Files
RedHotRoast-ios/Assets/RedHotRoast/Define/Model/Config/Game/RewardNumModel.cs
T

36 lines
813 B
C#

using SGModule.ConfigLoader;
namespace RedHotRoast {
[ConfigKey("rewardNum")]
public class RewardNum {
public int id;
public int[] ch_1;
public int[] ch_2;
public int[] ch_3;
public float[] nor_1;
public float[] nor_2;
public float[] nor_3;
public float rv_1;
public float rv_2;
public float rv_3;
public int[] Boost_1;
public int[] Boost_2;
public int[] Boost_3;
public int[] weight_1;
public int[] weight_2;
public int[] weight_3;
}
[ConfigKey("Paidgift")]
public class Paidgift {
public int Paid_type;
public float Paid_price;
public float Paid_price2;
public int coins_quantity;
public int[] props_quantity;
}
}