using SGModule.Common.Helper; using ZooMatch; namespace IgnoreOPS { public class UnityManager : BaseUnityManager { public static UnityManager Instance; public UnityManager() { Instance = this; } public void DakaiACT() { #if UNITY_IOS && !UNITY_EDITOR BrigdeIOS.DakaiACT(); #endif } public void InitACT() { #if UNITY_IOS && !UNITY_EDITOR BrigdeIOS.InitACT(); #endif } public void ShezhiACT(bool act) { #if UNITY_IOS && !UNITY_EDITOR BrigdeIOS.ShezhiACT(act); #endif } public void haveSimCard(string have) { Log.Info("UnityManager", $"haveSimCard: {have}"); if (have == "TRUE") NetworkManager.haveSimCard = true; } public void Showtips(string tips) { GameHelper.ShowTips(tips); } } }