using System.Collections.Generic; namespace FlowerPower { // public class public class UserData { public long uid; public string name; public int headId; public int points; public float bonus; public int[][] add_points_time; // 每个时间段获得的积分时间 public int[][] remaining_time; // 每个时间段剩余的时间 public int hourPoints; public int dayPoints; public int weekPoints; public int lastHourPoints; public int lastDayPoints; public int lastWeekPoints; public Dictionary addPointsDic = new Dictionary(); } public class RankRewardData { public int rank; public rankType type; public float bonus; public string time; } public class addPointsData { public int points; public addPointType type; } public enum rankType { hour = 1, day = 2, week = 3 } public enum addPointType { eliminate = 1, ads = 2, buy = 3, } }