
||||
{
|
||||
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel_2>().DataList
|
||||
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
|
||||
|
||||
var dowmNum = redeemVOModel.AD_Down;
|
||||
// Debug.Log($"CheckSpeedUpTaskData dowmNum=== {dowmNum} makeuptaskData.WatchVideoSpeedNum ==== {makeuptaskData.WatchVideoSpeedNum}");
|
||||
|
||||
//如果看广告的减少人数大于配置的阈值,则不能减少排名了
|
||||
if (makeuptaskData.WatchVideoSpeedNum > redeemVOModel.AD_Limit_times)
|
||||
{
|
||||
makeuptaskData.WatchVideoSpeedNum = redeemVOModel.AD_Limit_times;
|
||||
continue;
|
||||
}
|
||||
if (makeuptaskData.WatchVideoSpeedNum + dowmNum > redeemVOModel.AD_Limit_times) dowmNum = redeemVOModel.AD_Limit_times - makeuptaskData.WatchVideoSpeedNum;
|
||||
makeuptaskData.WatchVideoSpeedNum += dowmNum;
|
||||
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过看广告减少的排名为:{dowmNum}");
|
||||
makeuptaskData.inlineNum -= dowmNum;
|
||||
//Debug.Log($"订单为: {makeuptaskData.tableId} 减少后的排名:{makeuptaskData.inlineNum}");
|
||||
if (makeuptaskData.inlineNum < common.inlineMin)
|
||||
{
|
||||
makeuptaskData.inlineNum = common.inlineMin;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
public void AddMakeupTaskData()
|
||||
{
|
||||
var makeupVOModel = ConfigSystem.GetConfig<MakeupModel>();
|
||||
Debug.Log($"AddMakeupTaskData-====={JsonConvert.SerializeObject(makeupVOModel)}");
|
||||
if (makeupVOModel == null || makeupVOModel.DataList == null || makeupVOModel.DataList.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var lastId = -1;
|
||||
|
||||
var isRepeat = DataMgr.MakeupTaskHistory.Value.Count >= makeupVOModel.DataList.Count;
|
||||
if (DataMgr.MakeupTaskHistory.Value.Count > 0)
|
||||
{
|
||||
var makeupTaskData = DataMgr.MakeupTaskHistory.Value.Last();
|
||||
|
||||
if (makeupTaskData.status != MakeupTaskStatus.Inline)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lastId = makeupTaskData.tableId;
|
||||
}
|
||||
|
||||
|
||||
if (lastId == makeupVOModel.DataList.Last().id)
|
||||
{
|
||||
lastId = -1;
|
||||
}
|
||||
|
||||
foreach (var makeupVo in makeupVOModel.DataList)
|
||||
{
|
||||
if (makeupVo.id > lastId)
|
||||
{
|
||||
if ((isRepeat && !makeupVo.is_onetime) || !isRepeat)
|
||||
{
|
||||
var makeupTaskData = new MakeupTaskData();
|
||||
makeupTaskData.tableId = makeupVo.id;
|
||||
makeupTaskData.id = DataMgr.MakeupTaskHistory.Value.Count + 1;
|
||||
makeupTaskData.amountStr = $"{GameHelper.Get101Str(makeupVo.item_need)}";
|
||||
makeupTaskData.amount = makeupVo.item_need;
|
||||
makeupTaskData.orderID = GameHelper.GetRandomNum(8);
|
||||
|
||||
DataMgr.MakeupTaskHistory.Value.Add(makeupTaskData);
|
||||
if ((GameHelper.isRDExchangeMode() && SaveData.GetSaveObject().ExchangeProcessMode == 1) || (!GameHelper.isRDExchangeMode() && SaveData.GetSaveObject().CHProcessMode == 1)) makeupTaskData.SetStatus(MakeupTaskStatus.Level);
|
||||
else makeupTaskData.SetStatus(MakeupTaskStatus.None);
|
||||
DataMgr.MakeupTaskHistory.Save();
|
||||
|
||||
// DataMgr.MakeupTaskH5Time = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnChange101(ChangeValue<decimal> obj)
|
||||
{
|
||||
var val = obj.newValue - obj.oldValue;
|
||||
if (val > 0)
|
||||
{
|
||||
DataMgr.MaxCurrency101.Value += (int)val;
|
||||
}
|
||||
|
||||
if (!DataMgr.IsShowRewardFly101.Value)
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101Completed);
|
||||
}
|
||||
|
||||
onChangeDollar?.Invoke();
|
||||
}
|
||||
|
||||
|
||||
private void OnChange111(ChangeValue<float> obj)
|
||||
{
|
||||
if (!DataMgr.IsShowRewardFly111.Value)
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update111Completed);
|
||||
}
|
||||
}
|
||||
|
||||
private void NewDay(object obj)
|
||||
{
|
||||
DataMgr.IsShowOpenReward.Value = true;
|
||||
}
|
||||
|
||||
private void RefreshADTaskData(object obj = null)
|
||||
{
|
||||
}
|
||||
private void AddIntWatchVideo(object obj = null)
|
||||
{
|
||||
// if (DataMgr.MakeupTaskHistory.Value.Count > 0)
|
||||
// {
|
||||
// CheckSpeedUpTaskData(1);
|
||||
// }
|
||||
}
|
||||
private void AddWatchVideo(object obj = null)
|
||||
{
|
||||
DataMgr.VideoWatchCount.Value++;
|
||||
RankSystemMgr.Instance.addGameExp(addPointType.ads);
|
||||
|
||||
int adNums = AdRedeemManager.Instance.GetLookRewardADNum();
|
||||
adNums++;
|
||||
AdRedeemManager.Instance.SetLookRewardADNum(adNums);
|
||||
|
||||
if (DataMgr.MakeupTaskHistory.Value.Count > 0)
|
||||
{
|
||||
CheckSpeedUpTaskData();
|
||||
|
||||
var taskData = DataMgr.MakeupTaskHistory.Value.Last();
|
||||
if (taskData.status == MakeupTaskStatus.Task)
|
||||
{
|
||||
var makeupVo = ConfigSystem.GetConfig<MakeupModel>().GetData(taskData.tableId);
|
||||
if (makeupVo != null && taskData.videoCount < makeupVo.ad_need)
|
||||
{
|
||||
taskData.videoCount++;
|
||||
// NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.watch_ad_number, 1);
|
||||
TrackKit.SendEvent(Property.adEvent, Property.WatchAdNumber);
|
||||
DataMgr.MakeupTaskHistory.Save();
|
||||
PlayerPrefs.SetInt("fin_ad_num", 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PlayerPrefs.GetInt("fin_ad_num", 0) == 0)
|
||||
{
|
||||
TrackKit.SendEvent(Property.adEvent, Property.FinishAdNumber);
|
||||
// NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.finish_ad_number, 1);
|
||||
PlayerPrefs.SetInt("fin_ad_num", 1);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else if (taskData.status == MakeupTaskStatus.Level)
|
||||
{
|
||||
var ExpiryUnlock = ConfigSystem.GetConfig<CommonModel>().ExpiryUnlock;
|
||||
taskData.LvVideoCount++;
|
||||
if (taskData.LvVideoCount >= ExpiryUnlock)
|
||||
{
|
||||
|
||||
taskData.LvVideoCount = 0;
|
||||
taskData.ch_time = GameHelper.GetNowTime() + ConfigSystem.GetConfig<CommonModel>().BalanceExpired * 3600;
|
||||
}
|
||||
DataMgr.MakeupTaskHistory.Save();
|
||||
}
|
||||
}
|
||||
if (SaveData.GetSaveObject().saveingpot_history.Count > 0)
|
||||
{
|
||||
SaveingPotHelper.TestingClearTime();
|
||||
CheckSpeedUpTaskData(2);
|
||||
SaveingPotClass taskData = SaveData.GetSaveObject().saveingpot_history.Last();
|
||||
Makeup_2 makeupVo = ConfigSystem.GetConfig<MakeupModel_2>().GetData(taskData.tableId);
|
||||
SaveData.GetSaveObject().saveingpot_ch += makeupVo.ADIncrease;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.RefreshSaveingPot);
|
||||
if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1 && GameHelper.IsGiftSwitch())
|
||||
{
|
||||
if ((SaveData.GetSaveObject().saveingpot_ch > taskData.amount) && (!taskData.auto_show) && !UIManager.Instance.IsExistUI(UIConst.H5UI))
|
||||
{
|
||||
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SaveingPotUI_Open);
|
||||
taskData.auto_show = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (taskData.status == SaveingPotTaskStatus.Task)
|
||||
{
|
||||
;
|
||||
if (makeupVo != null && taskData.videoCount < makeupVo.ad_need)
|
||||
{
|
||||
taskData.videoCount++;
|
||||
//NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.watch_ad_number, 1);
|
||||
PlayerPrefs.SetInt("fin_ad_num_saveingpot", 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PlayerPrefs.GetInt("fin_ad_num_saveingpot", 0) == 0)
|
||||
{
|
||||
//NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.finish_ad_number, 1);
|
||||
PlayerPrefs.SetInt("fin_ad_num_saveingpot", 1);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void OnChangeRewardFly101(ChangeValue<bool> obj)
|
||||
{
|
||||
var oldValue = obj.oldValue;
|
||||
var newValue = obj.newValue;
|
||||
|
||||
InitChangeRewardFly(101, oldValue, newValue);
|
||||
}
|
||||
|
||||
private void OnChangeRewardFly111(ChangeValue<bool> obj)
|
||||
{
|
||||
var oldValue = obj.oldValue;
|
||||
var newValue = obj.newValue;
|
||||
|
||||
InitChangeRewardFly(111, oldValue, newValue);
|
||||
}
|
||||
|
||||
private void InitChangeRewardFly(int id, bool oldValue, bool newValue)
|
||||
{
|
||||
if (oldValue)
|
||||
{
|
||||
if (newValue)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case 101:
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101Completed);
|
||||
break;
|
||||
case 102:
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101Completed);
|
||||
break;
|
||||
case 111:
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update111Completed);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (newValue)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void OnGetReward(object obj)
|
||||
{
|
||||
if (obj is RewardData rewardModel)
|
||||
{
|
||||
foreach (var rewardData in rewardModel.GetRewardDataList())
|
||||
{
|
||||
ProcessData(rewardData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ProcessData(RewardSingleData rewardSingleData)
|
||||
{
|
||||
if (rewardSingleData.origin == RewardOrigin.None)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (rewardSingleData.id)
|
||||
{
|
||||
case 101:
|
||||
{
|
||||
var dollar = DataMgr.Coin.Value;
|
||||
dollar += (int)rewardSingleData.GetTotalValue();
|
||||
|
||||
DataMgr.Coin.Value = dollar;
|
||||
break;
|
||||
}
|
||||
case 102:
|
||||
{
|
||||
var dollar = DataMgr.Ticket.Value;
|
||||
dollar += rewardSingleData.GetTotalValue();
|
||||
|
||||
DataMgr.Ticket.Value = dollar;
|
||||
break;
|
||||
}
|
||||
case 111:
|
||||
{
|
||||
var dollar = DataMgr.PlayReawrd111.Value;
|
||||
dollar += rewardSingleData.GetTotalValue();
|
||||
|
||||
DataMgr.PlayReawrd111.Value = dollar;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b33f1a409b61479e9b014ab951bbff47
|
||||
timeCreated: 1692256149
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8f6d5b53c7e08b5488dd93747c32f03b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,207 @@
|
||||
using ChillConnect;
|
||||
using DG.Tweening;
|
||||
using IgnoreOPS;
|
||||
using UnityEngine;
|
||||
|
||||
public class RewardSystem : BaseSystem
|
||||
{
|
||||
public RewardSystem(bool isAutoInit = true)
|
||||
{
|
||||
if (isAutoInit)
|
||||
{
|
||||
Init();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed override void Init()
|
||||
{
|
||||
base.Init();
|
||||
AddListener();
|
||||
}
|
||||
|
||||
private void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.GetReward, OnGetReward);
|
||||
}
|
||||
|
||||
|
||||
private void OnGetReward(object obj)
|
||||
{
|
||||
if (!(obj is RewardData rewardData))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (IsRewardDialog(rewardData))
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardUI_Open, rewardData);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (IsRewardNumber(rewardData))
|
||||
{
|
||||
rewardData.OnCompleted(true);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.ProcessReward, rewardData);
|
||||
}
|
||||
else
|
||||
{
|
||||
GetReward(rewardData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static bool IsRewardFly(RewardData rewardData)
|
||||
{
|
||||
return (RewardDisplayType.RewardFly & rewardData.displayType) == RewardDisplayType.RewardFly;
|
||||
}
|
||||
|
||||
|
||||
public static bool IsRewardValueChange(RewardData rewardData)
|
||||
{
|
||||
return (RewardDisplayType.ValueChange & rewardData.displayType) == RewardDisplayType.ValueChange;
|
||||
}
|
||||
|
||||
|
||||
public static bool IsRewardNumber(RewardData rewardData)
|
||||
{
|
||||
return (RewardDisplayType.Number & rewardData.displayType) == RewardDisplayType.Number;
|
||||
}
|
||||
|
||||
|
||||
public static bool IsRewardDialog(RewardData rewardData)
|
||||
{
|
||||
return (RewardDisplayType.Dialog & rewardData.displayType) == RewardDisplayType.Dialog;
|
||||
}
|
||||
|
||||
|
||||
public static void GetReward(RewardData rewardData)
|
||||
{
|
||||
PlayReward(rewardData);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.ProcessReward, rewardData);
|
||||
}
|
||||
|
||||
private static Tween _tween;
|
||||
|
||||
|
||||
private static void PlayReward(RewardData rewardData)
|
||||
{
|
||||
if (rewardData == null) return;
|
||||
var completed = 0;
|
||||
foreach (var rewardSingleData in rewardData.GetRewardDataList())
|
||||
{
|
||||
var id = rewardSingleData.id;
|
||||
var sum = rewardSingleData.value;
|
||||
|
||||
if (sum <= 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
var isValueChange = IsRewardValueChange(rewardData);
|
||||
if (isValueChange)
|
||||
{
|
||||
if (rewardSingleData.endPosition == Vector2.zero && id is 101 or 102)
|
||||
{
|
||||
// if (!UIManager.Instance.IsExistUI(UIConst.H5UI))
|
||||
// {
|
||||
if (_tween is { active: true })
|
||||
{
|
||||
_tween?.Kill();
|
||||
}
|
||||
|
||||
GameHelper.OnRiseUI(id);
|
||||
// }
|
||||
}
|
||||
else if (id == 111 || id == 112)
|
||||
{
|
||||
if (_tween is { active: true })
|
||||
{
|
||||
_tween?.Kill();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
SetRewardValueChangeState(id, true);
|
||||
}
|
||||
|
||||
|
||||
if (!rewardSingleData.IsCanFly())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
var isNeedFly = IsRewardFly(rewardData);
|
||||
|
||||
var rewardDisplayModel = new RewardDisplayData(rewardSingleData)
|
||||
{
|
||||
isSingle = rewardData.isSingle,
|
||||
isPlayAudio = true,
|
||||
isNeedFly = isNeedFly,
|
||||
isNeedValueChange = isValueChange,
|
||||
audioName = AudioConst.CoinFly
|
||||
};
|
||||
|
||||
rewardDisplayModel.SetUpdate(changeValue => { OnChangeValue(id, changeValue); });
|
||||
rewardDisplayModel.SetUpdateComplete(() =>
|
||||
{
|
||||
completed++;
|
||||
if (isValueChange)
|
||||
{
|
||||
SetRewardValueChangeState(id, false);
|
||||
if (id == 101)
|
||||
{
|
||||
// if (!UIManager.Instance.IsExistUI(UIConst.H5UI))
|
||||
// {
|
||||
_tween = DOVirtual.DelayedCall(0.5f,
|
||||
() => { GameHelper.OnRiseUIRecover(id, UILayerType.Normal); });
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
if (completed >= rewardData.GetRewardFlyCount())
|
||||
{
|
||||
rewardData.OnCompleted(true);
|
||||
}
|
||||
});
|
||||
|
||||
rewardSingleData.InitFlyPosition();
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardAniUI_Open, rewardDisplayModel);
|
||||
}
|
||||
}
|
||||
|
||||
private static void SetRewardValueChangeState(int id, bool isShow)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case 101:
|
||||
DataMgr.IsShowRewardFly101.Value = isShow;
|
||||
break;
|
||||
case 102:
|
||||
DataMgr.IsShowRewardFly102.Value = isShow;
|
||||
break;
|
||||
case 111:
|
||||
DataMgr.IsShowRewardFly111.Value = isShow;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private static void OnChangeValue(int id, decimal changeValue)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case 101:
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101, changeValue);
|
||||
break;
|
||||
case 102:
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update102, changeValue);
|
||||
break;
|
||||
case 111:
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update111, changeValue);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b41a4be29284494880840871bb69070a
|
||||
timeCreated: 1692696618
|
||||
@@ -0,0 +1,78 @@
|
||||
using ChillConnect;
|
||||
|
||||
namespace Assets.Scripts
|
||||
{
|
||||
public class WindowSystem : BaseSystem
|
||||
{
|
||||
public WindowSystem(bool isAutoInit = true)
|
||||
{
|
||||
if (isAutoInit)
|
||||
{
|
||||
Init();
|
||||
}
|
||||
}
|
||||
|
||||
TaskSequence startGameSequence = new TaskSequence();
|
||||
TaskSequence backMainSequence = new TaskSequence();
|
||||
|
||||
public sealed override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
AddListener();
|
||||
}
|
||||
|
||||
private void AddListener()
|
||||
{
|
||||
CtrlDispatcher.Instance.AddOnceListener(CtrlMsg.Game_Start, StartGame);
|
||||
GameDispatcher.Instance.AddListener(GameMsg.BackMainScene, BackMain);
|
||||
}
|
||||
|
||||
private void StartGame(object obj)
|
||||
{
|
||||
startGameSequence.Clear();
|
||||
|
||||
|
||||
|
||||
if (startGameSequence.Count == 0)
|
||||
{
|
||||
End();
|
||||
}
|
||||
else
|
||||
{
|
||||
startGameSequence.Run();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void End()
|
||||
{
|
||||
}
|
||||
|
||||
private bool haveBackMain = false;
|
||||
|
||||
private void BackMain(object obj)
|
||||
{
|
||||
if (!true)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
backMainSequence.Clear();
|
||||
haveBackMain = true;
|
||||
backMainSequence.Run();
|
||||
}
|
||||
|
||||
private void AddRateUs(TaskSequence backMainSequence)
|
||||
{
|
||||
bool isAdd = 5 == DataMgr.GameOfCount.Value;
|
||||
|
||||
backMainSequence.Add(isAdd, (procedure) =>
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RateUsDialogUI_Open);
|
||||
UICtrlDispatcher.Instance.AddOnceListener(UICtrlMsg.RateUsDialogUI_Close,
|
||||
(e) => { procedure.InvokeComplete(); });
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1b4c0d23d2744f868b80f5ea89b2bddf
|
||||
timeCreated: 1692848262
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b8a1ab8e5a64e3f88ab5bca879f13d6
|
||||
timeCreated: 1692267374
|
||||
@@ -0,0 +1,240 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SGModule.ConfigLoader;
|
||||
using SGModule.Net;
|
||||
using Newtonsoft.Json;
|
||||
using SGModule.NetKit;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class ConfigSystem : BaseSystem
|
||||
{
|
||||
public static List<GameUrls> light_weblist = new List<GameUrls>();
|
||||
public static List<GameUrls> dark_weblist = new List<GameUrls>();
|
||||
public static string web_through_str;
|
||||
|
||||
public ConfigSystem(bool isAutoInit = true)
|
||||
{
|
||||
if (isAutoInit)
|
||||
{
|
||||
Init();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed override void Init()
|
||||
{
|
||||
base.Init();
|
||||
AddListener();
|
||||
}
|
||||
|
||||
private void AddListener()
|
||||
{
|
||||
NetworkDispatcher.Instance.AddListener(NetworkMsg.GetConfig, OnGetConfig);
|
||||
}
|
||||
|
||||
private void RemoveListener()
|
||||
{
|
||||
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.GetConfig, OnGetConfig);
|
||||
}
|
||||
|
||||
private void OnGetConfig(object obj)
|
||||
{
|
||||
TrackKit.TrackLoginFunnel(LoginFunnelEventType.LoadBegin); //加载开始打点
|
||||
int type = 0;
|
||||
if (obj != null) type = (int)obj;
|
||||
var loginModel = LoginKit.Instance.LoginModel;
|
||||
ConfigLoader.Instance.Init(loginModel.Setting, loginModel.CdnURL, new List<ConfigModel>() {
|
||||
new CommonModel("Common"),
|
||||
new SignDailyRewardModel("SignDailyReward"),
|
||||
new TurntableModel("turntable"),
|
||||
new RewardNumModel("rewardNum"),
|
||||
new DurationtasksModel("Durationtasks"),
|
||||
new PassingTaskModel("PassingTasks"),
|
||||
new PassportrewardsModel("Passportrewards"),
|
||||
new ADTaskModel("ADTasks"),
|
||||
new SmallrewardNumModel("SmallrewardNum"),
|
||||
new LargerewardNumModel("LargerewardNum"),
|
||||
new PaidcoinsModel("Paidcoins"),
|
||||
new PaidgiftModel("Paidgift"),
|
||||
new OnlineRewardsModel("OnlineRewards"),
|
||||
new MakeupModel("makeup"),
|
||||
new GameUrlsModel("GameUrls"),
|
||||
new exBrPoolModel("exBrPool"),
|
||||
new RankHourRewardsModel("RankHourRewards"),
|
||||
new RankDayRewardsModel("RankDayRewards"),
|
||||
new RankWeekRewardsModel("RankWeekRewards"),
|
||||
new MakeupModel_2("makeup_2"),
|
||||
new exBrPoolModel_2("exBrPool_2"),
|
||||
new MultigiftModel("Multigift"),
|
||||
new ApplePayModel("applePay"),
|
||||
new ApplePayModel2("applePay2"),
|
||||
new FAQRuleModel("FAQRule"),
|
||||
new FAQRuleModel1("FAQRule_1"),
|
||||
new MessageBoardModel("MessageBoard"),
|
||||
new MessageBoardModel1("MessageBoard_1"),
|
||||
new LevelAttemptsModel("LevelAttempts"),
|
||||
new TurnOffRewardsModel("TurnOffRewards"),
|
||||
new ExchangeDesModel("ExchangeDescriptors"),
|
||||
new AppOpenAdModel("SplashAD"),
|
||||
},
|
||||
state =>
|
||||
{
|
||||
Debug.Log($"配置加载状态{state}");
|
||||
Debug.Log(JsonConvert.SerializeObject(ConfigSystem.GetConfig<ApplePayModel>().DataList));
|
||||
if (state == ConfigLoaderState.Successful)
|
||||
{
|
||||
Debug.Log(GameHelper.NeedShowOpenAd());
|
||||
Debug.Log(type);
|
||||
if (type == 0)
|
||||
{
|
||||
Debug.Log(GameHelper.NeedShowOpenAd());
|
||||
if (GameHelper.NeedShowOpenAd() && GameHelper.IsGiftSwitch())
|
||||
{
|
||||
GameHelper.ShowOpenAd();
|
||||
}
|
||||
else
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.CloseMask);
|
||||
}
|
||||
}
|
||||
ReloadConfig();
|
||||
}
|
||||
},
|
||||
(errorName, message) =>
|
||||
{
|
||||
Debug.LogError($"配置解析错误 {errorName} 错误信息:{message}");
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 重新加载配置
|
||||
/// </summary>
|
||||
/// <param name="json"></param>
|
||||
private void ReloadConfig()
|
||||
{
|
||||
TrackKit.TrackLoginFunnel(LoginFunnelEventType.LoadFinish);//加载完成打点
|
||||
ParseGameConfig();
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
|
||||
AppDispatcher.Instance.Dispatch(AppMsg.LoginInit);
|
||||
if (SaveData.GetSaveObject().ExchangeProcessMode < 0)
|
||||
{
|
||||
SaveData.GetSaveObject().ExchangeModeToggle = ConfigSystem.GetConfig<CommonModel>().ExchangeModeToggle;
|
||||
SaveData.GetSaveObject().ExchangeProcessMode = ConfigSystem.GetConfig<CommonModel>().ExchangeProcessMode;
|
||||
SaveData.GetSaveObject().CHProcessMode = ConfigSystem.GetConfig<CommonModel>().CHProcessMode;
|
||||
}
|
||||
CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartBefore);
|
||||
SaveingPotHelper.ResetHistory();
|
||||
}
|
||||
|
||||
|
||||
#region 游戏配置
|
||||
|
||||
private void ParseGameConfig()
|
||||
{
|
||||
|
||||
var exBrPoolModel = GetConfig<exBrPoolModel>();
|
||||
if (exBrPoolModel != null && exBrPoolModel.DataList.Count > 0)
|
||||
{
|
||||
exBrPoolModel.config_name_list = exBrPoolModel.DataList[0].user_name.Split(",").ToList();
|
||||
exBrPoolModel.config_money_list = exBrPoolModel.DataList[0].amount.Split(",").ToList();
|
||||
}
|
||||
|
||||
var exBrPoolModel2 = GetConfig<exBrPoolModel_2>();
|
||||
if (exBrPoolModel2 != null && exBrPoolModel2.DataList.Count > 0)
|
||||
{
|
||||
exBrPoolModel2.config_name_list = exBrPoolModel2.DataList[0].user_name.Split(",").ToList();
|
||||
exBrPoolModel2.config_money_list = exBrPoolModel2.DataList[0].amount.Split(",").ToList();
|
||||
}
|
||||
var LevelAttemptsModel_ = GetConfig<LevelAttemptsModel>();
|
||||
if (LevelAttemptsModel_ != null && LevelAttemptsModel_.DataList.Count > 0)
|
||||
{
|
||||
LevelAttemptsModel_.config_name_list = LevelAttemptsModel_.DataList[0].user_name.Split(",").ToList();
|
||||
LevelAttemptsModel_.config_money_list = LevelAttemptsModel_.DataList[0].amount.Split(",").ToList();
|
||||
}
|
||||
var gameUrlsModel = GetConfig<GameUrlsModel>();
|
||||
if (gameUrlsModel != null && gameUrlsModel.DataList.Count > 0)
|
||||
{
|
||||
light_weblist.Clear();
|
||||
dark_weblist.Clear();
|
||||
web_through_str = "";
|
||||
|
||||
var allList = gameUrlsModel.DataList;
|
||||
List<int> type_list = new List<int>();
|
||||
for (int i = 0; i < allList.Count; i++)
|
||||
{
|
||||
if (allList[i].webType == 2)
|
||||
{
|
||||
if ((GameHelper.IsGiftSwitch() && allList[i].isMagic == 1) ||
|
||||
(!GameHelper.IsGiftSwitch() && allList[i].isMagic == 0))
|
||||
{
|
||||
light_weblist.Add(allList[i]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
dark_weblist.Add(allList[i]);
|
||||
if (!type_list.Contains(allList[i].wvType))
|
||||
{
|
||||
web_through_str += allList[i].wvthrough;
|
||||
web_through_str += "|";
|
||||
type_list.Add(allList[i].wvType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
web_through_str.Remove(web_through_str.Length - 1);
|
||||
gameUrlsModel.DataList = light_weblist;
|
||||
}
|
||||
|
||||
var jsonDictionary = ConfigLoader.Instance.JsonDictionary;
|
||||
var gameConfigModel = new GameConfigModel("GameBoard");
|
||||
foreach (var item in jsonDictionary)
|
||||
{
|
||||
if (item.Key.StartsWith("GameBoard"))
|
||||
{
|
||||
string[] parts = item.Key.Split('_');
|
||||
|
||||
int boardIndex;
|
||||
if (parts.Length > 1 && int.TryParse(parts[1], out boardIndex))
|
||||
{
|
||||
// 成功解析出数字
|
||||
Debug.Log($"[barry] jiexi boardIndex==== {boardIndex}");
|
||||
}
|
||||
else
|
||||
{
|
||||
boardIndex = 1;
|
||||
}
|
||||
|
||||
if (jsonDictionary.TryGetValue(item.Key, out var gameboard))
|
||||
{
|
||||
if (!gameConfigModel.game_conf.ContainsKey(boardIndex))
|
||||
{
|
||||
gameConfigModel.game_conf.Add(boardIndex, null);
|
||||
}
|
||||
|
||||
gameConfigModel.game_conf[boardIndex] =
|
||||
SerializeUtil.ToObject<List<GameBoard>>(gameboard.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ConfigLoader.Instance.AddConfig(gameConfigModel);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public static T GetConfig<T>()
|
||||
{
|
||||
return ConfigLoader.Instance.GetConfig<T>();
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
base.Dispose();
|
||||
RemoveListener();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3a3bd721f95842948573aea8599cd364
|
||||
timeCreated: 1692603665
|
||||
@@ -0,0 +1,99 @@
|
||||
using System;
|
||||
using SGModule.Net;
|
||||
using SGModule.NetKit;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class LoginSystem : BaseSystem
|
||||
{
|
||||
|
||||
private int loginCount = 0;
|
||||
public LoginSystem(bool isAutoInit = true)
|
||||
{
|
||||
if (isAutoInit)
|
||||
{
|
||||
Init();
|
||||
}
|
||||
}
|
||||
|
||||
public static string attribution = "";
|
||||
|
||||
public sealed override void Init()
|
||||
{
|
||||
base.Init();
|
||||
InitData();
|
||||
AddListener();
|
||||
}
|
||||
|
||||
private void InitData()
|
||||
{
|
||||
}
|
||||
|
||||
private void AddListener()
|
||||
{
|
||||
NetworkDispatcher.Instance.AddListener(NetworkMsg.Login, RequestLogin);
|
||||
}
|
||||
|
||||
private void RemoveListener()
|
||||
{
|
||||
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.Login, RequestLogin);
|
||||
}
|
||||
|
||||
private TimerTask timerTask = null;
|
||||
private void RequestLogin(object obj = null)
|
||||
{
|
||||
TrackKit.TrackLoginFunnel(LoginFunnelEventType.LoginSend);
|
||||
LoginKit.Instance.LoginRequest(SuperApplication.Instance.attribution, NetworkManager.haveSimCard, (isSuccess, loginData) =>
|
||||
{
|
||||
TrackKit.TrackLoginFunnel(LoginFunnelEventType.LoginRecv, isSuccess ? "success" : "fail");
|
||||
if (isSuccess)
|
||||
{
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.UpdateHotFixProgress, 97);
|
||||
|
||||
MaxADKit.SetUserID(loginData.Uid.ToString());
|
||||
|
||||
DateTimeManager.Instance.SetServerCurrTimestamp(loginData.LoginTime);
|
||||
|
||||
NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetPlayData);
|
||||
}
|
||||
else
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
|
||||
|
||||
void OnFail()
|
||||
{
|
||||
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
|
||||
}
|
||||
|
||||
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, (Action)OnFail);zhushi
|
||||
|
||||
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
|
||||
//
|
||||
// float times = loginCount == 0 ? 0 : 5f;
|
||||
//
|
||||
// DOVirtual.DelayedCall(times,()=>{
|
||||
// if (loginCount < 5) {
|
||||
// loginCount++;
|
||||
// RequestLogin();
|
||||
//
|
||||
// } else {
|
||||
// loginCount = 0;
|
||||
// Action _OnFail = () =>
|
||||
// {
|
||||
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
|
||||
// };
|
||||
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, _OnFail);
|
||||
// }
|
||||
// });
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
base.Dispose();
|
||||
RemoveListener();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e448e373b1b484b8918ec80a7f28448
|
||||
timeCreated: 1692267393
|
||||
@@ -0,0 +1,94 @@
|
||||
using System.Collections.Generic;
|
||||
using IgnoreOPS;
|
||||
using SGModule.Net;
|
||||
using SGModule.NetKit;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class PlayDataSystem : BaseSystem
|
||||
{
|
||||
public PlayDataSystem(bool isAutoInit = true)
|
||||
{
|
||||
if (isAutoInit)
|
||||
{
|
||||
Init();
|
||||
}
|
||||
}
|
||||
|
||||
public sealed override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
AddListener();
|
||||
}
|
||||
|
||||
private void AddListener()
|
||||
{
|
||||
NetworkDispatcher.Instance.AddListener(NetworkMsg.GetPlayData, OnRequestPlayData);
|
||||
NetworkDispatcher.Instance.AddListener(NetworkMsg.SavePlayData, OnRequestSavePlayData);
|
||||
}
|
||||
|
||||
private void RemoveListener()
|
||||
{
|
||||
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.GetPlayData, OnRequestPlayData);
|
||||
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.SavePlayData, OnRequestSavePlayData);
|
||||
}
|
||||
|
||||
private void OnRequestPlayData(object args) {
|
||||
NetApi.RequestPlayerData((isSuccess, json) => {
|
||||
// Debug.Log($"barry UserData : {json}");
|
||||
if (isSuccess) {
|
||||
var loginModel = LoginKit.Instance.LoginModel;
|
||||
if (loginModel.NewPlayer || loginModel.Uid != DataMgr.UserID.Value)
|
||||
{
|
||||
SaveLocalData.clearRankData();
|
||||
GameHelper.clearJsonData();
|
||||
}
|
||||
DataMgr.InitPreferences(json);
|
||||
NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig);
|
||||
}
|
||||
else {
|
||||
Debug.LogError($"OnRequestPlayData isError {json}");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void OnRequestSavePlayData(object obj)
|
||||
{
|
||||
if (obj != null)
|
||||
{
|
||||
var msg = obj as Dictionary<string, object>;
|
||||
|
||||
if (msg == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var version = 1L;
|
||||
if (msg.TryGetValue("data_ver", out var ver))
|
||||
{
|
||||
if (version != default)
|
||||
{
|
||||
version = (long)ver;
|
||||
}
|
||||
}
|
||||
|
||||
var data = SerializeUtil.ToJson<Dictionary<string, object>>(msg);
|
||||
|
||||
var requestData = new RequestSavePlayData
|
||||
{
|
||||
version = version,
|
||||
data = data
|
||||
};
|
||||
// NetworkKit.PostWithHeader("user/updateData", requestData);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
base.Dispose();
|
||||
// RemoveListener();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7b2141f8f0f64581b0f291d0ca27ece2
|
||||
timeCreated: 1692343794
|
||||
Reference in New Issue
Block a user