fix:1、UI更换(全部更换完)

This commit is contained in:
2026-04-27 10:11:52 +08:00
parent 7c23d255e6
commit db90a6e485
141 changed files with 994 additions and 1344 deletions
+3 -3
View File
@@ -150,7 +150,7 @@ namespace LoveLegend
// ui.btn_game_menu.SetClickDownEffect(1.0f);
ui.btn_game_menu.SetClick(() =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open, 2);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open, 1);
// OnBackToHall();
});
upData();
@@ -422,7 +422,7 @@ namespace LoveLegend
ui.fairyBatching = true;
int level = GameHelper.GetLevel();
ui.com_stage.text_level.SetVar("lv", level.ToString()).FlushVars();
ui.com_stage.text_level.text = level.ToString();
Debug.Log(jsonstr);
if (jsonstr == null)
{
@@ -993,7 +993,7 @@ namespace LoveLegend
void SetLeveldiff()
{
int level = GameHelper.GetLevel();
ui.com_stage.text_level.SetVar("lv", level + "").FlushVars();
ui.com_stage.text_level.text = level.ToString();
// if (level > type_array.Length) level = type_array.Length;