Files
RedHotRoast-ios/Assets/GemCrush/Define/Model/Config/Game/CommonModel.cs
T
2026-04-22 09:52:55 +08:00

97 lines
3.0 KiB
C#

namespace FlowerPower
{
public class CommonModel
{
public int InitialNum;
public int[] inlineLoginDown;
public int inlineMin;
public int Purchaseprops;
public int Smallrewardsrate;
public int rewardrate;
public int RevivalCoins;
public int[] wheelTimes;
public int[] flyAdTime;
public int flyCD;
public float[] flyReward;
public int Dailyrefreshtimes;
public int[] darkWVRefreshtime;
public int[] darkWVDailyrefreshtimes;
public int H5Refreshtime;
public int flyCtRate;
public int otherH5switch;
public int darkThoughProbability;
public int ThroughRewardCD;
// public float[] Passportgift;
// public float[] addspace;
public int addspace;
public float addspace2;
public int AddDiscount;
public float AddDiscount2;
public int Passportgift;
public float Passportgift2;
public int WwalaccelerationCD;
public int purchase1;
public int purchase2;
public int[] inlineInitNum;
public int playtimes;
public int interstitialtype;
public int lobbyrewrdtime;
public int roomrewardrate;
public int Activetimes;
public int[] propCoord;
public int adrate;
public int roomrate;
public float afSendLimit;
public float afSendNum;
public int rewardinsertion;
public int propswitch;
public int flyswitch;
public int exchangeCD = 120;
public int WVswitch;
public int[] WVClickAddTime;
public int PassTimes;
public int FailedGiftProgress;
public int PiggyBankSwitch;
public int[] WVOffset;
public int[] darkWVRefreshtime2;
public float[] WVClickCTAddTime1;
public float[] WVClickCTAddTime2;
public int FailedGiftCD;
public int NewWVswitch;
public string contactUs;
public int PayRate;
public int AddDiscountLevel;
public int AddDiscountCD;
public int AddSpaceLevel;
public int[] basePoint;
public string[] TimeSlot;
public int RobotNum;
public int HourTime;
public int eliminatePoints;
public int[] adsPoints;
public int USDPoints;
public int FreeClaims;
public int BonusInside;
public int TurnOffRewardsRate;
public int TurnOffRewardsCD;
public int TurnOffRewardslimit;
public int TurnOffPackRate;
public int BalanceExpired;
public int[] BalanceExchange;
public int[] PotExchange;
public int ExchangeModeToggle;
public int ExchangeProcessMode;
public int CHProcessMode;
public int ExpiryUnlock;
public int RemoveADsPackDuration;
public int SplashSwitch;
public int AddSpaceMode;
public int AddSpaceCoin;
public int SmallReward;
public int ProcessingTime;
public int PropCD;
}
}