Files
2026-05-28 15:23:36 +08:00

164 lines
5.0 KiB
C#

namespace ZooMatch
{
using System;
using UnityEngine;
using System.Collections.Generic;
using Unity.VisualScripting;
using IgnoreOPS;
public class HallManager : BaseUnityManager<HallManager>
{
public event Action UpdateSecondEvent;
public event Action UpdateFiveSecondEvent;
private float _secondTime;
private float _secondTime1;
private LoginModel loginModel;
private bool isGameStart;
private GameDataSystem gameDataSys;
private WindowSystem windowSys;
private RewardSystem rewardSys;
private ConsumeSystem consumeSys;
private bool isFirstEnter = true;
public int enterHallTimes = 0;
public event Action UpdateEvent;
// public int countTimes = 0;
public override void Init()
{
CtrlDispatcher.Instance.AddListener(CtrlMsg.Game_Start, OnGameStart);
GameDispatcher.Instance.AddListener(GameMsg.OpenGame, EnterGame);
GameDispatcher.Instance.AddListener(GameMsg.BackMainScene, EnterHall);
AppDispatcher.Instance.AddListener(MainThreadMsg.App_Focus_True, BackToGame);
InitSystem();
}
private void InitSystem()
{
gameDataSys = new GameDataSystem();
windowSys = new WindowSystem();
rewardSys = new RewardSystem();
consumeSys = new ConsumeSystem();
}
void BackToGame (object obj = null)
{
if(MaxPayManager.isPay)
{
MaxPayManager.isPay = false;
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
MaxPayManager.Instance.PaySuccess();
}
var last_time = PlayerPrefs.GetInt("Dayreftimes", 0);
DateTime newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
newDate = newDate.AddSeconds(GameHelper.GetNowTime(true));
// Debug.Log($"barry newdate==== {newDate}");
var newDays = newDate.Day;
if (last_time != newDays)
{
if (ConfigSystem.GetConfig<CommonModel>() != null) WebviewManager.Instance.RefreshUrl();
}
}
private void OnGameStart(object obj)
{
var lang = PlayerPrefsKit.ReadString("LangIdKey");
if (lang.IsNullOrWhiteSpace())
{
lang = "en";
}
UIManager.Instance.SetSwitchLanguage(lang);
EnterHall();
isGameStart = true;
bool enterGame = CommonHelper.GetBoolByChance(ConfigSystem.GetConfig<CommonModel>().roomrate / 100f);
if (GameHelper.IsGiftSwitch() && enterGame)
{
EnterGame(enterGame);
}
}
private void EnterHall(object obj = null)
{
// int index = obj != null ? (int)obj : 2;
enterHallTimes++;
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PlayUI_Close);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardAniUI_Close);
AudioManager.Instance.StopBGM();
AudioManager.Instance.PlayBGM(AudioConst.MainBg);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Open);
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainTabUI_Open, index);
if (GameHelper.IsGiftSwitch()) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BroadcastUI_Open);
WebviewManager.Instance.SetDarkThough(true);
GameHelper.PlayGameTimeEvent(1);
}
private void EnterGame(object obj)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainTabUI_Close);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Close);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RainPlayUI_Open);
AudioManager.Instance.StopBGM();
AudioManager.Instance.PlayBGM(AudioConst.GameBg);
}
#region 缓存资源
public void GetGalleryNet(int imageID, Action<bool> action = null)
{
StartCoroutine(TextureHelper.GetGalleryFromNet(imageID, action));
}
#endregion
public void Update()
{
if (!isGameStart) return;
UpdateEvent?.Invoke();
_secondTime += Time.deltaTime;
_secondTime1 += Time.deltaTime;
if (_secondTime >= 1)
{
_secondTime = 0;
UpdateSecondEvent?.Invoke();
}
if (_secondTime1 >= 5)
{
_secondTime1 = 0;
UpdateFiveSecondEvent?.Invoke();
}
}
public void AddChangeGiftSwitch(Action action)
{
}
public void RemoveChangeGiftSwitch(Action action)
{
}
void OnApplicationQuit()
{
PreferencesMgr.Instance.ImmediateSendSave();
}
private bool isInH5;
public void SetInH5(bool isInH5)
{
this.isInH5 = isInH5;
}
}
}