205 lines
6.7 KiB
C#
205 lines
6.7 KiB
C#
using SGModule.Common;
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using SGModule.Net;
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using SGModule.NetKit;
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using UNSDK;
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namespace ZooMatch
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{
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using System;
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using UnityEngine;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using IgnoreOPS;
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using System.Linq;
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public class HallManager : BaseUnityManager<HallManager>
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{
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public event Action UpdateSecondEvent;
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public event Action UpdateFiveSecondEvent;
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private float _secondTime;
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private float _secondTime1;
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private LoginModel loginModel;
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private bool isGameStart;
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private GameDataSystem gameDataSys;
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private WindowSystem windowSys;
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private RewardSystem rewardSys;
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private ConsumeSystem consumeSys;
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private bool isFirstEnter = true;
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public int enterHallTimes = 0;
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public event Action UpdateEvent;
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// public int countTimes = 0;
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public override void Init()
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{
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CtrlDispatcher.Instance.AddListener(CtrlMsg.Game_Start, OnGameStart);
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GameDispatcher.Instance.AddListener(GameMsg.OpenGame, EnterGame);
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GameDispatcher.Instance.AddListener(GameMsg.BackMainScene, (a) =>
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{
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EnterHall();
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Open);
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});
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AppDispatcher.Instance.AddListener(MainThreadMsg.App_Focus_True, BackToGame);
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CtrlDispatcher.Instance.AddListener(CtrlMsg.open_wb, openWB);
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InitSystem();
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}
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private void InitSystem()
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{
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gameDataSys = new GameDataSystem();
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windowSys = new WindowSystem();
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rewardSys = new RewardSystem();
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consumeSys = new ConsumeSystem();
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}
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void BackToGame(object obj = null)
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{
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if (MaxPayManager.isPay)
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{
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MaxPayManager.isPay = false;
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
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MaxPayManager.Instance.PaySuccess();
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}
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}
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private void OnGameStart(object obj)
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{
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// var lang = PlayerPrefsKit.ReadString("LangIdKey");
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// if (lang.IsNullOrWhiteSpace())
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// {
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// lang = "en";
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// }
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// UIManager.Instance.SetSwitchLanguage(lang);
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//更新map中的value,与配置表的id对应
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PurchasingManager.SetShopMapValue();
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//初始化商品(谷歌支付和ios支付)
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// PurchasingManager.InitProduct();
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isGameStart = true;
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bool enterGame = CommonHelper.GetBoolByChance(ConfigSystem.GetCommonConf().roomrate / 100f);
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EnterHall(true);
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if (GameHelper.IsGiftSwitch() && enterGame)
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{
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EnterGame(enterGame);
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}
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TrackKit.TrackLoginFunnel(LoginFunnelEventType.EnterHall);
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if (DataMgr.VipLevel.Value < 0 && DataMgr.VipExpirationTime.Value > 0)
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{
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PurchasingManager.CheckSubExpiration(true);
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}
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}
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private void EnterHall(object obj = null)
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{
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// int index = obj != null ? (int)obj : 2;
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enterHallTimes++;
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PlayUI_Close);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardAniUI_Close);
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AudioManager.Instance.PlayBGM(AudioConst.MainBg);
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainTabUI_Open, index);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Open);
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GameHelper.PlayGameTimeEvent(1);
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}
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private void EnterGame(object obj)
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{
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if (GameHelper.GetLevel() < GameHelper.GetCommonModel().MultiModal)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainTabUI_Close);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Close);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RainPlayUI_Open);
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AudioManager.Instance.PlayBGM(AudioConst.GameBg);
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}
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else
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{
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if (!DataMgr.LevelUnlockListNew.Value.Any(x => x.level_ == GameHelper.GetLevel()))
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open);
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}
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else
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainTabUI_Close);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Close);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RainPlayUI_Open);
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AudioManager.Instance.PlayBGM(AudioConst.GameBg);
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}
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}
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}
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private void openWB(object obj) {
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SdkConfigMgr.Instance.Open();
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CreatAnimalCard.instance.SetCameraVisible(false);
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CameraManager.Instance.SetMainCameraBackgroundTransparent();
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if (UIManager.Instance.IsExistUI(UIConst.RainPlayUI)) {
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.H5UI_Open, false);
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} else {
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.H5UI_Open, true);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Close);
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}
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GameDispatcher.Instance.Dispatch(GameMsg.hideBroadCast);
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}
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#region 缓存资源
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public void GetGalleryNet(int imageID, Action<bool> action = null)
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{
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StartCoroutine(TextureHelper.GetGalleryFromNet(imageID, action));
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}
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#endregion
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public void Update()
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{
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if (!isGameStart) return;
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UpdateEvent?.Invoke();
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_secondTime += Time.deltaTime;
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_secondTime1 += Time.deltaTime;
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if (_secondTime >= 1)
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{
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_secondTime = 0;
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UpdateSecondEvent?.Invoke();
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}
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if (_secondTime1 >= 5)
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{
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_secondTime1 = 0;
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UpdateFiveSecondEvent?.Invoke();
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}
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}
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public void AddChangeGiftSwitch(Action action)
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{
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}
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public void RemoveChangeGiftSwitch(Action action)
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{
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}
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// void OnApplicationQuit()
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// {
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// PreferencesMgr.Instance.ImmediateSendSave();
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// }
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private bool isInH5;
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public void SetInH5(bool isInH5)
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{
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this.isInH5 = isInH5;
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}
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}
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} |