fix:1、删除部分不用的资源代码。2、a面修复bug
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@@ -7,7 +7,7 @@ using UnityEngine.UI;
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using System.Linq;
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using System;
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using IgnoreOPS;
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using SGModule.ApplePay;
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// using SGModule.ApplePay;
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using SGModule.Common.Helper;
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using SGModule.NetKit;
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using RedHotRoast;
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@@ -97,15 +97,15 @@ public class MaxPayManager
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// Debug.Log("barry ios pay");
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// 调用官方支付逻辑
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isIOSPay = true;
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var appleData = new ApplePayData
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{
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sku = _data.sku,
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amount = _data.amount,
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currency = _data.currency,
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shopName = _data.shopName,
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type = _data.type
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};
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PurchasingManager.Purchase(appleData);
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// var appleData = new ApplePayData
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// {
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// sku = _data.sku,
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// amount = _data.amount,
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// currency = _data.currency,
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// shopName = _data.shopName,
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// type = _data.type
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// };
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// PurchasingManager.Purchase(appleData);
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}
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else
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{
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