211 lines
8.1 KiB
C#
211 lines
8.1 KiB
C#
// using FGUI.A000_common;
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using System.Collections.Generic;
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using DG.Tweening;
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using FairyGUI;
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using FGUI.Common_01;
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using FGUI.Game_04;
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using IgnoreOPS;
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namespace ChillConnect
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{
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public class RewardboxUI : BaseUI {
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private RewardboxUICtrl ctrl;
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private RewardboxModel model;
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private com_rewardbox ui;
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public RewardboxUI(RewardboxUICtrl ctrl) : base(ctrl) {
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uiName = UIConst.RewardboxUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo) {
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uiInfo.packageName = "Game_04";
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uiInfo.assetName = "com_rewardbox";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit() {
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//model = ModuleManager.Instance.GetModel(ModelConst.RewardboxModel) as RewardboxModel;
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}
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private float cash_num;
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protected override void OnClose() {
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GameHelper.showGameUI = true;
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}
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protected override void OnBind() {
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ui = baseUI as com_rewardbox;
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}
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protected override void OnOpenBefore(object args) {
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if (GameHelper.IsGiftSwitch())
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ui.switchgift.selectedIndex = 1;
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else
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ui.switchgift.selectedIndex = 0;
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// (ui.btn_lookad as btn_tabad).color.selectedIndex = btn_tabad.Color_green;
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if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims) {
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(ui.btn_lookad as btn_claim).state.selectedIndex = 1;
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}
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else if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) {
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(ui.btn_lookad.GetChild("img_saveingpot") as GImage).visible = true;
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}
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// btn_claim3 btnlook = ui.btn_lookad as btn_claim3;
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// btnlook.ad_icon.x += 50;
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float[] cash_array = GameHelper.GetRewardValue(2);
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ui.btn_lookad.SetClick(() => {
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// GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
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// {
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// if (isSuccess)
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// {
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// GameDispatcher.Instance.Dispatch(GameMsg.Ad_success, cash_array[0]);
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
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// }
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// });
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if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims) {
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StartScroll();
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ui.touchable = false;
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}
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else {
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GameHelper.ShowVideoAd("reward_lobby", isSuccess => {
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if (isSuccess) {
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StartScroll();
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ui.touchable = false;
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}
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});
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}
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});
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ui.btn_close.SetClick(() => {
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
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GameHelper.addInterAdnumber();
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});
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// var num = cash_array[0];
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// ui.gold_text.SetVar("count", num.ToString()).FlushVars();
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cash_num = cash_array[0];
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rate = (int) cash_array[1];
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// ui.gold_text.SetVar("count", cash_num.ToString()).FlushVars();
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ui.gold_text.text = GameHelper.Get102Str((decimal) cash_num);
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InitView();
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}
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protected override void OnOpen(object args) {
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}
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protected override void OnHide() {
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}
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protected override void OnDisplay(object args) {
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}
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#endregion
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#region 消息
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protected override void AddListener() {
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}
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protected override void RemoveListener() {
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}
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#endregion
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private void InitView() {
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boost_array = GameHelper.GetRewardBoost(2);
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(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
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(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => {
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rate_idnex++;
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ui.btn_lookad.title = GameHelper.getChString((decimal)cash_num * boost_array[rate_idnex % 5]) ;
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});
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ui.btn_lookad.title = GameHelper.getChString((decimal)cash_num * boost_array[rate_idnex]);
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list_1 = new List<item_wheel>() { (ui.wheel.GetChild("wheel_") as wheel_).item_0, (ui.wheel.GetChild("wheel_") as wheel_).item_1, (ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3, (ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5, (ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7, };
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// list_1[2].img_light.visible = true;
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for (int i = 0; i < list_1.Count; i++) {
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list_1[i].type.selectedIndex = (i + scroll_number) % 3;
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list_1[i].text_rate.text = "X" + boost_array[i % boost_array.Length];
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}
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}
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//初始化页面逻辑
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private int[] boost_array;
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List<item_wheel> list_1;
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private int rate_idnex = 3;
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private int scroll_number;
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List<int> rate_list = new List<int>();
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private int scroll_type = 1;
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private int rate;
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private void StartScroll() {
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ui.btn_lookad.SetClick(() => { });
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(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 5.0f;
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scroll_type = 2;
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}
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private void Scroll() {
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if (scroll_type == 1) {
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scroll_number++;
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rate_list.Clear();
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for (int i = 0; i < 8; i++) {
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rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]);
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}
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for (int i = 0; i < list_1.Count; i++) {
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list_1[i].type.selectedIndex = (i + scroll_number) % 3;
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list_1[i].text_rate.text = "X" + rate_list[i];
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}
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(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => {
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rate_idnex++;
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ui.btn_lookad.title = GameHelper.getChString((decimal) cash_num * boost_array[rate_idnex % boost_array.Length]);
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});
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(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
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}
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else {
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scroll_number++;
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rate_list.Clear();
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for (int i = 0; i < 8; i++) {
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rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]);
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}
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// bool need_return = false;
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if (((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale < 2f) && (list_1[4].text_rate.text == ("X" + rate))) {
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//开始领取
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float reward = cash_num * rate;
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GameDispatcher.Instance.Dispatch(GameMsg.Ad_success, reward);
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SaveData.GetSaveObject().LargeRewardNum++;
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SaveData.saveDataFunc();
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DOVirtual.DelayedCall(1.5f, () => {
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
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});
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return;
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}
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for (int i = 0; i < list_1.Count; i++) {
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list_1[i].type.selectedIndex = (i + scroll_number) % 3;
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list_1[i].text_rate.text = "X" + rate_list[i];
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}
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// if (need_return)
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// {
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// (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
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// return;
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// }
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(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => {
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rate_idnex++;
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ui.btn_lookad.title = GameHelper.getChString((decimal) cash_num * boost_array[rate_idnex % boost_array.Length]);
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});
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(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
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(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale - 0.3f;
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}
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}
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}
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} |