1870 lines
60 KiB
C#
1870 lines
60 KiB
C#
using System;
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using FairyGUI;
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using UnityEngine;
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using DG.Tweening;
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using Spine.Unity;
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using System.Text;
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using System.Collections.Generic;
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using Random = UnityEngine.Random;
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using System.Text.RegularExpressions;
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using System.Linq;
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// using AppsFlyerSDK;
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using System.Threading;
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using IgnoreOPS;
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using SGModule.Net;
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using System.IO;
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using Newtonsoft.Json;
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using SGModule.DataStorage;
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using UnityEngine.Events;
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using AppsFlyerSDK;
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using SGModule.NetKit;
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namespace ChillConnect
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{
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public static class GameHelper
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{
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public static int gameType = 0;
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private static LoginModel loginModel;
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private static Dictionary<float, string> numDic = new Dictionary<float, string>();
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public static string GetRandomNum(int count)
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{
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var resultStr = new StringBuilder();
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for (int i = 0; i < count; i++)
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{
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resultStr.Append(Random.Range(0, 10));
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}
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return resultStr.ToString();
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}
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public static Vector3 FguiPotToUnityTrfLocalPot(Vector3 pot)
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{
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var v = Vector3.zero;
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v.x = pot.x;
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v.y = -pot.y;
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v.z = pot.z;
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return v;
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}
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public static string GetNumStr(float num, int floatLength = -1)
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{
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var numString = num.ToString(floatLength < 0 ? "" : $"f{floatLength}");
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if (num > 1000)
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{
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return numString;
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}
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if (!numDic.ContainsKey(num))
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numDic.Add(num, numString);
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return numDic[num];
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}
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public static void ShowLoading(float min = 0.2f, float max = 1f, Action onCompleted = null)
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{
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ShowLoading(Random.Range(min, max), onCompleted);
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}
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public static void ShowLoading(float time, Action onCompleted = null)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Open);
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TimerHelper.mEasy.AddTimer(time, () =>
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
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onCompleted?.Invoke();
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});
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}
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public static void ShowTips(string val, bool isLangue = false)
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{
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var valStr = val;
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if (isLangue)
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{
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}
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var tipsData = JoastData.GetTips(valStr);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SCTipsUI_Open, tipsData);
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}
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public static void ShowVideoAd(string adId, Action<bool> onCompleted)
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{
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MaxADKit.ShowVideo(adId, isSuccess =>
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{
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if (isSuccess)
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{
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.WatchVideoFinish);
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look_interad_numbers = 0;
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AdOverEvent(1);
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}
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else
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{
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ShowTips("Ads Not Ready", true);
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}
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onCompleted?.Invoke(isSuccess);
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});
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}
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public static void ShowInterstitial(string key)
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{
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// if (!true)
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// {
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// return;
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// }
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// if (Time.time < CanShowInterstitialTime)
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// {
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// return;
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// }
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//if(Random.Range(0, 100)>ConfigSystem.GetConfig<CommonModel>().interstitialtype) return;
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MaxADKit.ShowInterstitial(key, isSuccess =>
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{
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if (isSuccess)
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{
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.WatchIntVideoFinish);
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SaveData.GetSaveObject().InterstitialPLayNum++;
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if (SaveData.GetSaveObject().InterstitialPLayNum >= GetCommonModel().RemoveADsPackPopup)
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{
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SaveData.GetSaveObject().InterstitialPLayNum = 0;
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open);
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}
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SaveData.saveDataFunc();
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if (key == "AfterReward")
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{
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TrackKit.SendEvent(Property.adEvent, Property.AfterRewardAdEnd);
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}
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AdOverEvent(2);
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}
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});
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// CanShowInterstitialTime = (int)(Time.time + 30);
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}
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public static void ShowOpenAd()
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{
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MaxADKit.ShowOpenAdIfReady((issuccess) =>
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{
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if (issuccess)
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{
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GameDispatcher.Instance.Dispatch(GameMsg.CloseMask);
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TrackKit.SendEvent(Property.adEvent, Property.open_show);
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TrackKit.SendEvent(Property.adEvent, Property.open_show_people);
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SaveData.GetSaveObject().TodayOpenNum[1]++;
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SaveData.saveDataFunc();
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AdOverEvent(3);
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}
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});
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}
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public static bool NeedShowOpenAd()
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{
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int open_ = PlayerPrefs.GetInt("OpenAD", 1);
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PlayerPrefs.SetInt("OpenAD", GetCommonModel().SplashSwitch);
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if (open_ == 0) return false;
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if (JsonConvert.SerializeObject(SaveData.GetSaveObject()) == null) return false;
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Debug.Log(JsonConvert.SerializeObject(ConfigSystem.GetConfig<AppOpenAdModel>().DataList));
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Debug.Log(ConfigSystem.GetConfig<AppOpenAdModel>().DataList.Count);
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if (SaveData.GetSaveObject().first_login_time == 0) SaveData.GetSaveObject().first_login_time = GameHelper.GetNowTime();
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DateTime startTime = DateTimeOffset.FromUnixTimeSeconds(SaveData.GetSaveObject().first_login_time).LocalDateTime;
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// DateTime startTime = DateTimeOffset.FromUnixTimeSeconds(1755591905).LocalDateTime;
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long timestamp = GameHelper.GetNowTime();
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DateTime now = DateTimeOffset.FromUnixTimeSeconds(timestamp).LocalDateTime;
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int daysPassed = (now.Date - startTime.Date).Days;
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int list_index = daysPassed;
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Debug.Log(list_index);
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if (PlayerPrefs.GetInt("first_openad", 0) == 0)
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{
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SplashAD data_ = ConfigSystem.GetConfig<AppOpenAdModel>().DataList[0];
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PlayerPrefs.SetInt("first_openad", 1);
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if (data_.upperlimit > 0)
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{
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if (Random.Range(0, 100) < data_.Retention_Rate)
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{
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return true;
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}
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}
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}
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else
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{
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list_index++;
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if (list_index >= ConfigSystem.GetConfig<AppOpenAdModel>().DataList.Count) list_index = ConfigSystem.GetConfig<AppOpenAdModel>().DataList.Count - 1;
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SplashAD data_ = ConfigSystem.GetConfig<AppOpenAdModel>().DataList[list_index];
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if (list_index < 0) list_index = 0;
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if (daysPassed != SaveData.GetSaveObject().TodayOpenNum[0])
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{
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SaveData.GetSaveObject().TodayOpenNum[0] = daysPassed;
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SaveData.GetSaveObject().TodayOpenNum[1] = 0;
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}
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if (SaveData.GetSaveObject().TodayOpenNum[1] < data_.upperlimit)
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{
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if (Random.Range(0, 100) < data_.Retention_Rate)
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{
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SaveData.saveDataFunc();
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return true;
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}
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}
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}
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return false;
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}
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public static Vector2 GetUICenterPosition(GObject gObject, bool isCenter = false)
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{
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Vector2 centerPot = Vector2.zero;
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if (!isCenter)
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{
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centerPot = gObject.size / 2;
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}
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return gObject.LocalToRoot(Vector2.zero, GRoot.inst) + centerPot;
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}
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public static void PlayFGUIFx(Transition transition, bool isReset = true,
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PlayCompleteCallback onCompleted = null)
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{
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if (isReset)
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{
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if (transition.playing)
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{
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transition.Stop();
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}
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}
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if (!transition.playing)
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{
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transition.Play();
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}
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transition.SetCompleteEvent(onCompleted);
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}
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#region 时间判断
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public static int GetTomorrowCountTime()
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{
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var today = DateTime.Now;
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return 86400 - today.Hour * 3600 - today.Minute * 60 - today.Second;
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}
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public static long GetNowTime(bool isFix = false)
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{
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#if GAME_RELEASE
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return DateTimeManager.Instance.GetServerCurrTimestamp(isFix);
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#else
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return DateTimeManager.Instance.GetCurrTimestamp();
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#endif
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}
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public static bool InToday(long time, int offset = 0, bool isInclude = false)
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{
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DateTime oldDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
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oldDate = oldDate.AddSeconds(time);
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oldDate = new DateTime(oldDate.Year, oldDate.Month, oldDate.Day);
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var yesterday = DateTimeManager.Instance.GetCurrDateTime().AddDays(offset);
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yesterday = new DateTime(yesterday.Year, yesterday.Month, yesterday.Day);
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if (isInclude)
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{
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return oldDate >= yesterday;
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}
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return oldDate > yesterday;
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}
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#endregion
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public static void SetSelfAvatar(GLoader gLoader)
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{
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var avatarId = DataMgr.PlayerAvatarId.Value;
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TextureHelper.SetAvatarToLoader(avatarId, gLoader);
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}
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public static void SetSelfCountryFlag(GLoader gLoader)
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{
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SetCountryFlag(gLoader, GetLoginModel().Country.ToLower());
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}
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public static void SetCountryFlag(GLoader countryFlagLoader, string country)
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{
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var sprite = LoadKit.Instance.LoadSprite("Atlas.Flag", country.ToLower());
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if (sprite == null)
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{
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sprite = LoadKit.Instance.LoadSprite("Atlas.Flag", "us");
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}
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var countryTexture = new NTexture(sprite);
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countryFlagLoader.texture = countryTexture;
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}
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public static string LimitName(string name, int length, string suffix = "...")
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{
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if (!string.IsNullOrEmpty(name) && name.Length > length)
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{
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name = name.Substring(0, length) + suffix;
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}
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return name;
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}
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public static void SetName(GTextField gTextField, bool isLimit = false, int length = 6)
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{
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var name = DataMgr.PlayerName.Value;
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if (name == null || name.IsNullOrWhiteSpace())
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{
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name = "ChillConnect";
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}
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if (isLimit)
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{
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name = LimitName(name, length);
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}
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gTextField.text = name;
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}
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public static string GetUserName()
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{
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string name = DataMgr.PlayerName.Value;
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if (name == null || name.IsNullOrWhiteSpace())
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{
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name = GetPlayerInviteCode();
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}
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name ??= "Captain";
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return name;
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}
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public static string GetPlayerInviteCode()
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{
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return GetLoginModel().InviteCode;
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}
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public static long GetUID()
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{
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return GetLoginModel().Uid;
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}
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public static void OnRiseUI(int itemId, UILayerType layerType = UILayerType.Highest)
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{
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var gObject = GetItemUI(itemId);
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if (gObject != null)
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{
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SetUILayer(gObject, gObject.sortingOrder + 500, layerType);
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}
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}
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public static void OnRiseUIRecover(int itemId, UILayerType layerType = UILayerType.Top)
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{
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var gObject = GetItemUI(itemId);
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if (gObject == null) return;
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SetUILayer(gObject, gObject.sortingOrder - 500, layerType);
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UIManager.Instance.ResetGObjectUILayer(gObject);
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}
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public static GComponent GetItemUI(int itemId)
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{
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GComponent gObject = null;
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switch (itemId)
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{
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case 101:
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{
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// if (UIManager.Instance.GetDynamicUI(UIConst.CurrencyUI) is CurrencyUI topUI)
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// {
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// gObject = topUI.ui.btn_currency;
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// }
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}
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break;
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}
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return gObject;
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}
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public static void SetUILayer(GObject gObject, int sortingOrder, UILayerType layerType)
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{
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gObject.sortingOrder = sortingOrder;
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UIManager.Instance.SetGObjectUILayer(layerType, gObject);
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}
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public static LoginModel GetLoginModel()
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{
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if (loginModel != null)
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{
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return loginModel;
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}
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return loginModel = LoginKit.Instance.LoginModel;
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}
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public static bool CheckNameValidly(string name)
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{
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if (string.IsNullOrEmpty(name))
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{
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return false;
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}
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const string expression = @"^[a-zA-Z]*$";
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return Regex.IsMatch(name, expression);
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}
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public static bool IsGiftSwitch()
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{
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//is debug test--------
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// return true;//zhushi
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return false;//zhushi
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return GetLoginModel().IsMagic;
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}
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public static decimal Get101()
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{
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return DataMgr.Coin.Value;
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}
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public static decimal Get102()
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{
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return DataMgr.Ticket.Value;
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}
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public static void InitGalleryView(GList glist, int numItems, float duration,
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ListItemRenderer OnRendererPersonItem,
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int itemWidth)
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{
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glist.itemRenderer = OnRendererPersonItem;
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glist.numItems = numItems;
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var moveW = itemWidth * glist.numItems - glist.viewWidth;
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DOVirtual.Float(0, moveW + 300, duration, prg =>
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{
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if (prg > moveW)
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{
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return;
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}
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glist.scrollPane.SetPosX(prg, false);
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}).SetLoops(-1);
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}
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public static SkeletonAnimation ShowFinger(GGraph target, GTweenCallback onComplete = null)
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{
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Action closeCallBack = null;
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var handSpine = FXManager.Instance.SetFx<SkeletonAnimation>(target, Fx_Type.fx_hand_pre, ref closeCallBack);
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handSpine.state.SetAnimation(0, "idle", true);
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var tweenBtn = CommonHelper.FadeIn(target);
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tweenBtn.OnComplete(onComplete);
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return handSpine;
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}
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public static void ShowGuide(int _step, Vector2 _targeSize, Vector2 _targePos, Action _onEnd = null,
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GObject _fingerGuideObj = null)
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{
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// var guideData = new GuideData()
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// {
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// targeSize = _targeSize,
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// targePos = _targePos,
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// step = _step,
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// onEnd = _onEnd,
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// fingerGuidePos = _targePos,
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// };
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//
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// if (_fingerGuideObj != null)
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// {
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// guideData.fingerGuidePos = GameHelper.GetUICenterPosition(_fingerGuideObj);
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// }
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//
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//
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// guideData.needMaskCloseEvent = _step == 10;
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//
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GuideUI_Open, guideData);
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//
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// if (_step == 3)
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// {
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// }
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}
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public static CommonModel GetCommonModel()
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{
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return ConfigSystem.GetConfig<CommonModel>();
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}
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public static string Get102Str(decimal currency102 = -1)
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{
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if (currency102 == -1)
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{
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currency102 = DataMgr.Ticket.Value;
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}
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if (IsGiftSwitch())
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{
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if (isRDExchangeMode())
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{
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return $"{currency102:N}";
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}
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else
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{
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return $"${currency102:N}";
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}
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}
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else
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{
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currency102 = (int)currency102;
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return $"{currency102:N0}";
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}
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}
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public static string Get101Str(decimal currency)
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{
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return $"{currency:N0}";
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}
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public static string getChString(decimal ch)
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{
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if (GameHelper.isRDExchangeMode()&&GameHelper.IsGiftSwitch())
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{
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string str = "<img src='ui://o9974uc5qbo98'/>";
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return str + $" {ch:N0}";
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}
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else
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{
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return $"${ch:N}";
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}
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}
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public static string getChNumber(decimal ch)
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{
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return $"{ch:N}";
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}
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public static string GetDeviceLanguage()
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{
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return "US";
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}
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public static string GetPaymentPayer()
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{
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// return GetPaymentTypeVO().payer;
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return "PayPal";
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}
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public static void OpenEmail()
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{
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var email = "";
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var common = ConfigSystem.GetConfig<CommonModel>();
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if (common != null)
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{
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email = common.contactUs;
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}
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var subject = "Contact Us";
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// var body = $"My UID is [ {GetUID()} ]\n";
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var body = "";
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var url = $"mailto:{email}?subject={subject}&body={body}";
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var uri = new Uri(url);
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OpenBrowser.OpenURL(uri.AbsoluteUri);
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GameHelper.ShowTips("Trying to call send mail...");
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}
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public static string GetCurrCountry()
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{
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var loginModel = GetLoginModel();
|
|
var country = loginModel.Country;
|
|
return country.ToUpper();
|
|
}
|
|
|
|
public static bool CheckAccountValidly(string account)
|
|
{
|
|
return CheckEMailValidly(account);
|
|
}
|
|
|
|
public static bool CheckEMailValidly(string eMail)
|
|
{
|
|
if (eMail.IsNullOrWhiteSpace())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
const string expression =
|
|
@"^([\w-\.]+)@((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.)|(([\w-]+\.)+))([a-zA-Z]{2,4}|[0-9]{1,3})(\]?)$";
|
|
return Regex.IsMatch(eMail, expression);
|
|
}
|
|
|
|
|
|
public static bool IsContinuousSignIn()
|
|
{
|
|
if (DataMgr.SignState.Value.Count == 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (DataMgr.SignState.Value.Count >= 7)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var tmp = DataMgr.SignState.Value[DataMgr.SignState.Value.Count - 1];
|
|
return InToday(tmp, -1, true);
|
|
}
|
|
|
|
|
|
public static float[] GetRewardValue(int type)
|
|
{
|
|
var currentRedeemLevel = 1;
|
|
|
|
for (var i = 0; i < DataMgr.MakeupTaskHistory.Value.Count; i++)
|
|
{
|
|
var task = DataMgr.MakeupTaskHistory.Value[i];
|
|
|
|
if (task.status == MakeupTaskStatus.Inline)
|
|
{
|
|
currentRedeemLevel++;
|
|
}
|
|
}
|
|
|
|
// Debug.Log($"GetRewardValue=====================currentRedeemLevel {currentRedeemLevel} \n type: {type}");
|
|
|
|
if (currentRedeemLevel > 3)
|
|
{
|
|
currentRedeemLevel = 3;
|
|
}
|
|
|
|
var currentIndex = GetValueIndex(currentRedeemLevel);
|
|
|
|
if (currentIndex != -1)
|
|
{
|
|
if (type == 0)
|
|
{
|
|
var vos = ConfigSystem.GetConfig<SmallrewardNumModel>().DataList;
|
|
SmallrewardNum rewardNumVo = vos[currentIndex];
|
|
return GetValue(rewardNumVo, currentRedeemLevel);
|
|
}
|
|
else if (type == 1)
|
|
{
|
|
var vos = ConfigSystem.GetConfig<LargerewardNumModel>().DataList;
|
|
LargerewardNum rewardNumVo = vos[currentIndex];
|
|
return GetValue(rewardNumVo, currentRedeemLevel);
|
|
}
|
|
else if (type == 2)
|
|
{
|
|
var vos = ConfigSystem.GetConfig<RewardNumModel>().DataList;
|
|
RewardNum rewardNumVo = vos[currentIndex];
|
|
return GetValue(rewardNumVo, currentRedeemLevel);
|
|
}
|
|
}
|
|
|
|
return new float[] { 0, 0 };
|
|
}
|
|
|
|
private static int GetValueIndex(int index)
|
|
{
|
|
var cash = Get102();
|
|
var vos = ConfigSystem.GetConfig<RewardNumModel>().DataList;
|
|
|
|
var currentIndex = -1;
|
|
if (cash < 0)
|
|
{
|
|
currentIndex = 0;
|
|
}
|
|
else
|
|
{
|
|
for (var i = 0; i < vos.Count; i++)
|
|
{
|
|
var rewardNumVo = vos[i];
|
|
var cashArray = index switch
|
|
{
|
|
1 => rewardNumVo.ch_1,
|
|
2 => rewardNumVo.ch_2,
|
|
3 => rewardNumVo.ch_3,
|
|
_ => default
|
|
};
|
|
|
|
if (i < vos.Count - 1)
|
|
{
|
|
if (cash >= (decimal)cashArray[0] && cash < (decimal)cashArray[1])
|
|
{
|
|
currentIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cash >= (decimal)cashArray[0])
|
|
{
|
|
currentIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return currentIndex;
|
|
}
|
|
|
|
|
|
private static float[] GetValue(SmallrewardNum rewardNumVo, int level)
|
|
{
|
|
float[] normalArray = null;
|
|
var videoRewardRate = 0f;
|
|
switch (level)
|
|
{
|
|
case 1:
|
|
|
|
normalArray = rewardNumVo.nor_1;
|
|
videoRewardRate = rewardNumVo.rv_1;
|
|
|
|
break;
|
|
case 2:
|
|
|
|
normalArray = rewardNumVo.nor_2;
|
|
videoRewardRate = rewardNumVo.rv_2;
|
|
break;
|
|
case 3:
|
|
|
|
normalArray = rewardNumVo.nor_3;
|
|
videoRewardRate = rewardNumVo.rv_3;
|
|
|
|
break;
|
|
}
|
|
|
|
float normalValue = Random.Range(normalArray[0], normalArray[1]);
|
|
normalValue = (float)Math.Round(normalValue, 2);
|
|
return new float[] { normalValue, videoRewardRate };
|
|
}
|
|
|
|
private static float[] GetValue(LargerewardNum rewardNumVo, int level)
|
|
{
|
|
float[] normalArray = null;
|
|
var videoRewardRate = 0f;
|
|
int[] weight_array = null;
|
|
int[] boost_array = null;
|
|
switch (level)
|
|
{
|
|
case 1:
|
|
|
|
normalArray = rewardNumVo.nor_1;
|
|
videoRewardRate = rewardNumVo.rv_1;
|
|
weight_array = rewardNumVo.weight_1;
|
|
boost_array = rewardNumVo.Boost_1;
|
|
break;
|
|
case 2:
|
|
|
|
normalArray = rewardNumVo.nor_2;
|
|
videoRewardRate = rewardNumVo.rv_2;
|
|
weight_array = rewardNumVo.weight_2;
|
|
boost_array = rewardNumVo.Boost_2;
|
|
break;
|
|
case 3:
|
|
|
|
normalArray = rewardNumVo.nor_3;
|
|
videoRewardRate = rewardNumVo.rv_3;
|
|
weight_array = rewardNumVo.weight_3;
|
|
boost_array = rewardNumVo.Boost_3;
|
|
break;
|
|
}
|
|
|
|
int rate_all = 0;
|
|
for (int i = 0; i < weight_array.Length; i++)
|
|
{
|
|
rate_all += weight_array[i];
|
|
}
|
|
int random_ = Random.Range(0, rate_all);
|
|
int int_ = 0;
|
|
for (int i = 0; i < weight_array.Length; i++)
|
|
{
|
|
int_ += weight_array[i];
|
|
if (random_ < int_)
|
|
{
|
|
videoRewardRate = boost_array[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
float normalValue = Random.Range(normalArray[0], normalArray[1]);
|
|
normalValue = (float)Math.Round(normalValue, 2);
|
|
return new float[] { normalValue, videoRewardRate };
|
|
}
|
|
|
|
private static float[] GetValue(RewardNum rewardNumVo, int level)
|
|
{
|
|
float[] normalArray = null;
|
|
var videoRewardRate = 0f;
|
|
int[] weight_array = null;
|
|
int[] boost_array = null;
|
|
switch (level)
|
|
{
|
|
case 1:
|
|
|
|
normalArray = rewardNumVo.nor_1;
|
|
videoRewardRate = rewardNumVo.rv_1;
|
|
weight_array = rewardNumVo.weight_1;
|
|
boost_array = rewardNumVo.Boost_1;
|
|
break;
|
|
case 2:
|
|
|
|
normalArray = rewardNumVo.nor_2;
|
|
videoRewardRate = rewardNumVo.rv_2;
|
|
weight_array = rewardNumVo.weight_2;
|
|
boost_array = rewardNumVo.Boost_2;
|
|
break;
|
|
case 3:
|
|
|
|
normalArray = rewardNumVo.nor_3;
|
|
videoRewardRate = rewardNumVo.rv_3;
|
|
weight_array = rewardNumVo.weight_3;
|
|
boost_array = rewardNumVo.Boost_3;
|
|
break;
|
|
}
|
|
|
|
|
|
int rate_all = 0;
|
|
for (int i = 0; i < weight_array.Length; i++)
|
|
{
|
|
rate_all += weight_array[i];
|
|
}
|
|
int random_ = Random.Range(0, rate_all);
|
|
int int_ = 0;
|
|
for (int i = 0; i < weight_array.Length; i++)
|
|
{
|
|
int_ += weight_array[i];
|
|
if (random_ < int_)
|
|
{
|
|
videoRewardRate = boost_array[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
float normalValue = Random.Range(normalArray[0], normalArray[1]);
|
|
normalValue = (float)Math.Round(normalValue, 2);
|
|
return new float[] { normalValue, videoRewardRate };
|
|
}
|
|
|
|
public static decimal GetQuizRate()
|
|
{
|
|
return 0m;
|
|
}
|
|
|
|
|
|
public static decimal GetNormalRewardValue()
|
|
{
|
|
return 0m;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// 传的是初始位置的GObject对象
|
|
/// </summary>
|
|
public static void GetRewardOnly(decimal value, RewardOrigin origin, GObject startGObject = null,
|
|
GObject endGObject = null, Action<bool> onCompleted = null, decimal rate = 1)
|
|
{
|
|
GetReward(value, origin, startGObject, endGObject, false, false, onCompleted, rate);
|
|
}
|
|
|
|
public static void GetReward(decimal value, RewardOrigin origin, GObject startGObject = null,
|
|
GObject endGObject = null,
|
|
bool isDialog = true, bool isNeedAd = true,
|
|
Action<bool> onCompleted = null, decimal rate = 1, decimal ctRate = 50)
|
|
{
|
|
var rewardData = new RewardData();
|
|
var rewardSingleData = new RewardSingleData(101, value, origin)
|
|
{
|
|
multiRate = rate
|
|
};
|
|
|
|
|
|
if (startGObject != null)
|
|
{
|
|
rewardSingleData.startPosition = GetUICenterPosition(startGObject);
|
|
}
|
|
|
|
|
|
if (endGObject != null)
|
|
{
|
|
rewardSingleData.endPosition = GetUICenterPosition(endGObject);
|
|
}
|
|
|
|
rewardData.AddReward(rewardSingleData);
|
|
|
|
if (isDialog)
|
|
{
|
|
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.Dialog |
|
|
RewardDisplayType.ValueChange;
|
|
|
|
rewardData.condition = isNeedAd ? RewardCondition.AD : RewardCondition.None;
|
|
}
|
|
else
|
|
{
|
|
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
|
|
}
|
|
|
|
|
|
rewardData.AddCompleted(onCompleted);
|
|
rewardData.ctRate = ctRate;
|
|
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// 传的是位置
|
|
/// </summary>
|
|
public static void GetRewardOnly1(int id, decimal value, RewardOrigin origin, Vector2 startPos,
|
|
Vector2 endPos, Action<bool> onCompleted = null, decimal rate = 1)
|
|
{
|
|
GetReward1(id, value, origin, startPos, endPos, false, false, onCompleted, rate);
|
|
}
|
|
|
|
public static void GetReward1(int id, decimal value, RewardOrigin origin, Vector2 startPos,
|
|
Vector2 endPos,
|
|
bool isDialog = true, bool isNeedAd = true,
|
|
Action<bool> onCompleted = null, decimal rate = 1, decimal ctRate = 50)
|
|
{
|
|
var rewardData = new RewardData();
|
|
var rewardSingleData = new RewardSingleData(id, value, origin)
|
|
{
|
|
multiRate = rate
|
|
};
|
|
|
|
|
|
if (startPos != null)
|
|
{
|
|
rewardSingleData.startPosition = startPos;
|
|
}
|
|
|
|
|
|
if (endPos != null)
|
|
{
|
|
rewardSingleData.endPosition = endPos;
|
|
}
|
|
|
|
rewardData.AddReward(rewardSingleData);
|
|
|
|
if (isDialog)
|
|
{
|
|
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.Dialog |
|
|
RewardDisplayType.ValueChange;
|
|
|
|
rewardData.condition = isNeedAd ? RewardCondition.AD : RewardCondition.None;
|
|
}
|
|
else
|
|
{
|
|
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
|
|
}
|
|
|
|
|
|
rewardData.AddCompleted(onCompleted);
|
|
rewardData.ctRate = ctRate;
|
|
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
|
|
}
|
|
|
|
|
|
public static void addInterAdnumber()
|
|
{
|
|
// look_interad_numbers++;
|
|
|
|
// if (SaveData.GetSaveObject().is_get_removead && GameHelper.IsGiftSwitch())
|
|
// {
|
|
// int cd = SaveData.GetSaveObject().remove_ad_time - Convert.ToInt32(GameHelper.GetNowTime());
|
|
// if (cd < 0)
|
|
// {
|
|
// SaveData.GetSaveObject().is_get_removead = false;
|
|
// SaveData.GetSaveObject().remove_ad_time = 0;
|
|
// }
|
|
// }
|
|
|
|
// if (!SaveData.GetSaveObject().is_get_removead &&
|
|
// look_interad_numbers >= ConfigSystem.GetConfig<CommonModel>().playtimes)
|
|
// {
|
|
// look_interad_numbers = 0;
|
|
// int times = ConfigSystem.GetConfig<CommonModel>().interstitialtype;
|
|
// if (Random.Range(0, 100) < ConfigSystem.GetConfig<CommonModel>().interstitialtype)
|
|
// {
|
|
// if (UIManager.Instance.IsExistUI(UIConst.H5UI))
|
|
// {
|
|
// GameHelper.ShowInterstitial("interstitial_gameend");
|
|
// }
|
|
// else
|
|
// {
|
|
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AdcomingUI_Open);
|
|
// }
|
|
// }
|
|
// }
|
|
look_interad_numbers++;
|
|
if (!SaveData.GetSaveObject().is_get_removead && look_interad_numbers >= ConfigSystem.GetConfig<CommonModel>().playtimes)
|
|
{
|
|
look_interad_numbers = 0;
|
|
if (Random.Range(0, 100) < ConfigSystem.GetConfig<CommonModel>().interstitialtype)
|
|
{
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AdcomingUI_Open);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static decimal GetVideoRate()
|
|
{
|
|
return 0m;
|
|
}
|
|
|
|
public static int GetItemNumber(int type)
|
|
{
|
|
if (type == 0)
|
|
{
|
|
// return PlayerPrefs.GetInt("_out", 0);
|
|
return SaveData.GetSaveObject().OutPropNum;
|
|
}
|
|
else if (type == 1)
|
|
{
|
|
// return PlayerPrefs.GetInt("_back", 0);
|
|
return SaveData.GetSaveObject().BackPropNum;
|
|
}
|
|
else if (type == 2)
|
|
{
|
|
// return PlayerPrefs.GetInt("_refresh", 0);
|
|
return SaveData.GetSaveObject().RefreshPropNum;
|
|
}
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
public static void SetItemNumber(int type, int value)
|
|
{
|
|
if (type == 0)
|
|
{
|
|
// PlayerPrefs.SetInt("_out", value);
|
|
SaveData.GetSaveObject().OutPropNum = value;
|
|
}
|
|
else if (type == 1)
|
|
{
|
|
// PlayerPrefs.SetInt("_back", value);
|
|
SaveData.GetSaveObject().BackPropNum = value;
|
|
}
|
|
else if (type == 2)
|
|
{
|
|
// PlayerPrefs.SetInt("_refresh", value);
|
|
SaveData.GetSaveObject().RefreshPropNum = value;
|
|
}
|
|
}
|
|
|
|
public static void AddItemNumber(int type, int change)
|
|
{
|
|
if (type == 0)
|
|
{
|
|
// PlayerPrefs.SetInt("_out", PlayerPrefs.GetInt("_out", 0) + change);
|
|
SaveData.GetSaveObject().OutPropNum += change;
|
|
}
|
|
else if (type == 1)
|
|
{
|
|
// PlayerPrefs.SetInt("_back", PlayerPrefs.GetInt("_back", 0) + change);
|
|
SaveData.GetSaveObject().BackPropNum += change;
|
|
}
|
|
else if (type == 2)
|
|
{
|
|
// PlayerPrefs.SetInt("_refresh", PlayerPrefs.GetInt("_refresh", 0) + change);
|
|
SaveData.GetSaveObject().RefreshPropNum += change;
|
|
}
|
|
}
|
|
|
|
public static int GetLevel()
|
|
{
|
|
// return 20;//zhushi
|
|
return SaveData.GetSaveObject().LevelNum;
|
|
}
|
|
|
|
public static void SetLevel(int level)
|
|
{
|
|
// PlayerPrefs.SetInt("_level", level);
|
|
SaveData.GetSaveObject().LevelNum = level;
|
|
}
|
|
|
|
public static int GetLevelstate()
|
|
{
|
|
// return PlayerPrefs.GetInt("_lvstate", 3); //4种,数字3为可以用广告和金币复活,2为只能用广告,1为只能用金币。0为不能复活
|
|
return SaveData.GetSaveObject().LevelState;
|
|
}
|
|
|
|
public static void SetLevelstate(int state)
|
|
{
|
|
// PlayerPrefs.SetInt("_lvstate", state);
|
|
SaveData.GetSaveObject().LevelState = state;
|
|
}
|
|
|
|
public static int GetGoldNumber()
|
|
{
|
|
// return PlayerPrefs.GetInt("_gold", 50);
|
|
int goldNum = (int)Get101();
|
|
|
|
return goldNum;
|
|
}
|
|
|
|
public static void AddGoldNumber(int value)
|
|
{
|
|
AddGold(value);
|
|
}
|
|
|
|
public static bool CheckGoldNumber(int target)
|
|
{
|
|
return GetGoldNumber() >= target;
|
|
}
|
|
|
|
public static void AddGameTime()
|
|
{
|
|
int a = PlayerPrefs.GetInt("_time", 0) + 1;
|
|
PlayerPrefs.SetInt("_time", a);
|
|
}
|
|
|
|
public static int GetGameTime()
|
|
{
|
|
return PlayerPrefs.GetInt("_time", 0);
|
|
}
|
|
|
|
public static void SetGameday()
|
|
{
|
|
// PlayerPrefs.SetInt("_day", DateTime.Now.Day);
|
|
SaveData.GetSaveObject().GameDay = DateTime.Now.Day;
|
|
}
|
|
|
|
|
|
public static int GetGameday()
|
|
{
|
|
// return PlayerPrefs.GetInt("_day", 0);
|
|
return SaveData.GetSaveObject().GameDay;
|
|
}
|
|
|
|
|
|
|
|
public static int GetGameExp()
|
|
{
|
|
// return PlayerPrefs.GetInt("_exp", 0);
|
|
return SaveData.GetSaveObject().GameExp;
|
|
}
|
|
|
|
|
|
public static void AddGameExp(int change)
|
|
{
|
|
// PlayerPrefs.SetInt("_exp", GetGameExp() + change);
|
|
SaveData.GetSaveObject().GameExp += change;
|
|
}
|
|
|
|
public static void ResetGameExp()
|
|
{
|
|
// PlayerPrefs.SetInt("_exp", 0);
|
|
SaveData.GetSaveObject().GameExp = 0;
|
|
}
|
|
|
|
public static int GetBattleLv()
|
|
{
|
|
int exp = GetGameExp();
|
|
List<Passportrewards> list = ConfigSystem.GetConfig<PassportrewardsModel>().DataList;
|
|
for (int i = 0; i < list.Count; i++)
|
|
{
|
|
if (exp < list[i].Eliminating_quantity)
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return list.Count;
|
|
}
|
|
|
|
public static bool IsPassMax()
|
|
{
|
|
int exp = GetGameExp();
|
|
List<Passportrewards> list = ConfigSystem.GetConfig<PassportrewardsModel>().DataList;
|
|
if (exp >= list[list.Count - 1].Eliminating_quantity) return true;
|
|
else return false;
|
|
}
|
|
|
|
public static void AddGold(int a)
|
|
{
|
|
DataMgr.Coin.Value += a;
|
|
GameDispatcher.Instance.Dispatch(GameMsg.Update101Completed);
|
|
}
|
|
|
|
public static void AddGold(float a)
|
|
{
|
|
DataMgr.Coin.Value += (int)a;
|
|
}
|
|
|
|
public static bool needShowLevelstate(int id = -1)
|
|
{
|
|
var makeupTaskData = DataMgr.MakeupTaskHistory.Value.Last();
|
|
var vo = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId);
|
|
int lv = vo.id;
|
|
int a = SaveData.GetSaveObject().ChLv;//PlayerPrefs.GetInt("cash_lv", 0);
|
|
if (id != -1) lv = id + 1;
|
|
if (a < lv)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// public static void addMoney(int a)
|
|
// {
|
|
// DataMgr.Ticket.Value += a;
|
|
// }
|
|
|
|
// public static void addMoney(float a)
|
|
// {
|
|
// DataMgr.Ticket.Value = (decimal)((float)DataMgr.Ticket.Value + a);
|
|
// }
|
|
|
|
|
|
public static bool showGameUI = true;
|
|
|
|
public static int look_interad_numbers = 0;
|
|
|
|
public static bool is_first_login = true;
|
|
|
|
public static Dictionary<string, bool> statusDic = new Dictionary<string, bool>();
|
|
|
|
public static Dictionary<string, Dictionary<string, bool>> statusDic2 =
|
|
new Dictionary<string, Dictionary<string, bool>>();
|
|
|
|
public static string trace_id;
|
|
|
|
public static void SendLogToServer(string message, string stacktrace, LogType type)
|
|
{
|
|
// 如果只需要日期部分,可以使用ToShortDateString()或ToString("yyyy-MM-dd")等进行格式化
|
|
if (!GameHelper.GetLoginModel().DebugLog) return;
|
|
System.DateTime currentDate = System.DateTime.Now;
|
|
var formattedDate = currentDate.ToString("yyyy_MM_dd_HH_mm");
|
|
var md5Str = MD5Kit.GetStringMD5(message + stacktrace);
|
|
if (!statusDic2.ContainsKey(formattedDate))
|
|
{
|
|
statusDic2.Add(formattedDate, new Dictionary<string, bool>());
|
|
}
|
|
|
|
if (!statusDic2[formattedDate].ContainsKey(md5Str))
|
|
{
|
|
statusDic2[formattedDate].Add(md5Str, false);
|
|
}
|
|
|
|
//Debug.Log($"SendLogToServer requestData========={formattedDate} \nmd5Str=== {md5Str}");
|
|
if (statusDic2[formattedDate][md5Str])
|
|
{
|
|
return;
|
|
}
|
|
|
|
long user_id = 0;
|
|
if (loginModel != null && loginModel.Uid != 0) user_id = loginModel.Uid;
|
|
var requestData = new
|
|
{
|
|
uid = user_id,
|
|
device = SystemInfo.deviceModel,
|
|
os_ver = SystemInfo.operatingSystem,
|
|
network = GetNetworkType(),
|
|
device_id = SystemInfo.deviceUniqueIdentifier,
|
|
pack_name = NetworkManager.identifier,
|
|
version = Application.version,
|
|
channel = SuperApplication.Instance.attribution,
|
|
level = type == 0 ? "error" : "warn",
|
|
message = message,
|
|
stacktrace = stacktrace
|
|
};
|
|
statusDic2[formattedDate][md5Str] = true;
|
|
// Debug.Log($"SendLogToServer requestData1========={JsonConvert.SerializeObject(requestData)}");
|
|
// NetworkKit.Post<orderData>("event/cliDebugLog", requestData, (isSuccess, data) =>
|
|
// {
|
|
|
|
// });
|
|
}
|
|
|
|
private static string GetNetworkType()
|
|
{
|
|
string types = "Not Connected";
|
|
switch (Application.internetReachability)
|
|
{
|
|
case NetworkReachability.ReachableViaCarrierDataNetwork:
|
|
types = "Mobile Data";
|
|
break;
|
|
case NetworkReachability.ReachableViaLocalAreaNetwork:
|
|
types = "Wi-Fi";
|
|
break;
|
|
}
|
|
|
|
return types;
|
|
}
|
|
|
|
|
|
private static GameObject RainPlayUI;
|
|
|
|
public static void ShowSheepPlayUI(bool isShow)
|
|
{
|
|
if (RainPlayUI == null)
|
|
{
|
|
RainPlayUI = GameObject.Find("(RainPlayUI)sheep_play");
|
|
}
|
|
|
|
if (RainPlayUI != null)
|
|
{
|
|
RainPlayUI.transform.localPosition = isShow ? new Vector3(0, 0, 0) : new Vector3(-2000, 0, 0);
|
|
}
|
|
}
|
|
|
|
public static bool IsTemporaryEnd;
|
|
|
|
|
|
public static void IsShowFirstReward()
|
|
{
|
|
// if (!GameHelper.IsGiftSwitch())
|
|
return;
|
|
var isGet = SaveData.GetSaveObject().IsGetFirstReward;
|
|
if (loginModel.NewPlayer || !isGet)
|
|
{
|
|
GameHelper.GetLoginModel().NewPlayer = false;
|
|
if (GameHelper.IsGiftSwitch())
|
|
{
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.FirstRewardUI_Open);
|
|
}
|
|
// else {
|
|
// PlayerPrefs.SetInt("FirstReward", 1);
|
|
// AddGoldNumber(50);
|
|
// }
|
|
}
|
|
}
|
|
|
|
public static Dictionary<string, string> adCallbackInfo = new Dictionary<string, string>();
|
|
|
|
public static void SendRevenueToAF(string purch_number)
|
|
{
|
|
// string countryCode = "USD";
|
|
|
|
// adCallbackInfo.Clear();
|
|
// adCallbackInfo.Add("appsflyer_id", AppsFlyer.getAppsFlyerId());
|
|
// adCallbackInfo.Add("customer_user_id", GameHelper.GetLoginModel().uid.ToString());
|
|
// adCallbackInfo.Add("af_currency", countryCode);
|
|
// adCallbackInfo.Add("af_revenue", purch_number);
|
|
|
|
// AppsFlyer.sendEvent("af_purchase", adCallbackInfo);
|
|
|
|
// Debug.Log($"AppsFlyer sendEvent af_purchase {purch_number}");
|
|
}
|
|
|
|
public static void sendHighRevenueToAF()
|
|
{
|
|
// float purch_number = GameHelper.GetCommonModel().afSendNum;
|
|
// string countryCode = "USD";
|
|
// adCallbackInfo.Clear();
|
|
// adCallbackInfo.Add("appsflyer_id", AppsFlyer.getAppsFlyerId());
|
|
// adCallbackInfo.Add("customer_user_id", GameHelper.GetLoginModel().Uid.ToString());
|
|
// adCallbackInfo.Add("af_currency", countryCode);
|
|
// adCallbackInfo.Add("af_revenue", purch_number.ToString());
|
|
|
|
// AppsFlyer.sendEvent("af_new_purchase", adCallbackInfo);
|
|
|
|
// Debug.Log($"AppsFlyer sendEvent af_new_purchase {purch_number}");
|
|
}
|
|
|
|
|
|
//获取当前时间戳,精确到秒的时间戳
|
|
public static long GetCurrentTimestamp()
|
|
{
|
|
// 获取当前UTC时间
|
|
DateTime now = DateTime.UtcNow;
|
|
// 计算从1970年1月1日00:00:00到现在的总秒数
|
|
long timestamp = (long)(now - new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc)).TotalSeconds;
|
|
return timestamp;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 检查是否有网络
|
|
/// </summary>
|
|
/// <returns>true:有网, false:没网 </returns>
|
|
public static bool IsConnect()
|
|
{
|
|
return NetChecker.Instance.GetConnectionStatus() == ConnectionStatus.Connected;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 看完广告事件上报
|
|
/// </summary>
|
|
/// <param name="type">1:激励 2:插屏</param>
|
|
public static void AdOverEvent(int type)
|
|
{
|
|
RespAdEventData respData = new RespAdEventData()
|
|
{
|
|
type = type
|
|
};
|
|
|
|
NetKit.Instance.Post<RespAdEventData>("event/adWatchOver", respData, (response) =>
|
|
{
|
|
// Debug.Log($"barry adWatchOver========={isSuccess}");
|
|
});
|
|
}
|
|
public static void AdOverRevenueEvent(int type, float revenue)
|
|
{
|
|
RespAdRevenueEventData respData = new RespAdRevenueEventData()
|
|
{
|
|
type = type,
|
|
revenue = revenue
|
|
};
|
|
NetKit.Instance.Post<RespAdEventData>("event/adRevenue", respData);
|
|
}
|
|
/// <summary>
|
|
/// 玩法时长上报
|
|
/// </summary>
|
|
/// <param name="gameType">玩法类型:1:羊了个羊 2:单词接龙 3:关不住我</param>
|
|
public static void PlayGameTimeEvent(int gameType, Action action = null)
|
|
{
|
|
m_gameTimes = GetPlayGameTimes();
|
|
|
|
if (m_gameTimes == 0)
|
|
{
|
|
action?.Invoke();
|
|
return;
|
|
}
|
|
|
|
RespGameTimeEventData respData = new RespGameTimeEventData()
|
|
{
|
|
type = gameType,
|
|
second = m_gameTimes
|
|
};
|
|
|
|
m_gameTimes = 0;
|
|
|
|
PlayerPrefs.SetInt("game_times", m_gameTimes);
|
|
|
|
NetKit.Instance.Post<RespGameTimeEventData>("event/gameTime", respData, (response) =>
|
|
{
|
|
// Debug.Log($"PlayGameTimeEvent==== {isSuccess}");
|
|
action?.Invoke();
|
|
});
|
|
}
|
|
|
|
private static int m_gameTimes = 0;
|
|
|
|
public static void SetGameTimes()
|
|
{
|
|
m_gameTimes++;
|
|
PlayerPrefs.SetInt("game_times", m_gameTimes);
|
|
}
|
|
|
|
public static int GetPlayGameTimes()
|
|
{
|
|
return PlayerPrefs.GetInt("game_times", 0);
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// 是否能关闭结算界面(必须等调控接口返回数据后才能关闭)
|
|
/// </summary>
|
|
private static bool isCanCloseResultView = false;
|
|
|
|
public static bool GetCloseResult()
|
|
{
|
|
return true;
|
|
if (!IsConnect())
|
|
{
|
|
ShowTips("The network connection is abnormal.");
|
|
}
|
|
|
|
return isCanCloseResultView;
|
|
}
|
|
|
|
public static void SetCloseResult(bool isCan)
|
|
{
|
|
isCanCloseResultView = isCan;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 第几个玩法调控表
|
|
/// </summary>
|
|
public static int conf_num = 1;
|
|
|
|
/// <summary>
|
|
/// 玩法调控,请求配置
|
|
/// </summary>
|
|
public static void RequestGameConfig()
|
|
{
|
|
NetKit.Instance.Post<ResGameConfigData>("game/regulate", null, (response) =>
|
|
{
|
|
// Debug.Log($"barry RequestGameConfig isSuccess===={isSuccess}");
|
|
if (response.IsSuccess)
|
|
{
|
|
Debug.Log($"RequestGameConfig==== {response.Data.conf_num}");
|
|
PlayerPrefs.SetInt("game_conf_num", response.Data.conf_num);
|
|
conf_num = response.Data.conf_num;
|
|
}
|
|
|
|
isCanCloseResultView = true;
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// 是否是广告兑换模式
|
|
/// </summary>
|
|
/// <returns>true:广告兑换 -- false:三方支付</returns>
|
|
public static bool IsAdModelOfPay()
|
|
{
|
|
var isAd = GetLoginModel().Enwp != 1;
|
|
// return true;//zhushi
|
|
|
|
return isAd;
|
|
}
|
|
|
|
public static List<int> makeupLevels = new();
|
|
|
|
public static void SetLevelsList()
|
|
{
|
|
makeupLevels.Clear();
|
|
List<Makeup> makeup_list = ConfigSystem.GetConfig<MakeupModel>().DataList;
|
|
for (int i = 0; i < makeup_list.Count; i++)
|
|
{
|
|
makeupLevels.Add(makeup_list[i].levels_need);
|
|
}
|
|
// Debug.Log($"barry makeupLevels-======== {SerializeUtil.ToJson(makeupLevels)}");
|
|
}
|
|
|
|
public static bool IsShowLevelTips()
|
|
{
|
|
SetLevelsList();
|
|
bool isShow = false;
|
|
for (int i = 0; i < makeupLevels.Count; i++)
|
|
{
|
|
Debug.Log(makeupLevels[i]);
|
|
if (IsGiftSwitch() && GetLevel() == makeupLevels[i])
|
|
{
|
|
isShow = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return isShow;
|
|
}
|
|
|
|
public static long getNowTimeByMillisecond()
|
|
{
|
|
#if !GAME_RELEASE
|
|
return DateTimeManager.Instance.GetCurrTimesTampByMillisecond();
|
|
// return DateTimeManager.Instance.GetServerCurrTimestamp();
|
|
#else
|
|
return DateTimeManager.Instance.GetServerCurrTimestampByMillisecond();
|
|
#endif
|
|
}
|
|
|
|
public static void SendRevenueToServer(string eventname, string eventproperty, int integer)
|
|
{
|
|
TrackKit.SendEvent(eventname, eventproperty, integer);
|
|
}
|
|
public static string getDesByKey(string key)
|
|
{
|
|
Debug.Log(key);
|
|
Debug.Log(JsonConvert.SerializeObject(ConfigSystem.GetConfig<ExchangeDesModel>().DataList));
|
|
if (isRDExchangeMode())
|
|
{
|
|
string str = ConfigSystem.GetConfig<ExchangeDesModel>().DataList.FirstOrDefault(data => data.des_key == key)?.Mode_1 ?? "";
|
|
if (str != "")
|
|
{
|
|
str = str.Replace("<img1>", "<img src='ui://o9974uc5qbo98'/>")
|
|
.Replace("<img2>", "<img src='ui://o9974uc5t9w7c3'/>");
|
|
}
|
|
return str;
|
|
}
|
|
else
|
|
{
|
|
return ConfigSystem.GetConfig<ExchangeDesModel>().DataList.FirstOrDefault(data => data.des_key == key)?.Mode_0 ?? "";
|
|
}
|
|
}
|
|
public static bool isRDExchangeMode()
|
|
{
|
|
return true; //zhushi
|
|
return SaveData.GetSaveObject().ExchangeModeToggle == 1;
|
|
}
|
|
private static HashSet<string> generatedKeys = new HashSet<string>();
|
|
public static string GenerateUniqueKey()
|
|
{
|
|
const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
|
|
|
|
string key;
|
|
do
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
|
|
sb.Append(GenerateRandomString(chars, 4));
|
|
sb.Append("-");
|
|
sb.Append(GenerateRandomString(chars, 6));
|
|
sb.Append("-");
|
|
sb.Append(GenerateRandomString(chars, 4));
|
|
|
|
key = sb.ToString();
|
|
} while (generatedKeys.Contains(key)); // 如果重复就重新生成
|
|
|
|
generatedKeys.Add(key); // 添加到集合中
|
|
return key;
|
|
}
|
|
static string GenerateRandomString(string charSet, int length)
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
System.Random random = new System.Random();
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
int index = random.Next(charSet.Length);
|
|
sb.Append(charSet[index]);
|
|
}
|
|
return sb.ToString();
|
|
}
|
|
public static string getPrice(decimal ch)
|
|
{
|
|
return $"${ch:N}";
|
|
}
|
|
public static string GetPriceInt(decimal ch)
|
|
{
|
|
return $"${ch:N0}";
|
|
}
|
|
public static void CopyText(string text)
|
|
{
|
|
#if UNITY_EDITOR_WIN || UNITY_EDITOR_OSX || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_STANDALONE_LINUX
|
|
GUIUtility.systemCopyBuffer = text;
|
|
#elif UNITY_ANDROID
|
|
// CopyToClipboardAndroid(text);
|
|
|
|
#elif UNITY_IOS
|
|
BrigdeIOS.copyText(text);
|
|
#else
|
|
Debug.LogWarning("当前平台不支持复制到剪贴板功能");
|
|
#endif
|
|
GameHelper.ShowTips("Copy Succeed");
|
|
}
|
|
public static void ShowPaidPack()
|
|
{
|
|
if(!GameHelper.IsGiftSwitch()) return;
|
|
|
|
if (Random.Range(0, 100) < GetCommonModel().TurnOffPackRate)
|
|
{
|
|
if (!SaveData.GetSaveObject().is_get_packreward)
|
|
{
|
|
Debug.Log("kkkkkkkkkkkkkk2222" + GetCommonModel().TurnOffPackRate);
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open);
|
|
}
|
|
else
|
|
if (!SaveData.GetSaveObject().is_get_ThreeDaysGift)
|
|
{
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ThreeDaysGiftUI_Open);//在每个打开的界面的onclose方法中调用CallShowTurn方法
|
|
}
|
|
else if (SaveData.GetSaveObject().failed_pack_time > GameHelper.GetNowTime())
|
|
{
|
|
float progress = showResurgence();
|
|
// if (string.IsNullOrWhiteSpace(jsonstr))
|
|
// {
|
|
// // CallShowTurn();
|
|
// // return;
|
|
// }
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ResurgenceUI_Open, progress);
|
|
}
|
|
else if (!SaveData.GetSaveObject().is_get_battlepass)
|
|
{
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassViewUI_Open);
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassunlockUI_Open);
|
|
}
|
|
else if (!SaveData.GetSaveObject().have_slot)
|
|
{
|
|
if (SaveData.GetSaveObject().addview_off_time > GameHelper.GetNowTime())
|
|
{
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AddViewoffUI_Open, true);
|
|
}
|
|
else
|
|
{
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuyslotUI_Open, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CallShowTurn();//调用事件
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CallShowTurn();//调用事件
|
|
}
|
|
|
|
|
|
|
|
}
|
|
public static void CallShowTurn()
|
|
{
|
|
ShowTurn += ShowTurnOffReward;
|
|
ShowTurn?.Invoke();
|
|
ShowTurn = null;
|
|
}
|
|
public static event Action ShowTurn;
|
|
private static string jsonstr = "";
|
|
|
|
static float showResurgence()
|
|
{
|
|
|
|
jsonstr = "";
|
|
var json = DataManager.Instance.LoadData(DataKeys.LevelData, string.Empty);
|
|
if (!string.IsNullOrEmpty(json))
|
|
{
|
|
jsonstr = json;
|
|
}
|
|
if (string.IsNullOrEmpty(jsonstr))
|
|
return 0;
|
|
List<List<Card_item>> card_item_list = JsonConvert.DeserializeObject<List<List<Card_item>>>(jsonstr);
|
|
|
|
|
|
int surplus_item = 0;
|
|
for (int i = 0; i < card_item_list.Count; i++)
|
|
{
|
|
for (int j = 0; j < card_item_list[i].Count; j++)
|
|
{
|
|
// if (card_item_list[i][j].sheep_card.IsDestroyed() || card_item_list[i][j].sheep_card == null) continue;
|
|
surplus_item++;
|
|
}
|
|
}
|
|
|
|
return 1 - (float)surplus_item / (SaveData.GetSaveObject().all_card_numbers * 3);
|
|
|
|
}
|
|
public static void ShowTurnOffReward()
|
|
{
|
|
Debug.Log("chansghidakai");
|
|
if (!UIManager.Instance.IsExistUI(UIConst.GoldRewardUI) && GameHelper.IsGiftSwitch())
|
|
{
|
|
if (IsTemporaryEnd)
|
|
return;
|
|
if (SaveData.GetSaveObject().TurnOffDay != DateTime.Now.Day)
|
|
{
|
|
SaveData.GetSaveObject().TurnOffDay = DateTime.Now.Day;
|
|
SaveData.GetSaveObject().TurnOffNumbers = 0;
|
|
}
|
|
if (Random.Range(0, 100) < ConfigSystem.GetConfig<CommonModel>().TurnOffRewardsRate)
|
|
{
|
|
if ((SaveData.GetSaveObject().TurnOffNumbers < ConfigSystem.GetConfig<CommonModel>().TurnOffRewardslimit) && (GameHelper.GetNowTime() > SaveData.GetSaveObject().TurnOffTime))
|
|
{
|
|
SaveData.GetSaveObject().TurnOffTime = GameHelper.GetNowTime() + ConfigSystem.GetConfig<CommonModel>().TurnOffRewardsCD;
|
|
SaveData.GetSaveObject().TurnOffNumbers++;
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GoldRewardUI_Open);
|
|
}
|
|
}
|
|
SaveData.saveDataFunc();
|
|
}
|
|
}
|
|
|
|
public static int[] GetRewardBoost(int type)
|
|
{
|
|
var currentRedeemLevel = 1;
|
|
|
|
for (var i = 0; i < DataMgr.MakeupTaskHistory.Value.Count; i++)
|
|
{
|
|
var task = DataMgr.MakeupTaskHistory.Value[i];
|
|
|
|
if (task.status == MakeupTaskStatus.Inline)
|
|
{
|
|
currentRedeemLevel++;
|
|
}
|
|
}
|
|
|
|
// Debug.Log($"GetRewardValue=====================currentRedeemLevel {currentRedeemLevel} \n type: {type}");
|
|
|
|
if (currentRedeemLevel > 3)
|
|
{
|
|
currentRedeemLevel = 3;
|
|
}
|
|
|
|
var currentIndex = GetValueIndex(currentRedeemLevel);
|
|
|
|
if (currentIndex != -1)
|
|
{
|
|
|
|
if (type == 1)
|
|
{
|
|
var vos = ConfigSystem.GetConfig<LargerewardNumModel>().DataList;
|
|
LargerewardNum rewardNumVo = vos[currentIndex];
|
|
return GetBoost(rewardNumVo, currentRedeemLevel);
|
|
}
|
|
else if (type == 2)
|
|
{
|
|
var vos = ConfigSystem.GetConfig<RewardNumModel>().DataList;
|
|
RewardNum rewardNumVo = vos[currentIndex];
|
|
return GetBoost(rewardNumVo, currentRedeemLevel);
|
|
|
|
}
|
|
|
|
}
|
|
return null;
|
|
}
|
|
private static int[] GetBoost(LargerewardNum rewardNumVo, int level)
|
|
{
|
|
|
|
int[] boost_array = null;
|
|
switch (level)
|
|
{
|
|
case 1:
|
|
boost_array = rewardNumVo.Boost_1;
|
|
break;
|
|
case 2:
|
|
boost_array = rewardNumVo.Boost_2;
|
|
break;
|
|
case 3:
|
|
boost_array = rewardNumVo.Boost_3;
|
|
break;
|
|
}
|
|
return boost_array;
|
|
}
|
|
private static int[] GetBoost(RewardNum rewardNumVo, int level)
|
|
{
|
|
|
|
int[] boost_array = null;
|
|
switch (level)
|
|
{
|
|
case 1:
|
|
boost_array = rewardNumVo.Boost_1;
|
|
break;
|
|
case 2:
|
|
boost_array = rewardNumVo.Boost_2;
|
|
break;
|
|
case 3:
|
|
|
|
boost_array = rewardNumVo.Boost_3;
|
|
break;
|
|
}
|
|
return boost_array;
|
|
}
|
|
public static void clearJsonData()
|
|
{
|
|
if (File.Exists(jsonFilePath))
|
|
{
|
|
File.Delete(jsonFilePath);
|
|
}
|
|
}
|
|
public static string jsonFilePath = Path.Combine(Application.persistentDataPath, "RainData1.json");
|
|
public static string getTrackEvenName()
|
|
{
|
|
string event_ = Property.adEvent;
|
|
if (GetLoginModel().Enwp == 1)
|
|
{
|
|
int rate = GameHelper.GetCommonModel().PayRate;
|
|
if (!GameHelper.IsGiftSwitch() || GameHelper.GetCommonModel().PayRate == 100)
|
|
{
|
|
MaxPayManager.isIOSPay = true;
|
|
}
|
|
event_ = MaxPayManager.isIOSPay ? Property.IOS_Pay_Event : Property.MaxPayEvent;
|
|
}
|
|
return event_;
|
|
}
|
|
}
|
|
}
|