Files
CaptainDiceDubloons_IOS_unity/Assets/Scripts/ToolKit/EventKit.cs
T
2026-05-20 12:01:19 +08:00

23 lines
531 B
C#

using UnityEngine.EventSystems;
namespace ChillConnect
{
public static class EventKit
{
public static void Set2DRaycasterEnabled(Physics2DRaycaster com, bool enabled)
{
if (com.enabled != enabled)
{
com.enabled = enabled;
}
}
public static void Set3DRaycasterEnabled(PhysicsRaycaster com, bool enabled)
{
if (com.enabled != enabled)
{
com.enabled = enabled;
}
}
}
}