Files
RedHotRoast-ios/Assets/RedHotRoast/Define/Model/Config/Game/LegendModel.cs
T

41 lines
1.0 KiB
C#

using SGModule.ConfigLoader;
namespace RedHotRoast {
[ConfigKey("LevelUnlock")]
public class LevelUnlock {
public int LeveType;
public string Name;
public int GoldCoins;
public int PassCoins;
}
[ConfigKey("LevelUnlock_A")]
public class LevelUnlock_A
{
public int LeveType;
public string Name;
public int GoldCoins;
public int PassCoins;
}
[ConfigKey("Live")]
public class Live {
public int Progress;
public string Name;
public int GoldCoins;
public int AD;
public int CD;
public int SubscribeUnlock; // 是否需要订阅解锁(0:不需要,1:需要)
}
[ConfigKey("Live_A")]
public class Live_A
{
public int Progress;
public int SubscribeUnlock; // 是否需要订阅解锁(0:不需要,1:需要)
public string Name;
public int GoldCoins;
public int AD;
public int CD;
}
}