fix:1、更换项目,使用winter来创建

This commit is contained in:
2026-04-22 11:13:16 +08:00
parent 173cfb2dc9
commit 83ff9f71ad
7375 changed files with 209752 additions and 157557 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
namespace FlowerPower
namespace LoveLegend
{
public class HallCtrl : BaseCtrl
{
+1 -1
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@@ -1,5 +1,5 @@
namespace FlowerPower
namespace LoveLegend
{
public class HallModel : BaseModel
{
File diff suppressed because it is too large Load Diff
+26 -45
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@@ -1,6 +1,7 @@
using SGModule.NetKit;
using UnityEngine;
namespace FlowerPower
namespace LoveLegend
{
public class HallUICtrl : BaseUICtrl
{
@@ -9,13 +10,7 @@ namespace FlowerPower
private uint openUIMsg = UICtrlMsg.MainUI_Open;
private uint closeUIMsg = UICtrlMsg.MainUI_Close;
#if ChillConnectRelease
private readonly float _countTime = 5 * 60.0f;
#else
private readonly float _countTime = 1 * 60.0f;
#endif
private const float _countTime = 5*60f;
#region
protected override void OnInit()
@@ -33,30 +28,17 @@ namespace FlowerPower
{
ui = new HallUI(this);
ui.Open(args);
ui.onShowAnim(args);
}
else
{
ui.onShowAnim(args);
}
}
public override void CloseUI(object args = null)
{
if (args != null && ui != null)
if (ui != null && !ui.isClose)
{
ui.onHideAnim(args);
ui.Close();
}
else
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
ui = null;
}
#endregion
@@ -81,8 +63,8 @@ namespace FlowerPower
GameDispatcher.Instance.AddListener(GameMsg.Update101Completed, OnUpdate101Completed);
GameDispatcher.Instance.AddListener(GameMsg.Update102, OnUpdate102);
GameDispatcher.Instance.AddListener(GameMsg.Update102Completed, OnUpdate102Completed);
GameDispatcher.Instance.AddListener(GameMsg.RefreshConfig, UpdateRefresh);
HallManager.Instance.UpdateSecondEvent += RefreshConfig;
}
protected override void RemoveListener()
@@ -93,10 +75,10 @@ namespace FlowerPower
GameDispatcher.Instance.RemoveListener(GameMsg.Update102, OnUpdate102);
GameDispatcher.Instance.RemoveListener(GameMsg.Update101Completed, OnUpdate101Completed);
GameDispatcher.Instance.RemoveListener(GameMsg.Update102Completed, OnUpdate102Completed);
GameDispatcher.Instance.RemoveListener(GameMsg.RefreshConfig, UpdateRefresh);
HallManager.Instance.UpdateSecondEvent -= RefreshConfig;
}
protected override void AddServerListener()
@@ -121,11 +103,12 @@ namespace FlowerPower
private void OnUpdate101Completed(object obj = null)
{
if (!PreferencesMgr.Instance.IsShowRewardFly101)
if (!DataMgr.IsShowRewardFly101.Value)
{
var value = PreferencesMgr.Instance.Currency101;
var value = DataMgr.Coin.Value;
model.showCoin = value;
ui?.Set101();
}
}
@@ -139,40 +122,38 @@ namespace FlowerPower
private void OnUpdate102Completed(object obj = null)
{
if (!PreferencesMgr.Instance.IsShowRewardFly102)
if (!DataMgr.IsShowRewardFly102.Value)
{
var value = PreferencesMgr.Instance.Currency102;
var value = DataMgr.Ticket.Value;
model.showDollar = value;
ui?.Set102();
if (PreferencesMgr.Instance.MakeupTaskHistory.Count == 1)
if (DataMgr.MakeupTaskHistory.Value.Count == 1)
{
}
}
}
private int _lastUpdateTime;
public void UpdateRefresh(object obj = null)
{
}
private void RefreshConfig()
{
_lastUpdateTime++;
// Debug.Log($"barry RefreshConfig======= {_lastUpdateTime}");
if (_lastUpdateTime <= _countTime) return;
_lastUpdateTime = 0;
NetworkKit.PostWithHeader<LoginModel>("settingRefresh", null, (isSuccess, obj) =>
NetKit.Instance.Post<LoginModel>("settingRefresh", null, response =>
{
var savedCfgName = PlayerPrefs.GetString("configFileName");
if (!isSuccess) return;
if (savedCfgName.Equals(obj.setting)) return;
if (!response.IsSuccess) return;
if (savedCfgName.Equals(response.Data.Setting)) return;
// Debug.Log($"barry===== setting==== {obj.setting}" );
var loginData = GameHelper.GetLoginModel();
loginData.setting = obj.setting;
NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig,2);
var loginData = GameHelper.GetLoginModel();
loginData.Setting = response.Data.Setting;
NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig, 2);
});
}
}