Files
CaptainDiceDubloons_IOS_unity/Assets/Scripts/MainScene.cs
T
2026-05-20 12:01:19 +08:00

123 lines
3.4 KiB
C#

// #if UNITY_EDITOR
// #endif
using Dont_Confuse;
using DontConfuse;
using UnityEngine;
namespace ChillConnect
{
public class MainScene : BaseScene
{
public override int SceneIdx => 0;
protected override void OnEnter()
{
}
protected override void OnLeave()
{
}
protected override void OnSwitchSceneComplete(object param = null)
{
StartUpAppProcess();
}
private void StartUpAppProcess()
{
OnPermanentAssetsInitComplete();
}
private void OnPermanentAssetsInitComplete(object param = null)
{
CtrlDispatcher.Instance.AddListener(CtrlMsg.Login_Succeed, OnLoginSucceed);
var isAssetBundleLoad = false;
// SuperApplication.Instance.AddComponent<AppsFlyerObjectScript1>();
#if !UNITY_EDITOR && UNITY_IOS
// MaxADKit.Init();
#endif
#if UNITY_EDITOR
isAssetBundleLoad = false;
#else
isAssetBundleLoad = false;
#endif
if (isAssetBundleLoad)
{
int value = 0;
ChillConnectFileKit.GetLocalAssetBundle(
max => { GameDispatcher.Instance.Dispatch(GameMsg.UpdateHotFixMax, max + 1); }, () =>
{
value++;
// GameDispatcher.Instance.Dispatch(GameMsg.UpdateHotFixProgress, value);
});
}
else
{
OnInitAsset();
}
AppDispatcher.Instance.AddListener(AppMsg.UI_LoadingInitAsset, OnInitAsset);
}
private void OnLoginSucceed(object param = null)
{
CtrlDispatcher.Instance.RemoveListener(CtrlMsg.Login_Succeed, OnLoginSucceed);
}
private void OnInitAsset(object param = null)
{
AppDispatcher.Instance.Dispatch(AppMsg.AppManagerRegister);
AppDispatcher.Instance.Dispatch(AppMsg.InitUIMgr);
// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
AppDispatcher.Instance.AddListener(AppMsg.LoginInit, OnLoadingComplete);
// DataMgr.InitPreferences();
NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig);
}
private bool ispen = false;
private void OnLoadingComplete(object param = null)
{
CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartReady);
if (GameHelper.IsGiftSwitch() && !ispen)
{
ispen = true;
WebviewManager.DakaiACT();
}
TimerHelper.mEasy.AddTimer(2.0f, () =>
{
AudioManager.Instance.InitDefaultButtonClickSound(AudioConst.gameclick);
ModuleManager.Instance.AllModuleGameStart();
ShowScene();
SaveingPotHelper.CheckSaveingPot();
SaveingPotHelper.TestingClearTime();
if (GameHelper.IsGiftSwitch())
{
// WebviewManager.Instance.openWebview();
}
});
}
private static bool is_open;
private void ShowScene()
{
if (is_open) return;
is_open = true;
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GameLoginUI_Open);
}
public override void Dispose()
{
}
}
}