Files
2026-05-28 15:23:36 +08:00

28 lines
716 B
C#

using ZooMatch;
using UnityEngine;
public class ZooMatchRoot : MonoBehaviour
{
public void Awake()
{
MaxADKit.Init();
// SGModule.Net.NetworkKit.Instance.InitData(NetworkManager.identifier,true);
OnLauncher();
var reqData = new RespLoginFunnelData
{
type = "bootstrap",
payload = ""
};
NetworkKit.PostFunnelLogin(reqData);
}
public static void OnLauncher()
{
AppObjConst.FrameGo = new GameObject($"{AppObjConst.FrameGoName}");
AppObjConst.FrameGo.AddComponent<ZooMatchCore>();
DontDestroyOnLoad(AppObjConst.FrameGo);
App.InitApplication(SuperApplication.Instance);
}
}