using System; using System.Collections.Generic; using FairyGUI; using FGUI.AddCell_12; using FGUI.Common_01; using IgnoreOPS; using SGModule.Net; using SGModule.NetKit; namespace ChillConnect { public class AddViewUI : BaseUI { private AddViewUICtrl ctrl; private AddViewModel model; private com_addView ui; public int ad_cool_down = 120; public btn_watchAd btn_WatchAd; public AddViewUI(AddViewUICtrl ctrl) : base(ctrl) { uiName = UIConst.AddViewUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "AddCell_12"; uiInfo.assetName = "com_addView"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { //model = ModuleManager.Instance.GetModel(ModelConst.AddViewModel) as AddViewModel; } protected override void OnClose() { GameHelper.showGameUI = true; HallManager.Instance.UpdateSecondEvent -= updateWatchCD; if (GameHelper.IsAdModelOfPay()) { AdRedeemManager.Instance.Destroy(); } if (need_open_turn) GameHelper.CallShowTurn(); } private bool need_open_turn = false; protected override void OnBind() { ui = baseUI as com_addView; } protected override void OnOpenBefore(object args) { TrackKit.SendEvent(GameHelper.getTrackEvenName(),Property.BuyOneShow); if (args != null) need_open_turn = (bool)args; // ad_cool_down = ConfigSystem.GetConfig().exchangeCD; // btn_WatchAd = ui.btn_watch as btn_watchAd; if (GameHelper.IsAdModelOfPay()) { if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig().PiggyBankSwitch == 1) { ui.btn_watch.GetChild("img_saveingpot").visible = true; } btn_watchAd btn = ui.btn_watch as btn_watchAd; btn.buy_type.selectedIndex = 0; AdRedeemManager.Instance.SetWatchAd(PurchasingManager.GetPaySku(PayType.buy_one), ui.btn_watch as btn_watchAd, SetTextString); ui.pay_type.selectedIndex = 0; AdRedeemManager.Instance.Start(); SetTextString(); } else { if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig().PiggyBankSwitch == 1) { ui.btn_max_pay.GetChild("img_saveingpot").visible = true; } ui.pay_type.selectedIndex = 1; decimal price = (decimal)GameHelper.GetCommonModel().addspace2; ui.btn_max_pay.title = GameHelper.getPrice(price); ui.btn_max_pay.SetClick(() => { ApplePayClass maxPayData = new ApplePayClass { amount = (int)Math.Round(price * 100), sku = PurchasingManager.GetPaySku(PayType.buy_one), currency = "USD" }; MaxPayManager.Instance.Buy(maxPayData); }); } InitView(); } protected override void OnOpen(object args) { } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success); } protected override void RemoveListener() { GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success); } #endregion void pay_success(object str) { string type = (string)str; if (type == PurchasingManager.GetPaySku(PayType.buy_one)) { CtrlCloseUI(); GameDispatcher.Instance.Dispatch(GameMsg.resurgence_close); } } //初始化页面逻辑 private void InitView() { ui.btn_close.SetClick(() => { CtrlCloseUI(); GameDispatcher.Instance.Dispatch(GameMsg.resurgence_close); }); // HallManager.Instance.UpdateSecondEvent += updateWatchCD; // updateWatchCD(); // checkBtnState(); InitBroadCast(); HallManager.Instance.UpdateSecondEvent += updateWatchCD; updateWatchCD(); if (GameHelper.IsGiftSwitch()) { ui.broad.visible = true; } } public void SetTextString() { var need = AdRedeemManager.Instance.GetCeilingNeedAds(PurchasingManager.GetPaySku(PayType.buy_one)); var myAd = AdRedeemManager.Instance.GetLookRewardADNum(); ui.tips.SetVar("num", need.ToString()).FlushVars(); ui.ads.SetVar("num", myAd.ToString()).FlushVars(); ui.ads.SetVar("need", need.ToString()).FlushVars(); } void updateWatchCD() { broadtime++; BroadCast(); } private int broadtime = 1; private List config_name_list = ConfigSystem.GetConfig().config_name_list; private List config_money_list = ConfigSystem.GetConfig().config_money_list; private List broad_list = new List(); private void BroadCast() { if (broadtime % 3 == 0) { (ui.broad as com_broadcast_new).t1.Play(() => { broad_list.RemoveAt(0); int name_index = UnityEngine.Random.Range(0, config_name_list.Count); int money_index = UnityEngine.Random.Range(0, config_money_list.Count); broad_list.Add(new string[2] { config_name_list[name_index], config_money_list[money_index] }); for (int i = 0; i < 4; i++) { text_list[i].text = "Congratulations,User [color=#ad4800][size=36]" + broad_list[i][0] + "[/size][/color] !After purchasing the +1 Block Pack,play [color=#ad4800]" + broad_list[i][1] + "[/color] matcher to clear the level!"; } }); } } private List text_list = new List(); private void InitBroadCast() { text_list.Add((ui.broad as com_broadcast_new).text_0); text_list.Add((ui.broad as com_broadcast_new).text_1); text_list.Add((ui.broad as com_broadcast_new).text_2); text_list.Add((ui.broad as com_broadcast_new).text_3); for (int i = 0; i < 4; i++) { int name_index = UnityEngine.Random.Range(0, config_name_list.Count); int money_index = UnityEngine.Random.Range(0, config_money_list.Count); broad_list.Add(new string[2] { config_name_list[name_index], config_money_list[money_index] }); text_list[i].text = "Congratulations,User [color=#ad4800][size=36]" + broad_list[i][0] + "[/size][/color] !After purchasing the +1 Block Pack,play [color=#ad4800]" + broad_list[i][1] + "[/color] matcher to clear the level!"; } } } }