fix:1、更换项目,使用winter来创建
This commit is contained in:
@@ -1,23 +1,24 @@
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using System;
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using FairyGUI;
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using FGUI.P01_Common;
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using FGUI.P04_Menu;
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using FGUI.ZM_Setting_07;
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using SGModule.ApplePay;
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using SGModule.Common.Extensions;
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using SGModule.Net;
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// using FGUI.G006_menu;
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using UnityEngine;
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namespace FlowerPower
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namespace LoveLegend
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{
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public class MenuUI : BaseUI
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{
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private MenuUICtrl ctrl;
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private MenuModel model;
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private FGUI.P04_Menu.com_setting ui;
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private FGUI.ZM_Setting_07.com_setting ui;
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private int selectIndex = -1;
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private int total_item;
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private bool is_exit_game = false;
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public MenuUI(MenuUICtrl ctrl) : base(ctrl)
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{
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@@ -27,7 +28,7 @@ namespace FlowerPower
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "P04_Menu";
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uiInfo.packageName = "ZM_Setting_07";
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uiInfo.assetName = "com_setting";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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@@ -44,31 +45,33 @@ namespace FlowerPower
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protected override void OnClose()
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{
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//
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CommonHelper.FadeOut(ui);
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.P04_Menu.com_setting;
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ui = baseUI as FGUI.ZM_Setting_07.com_setting;
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}
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protected override void OnOpenBefore(object args)
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{
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if (args != null)
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{
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is_exit_game = (bool)args;
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var type = (int)args;
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ui.btn_back_home.visible = type == 2; //type: 1是大厅 2是游戏
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}
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if (Screen.safeArea.y != 0)
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if (Screen.safeArea.y != 0)
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{
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ui.com_gold.y += Screen.safeArea.y;
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}
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//
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ui.gift_switch.selectedIndex = GameHelper.IsGiftSwitch() ? 1 : 0;
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total_item = 8;
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selectIndex = PreferencesMgr.Instance.PlayerAvatarId;
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selectIndex = DataMgr.PlayerAvatarId.Value;
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InitView();
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@@ -77,6 +80,12 @@ namespace FlowerPower
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protected override void OnOpen(object args)
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{
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CommonHelper.FadeIn(ui);
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// if (args != null)
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// {
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// ui.menu.selectedIndex = (bool)args ? com_setting.Menu_settings : com_setting.Menu_person;
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// }
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}
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protected override void OnHide()
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@@ -105,16 +114,13 @@ namespace FlowerPower
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private void InitView()
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{
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ui.com_gold.GetChild("text_gold").text = $"{PreferencesMgr.Instance.Currency101:N0}";
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ui.com_gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
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var namStr = GameHelper.GetUserName();
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if (is_exit_game)
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{
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ui.btn_quit.visible = true;
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}
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ui.btn_back.SetClick(OnCloseView);
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ui.btn_music.SetClick(OnClickSetMusic);
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@@ -123,45 +129,55 @@ namespace FlowerPower
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ui.btn_privacy.menus.selectedIndex = btn_menu.Menus_privacy;
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ui.btn_terms.menus.selectedIndex = btn_menu.Menus_terms;
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ui.btn_official.menus.selectedIndex = btn_menu.Menus_official;
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ui.btn_record.menus.selectedIndex = btn_menu.Menus_record;
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ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open); });
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ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, true); });
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ui.btn_official.SetClick(() => { OpenBrowser.OpenURL("https://www.flowerlazypower.fun/"); });
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ui.btn_contact_us.SetClick(() => { GameHelper.OpenEmail(); });
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ui.btn_quit.SetClick(() =>
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// ui.btn_credits.menus.selectedIndex = btn_menu.Menus_credits;
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ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0); });
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ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1); });
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ui.btn_official.SetClick(() => { OpenBrowser.OpenURL("https://www.frozenarena.top/"); });
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ui.btn_us.SetClick(() => { GameHelper.OpenEmail(); });
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// ui.btn_credits.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 2); });
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ui.btn_restore.SetClick(() =>
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{
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if (is_exit_game)
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ApplePayManager.Instance.AppleRestore((success, message) =>
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{
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GameDispatcher.Instance.Dispatch(GameMsg.ExitGame);
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}
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OnCloseView();
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if (success)
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{
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Debug.Log("[barry] restore success: " + success);
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GameHelper.ShowTips("Restore_pur", true);
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SaveData.GetSaveObject().have_slot = success;
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DataMgr.VipLevel.Value = 3;
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DataMgr.VipExpirationTime.Value = ServerClock.GetCurrentServerTime() + 7 * 24 * 60 * 60;
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}
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else
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{
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GameHelper.ShowTips("recoverable_tips", true);
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}
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});
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});
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ui.btn_language.SetClick(() => {
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LanguageViewUI_Open);
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});
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SetUID();
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SetVersion();
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RefreshMusicUI();
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if (GameHelper.IsGiftSwitch()) {
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ui.btn_restore.visible = false;
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}
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ui.btn_restore.SetClick(() =>
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ui.btn_back_home.SetClick(() =>
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{
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PurchasingManager.Instance.IosRestore((success,message)=>{
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Debug.Log("[barry] restore success message: " + message);
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if (success)
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GameDispatcher.Instance.Dispatch(GameMsg.ExitGame);
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if (!GameHelper.GetVipPrivilege(Subscription.RemoveInterstitialAd.As<int>()) && GameHelper.IsGiftSwitch())
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{
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int random_ = UnityEngine.Random.Range(1, 100);
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Debug.Log($"[back hall] SaveData.GetSaveObject().is_get_removead=========={SaveData.GetSaveObject().is_get_removead} ");
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if (!SaveData.GetSaveObject().is_get_removead && random_ < GameHelper.GetCommonModel().HomeInterstitialAd)
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{
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Debug.Log("[barry] restore success: " + success);
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GameHelper.ShowTips("Restore Purchases Success!");
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// SaveData.GetSaveobject().is_get_packreward = success;
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SaveData.GetSaveobject().have_slot = success;
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//GameHelper.ShowInterstitial("BackHall");
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uiCtrlDispatcher.Dispatch(UICtrlMsg.AdcomingUI_Open);
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}
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else
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{
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// Debug.Log("[barry] restore failed: " + success);
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GameHelper.ShowTips("There are no recoverable transactions");
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}
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});
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}
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CtrlCloseUI();
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});
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}
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@@ -173,11 +189,7 @@ namespace FlowerPower
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private void SetUID()
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{
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// if (GameHelper.IsGiftSwitch()) {
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ui.text_uid.SetVar("UID", GameHelper.GetLoginModel().uid.ToString()).FlushVars();
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// } else {
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// ui.text_uid.visible = false;
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// }
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ui.text_uid.SetVar("UID", GameHelper.GetLoginModel().Uid.ToString()).FlushVars();
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}
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public override void OnSwitchLanguage()
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@@ -193,10 +205,10 @@ namespace FlowerPower
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{
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// CloseMenu();
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Close, true);
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TimerHelper.mEasy.AddTimer(0.5f, () =>
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{
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CtrlCloseUI();
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});
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TimerHelper.mEasy.AddTimer(0.5f, () =>
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{
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CtrlCloseUI();
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});
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}
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@@ -215,9 +227,9 @@ namespace FlowerPower
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private void RefreshMusicUI()
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{
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ui.btn_music.on_off.selectedIndex =
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model.IsOpenMusic ? btn_on_off.On_off_on : btn_on_off.On_off_off;
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model.IsOpenMusic ? 1 : 0;
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ui.btn_sound.on_off.selectedIndex =
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model.IsOpenEffect ? btn_on_off.On_off_on : btn_on_off.On_off_off;
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model.IsOpenEffect ? 1 : 0;
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}
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}
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}
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}
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