Files
CaptainDiceDubloons_IOS_unity/Assets/Scripts/ModuleUI/WheelView/WheelViewUI.cs
T
2026-05-20 12:01:19 +08:00

475 lines
15 KiB
C#

// using FGUI.A000_common;
using System;
using System.Collections.Generic;
using System.Linq;
using DG.Tweening;
using FairyGUI;
using FGUI.Common_01;
using FGUI.Turntable_11;
using IgnoreOPS;
using Spine.Unity;
using UnityEngine;
namespace ChillConnect
{
public class WheelViewUI : BaseUI
{
private WheelViewUICtrl ctrl;
private WheelViewModel model;
private readonly int[] vidieWeight = new int[12];
private TurntableModel turntableData;
private List<com_coin> ItemList = new();
private bool isClickSpin;
private bool isClickAbleWatchAD = true;
// private SkeletonAnimation turnAnim;
private SkeletonAnimation awardAnim;
private Action closeCallback;
private FGUI.Turntable_11.com_wheel ui;
public WheelViewUI(WheelViewUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.WheelViewUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "Turntable_11";
uiInfo.assetName = "com_wheel";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = true;
uiInfo.isNeedCloseAnim = true;
uiInfo.isNeedUIMask = true;
}
#region 生命周期
protected override void OnInit()
{
model = moduleManager.GetModel(ModelConst.WheelViewModel) as WheelViewModel;
}
protected override void OnClose()
{
HallManager.Instance.UpdateSecondEvent -= UpdateTime;
GameHelper.showGameUI = true;
}
protected override void OnBind()
{
ui = baseUI as FGUI.Turntable_11.com_wheel;
}
protected override void OnOpenBefore(object args)
{
// if (Screen.safeArea.y != 0)
// {
// // ui..y += Screen.safeArea.y;
// }
LoadLastCheckDate();
CheckNewDay();
var disc = ui.disc;
ItemList.Add(disc.award1);
ItemList.Add(disc.award2);
ItemList.Add(disc.award3);
ItemList.Add(disc.award4);
ItemList.Add(disc.award5);
ItemList.Add(disc.award6);
ItemList.Add(disc.award7);
ItemList.Add(disc.award8);
ItemList.Add(disc.award9);
ItemList.Add(disc.award10);
ItemList.Add(disc.award11);
ItemList.Add(disc.award12);
HallManager.Instance.UpdateSecondEvent += UpdateTime;
turntableData = ConfigSystem.GetConfig<TurntableModel>();
UpdateTime();
refreshData();
InitView();
}
private DateTime _lastCheckDate;
private const string PlayerPrefsKeyLastCheckDate = "Wheel_new_days";
private void LoadLastCheckDate()
{
string lastCheckDateString = PlayerPrefs.GetString(PlayerPrefsKeyLastCheckDate, "");
if (!string.IsNullOrEmpty(lastCheckDateString))
{
_lastCheckDate = DateTime.ParseExact(lastCheckDateString, "yyyy-MM-dd", null);
}
else
{
// 如果没有找到日期,初始化为今天的日期
_lastCheckDate = DateTime.Today;
SaveLastCheckDate();
}
}
private void SaveLastCheckDate()
{
// 将日期转换为字符串并存储到PlayerPrefs
PlayerPrefs.SetString(PlayerPrefsKeyLastCheckDate, _lastCheckDate.ToString("yyyy-MM-dd"));
PlayerPrefs.Save();
}
private void CheckNewDay()
{
DateTime currentDate = DateTime.Today;
// 如果当前日期与上次检查的日期不同,说明是新的一天
if (_lastCheckDate != currentDate)
{
// 重置 ThisDayWatchSlyderVideoNum
DataMgr.ThisDayWatchSlyderVideoNum.Value = 0;
// 更新最后检查的日期并保存到PlayerPrefs
_lastCheckDate = currentDate;
SaveLastCheckDate();
}
}
//初始化页面逻辑
private void InitView()
{
for (var i = 0; i < ItemList.Count; i++)
{
vidieWeight[i] = turntableData.DataList[i].weight;
}
ui.disc.rotation = 0;
ui.btn_spin.SetClick(SpineAnim);
ui.btn_close.SetClick(() =>
{
CtrlCloseUI();
});
}
private void refreshData()
{
for (int i = 0; i < ItemList.Count; i++)
{
var item = ItemList[i];
var turntable = turntableData.DataList[i];
var id = turntable.wheel_item;
var quantity = turntable.quantity;
item.text_num.text = "x" + (id == 0 ? GameHelper.Get101Str((decimal)quantity) : quantity.ToString());
setItemUrl(item.item_icon, id, (int)quantity);
}
var times = DataMgr.ThisDayWatchSlyderVideoNum.Value;
var limits = GameHelper.GetCommonModel().wheelTimes[0];
ui.text_spin.SetVar("times", times.ToString()).FlushVars();
ui.text_spin.SetVar("limits", limits.ToString()).FlushVars();
}
public string GetIndex(int quantity)
{
// 验证输入是否为有效数值
if (quantity < 0)
{
throw new ArgumentException("Quantity must be a non-negative integer.");
}
// 使用 switch 表达式明确处理边界条件
return quantity switch
{
<= 80 => "1",
> 80 and <= 150 => "2",
> 150 => "3",
};
}
void setItemUrl(GLoader loader, int urltype, int quantity)
{
if (urltype == 0)
{
string idx = GetIndex(quantity);
loader.url = $"ui://Turntable_11/spin_gold{idx}";
}
else if (urltype == 1) loader.url = "ui://Common_01/spin_remove";
else if (urltype == 2) loader.url = "ui://Common_01/spin_undo";
else if (urltype == 3) loader.url = "ui://Common_01/spin_refresh";
// if(urltype > 0) loader.SetScale(0.7f, 0.7f);
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region 消息
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
private Tween ResultTween;
private float turnTime = 7.0f;
private void SpineAnim()
{
if (isClickSpin)
return;
if (GameHelper.GetNowTime() < DataMgr.NextOpenWheelStampTime.Value) return;
if (isClickAbleWatchAD)
{
isClickAbleWatchAD = false;
GameHelper.ShowVideoAd("reward_luckySpin", isSuccess =>
{
if (isSuccess)
{
Spin();
}
isClickAbleWatchAD = true;
});
}
}
void hideAllLight()
{
for (int i = 0; i < ItemList.Count; i++)
{
ItemList[i].light.visible = false;
ItemList[i].light1.visible = false;
ItemList[i].light_anim.visible = false;
}
}
private void Spin()
{
// normalAnim.SetActive(false);
if (awardAnim != null)
{
// 停止之前的动画并释放资源
awardAnim.state.ClearTracks();
awardAnim = null;
}
hideAllLight();
isClickSpin = true;
ui.btn_close.touchable = false;
ui.btn_close.grayed = false;
ui.btn_spin.touchable = false;
var index = CommonHelper.GetIndexByChanceList(vidieWeight);
AudioManager.Instance.PlayDynamicEffect(AudioConst.wheel_spin);
var data = turntableData.DataList[index];
Debug.Log("spin index=== : " + index);
int allNum = ItemList.Count * 6 + index;
int itemCount = ItemList.Count;
float[] timess = (float[])ReceivePlanes(allNum);
float totalTimes = timess.Last();
for (int i = 0; i < allNum; i++)
{
int currentIndex = i % itemCount;
float time = timess[i];
DOVirtual.DelayedCall(time, () =>
{
int selectI = currentIndex + 1;
if (currentIndex + 1 > itemCount - 1)
{
selectI = 0;
}
ItemList[selectI].light.visible = true;
ItemList[selectI].light1.visible = true;
ItemList[currentIndex].light.visible = false;
ItemList[currentIndex].light1.visible = false;
});
}
ResultTween = DOVirtual.DelayedCall(totalTimes, () => ReceivePlane(data, index));
}
private Array ReceivePlanes(int nums)
{
float start = 0.25f;
float end = 0.06f;
float delta = 0.02f;
float lastDelta = 0.1f;
float delay = start;
float[] sum = new float[nums];
for (int i = 0; i < nums; i++)
{
if (i == 0)
{
sum[i] = delay;
}
else
{
sum[i] = sum[i - 1] + delay;
}
if (delay > end)
{
delay -= delta;
}
else
{
delay = end;
}
//后8个间隔变慢
if (i >= nums - 8)
{
sum[i] += lastDelta;
}
}
return sum;
}
private void ReceivePlane(Turntable vo, int index)
{
ItemList[index].light1.visible = false;
ItemList[index].light_anim.visible = true;
awardAnim = FXManager.Instance.SetFx<SkeletonAnimation>(ItemList[index].light_anim, Fx_Type.fx_wheel, ref closeCallback);
awardAnim.state.SetAnimation(0, "animation", true);
DOVirtual.DelayedCall(1.5f, () =>
{
isClickSpin = false;
ResultTween = null;
ui.btn_close.touchable = true;
ui.btn_close.grayed = false;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_grey;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_Video;
var id = vo.wheel_item;
var quantity = vo.quantity;
Debug.Log($"barry ReceivePlane===: {id} {quantity}");
if (id == 0)
{
var startPoint = GameHelper.GetUICenterPosition(ItemList[index]);
var endPoint = GameHelper.GetUICenterPosition(ui.point);
var rewardData = new RewardData();
var rewardSingleData = new RewardSingleData(101, (decimal)quantity, RewardOrigin.LuckyWheel, index)
{
startPosition = startPoint,
endPosition = new Vector2(endPoint.x - 150, endPoint.y - 136),
};
rewardData.AddReward(rewardSingleData);
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.Dialog |
RewardDisplayType.ValueChange;
rewardData.AddCompleted((isScu) =>
{
});
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
}
else
{
GameHelper.AddItemNumber(id - 1, (int)quantity);
GameHelper.ShowTips("Successfully received");
}
DataMgr.NextOpenWheelStampTime.Value =
GameHelper.GetNowTime() + GameHelper.GetCommonModel().wheelTimes[1];
DataMgr.ThisDayWatchSlyderVideoNum.Value++;
UpdateTime();
refreshData();
});
}
private void UpdateTime()
{
if (DataMgr.ThisDayWatchSlyderVideoNum.Value >= GameHelper.GetCommonModel().wheelTimes[0])
{
DateTime currentTime = DateTime.Now;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_Limit;
ui.btn_spin.touchable = false;
ui.btn_spin.enabled = false;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_grey;
ui.btn_spin.img_saveingpot.visible = false;
}
else
{
if (GameHelper.GetNowTime() >= DataMgr.NextOpenWheelStampTime.Value)
{
ui.btn_spin.touchable = true;
ui.btn_spin.enabled = true;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_none;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_None;
if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
{
ui.btn_spin.img_saveingpot.visible = true;
}
else
{
ui.btn_spin.img_saveingpot.visible = false;
}
}
else
{
ui.btn_spin.touchable = false;
ui.btn_spin.enabled = false;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_grey;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_Video;
ui.btn_spin.img_saveingpot.visible = false;
}
ui.btn_spin.text_time.text = model.NextOpenWheelTimeStr;
}
}
}
}