feat:1、添加项目

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// ============================================================
// IAPPayManager.cs
// IAP 接入使用(MonoBehaviour
//
// 将此脚本挂到场景中的任意 GameObject 即可运行示例。
// 请将商品 ID 替换为你在 App Store Connect / Google Play Console 中配置的真实 ID。
// ============================================================
using System;
using System.Collections;
using System.Collections.Generic;
using SDK_IAP;
using UnityEngine;
using UnityEngine.Purchasing;
namespace BallKingdomCrush
{
public class IAPPayManager : MonoBehaviour
{
// ──────────────────────────────────────────────────────────
// 单例实例
// ──────────────────────────────────────────────────────────
private static IAPPayManager _instance;
public static IAPPayManager Instance
{
get
{
if (_instance == null)
{
_instance = FindObjectOfType<IAPPayManager>();
}
return _instance;
}
}
// ──────────────────────────────────────────────────────────
// 商品 ID 常量(替换为真实 ID)
// ──────────────────────────────────────────────────────────
public static string PRODUCT_FIRST_GIFT = "comwackyllamagamegift199"; //首充 消耗品
public static string PRODUCT_REMOVE_ADS = "comwackyllamagameremove299"; //移除广告 消耗品
public static string PRODUCT_PASS_BONUS = "comwackyllamagamepass999"; //通行证礼包 消耗品
public static string PRODUCT_SPACE_BONUS = "comwackyllamagamespace2499"; //加一格礼包 非消耗品
public static string PRODUCT_SHOP_1 = "comwackyllamagameshop199"; //商店档位1 消耗品
public static string PRODUCT_SHOP_2 = "comwackyllamagameshop399"; //商店档位2 消耗品
public static string PRODUCT_SHOP_3= "comwackyllamagameshop999"; //商店档位3 消耗品
public static string PRODUCT_SHOP_4 = "comwackyllamagameshop1999"; //商店档位4 消耗品
public static string PRODUCT_SHOP_5 = "comwackyllamagameshop3999"; //商店档位5 消耗品
public static string PRODUCT_THREE_DAY = "comwackyllamagamethreeday399"; //三天礼包 消耗品
public static string PRODUCT_VIP_WEEK = "comwackyllamagamesub999"; // 周订阅 Subscription
public static string PRODUCT_VIP_MONTH = "comwackyllamagamesub2999"; // 月订阅 Subscription
public static string PRODUCT_VIP_YEAR = "comwackyllamagamesub9999"; // 年订阅 Subscription
// ──────────────────────────────────────────────────────────
// 生命周期
// ──────────────────────────────────────────────────────────
private void Awake()
{
// 确保单例唯一性
if (_instance != null && _instance != this)
{
Debug.LogWarning("[IAP Google] 检测到多个 IAPGoogleManager 实例,销毁重复对象");
Destroy(gameObject);
return;
}
_instance = this;
// 订阅发货事件(持续监听,全局处理发货逻辑)
IAPManager.OnDeliver += HandleDeliver;
IAPManager.OnInitialized += HandleInitialized;
}
private void Start()
{
InitIAP();
//StartCoroutine(Test());
}
//private IEnumerator Test()
//{
// int index = 0;
// while (true)
// {
// yield return new WaitForSeconds(1f);
// Analytics.OnTrackEvent?.Invoke($"test{index}", new Dictionary<string, string>());
// index++;
// }
//}
private void OnDestroy()
{
IAPManager.OnDeliver -= HandleDeliver;
IAPManager.OnInitialized -= HandleInitialized;
IAPManager.Dispose();
}
// ──────────────────────────────────────────────────────────
// 初始化
// ──────────────────────────────────────────────────────────
private void InitIAP()
{
var products = new List<ProductDefine>
{
// 消耗品
ProductDefine.Simple(PRODUCT_FIRST_GIFT, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_REMOVE_ADS, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_PASS_BONUS, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_SHOP_1, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_SHOP_2, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_SHOP_3, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_SHOP_4, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_SHOP_5, ProductType.Consumable),
ProductDefine.Simple(PRODUCT_THREE_DAY, ProductType.Consumable),
// 非消耗品
ProductDefine.Simple(PRODUCT_SPACE_BONUS, ProductType.NonConsumable),
// 订阅
ProductDefine.Simple(PRODUCT_VIP_WEEK, ProductType.Subscription),
ProductDefine.Simple(PRODUCT_VIP_MONTH, ProductType.Subscription),
ProductDefine.Simple(PRODUCT_VIP_YEAR, ProductType.Subscription),
};
Debug.Log("[IAP Google] 开始初始化...");
IAPManager.Init(products, OnInitCallback);
}
// Init 完成回调(与 OnInitialized 事件等价,二选一即可)
private void OnInitCallback(bool success)
{
if (success)
{
Debug.Log("[IAP Google] 初始化成功!");
ShowProductPrices();
}
else
{
Debug.LogError("[IAP Google] 初始化失败,请检查网络或 App Store / Google Play 配置。");
}
}
// 也可以通过静态事件监听(适合多个 Manager 分散处理)
private void HandleInitialized(bool success)
{
// 此处可做更新 UI 等操作
}
// ──────────────────────────────────────────────────────────
// 显示商品价格(初始化成功后调用)
// ──────────────────────────────────────────────────────────
public void ShowProductPrices()
{
var products = IAPManager.GetProducts();
foreach (var p in products)
{
Debug.Log($"[IAP Google] 商品: {p.definition.id} | 价格: {p.metadata.localizedPriceString}");
}
}
// ──────────────────────────────────────────────────────────
// 购买
// ──────────────────────────────────────────────────────────
/// <summary>通用购买方法 - 适用于消耗品和非消耗品</summary>
/// <param name="productId">商品ID</param>
/// <param name="productName">商品名称(用于日志)</param>
/// <param name="onSuccess">购买成功后的回调</param>
public void BuyProduct(string productId, string productName, System.Action onSuccess = null)
{
IAPManager.Buy(productId, result =>
{
if (result.success)
{
Debug.Log($"[IAP Google] 购买成功: {productName} ({result.productId}) | tid={result.transactionId}");
onSuccess?.Invoke();
}
else
{
Debug.LogWarning($"[IAP Google] 购买失败: {productName} ({result.productId}) - {result.error}");
PurchasingManager.SendEventClickByName(productId, "open");
}
});
}
/// <summary>通用订阅方法 - 适用于订阅类型商品</summary>
/// <param name="productId">商品ID</param>
/// <param name="subscriptionName">订阅名称(用于日志)</param>
/// <param name="onSuccess">订阅成功后的回调</param>
public void SubscribeProduct(string productId, string subscriptionName, System.Action onSuccess = null)
{
IAPManager.Buy(productId, result =>
{
if (result.success)
{
Debug.Log($"[IAP Google] 订阅成功: {subscriptionName} ({result.productId}) | tid={result.transactionId}");
// ShowSubscriptionInfo();
onSuccess?.Invoke();
}
else
{
Debug.LogWarning($"[IAP Google] 订阅失败: {subscriptionName} ({result.productId}) - {result.error}");
PurchasingManager.SendEventClickByName(productId, "open");
}
});
}
// ──────────────────────────────────────────────────────────
// 恢复购买(iOS 界面上必须提供此按钮)
// ──────────────────────────────────────────────────────────
public void OnRestoreButtonClicked()
{
// UI 控制:仅在需要时显示此按钮
if (!IAPManager.NeedShowRestoreButton()) return;
IAPManager.Restore(result =>
{
if (result.success)
Debug.Log("[IAP Google] 恢复购买流程完成(实际恢复内容通过 OnDeliver 发放)");
else
Debug.LogWarning($"[IAP Google] 恢复购买失败: {result.error}");
});
}
// ──────────────────────────────────────────────────────────
// 权益检查
// ──────────────────────────────────────────────────────────
/// <summary>通用权益检查方法 - 适用于非消耗品和订阅</summary>
/// <param name="productId">商品ID</param>
/// <param name="productName">商品名称(用于日志)</param>
/// <param name="onResult">检查结果回调</param>
public void CheckEntitlement(string productId, string productName, System.Action<EntitlementStatus> onResult = null)
{
IAPManager.CheckEntitlement(productId, status =>
{
Debug.Log($"[IAP Google] {productName} 权益状态: {status}");
onResult?.Invoke(status);
});
}
/// <summary>检查加一格礼包权益</summary>
public void CheckSpaceBonusEntitlement()
{
CheckEntitlement(PRODUCT_SPACE_BONUS, "加一格礼包", state =>
{
if (state == EntitlementStatus.FullyEntitled)
{
// 激活加一格权限
}
});
}
/// <summary>检查VIP订阅权益</summary>
public void CheckVipEntitlement()
{
CheckEntitlement(PRODUCT_VIP_MONTH, "VIP月卡", status =>
{
if (status == EntitlementStatus.FullyEntitled)
{
// 激活VIP权限
}
});
}
// ──────────────────────────────────────────────────────────
// 订阅信息查询
// ──────────────────────────────────────────────────────────
/// <summary>显示指定商品的订阅信息</summary>
/// <param name="productId">商品ID</param>
public void ShowSubscriptionInfo(string productId)
{
var info = IAPManager.GetSubscriptionInfo(productId);
Debug.Log($"[IAP Google] VIP 订阅状态 ({productId}):");
Debug.Log($" isSubscribed = {info.isSubscribed}");
Debug.Log($" isExpired = {info.isExpired}");
Debug.Log($" expireDate = {info.expireDate}");
Debug.Log($" isAutoRenewing= {info.isAutoRenewing}");
if (info.isSubscribed && !info.isExpired)
{
int vipLevel = GetVipLevelByProductId(productId);
if (vipLevel > 0)
{
DataMgr.VipLevel.Value = vipLevel;
Debug.Log($"[IAP Google] 设置 VIP 等级: {vipLevel}");
}
if (info.expireDate.Year > 1970 && info.expireDate.Year < 10000)
{
var expireTimestamp = ((DateTimeOffset)info.expireDate).ToUnixTimeSeconds();
Debug.Log($"Expire timestamp: {expireTimestamp}");
DataMgr.VipExpirationTime.Value = Math.Max(DataMgr.VipExpirationTime.Value, expireTimestamp);
}
else
{
Debug.LogWarning($"[IAP Google] 无效的到期时间: {info.expireDate}");
}
}
else
{
Debug.Log($"[IAP Google] 用户未订阅或订阅已过期");
}
}
/// <summary>根据商品ID获取VIP等级</summary>
/// <param name="productId">商品ID</param>
/// <returns>VIP等级:周订阅=1,月订阅=2,年订阅=3,其他=0</returns>
private int GetVipLevelByProductId(string productId)
{
if (productId == PRODUCT_VIP_WEEK)
return 1;
else if (productId == PRODUCT_VIP_MONTH)
return 2;
else if (productId == PRODUCT_VIP_YEAR)
return 3;
return 0;
}
// ──────────────────────────────────────────────────────────
// 全局发货处理(OnDeliver 事件接收)
// ──────────────────────────────────────────────────────────
/// <summary>
/// 统一发货处理入口。
/// 无论是新购买、补单、还是恢复购买,都会触发此方法。
/// ⚠️ 幂等保护已由 DeliverGuardLite 处理,此处无需再判重。
/// </summary>
private void HandleDeliver(string productId)
{
if (!IsValidProduct(productId))
{
Debug.LogWarning($"[IAP Google] 非法商品ID,拒绝发货: {productId}");
return;
}
if (productId == PRODUCT_VIP_WEEK || productId == PRODUCT_VIP_MONTH || productId == PRODUCT_VIP_YEAR)
{
// 订阅商品:需要先获取有效的订阅信息,成功后才会分发支付成功消息
StartCoroutine(DelayedGetSubscriptionInfo(productId));
}
else
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
// 非订阅商品(消耗品):直接发货
Debug.Log($"[IAP Google] 发货通知: {productId}");
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, productId);
PurchasingManager.SendEventClickByName(productId, "open");
PurchasingManager.SendEventClickByName(productId, "success");
}
}
private IEnumerator DelayedGetSubscriptionInfo(string productId)
{
Debug.Log($"[IAP Google] 开始获取订阅信息: {productId}");
// 先尝试立即获取一次
var immediateInfo = IAPManager.GetSubscriptionInfo(productId);
// 检查是否是无效数据
bool isInvalid = immediateInfo.expireDate == default(DateTime) ||
(immediateInfo.expireDate.Year == 1 && !immediateInfo.isSubscribed);
if (!isInvalid && immediateInfo.isSubscribed)
{
// 立即获取到了有效数据,直接处理
bool success = ProcessSubscriptionInfo(immediateInfo, productId);
if (success)
{
DispatchPaySuccess(productId);
}
yield break;
}
// 无效数据,开始重试
Debug.Log($"[IAP Google] 订阅信息未就绪,开始重试...");
int maxRetries = 5;
float waitTime = 1.5f;
for (int i = 0; i < maxRetries; i++)
{
yield return new WaitForSeconds(waitTime); // 每次等待0.5秒
var info = IAPManager.GetSubscriptionInfo(productId);
if (info.isSubscribed && !info.isExpired && info.expireDate.Year > 1970)
{
Debug.Log($"[IAP Google] 订阅信息获取成功 (重试 {i + 1} 次)");
bool success = ProcessSubscriptionInfo(info, productId);
if (success)
{
DispatchPaySuccess(productId);
}
yield break;
}
Debug.Log($"[IAP Google] 第 {i + 1} 次重试: isSubscribed={info.isSubscribed}, isExpired={info.isExpired}, expireDate={info.expireDate}");
}
// 所有重试都失败了,使用降级方案
Debug.LogError($"[IAP Google] 无法获取订阅信息,使用降级方案");
bool fallbackSuccess = ProcessFallbackSubscription(productId);
if (fallbackSuccess)
{
DispatchPaySuccess(productId);
}
else
{
// 降级也失败了,上报错误,不分发支付成功
Debug.LogError($"[IAP Google] 降级方案也失败,支付成功消息将不分发,请检查配置");
PurchasingManager.SendEventClickByName(productId, "open");
// 可选:向用户显示错误提示
}
}
/// <summary>
/// 处理订阅信息,设置VIP等级和过期时间
/// </summary>
/// <returns>是否设置成功</returns>
private bool ProcessSubscriptionInfo(SubscriptionInfoLite info, string productId)
{
try
{
Debug.Log($"[IAP Google] VIP 订阅状态 ({productId}):");
Debug.Log($" isSubscribed = {info.isSubscribed}");
Debug.Log($" isExpired = {info.isExpired}");
Debug.Log($" expireDate = {info.expireDate}");
Debug.Log($" isAutoRenewing= {info.isAutoRenewing}");
// 获取VIP等级
int vipLevel = GetVipLevelByProductId(productId);
if (vipLevel <= 0)
{
Debug.LogError($"[IAP Google] 无法获取VIP等级,商品ID: {productId}");
return false;
}
// 获取过期时间戳
long expireTimestamp = 0;
if (info.expireDate.Year > 1970 && info.expireDate.Year < 10000)
{
expireTimestamp = ((DateTimeOffset)info.expireDate).ToUnixTimeSeconds();
}
else
{
Debug.LogWarning($"[IAP Google] 无效的到期时间: {info.expireDate},使用预估时间");
expireTimestamp = GetEstimatedExpireTimestamp(productId);
}
if (expireTimestamp <= 0)
{
Debug.LogError($"[IAP Google] 无法获取有效的过期时间戳");
return false;
}
// 保存数据(使用前后对比,确保设置成功)
int oldVipLevel = DataMgr.VipLevel.Value;
long oldExpireTime = DataMgr.VipExpirationTime.Value;
DataMgr.VipLevel.Value = Math.Max(DataMgr.VipLevel.Value, vipLevel);
DataMgr.VipExpirationTime.Value = Math.Max(DataMgr.VipExpirationTime.Value, expireTimestamp);
// 验证设置是否成功
bool vipLevelSuccess = DataMgr.VipLevel.Value >= vipLevel;
bool expireTimeSuccess = DataMgr.VipExpirationTime.Value >= expireTimestamp;
if (vipLevelSuccess && expireTimeSuccess)
{
Debug.Log($"[IAP Google] VIP设置成功 - 等级: {vipLevel} (原:{oldVipLevel}), 过期时间: {expireTimestamp} (原:{oldExpireTime})");
// 可选:触发VIP状态更新事件
return true;
}
else
{
Debug.LogError($"[IAP Google] VIP设置失败 - 等级设置: {vipLevelSuccess}, 过期时间设置: {expireTimeSuccess}");
return false;
}
}
catch (Exception e)
{
Debug.LogError($"[IAP Google] 处理订阅信息时发生异常: {e.Message}\n{e.StackTrace}");
return false;
}
}
/// <summary>
/// 降级方案:当无法从商店获取订阅信息时,根据商品类型估算VIP信息
/// </summary>
private bool ProcessFallbackSubscription(string productId)
{
try
{
Debug.LogWarning($"[IAP Google] 执行降级方案: {productId}");
int vipLevel = GetVipLevelByProductId(productId);
if (vipLevel <= 0)
{
Debug.LogError($"[IAP Google] 降级方案失败 - 无法获取VIP等级");
return false;
}
long expireTimestamp = GetEstimatedExpireTimestamp(productId);
if (expireTimestamp <= 0)
{
Debug.LogError($"[IAP Google] 降级方案失败 - 无法获取预估过期时间");
return false;
}
// 设置VIP信息
DataMgr.VipLevel.Value = Math.Max(DataMgr.VipLevel.Value, vipLevel);
DataMgr.VipExpirationTime.Value = Math.Max(DataMgr.VipExpirationTime.Value, expireTimestamp);
Debug.Log($"[IAP Google] 降级方案成功 - 等级: {vipLevel}, 过期时间: {expireTimestamp}");
return true;
}
catch (Exception e)
{
Debug.LogError($"[IAP Google] 降级方案异常: {e.Message}");
return false;
}
}
/// <summary>
/// 获取预估的过期时间戳
/// </summary>
private long GetEstimatedExpireTimestamp(string productId)
{
TimeSpan duration;
if (productId == PRODUCT_VIP_WEEK)
{
duration = TimeSpan.FromDays(7);
}
else if (productId == PRODUCT_VIP_MONTH)
{
duration = TimeSpan.FromDays(30);
}
else if (productId == PRODUCT_VIP_YEAR)
{
duration = TimeSpan.FromDays(365);
}
else
{
duration = TimeSpan.FromDays(30);
}
var expireDate = DateTime.UtcNow.Add(duration);
return ((DateTimeOffset)expireDate).ToUnixTimeSeconds();
}
/// <summary>
/// 分发支付成功消息(统一出口)
/// </summary>
private void DispatchPaySuccess(string productId)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
Debug.Log($"[IAP Google] 支付成功并完成发货: {productId}");
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, productId);
PurchasingManager.SendEventClickByName(productId, "open");
PurchasingManager.SendEventClickByName(productId, "success");
}
/// <summary>验证商品ID是否为已定义的有效商品</summary>
/// <param name="productId">商品ID</param>
/// <returns>是否为有效商品</returns>
private bool IsValidProduct(string productId)
{
return productId == PRODUCT_FIRST_GIFT ||
productId == PRODUCT_REMOVE_ADS ||
productId == PRODUCT_PASS_BONUS ||
productId == PRODUCT_SPACE_BONUS ||
productId == PRODUCT_SHOP_1 ||
productId == PRODUCT_SHOP_2 ||
productId == PRODUCT_SHOP_3 ||
productId == PRODUCT_SHOP_4 ||
productId == PRODUCT_SHOP_5 ||
productId == PRODUCT_THREE_DAY ||
productId == PRODUCT_VIP_WEEK ||
productId == PRODUCT_VIP_MONTH ||
productId == PRODUCT_VIP_YEAR;
}
}
}