fix: 1、更换命名空间和文件夹名字

This commit is contained in:
2026-06-02 11:11:47 +08:00
parent dfead2c461
commit 2a53f34659
4305 changed files with 582 additions and 603 deletions
+1 -1
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@@ -1,6 +1,6 @@
using System.Text;
using FutureCore;
using BallKingdomCrush;
using ZooMatch;
using SGModule.Common;
public class Base64Kit
+1 -1
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@@ -1,6 +1,6 @@
using UnityEngine;
namespace BallKingdomCrush
namespace ZooMatch
{
public class CameraAdaptive : MonoBehaviour
{
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@@ -1,4 +1,4 @@
namespace BallKingdomCrush
namespace ZooMatch
{
using System;
using UnityEngine;
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@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.EventSystems;
namespace BallKingdomCrush
namespace ZooMatch
{
public class EngineEventSystem : MonoBehaviour
{
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@@ -1,6 +1,6 @@
using UnityEngine.EventSystems;
namespace BallKingdomCrush
namespace ZooMatch
{
public static class EventKit
{
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@@ -1,6 +1,6 @@
using UObject = UnityEngine.Object;
namespace BallKingdomCrush
namespace ZooMatch
{
public static class GeneralKit
{
@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
namespace BallKingdomCrush
namespace ZooMatch
{
public class TaskSequence
{
@@ -3,7 +3,7 @@ using System.Linq;
using UnityEngine;
using System.Collections.Generic;
namespace BallKingdomCrush
namespace ZooMatch
{
public class EasyTimer : MonoBehaviour
{
@@ -3,7 +3,7 @@ using System.Linq;
using UnityEngine;
using System.Collections.Generic;
namespace BallKingdomCrush
namespace ZooMatch
{
public class NormalTimer : MonoBehaviour
{
@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace BallKingdomCrush
namespace ZooMatch
{
public class TimerTask
{
@@ -1,4 +1,4 @@
namespace BallKingdomCrush
namespace ZooMatch
{
public static class TimerHelper
{
@@ -1,6 +1,6 @@
using UnityEngine;
namespace BallKingdomCrush
namespace ZooMatch
{
public class UnitConvertUtil
{
@@ -1,6 +1,6 @@
using DG.Tweening;
namespace BallKingdomCrush
namespace ZooMatch
{
public static class DOTweenHelper
{
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@@ -1,6 +1,6 @@
using FairyGUI;
namespace BallKingdomCrush
namespace ZooMatch
{
public static class FGUIHelper
{
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@@ -1,7 +1,7 @@
using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json;
using BallKingdomCrush;
using ZooMatch;
using UnityEngine;
using System.Globalization;
@@ -1,6 +1,6 @@
using UnityEngine;
namespace BallKingdomCrush
namespace ZooMatch
{
public class ParticleUnscaledTime : MonoBehaviour
{
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@@ -1,6 +1,6 @@
using UnityEngine;
namespace BallKingdomCrush
namespace ZooMatch
{
public static class PlayerPrefsKit
{
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@@ -4,7 +4,7 @@ using System.Linq;
using System.Security.Cryptography;
using System.Text;
namespace BallKingdomCrush
namespace ZooMatch
{
public class Rescrypt
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@@ -16,7 +16,7 @@ using UnityEngine;
using UnityEngine.Events;
namespace BallKingdomCrush
namespace ZooMatch
{
public class MaxADKit
{