305 lines
12 KiB
C#
305 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using FairyGUI;
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using FGUI.Common_01;
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using FGUI.failpack;
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using IgnoreOPS;
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using SGModule.Net;
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using SGModule.NetKit;
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using UnityEngine;
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namespace ChillConnect
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{
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public class ResurgenceUI : BaseUI
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{
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private ResurgenceUICtrl ctrl;
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private ResurgenceModel model;
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private com_resurgence ui;
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public ResurgenceUI(ResurgenceUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.ResurgenceUI;
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this.ctrl = ctrl;
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}
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private float progress_value;
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "failpack";
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uiInfo.assetName = "com_resurgence";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnClose()
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{
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GameHelper.CallShowTurn();
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}
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protected override void OnBind()
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{
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ui = baseUI as com_resurgence;
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}
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protected override void OnOpenBefore(object args)
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{
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Debug.Log(args);
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progress_value = (float)args * 100;
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InitView();
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// NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, BuriedPointEvent.fail_show, 1);
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TrackKit.SendEvent(GameHelper.getTrackEvenName(),Property.FailGiftShow);
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InitBroadCast();
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if (GameHelper.IsGiftSwitch())
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{
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ui.broad.visible = true;
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}
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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if (GameHelper.IsAdModelOfPay())
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{
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HallManager.Instance.UpdateSecondEvent += InitView;
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}
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GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
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HallManager.Instance.UpdateSecondEvent += updatEevent;
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}
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protected override void RemoveListener()
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{
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if (GameHelper.IsAdModelOfPay())
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{
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HallManager.Instance.UpdateSecondEvent -= InitView;
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}
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GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
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HallManager.Instance.UpdateSecondEvent -= updatEevent;
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}
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#endregion
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private void updatEevent()
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{
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// ui.text_remain.text=CommonHelper.TimeFormat((int)(SaveData.GetSaveObject().failed_pack_time - Convert.ToInt32(GameHelper.GetNowTime())), CountDownType.Hour);
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broadtime++;
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BroadCast();
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}
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void pay_success(object str)
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{
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string type = (string)str;
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Debug.Log("77777777777777777777777777" + type);
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if (type == PurchasingManager.GetPaySku(PayType.fail_pack))
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{
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var start = GameHelper.GetUICenterPosition(ui.bg);
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//var end = GameHelper.GetUICenterPosition(ui.gold.GetChild("text_gold"));
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// reward_data temp = new reward_data() { start = start, end = end, change = list[1].coins_quantity, type = 101 };
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.CoinWnd_newUI_Open, temp);
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// DOVirtual.DelayedCall(1, () =>
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// {
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// DOVirtual.Float(0, (float)DataMgr.Coin.Value, 1,
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// value => { ui.gold.GetChild("text_gold").text = GameHelper.Get101Str((decimal)value); });
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// });
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var rewardData = new RewardData();
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var end = GameHelper.GetUICenterPosition(ui.end_point);
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var rewardSingleData = new RewardSingleData(101, list[2].coins_quantity, RewardOrigin.AdTask)
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{
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startPosition = start,
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endPosition = new Vector2(end.x - 110, end.y - 110)
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};
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rewardData.AddReward(rewardSingleData);
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rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
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rewardData.AddCompleted(success =>
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{
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// if (success)
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// {
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// RefreshGold(awardNum);
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// }
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});
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GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
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// DataMgr.Coin.Value -= list[1].coins_quantity;
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ResurgenceUI_Close);
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}
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}
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private List<Paidgift> list;
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//初始化页面逻辑
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private void InitView()
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{
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if (SaveData.GetSaveObject().failed_pack_time < GameHelper.GetNowTime())
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{
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SaveData.GetSaveObject().failed_pack_time = (int)GameHelper.GetNowTime() + GameHelper.GetCommonModel().FailedGiftCD;
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}
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ui.btn_back.SetClick(() =>
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ResurgenceUI_Close);
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GameDispatcher.Instance.Dispatch(GameMsg.resurgence_close);
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});
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list = ConfigSystem.GetConfig<PaidgiftModel>().DataList;
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int gold_num = list[2].coins_quantity;
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int back_num = list[2].props_quantity[1];
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int out_num = list[2].props_quantity[0];
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int refresh_num = list[2].props_quantity[2];
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ui.text_outnum.text = "x" + out_num;
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ui.text_backnum.text = "x" + back_num;
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ui.text_refreshnum.text = "x" + refresh_num;
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ui.text_goldnum.text = "x" + gold_num;
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ui.text_progress.text = "Completion:" + Math.Round(progress_value) + "%";
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ui.progress_1.value = progress_value;
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if (!GameHelper.IsAdModelOfPay())
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{
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ui.pay_type.selectedIndex = 1;
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decimal price = (decimal)list[2].Paid_price2;
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ui.btn_max_pay.title = GameHelper.getPrice(price);
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if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) (ui.btn_max_pay.GetChild("img_saveingpot") as GImage).visible = true;
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ui.btn_max_pay.SetClick(() =>
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{
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ApplePayClass maxPayData = new ApplePayClass
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{
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amount = (int)Math.Round(price * 100),
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sku = PurchasingManager.GetPaySku(PayType.fail_pack),
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currency = "USD"
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};
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MaxPayManager.Instance.Buy(maxPayData);
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});
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return;
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}
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int myAdNum = AdRedeemManager.Instance.GetLookRewardADNum();
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ui.text_have.text = "Owner ADs:" + myAdNum;
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ui.need_text.text = "need " + list[2].Paid_price + " ADs";
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btn_watchAd btn_buy = ui.btn_buy as btn_watchAd;
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btn_buy.img_saveingpot.visible = false;
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// btn_buy.SetClick(() =>
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// {
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// GameDispatcher.Instance.Dispatch(GameMsg.resurgence);
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ResurgenceUI_Close);
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// });
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if (myAdNum >= list[2].Paid_price)
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{
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btn_buy.buy_state.selectedIndex = 1;
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btn_buy.can_buy.selectedIndex = 0;
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btn_buy.SetClick(() =>
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{
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ApplePayClass test = new ApplePayClass
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{
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sku = PurchasingManager.GetPaySku(PayType.fail_pack),
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};
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AdRedeemManager.Instance.SetLookRewardADNum(myAdNum - (int)list[2].Paid_price);
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// NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, BuriedPointEvent.fail_buy_success, 1);
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TrackKit.SendEvent(GameHelper.getTrackEvenName(),Property.FailGiftSuccess);
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GameDispatcher.Instance.Dispatch(GameMsg.apple_pay_success, PurchasingManager.GetPaySku(PayType.fail_pack));
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});
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}
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else if (SaveData.GetSaveObject()._watch_ad_cd > GameHelper.GetNowTime())
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{
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btn_buy.buy_state.selectedIndex = 0;
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btn_buy.can_buy.selectedIndex = 1;
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btn_buy.btn_text.text = CommonHelper.TimeFormat(SaveData.GetSaveObject()._watch_ad_cd - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
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btn_buy.SetClick(() =>
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{
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});
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}
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else
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{
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btn_buy.buy_state.selectedIndex = 0;
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btn_buy.can_buy.selectedIndex = 0;
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if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) btn_buy.img_saveingpot.visible = true;
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btn_buy.SetClick(() =>
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{
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GameHelper.ShowVideoAd("Pass", issuccess =>
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{
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if (issuccess)
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{
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SaveData.GetSaveObject()._watch_ad_cd = (int)GameHelper.GetNowTime() + GameHelper.GetCommonModel().exchangeCD;
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InitView();
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}
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});
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// NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, BuriedPointEvent.fail_click, 1);
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TrackKit.SendEvent(GameHelper.getTrackEvenName(),Property.FailGiftClick);
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});
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}
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}
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private int broadtime = 1;
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private List<string> config_name_list = ConfigSystem.GetConfig<LevelAttemptsModel>().config_name_list;
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private List<string> config_money_list = ConfigSystem.GetConfig<LevelAttemptsModel>().config_money_list;
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private List<string[]> broad_list = new List<string[]>();
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private void BroadCast()
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{
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if (broadtime % 3 == 0)
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{
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(ui.broad as com_broadcast_new).t1.Play(() =>
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{
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broad_list.RemoveAt(0);
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int name_index = UnityEngine.Random.Range(0, config_name_list.Count);
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int money_index = UnityEngine.Random.Range(0, config_money_list.Count);
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broad_list.Add(new string[2] { config_name_list[name_index], config_money_list[money_index] });
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for (int i = 0; i < 4; i++)
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{
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text_list[i].text = "Congratulations,User [color=#ad4800][size=36]" + broad_list[i][0] + "[/size][/color] !After purchasing the Failure Gift Package,play [color=#ad4800]" + broad_list[i][1] + "[/color] matcher to clear the level!";
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}
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});
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}
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}
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private List<GTextField> text_list = new List<GTextField>();
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private void InitBroadCast()
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{
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Debug.Log(text_list);
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Debug.Log(ui.broad);
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Debug.Log((ui.broad as com_broadcast_new));
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text_list.Add((ui.broad as com_broadcast_new).text_0);
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text_list.Add((ui.broad as com_broadcast_new).text_1);
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text_list.Add((ui.broad as com_broadcast_new).text_2);
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text_list.Add((ui.broad as com_broadcast_new).text_3);
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for (int i = 0; i < 4; i++)
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{
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int name_index = UnityEngine.Random.Range(0, config_name_list.Count);
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int money_index = UnityEngine.Random.Range(0, config_money_list.Count);
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broad_list.Add(new string[2] { config_name_list[name_index], config_money_list[money_index] });
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text_list[i].text = "Congratulations,User [color=#ad4800][size=36]" + broad_list[i][0] + "[/size][/color] !After purchasing the Failure Gift Package,play [color=#ad4800]" + broad_list[i][1] + "[/color] matcher to clear the level!";
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}
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}
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}
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} |