647 lines
23 KiB
C#
647 lines
23 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using ChillConnect;
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using DG.Tweening;
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using IgnoreOPS;
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using Newtonsoft.Json;
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using SGModule.ApplePay;
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// using SGModule.ApplePay;
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using SGModule.Net;
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using SGModule.NetKit;
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using UnityEngine;
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using Random = System.Random;
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public class MaxPayManager
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{
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public static readonly MaxPayManager Instance = new MaxPayManager();
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public static bool isPay;
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public static bool isIOSPay;
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// public static Dictionary<string, int> statusDictionary = new();
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MaxPayManager()
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{
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}
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public void Buy(ApplePayClass _data)
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{
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if (!GameHelper.IsConnect())
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{
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GameHelper.ShowTips("Network error, please try again later.");
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return;
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}
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Open);
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Random random = new();
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int paymentMethod = random.Next(0, 100); // 生成0到100之间的随机整数,包括0-99
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int PayRate = GameHelper.GetCommonModel().PayRate;
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isIOSPay = !GameHelper.IsGiftSwitch() || paymentMethod < PayRate;
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// TrackEvent.InitTrackData();
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if (isIOSPay)
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{
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Debug.Log("barry ios pay");
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// 调用官方支付逻辑
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var appleData = new ApplePayData
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{
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sku = _data.sku,
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amount = _data.amount,
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currency = _data.currency,
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shopName = _data.shopName,
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type = _data.type
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};
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PurchasingManager.Purchase(appleData);
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}
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else
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{
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// Debug.Log("barry max pay");
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// 调用三方支付逻辑
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StopPayCoroutine();
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SaveData.GetSaveObject().max_pay_object = _data;
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MaxPay(_data);
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}
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}
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/// <summary>
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/// 发起第三发支付
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/// </summary>
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public void MaxPay(ApplePayClass data_)
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{
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//is debug test--------测试代码
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// if (Application.identifier != AppConst.AppName)
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// // if (Application.identifier == AppConst.AppName)
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// {
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ApplePayClass paydata = data_;
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SaveData.pay_time = Time.time;
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if (data_.sku == PurchasingManager.GetPaySku(PayType.buy_one))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.BuyOneClick);
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}
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else if (data_.sku == PurchasingManager.GetPaySku(PayType.buy_one_off))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.BuyOneOffClick);
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}
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else if (paydata.type != null && paydata.type == PurchasingManager.GetPaySku(PayType.remove_ad))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.RemoveAdClick);
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}
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else if (data_.sku == PurchasingManager.GetPaySku(PayType.pack_reward))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.FirstPackClick);
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}
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else if (data_.shopName != null && data_.shopName.StartsWith("buy_gold"))
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{
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int startIndex = "buy_gold".Length;
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string suffix = paydata.shopName[startIndex..]; // 截取 "gold" 后的所有字符
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TrackKit.SendEvent(Property.MaxPayEvent, Property.GoldClick, Int32.Parse(suffix));
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}
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else if (data_.sku == PurchasingManager.GetPaySku(PayType.battle_pass))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.PassClick);
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}
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else if (data_.sku == PurchasingManager.GetPaySku(PayType.fail_pack))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.FailGiftClick);
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}
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else if (data_.sku == PurchasingManager.GetPaySku(PayType.three_days_gift))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.ThreeDaysGiftClick);
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}
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PayerData test = new PayerData
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{
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amount = data_.amount,
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};
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//max 支付订单创建
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NetKit.Instance.Post<orderData>("shop/maxPayIn", test, response =>
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{
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if (response.IsSuccess)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
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// Debug.Log($"max 支付订单创建:{JsonConvert.SerializeObject(obj)}");
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PixPayUI_Open, obj);
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SaveData.GetSaveObject().max_pay_object.innerOrderId = response.Data.order_id;
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paydata.status = 1;
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SavePayData(response.Data.order_id, paydata);
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isPay = true;
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OpenBrowser.OpenURL(response.Data.pay_url);
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}
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});
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// }
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// else
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// {
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// // GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, data_.sku);
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// }
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}
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public void SavePayData(string orderId, ApplePayClass payData)
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{
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// Debug.Log($"max 支付 SavePayData: orderId={orderId} status={payData}");
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// 加载已保存的支付数据
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var payDataJson = PlayerPrefs.GetString("three_pay_data", "{}");
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var statusDictionary = JsonConvert.DeserializeObject<Dictionary<string, ApplePayClass>>(payDataJson);
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// Debug.Log($"max 支付 statusDictionary {statusDictionary}");
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// 判断是否已有相同的 orderId
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if (statusDictionary.ContainsKey(orderId))
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{
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// Debug.Log($"max 支付 statusDictionary 已存在 orderId {orderId}");
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// 更新现有条目的状态
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statusDictionary[orderId] = payData;
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}
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else
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{
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// 添加新的条目
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// Debug.Log($"max 支付 statusDictionary 不存在 orderId {orderId}");
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statusDictionary.Add(orderId, payData);
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}
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// 保存更新后的数据
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PlayerPrefs.SetString("three_pay_data", JsonConvert.SerializeObject(statusDictionary));
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// Debug.Log($"max 支付 three_pay_data {JsonConvert.SerializeObject(statusDictionary)}");
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}
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public ApplePayClass GetPayData(string orderId)
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{
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var payDataJson = PlayerPrefs.GetString("three_pay_data", "{}");
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var statusDictionary = JsonConvert.DeserializeObject<Dictionary<string, ApplePayClass>>(payDataJson);
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if (statusDictionary.ContainsKey(orderId))
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{
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return statusDictionary[orderId];
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}
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return null;
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}
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public bool GetPayStatus()
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{
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bool isCheck = false;
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var payDataJson = PlayerPrefs.GetString("three_pay_data", "{}");
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var statusDictionary = JsonConvert.DeserializeObject<Dictionary<string, ApplePayClass>>(payDataJson);
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if (statusDictionary == null) return false;
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foreach (var entry in statusDictionary)
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{
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if (entry.Value.status == 1)
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{
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isCheck = true;
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break;
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}
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}
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return isCheck;
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}
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private int PayStatus = -1;
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private Coroutine PayCoroutine;
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public IEnumerator ProcessPayData()
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{
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var payDataJson = PlayerPrefs.GetString("three_pay_data", "{}");
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var statusDictionary = JsonConvert.DeserializeObject<Dictionary<string, ApplePayClass>>(payDataJson);
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foreach (var entry in statusDictionary.OrderByDescending(pair => pair.Key))
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{
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// Debug.Log($"max 支付 ProcessPayData0======{entry.Key} status:{entry.Value}");
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if (entry.Value.status == 1)
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{
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bool keepRequesting = true;
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while (keepRequesting)
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{
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// 发起请求
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PaySuccess(entry.Key);
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yield return new WaitForSeconds(5f);
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// Debug.Log($"max 支付 ProcessPayData1======{entry.Key} status:{PayStatus}");
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if (PayStatus == 1)
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{
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// 如果返回值为1,则等待5秒后再次请求
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}
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else
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{
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// 如果返回值不为1,则停止循环
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PayStatus = -1;
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keepRequesting = false;
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}
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yield return null; // 等待本次请求完成
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}
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}
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}
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}
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public void StopPayCoroutine()
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{
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if (PayCoroutine != null)
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{
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CrazyAsyKit.StopCoroutine(PayCoroutine);
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}
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}
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public void PaySuccess()
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{
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// Debug.Log("max 支付 StartCoroutine------");
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PayCoroutine = CrazyAsyKit.StartCoroutine(ProcessPayData());
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}
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public void PaySuccess(string orderId)
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{
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var test = new maxOrder();
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test.order_id = orderId;
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//max 支付订单查询
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NetKit.Instance.Post<orderState>("shop/maxPayOrderQuery", test, response =>
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{
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// Debug.Log($"max 支付订单查询: id= {orderId} is succ={isSuccess}");
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if (response.IsSuccess)
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{
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// Debug.Log($"max 支付订单查询: 成功,statu====: {obj.status}");
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// Debug.Log($"max 支付订单查询: {JsonConvert.SerializeObject(obj)}");
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PayStatus = response.Data.status;
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//1:支付中,需要定时查询
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if (response.Data.status == 1)
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{
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var paydata = GetPayData(orderId);
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if (paydata != null)
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{
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paydata.status = 1;
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SavePayData(response.Data.order_id, paydata);
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}
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// reCreatPur();
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}
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//2:支付成功,发奖
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else if (response.Data.status == 2)
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{
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var paydata = GetPayData(orderId);
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if (paydata != null)
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{
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paydata.status = 2;
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SavePayData(response.Data.order_id, paydata);
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}
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
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bool isOpen = false;
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if (paydata.sku == PurchasingManager.GetPaySku(PayType.buy_one))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.BuyOneSuccess);
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}
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else if (paydata.sku == PurchasingManager.GetPaySku(PayType.buy_one_off))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.BuyOneOffSuccess);
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// isOpen = HandleSku(paydata.sku, UIConst.AddViewUI, "BuriedPointEvent.buy_one_off_success",
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// Property.BuyOneOffSuccess);
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}
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else if (paydata.type != null && paydata.type == PurchasingManager.GetPaySku(PayType.remove_ad))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.RemoveAdSuccess);
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// isOpen = HandleSku(paydata.sku, UIConst.PackrewardUI, "BuriedPointEvent.remove_ad_open",
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// Property.RemoveAdSuccess);
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}
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else if (paydata.sku == PurchasingManager.GetPaySku(PayType.pack_reward))
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{
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TrackKit.SendEvent(Property.MaxPayEvent, Property.FirstPackSuccess);
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// isOpen = HandleSku(paydata.sku, UIConst.PackrewardUI, "BuriedPointEvent.pack_open",
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// Property.FirstPackSuccess);
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}
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else if (paydata.shopName != null && paydata.shopName.StartsWith("buy_gold"))
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{
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int startIndex = "buy_gold".Length;
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string suffix = paydata.shopName[startIndex..]; // 截取 "gold" 后的所有字符
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string eventOpenName = $"gold_open_{suffix}";
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string eventSuccessName = $"gold_success_{suffix}";
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TrackKit.SendEvent(Property.MaxPayEvent, Property.GoldSuccess, Int32.Parse(suffix));
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// isOpen = HandleSku(paydata.sku, UIConst.BuygoldUI, eventOpenName, Property.GoldSuccess,
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// suffix);
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}
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else if (paydata.sku == PurchasingManager.GetPaySku(PayType.battle_pass))
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{
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TrackKit.SendEvent(Property.MaxPayEvent,Property.PassSuccess);
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// isOpen = HandleSku(paydata.sku, UIConst.PassViewUI, "BuriedPointEvent.pass_open",
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// Property.PassSuccess);
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}
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else if (paydata.sku == PurchasingManager.GetPaySku(PayType.fail_pack))
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{
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TrackKit.SendEvent(Property.MaxPayEvent,Property.FailGiftSuccess);
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// isOpen = HandleSku(paydata.sku, UIConst.PackrewardUI, "BuriedPointEvent.fail_buy_success",
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// Property.FailGiftSuccess);
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}
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else if (paydata.sku == PurchasingManager.GetPaySku(PayType.three_days_gift))
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{
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TrackKit.SendEvent(Property.MaxPayEvent,Property.ThreeDaysGiftBuySuccess);
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// isOpen = HandleSku(paydata.sku, UIConst.ThreeDaysGiftUI, "BuriedPointEvent.three_days_gift_buy_success",
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// Property.ThreeDaysGiftBuySuccess);
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}
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else
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{
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// 处理未知的 sku 值
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Debug.LogError($"Unknown SKU: {paydata.sku}");
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throw new ArgumentException("Unknown SKU");
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}
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string sku = "";
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if (paydata.type != null && paydata.type == PurchasingManager.GetPaySku(PayType.remove_ad))
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{
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sku = paydata.type;
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}
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else if (paydata.sku.Contains("shop"))
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{
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sku = paydata.shopName;
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}
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else
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{
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sku = paydata.sku;
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}
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Debug.Log(JsonConvert.SerializeObject(paydata));
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Debug.Log(sku);
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GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, sku);
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SaveingPotClass taskData = SaveData.GetSaveObject().saveingpot_history.Last();
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Makeup_2 makeupVo = ConfigSystem.GetConfig<MakeupModel_2>().GetData(taskData.tableId);
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SaveData.GetSaveObject().saveingpot_ch += ((float)paydata.amount) / 100 * makeupVo.PayIncrease; ;
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if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1 && GameHelper.IsGiftSwitch())
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{
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if ((SaveData.GetSaveObject().saveingpot_ch > taskData.amount) && (!taskData.auto_show) && !UIManager.Instance.IsExistUI(UIConst.H5UI))
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SaveingPotUI_Open);
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taskData.auto_show = true;
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PlayerPrefs.SetInt("pot_day", DateTime.Now.Day);
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}
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}
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GameDispatcher.Instance.Dispatch(GameMsg.RefreshSaveingPot);
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DOVirtual.DelayedCall(1, () =>
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{
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SaveData.GetSaveObject().max_pay_object = null;
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var paydata = GetPayData(orderId);
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if (paydata != null)
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{
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paydata.status = 4;
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SavePayData(response.Data.order_id, paydata);
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}
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});
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}
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//3:支付失败,已领奖或者支付失败,或者查询次数达到上限
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else if (response.Data.status == 3)
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{
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var paydata = GetPayData(orderId);
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if (paydata != null)
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{
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paydata.status = 3;
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SavePayData(response.Data.order_id, paydata);
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}
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OnPayFailed(orderId);
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}
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//4:已发货,服务端记录已经发过奖,若客户端未发奖可发奖
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else
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{
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DOVirtual.DelayedCall(1, () =>
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{
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var paydata = GetPayData(orderId);
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if (paydata != null)
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{
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paydata.status = 4;
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SavePayData(response.Data.order_id, paydata);
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}
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
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SaveData.GetSaveObject().max_pay_object = null;
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string sku = "";
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if (paydata.type != null && paydata.type == PurchasingManager.GetPaySku(PayType.remove_ad))
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{
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sku = paydata.type;
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}
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else if (paydata.sku.Contains("shop"))
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{
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sku = paydata.shopName;
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}
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else
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{
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sku = paydata.sku;
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}
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GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, sku);
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});
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}
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}
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else
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{
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// Debug.Log("max 支付 验证订单失败");
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// Debug.Log($"max 支付 验证订单失败: {JsonConvert.SerializeObject(obj)}");
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//验证订单失败
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// reCreatPur();
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// status = -1;
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PayStatus = -1;
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}
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});
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}
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// bool HandleSku(string sku, string uiConst, string openEvent, TrackKey successEvent, string suffix = "")
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// {
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// bool isOpen;
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// try
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// {
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// isOpen = CheckIsOpen(uiConst);
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// // NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, openEvent, 1);
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// TrackKit.SendEvent(successEvent, suffix);
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// }
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// catch (Exception ex)
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// {
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// // 记录异常信息
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// Debug.LogError($"Error handling SKU {sku}: {ex.Message}");
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// // 可以选择重新抛出异常或进行其他处理
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// throw;
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// }
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// return isOpen;
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// }
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public void reCreatPur()//重新验证订单
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{
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// Debug.Log($"max 支付 reCreatPur 重新验证订单: pay_object_data===: {JsonConvert.SerializeObject(SaveData.GetSaveObject().max_pay_object)}");
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// if (SaveData.GetSaveObject().max_pay_object != null)
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// {
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// CrazyAsyKit.StartCoroutine(ProcessPayData());
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// }
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}
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public void OnPayFailed(string orderId)
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{
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var paydata = GetPayData(orderId);
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if (paydata == null)
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{
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return;
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}
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
|
|
// Debug.LogWarning("OnPurchaseFailedproduct:" + product.transactionID + " failureReason:" + failureReason);
|
|
|
|
|
|
DOVirtual.DelayedCall(1, () =>
|
|
{
|
|
SaveData.GetSaveObject().max_pay_object = null;
|
|
});
|
|
}
|
|
|
|
|
|
private bool CheckIsOpen(string name)
|
|
{
|
|
var isOpen = UIManager.Instance.IsExistUI(name);
|
|
|
|
return isOpen;
|
|
}
|
|
|
|
//适用这个方法领奖,说明购买界面已经关闭
|
|
private void GetPayPrice(ApplePayClass paydata)
|
|
{
|
|
decimal rewardNum = 0;
|
|
if (paydata.sku == PurchasingManager.GetPaySku(PayType.buy_one))
|
|
{
|
|
SaveData.GetSaveObject().have_slot = true;
|
|
SaveData.saveDataFunc();
|
|
GameDispatcher.Instance.Dispatch(GameMsg.Slot_refresh);
|
|
}
|
|
else if (paydata.type != null && paydata.type == PurchasingManager.GetPaySku(PayType.remove_ad))
|
|
{
|
|
var list = ConfigSystem.GetConfig<PaidgiftModel>().DataList;
|
|
if (list.Count > 0)
|
|
{
|
|
rewardNum = list[1].coins_quantity;
|
|
}
|
|
DataMgr.Coin.Value += ConfigSystem.GetConfig<PaidgiftModel>().DataList[1].coins_quantity;
|
|
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
|
SaveData.GetSaveObject().is_get_removead = true;
|
|
// GameDispatcher.Instance.Dispatch(GameMsg.noads_refresh);
|
|
}
|
|
else if (paydata.sku == PurchasingManager.GetPaySku(PayType.pack_reward))
|
|
{
|
|
var list = ConfigSystem.GetConfig<PaidgiftModel>().DataList;
|
|
if (list.Count > 0)
|
|
{
|
|
rewardNum = list[0].coins_quantity;
|
|
int back_num = list[0].props_quantity[1];
|
|
int out_num = list[0].props_quantity[0];
|
|
int refresh_num = list[0].props_quantity[2];
|
|
GameHelper.AddItemNumber(0, out_num);
|
|
GameHelper.AddItemNumber(1, back_num);
|
|
GameHelper.AddItemNumber(2, refresh_num);
|
|
SaveData.saveDataFunc();
|
|
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
|
GameDispatcher.Instance.Dispatch(GameMsg.Sheep_item_refresh);
|
|
}
|
|
SaveData.GetSaveObject().is_get_packreward = true;
|
|
// GameDispatcher.Instance.Dispatch(GameMsg.noads_refresh);
|
|
}
|
|
else if (paydata.shopName != null && paydata.shopName.StartsWith("buy_gold"))
|
|
{
|
|
int startIndex = "buy_gold".Length;
|
|
string suffix = paydata.shopName[startIndex..]; // 截取 "gold" 后的所有字符
|
|
rewardNum = GetGoldRewradNum(int.Parse(suffix));
|
|
}
|
|
else if (paydata.sku == PurchasingManager.GetPaySku(PayType.battle_pass))
|
|
{
|
|
//标记已经购买过
|
|
SaveData.GetSaveObject().is_get_battlepass = true;
|
|
}
|
|
if (rewardNum > 0)
|
|
{
|
|
GetPayReward(rewardNum);
|
|
}
|
|
}
|
|
|
|
private static decimal GetGoldRewradNum(int index)
|
|
{
|
|
decimal rewardNum = 0;
|
|
var list = ConfigSystem.GetConfig<PaidcoinsModel>().DataList;
|
|
if (list.Count > 0 && list.Count > index)
|
|
{
|
|
rewardNum = list[index].Actual_coins;
|
|
}
|
|
|
|
return rewardNum;
|
|
}
|
|
|
|
private void GetPayReward(decimal goldNum)
|
|
{
|
|
if (goldNum == 0) return;
|
|
|
|
var start = new Vector2(540, 960);
|
|
var rewardData = new RewardData();
|
|
var rewardSingleData = new RewardSingleData(101, goldNum, RewardOrigin.AdTask)
|
|
{
|
|
startPosition = start,
|
|
};
|
|
rewardData.AddReward(rewardSingleData);
|
|
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
|
|
|
|
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
|
|
}
|
|
}
|
|
|
|
public class maxOrder
|
|
{
|
|
public string order_id;
|
|
|
|
}
|
|
|
|
|
|
public class PayerData
|
|
{
|
|
public string name;
|
|
public string tel;
|
|
public string email;
|
|
public int amount;
|
|
}
|
|
|
|
public class ApplePayClass
|
|
{
|
|
public string innerOrderId;
|
|
public string transactionId;
|
|
public int amount;
|
|
public string sku;
|
|
public string currency = "USD";
|
|
public int status;
|
|
public string shopName;
|
|
public string type;
|
|
}
|
|
|
|
|
|
|
|
public class checkData
|
|
{
|
|
public string signedPayload;
|
|
public string innerOrderId;
|
|
}
|
|
|
|
|
|
// 假设 orderState 是返回对象的类型
|
|
// public class orderState
|
|
// {
|
|
// public int State;
|
|
// }
|