fix:1、UI更换(全部更换完)
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@@ -150,7 +150,7 @@ namespace LoveLegend
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// ui.btn_game_menu.SetClickDownEffect(1.0f);
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ui.btn_game_menu.SetClick(() =>
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open, 2);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open, 1);
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// OnBackToHall();
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});
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upData();
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@@ -422,7 +422,7 @@ namespace LoveLegend
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ui.fairyBatching = true;
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int level = GameHelper.GetLevel();
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ui.com_stage.text_level.SetVar("lv", level.ToString()).FlushVars();
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ui.com_stage.text_level.text = level.ToString();
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Debug.Log(jsonstr);
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if (jsonstr == null)
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{
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@@ -993,7 +993,7 @@ namespace LoveLegend
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void SetLeveldiff()
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{
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int level = GameHelper.GetLevel();
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ui.com_stage.text_level.SetVar("lv", level + "").FlushVars();
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ui.com_stage.text_level.text = level.ToString();
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// if (level > type_array.Length) level = type_array.Length;
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