fix:1、删除部分不用的资源代码。2、a面修复bug

This commit is contained in:
barry
2026-04-28 18:42:00 +08:00
parent 70d45d4705
commit cc12dffbaa
417 changed files with 36736 additions and 40575 deletions
@@ -13,25 +13,11 @@ MonoBehaviour:
m_Name: Packed Assets
m_EditorClassIdentifier:
m_SchemaObjects:
- {fileID: 5467363252551928993}
- {fileID: 56619259277380849}
- {fileID: 20804963791511616}
- {fileID: 3833701188628310790}
m_Description: Pack assets into asset bundles.
m_Settings: {fileID: 11400000, guid: e60983ba8459aa349988c3ecb65abf31, type: 2}
--- !u!114 &56619259277380849
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
m_Name: ContentUpdateGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 0}
m_StaticContent: 0
--- !u!114 &5467363252551928993
--- !u!114 &20804963791511616
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
@@ -74,3 +60,17 @@ MonoBehaviour:
m_ClassName:
m_BundleNaming: 0
m_AssetLoadMode: 0
--- !u!114 &3833701188628310790
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
m_Name: ContentUpdateGroupSchema
m_EditorClassIdentifier:
m_Group: {fileID: 0}
m_StaticContent: 0