fix:1、修复bug。 2、1.0.8版本提审
@@ -1,15 +0,0 @@
|
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<linker>
|
||||
<assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
|
||||
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
|
||||
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
|
||||
</assembly>
|
||||
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
|
||||
<type fullname="UnityEngine.TextAsset" preserve="all" />
|
||||
</assembly>
|
||||
</linker>
|
||||
@@ -1,5 +1,5 @@
|
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fileFormatVersion: 2
|
||||
guid: b10c0e7d9a6ff7744bddfca54513995e
|
||||
guid: 6323111b679d2804096d3c79f5f68fc2
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
@@ -1,71 +1,72 @@
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using SGModule.ConfigLoader;
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||||
|
||||
namespace IgnoreOPS
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{
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[ConfigKey("Common", false)]
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||||
public class CommonModel
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||||
{
|
||||
public int InitialNum;
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||||
public int[] inlineLoginDown;
|
||||
public int inlineMin;
|
||||
public int Purchaseprops;
|
||||
public int rewardrate;
|
||||
public int RevivalCoins;
|
||||
public int[] wheelTimes;
|
||||
public float Passportgift;
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||||
public float Passportgift2;
|
||||
public int addspace;
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||||
public float addspace2;
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||||
public int AddDiscount;
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||||
public float AddDiscount2;
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||||
public int playtimes;
|
||||
public int interstitialtype;
|
||||
public int lobbyrewrdtime;
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||||
public int roomrewardrate;
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||||
public int Activetimes;
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||||
public int adrate;
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||||
public int roomrate;
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||||
public float afSendLimit;
|
||||
public float afSendNum;
|
||||
public int rewardinsertion;
|
||||
public int exchangeCD = 120;
|
||||
public int PayRate;
|
||||
|
||||
public int AddDiscountLevel;
|
||||
public int AddDiscountCD;
|
||||
public int AddSpaceLevel;
|
||||
|
||||
public int RemoveADsPackDuration;
|
||||
public int RemoveADsPackPopup;
|
||||
|
||||
public string contactUs;
|
||||
public int[] UnlockSecret;
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||||
|
||||
public int[] UnlockLive;
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||||
public int Live;
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||||
public int Secret;
|
||||
public int Assitant;
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||||
public int LivePreview;
|
||||
public int SecretPreview;
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||||
public int HomeGuideRate;
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||||
public int roomGuideRate;
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||||
public int VIPGuide;
|
||||
public int VIPGuideRate;
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public int HomeInterstitialAd;
|
||||
public int FreeClaims;
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||||
public int TurnOffPackRate;
|
||||
public int TurnOffRewardsRate;
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||||
public int TurnOffRewardsCD;
|
||||
public int TurnOffRewardslimit;
|
||||
public int FailedGiftProgress;
|
||||
public int BonusInside;
|
||||
public int UnlockAIAssistant;
|
||||
public int FreeMessages;
|
||||
public int[] CoinsAccess;
|
||||
public int AdAccess;
|
||||
public int ClearRAM;
|
||||
public int CoinsDownload;
|
||||
public string ResVersion;
|
||||
public int MultiModal;
|
||||
}
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
[ConfigKey("Common", false)]
|
||||
public class CommonModel
|
||||
{
|
||||
public int InitialNum;
|
||||
public int[] inlineLoginDown;
|
||||
public int inlineMin;
|
||||
public int Purchaseprops;
|
||||
public int rewardrate;
|
||||
public int RevivalCoins;
|
||||
public int[] wheelTimes;
|
||||
public float Passportgift;
|
||||
public float Passportgift2;
|
||||
public int addspace;
|
||||
public float addspace2;
|
||||
public int AddDiscount;
|
||||
public float AddDiscount2;
|
||||
public int playtimes;
|
||||
public int interstitialtype;
|
||||
public int lobbyrewrdtime;
|
||||
public int roomrewardrate;
|
||||
public int Activetimes;
|
||||
public int adrate;
|
||||
public int roomrate;
|
||||
public float afSendLimit;
|
||||
public float afSendNum;
|
||||
public int rewardinsertion;
|
||||
public int exchangeCD = 120;
|
||||
public int PayRate;
|
||||
|
||||
public int AddDiscountLevel;
|
||||
public int AddDiscountCD;
|
||||
public int AddSpaceLevel;
|
||||
|
||||
public int RemoveADsPackDuration;
|
||||
public int RemoveADsPackPopup;
|
||||
|
||||
public string contactUs;
|
||||
public int[] UnlockSecret;
|
||||
|
||||
public int[] UnlockLive;
|
||||
public int Live;
|
||||
public int Secret;
|
||||
public int Assitant;
|
||||
public int LivePreview;
|
||||
public int SecretPreview;
|
||||
public int HomeGuideRate;
|
||||
public int roomGuideRate;
|
||||
public int VIPGuide;
|
||||
public int VIPGuideRate;
|
||||
public int HomeInterstitialAd;
|
||||
public int FreeClaims;
|
||||
public int TurnOffPackRate;
|
||||
public int TurnOffRewardsRate;
|
||||
public int TurnOffRewardsCD;
|
||||
public int TurnOffRewardslimit;
|
||||
public int FailedGiftProgress;
|
||||
public int BonusInside;
|
||||
public int UnlockAIAssistant;
|
||||
public int FreeMessages;
|
||||
public int[] CoinsAccess;
|
||||
public int AdAccess;
|
||||
public int ClearRAM;
|
||||
public int CoinsDownload;
|
||||
public string ResVersion;
|
||||
public int MultiModal;
|
||||
public int WVswitch;
|
||||
}
|
||||
}
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||||
@@ -7,7 +7,6 @@ namespace FGUI.LG_Common
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||||
{
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||||
public partial class btn_albums : GButton
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||||
{
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||||
public GGraph anim;
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||||
public GGroup panel;
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||||
public Transition t0;
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||||
public const string URL = "ui://c9mmg3dxccp2cc";
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||||
@@ -21,7 +20,6 @@ namespace FGUI.LG_Common
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||||
{
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||||
base.ConstructFromXML(xml);
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anim = (GGraph)GetChildAt(0);
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panel = (GGroup)GetChildAt(4);
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t0 = GetTransitionAt(0);
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||||
}
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||||
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@@ -7,7 +7,7 @@ namespace FGUI.LG_Common
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||||
{
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||||
public partial class btn_vip : GButton
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||||
{
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||||
public GGraph anim;
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||||
public Transition t0;
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public const string URL = "ui://c9mmg3dxpjnncg";
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public static btn_vip CreateInstance()
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@@ -19,7 +19,7 @@ namespace FGUI.LG_Common
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||||
{
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||||
base.ConstructFromXML(xml);
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||||
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||||
anim = (GGraph)GetChildAt(0);
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t0 = GetTransitionAt(0);
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||||
}
|
||||
}
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||||
}
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@@ -15,7 +15,6 @@ namespace FGUI.LG_End
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||||
public GTextField tetx_level;
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||||
public GButton btn_setting;
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||||
public GGraph congra_parent;
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||||
public GButton btn_continue;
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||||
public GTextField text_levelType;
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||||
public GGraph bg_parent;
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||||
public GGraph bg_parent_title;
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||||
@@ -24,6 +23,7 @@ namespace FGUI.LG_End
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||||
public GTextField text_award;
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||||
public GButton btn_gold;
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||||
public GComponent com_loader;
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||||
public GButton btn_continue;
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public GButton btn_download;
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||||
public GButton btn_restart;
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||||
public GComponent wheel;
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||||
@@ -52,15 +52,15 @@ namespace FGUI.LG_End
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||||
tetx_level = (GTextField)GetChildAt(4);
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||||
btn_setting = (GButton)GetChildAt(5);
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||||
congra_parent = (GGraph)GetChildAt(11);
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btn_continue = (GButton)GetChildAt(12);
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text_levelType = (GTextField)GetChildAt(13);
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bg_parent = (GGraph)GetChildAt(14);
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bg_parent_title = (GGraph)GetChildAt(19);
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coin_parent = (GGraph)GetChildAt(20);
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btn_mult = (GButton)GetChildAt(21);
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text_award = (GTextField)GetChildAt(23);
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btn_gold = (GButton)GetChildAt(24);
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com_loader = (GComponent)GetChildAt(27);
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||||
text_levelType = (GTextField)GetChildAt(12);
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bg_parent = (GGraph)GetChildAt(13);
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||||
bg_parent_title = (GGraph)GetChildAt(18);
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||||
coin_parent = (GGraph)GetChildAt(19);
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||||
btn_mult = (GButton)GetChildAt(20);
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||||
text_award = (GTextField)GetChildAt(22);
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||||
btn_gold = (GButton)GetChildAt(23);
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com_loader = (GComponent)GetChildAt(26);
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btn_continue = (GButton)GetChildAt(27);
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||||
btn_download = (GButton)GetChildAt(29);
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||||
btn_restart = (GButton)GetChildAt(30);
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||||
wheel = (GComponent)GetChildAt(31);
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||||
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@@ -27,13 +27,13 @@ namespace FGUI.LG_Unlock
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base.ConstructFromXML(xml);
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||||
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type = GetControllerAt(0);
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title1 = (GTextField)GetChildAt(1);
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btn_subscribe = (GButton)GetChildAt(3);
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text_coin = (GTextField)GetChildAt(4);
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||||
btn_gold = (GButton)GetChildAt(5);
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||||
text_level = (GTextField)GetChildAt(6);
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btn_play = (GButton)GetChildAt(8);
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||||
btn_close = (GButton)GetChildAt(12);
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||||
title1 = (GTextField)GetChildAt(2);
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||||
btn_subscribe = (GButton)GetChildAt(4);
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||||
text_coin = (GTextField)GetChildAt(5);
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||||
btn_gold = (GButton)GetChildAt(6);
|
||||
text_level = (GTextField)GetChildAt(7);
|
||||
btn_play = (GButton)GetChildAt(9);
|
||||
btn_close = (GButton)GetChildAt(13);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ namespace FGUI.LG_Vip
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||||
{
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||||
public partial class com_vip : GComponent
|
||||
{
|
||||
public Controller viplevel;
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||||
public GLoader bg_loader;
|
||||
public GList list;
|
||||
public btn_vipType btn_week;
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@@ -29,6 +30,7 @@ namespace FGUI.LG_Vip
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||||
{
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||||
base.ConstructFromXML(xml);
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viplevel = GetControllerAt(0);
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bg_loader = (GLoader)GetChildAt(2);
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list = (GList)GetChildAt(7);
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btn_week = (btn_vipType)GetChildAt(8);
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||||
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@@ -22,8 +22,8 @@ namespace FGUI.LG_Vip
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||||
base.ConstructFromXML(xml);
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||||
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have = GetControllerAt(0);
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||||
title = (GTextField)GetChildAt(0);
|
||||
img_check = (GImage)GetChildAt(2);
|
||||
title = (GTextField)GetChildAt(1);
|
||||
img_check = (GImage)GetChildAt(3);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -28,14 +28,14 @@ namespace FGUI.ZM_AddCell_12
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
pay_type = GetControllerAt(0);
|
||||
title = (GTextField)GetChildAt(1);
|
||||
com_tips = (com_title)GetChildAt(3);
|
||||
btn_watch = (GButton)GetChildAt(4);
|
||||
ads = (GTextField)GetChildAt(5);
|
||||
tips = (GTextField)GetChildAt(6);
|
||||
broad = (GComponent)GetChildAt(7);
|
||||
btn_max_pay = (GButton)GetChildAt(8);
|
||||
btn_close = (GButton)GetChildAt(9);
|
||||
title = (GTextField)GetChildAt(3);
|
||||
com_tips = (com_title)GetChildAt(5);
|
||||
btn_watch = (GButton)GetChildAt(6);
|
||||
ads = (GTextField)GetChildAt(7);
|
||||
tips = (GTextField)GetChildAt(8);
|
||||
broad = (GComponent)GetChildAt(9);
|
||||
btn_max_pay = (GButton)GetChildAt(10);
|
||||
btn_close = (GButton)GetChildAt(11);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,10 +22,10 @@ namespace FGUI.ZM_AddCell_12
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||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
btn_close = (GButton)GetChildAt(1);
|
||||
text_goldnum = (GTextField)GetChildAt(2);
|
||||
btn_receive = (GButton)GetChildAt(3);
|
||||
end_point = (GTextField)GetChildAt(4);
|
||||
btn_close = (GButton)GetChildAt(2);
|
||||
text_goldnum = (GTextField)GetChildAt(3);
|
||||
btn_receive = (GButton)GetChildAt(4);
|
||||
end_point = (GTextField)GetChildAt(5);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ namespace FGUI.ZM_Common_01
|
||||
{
|
||||
public partial class btn_head : GButton
|
||||
{
|
||||
public Controller vip;
|
||||
public head head;
|
||||
public const string URL = "ui://o9974uc5emjh5e";
|
||||
|
||||
@@ -19,6 +20,7 @@ namespace FGUI.ZM_Common_01
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
vip = GetControllerAt(0);
|
||||
head = (head)GetChildAt(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ namespace FGUI.ZM_Lobby_03
|
||||
UIObjectFactory.SetPackageItemExtension(com_hall.URL, typeof(com_hall));
|
||||
UIObjectFactory.SetPackageItemExtension(com_payloading.URL, typeof(com_payloading));
|
||||
UIObjectFactory.SetPackageItemExtension(btn_play.URL, typeof(btn_play));
|
||||
UIObjectFactory.SetPackageItemExtension(btn_sign.URL, typeof(btn_sign));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
|
||||
namespace FGUI.ZM_Lobby_03
|
||||
{
|
||||
public partial class btn_sign : GButton
|
||||
{
|
||||
public GImage red;
|
||||
public const string URL = "ui://gytj501cwgo41d";
|
||||
|
||||
public static btn_sign CreateInstance()
|
||||
{
|
||||
return (btn_sign)UIPackage.CreateObject("ZM_Lobby_03", "btn_sign");
|
||||
}
|
||||
|
||||
public override void ConstructFromXML(XML xml)
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
red = (GImage)GetChildAt(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 39c8d648f664d534b85655b5c4317090
|
||||
guid: 1dbbeec11949a5047b958e65a13068b1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -33,6 +33,7 @@ namespace FGUI.ZM_Lobby_03
|
||||
public btn_level_play btn_play10;
|
||||
public GGroup play_node;
|
||||
public GButton btn_task_times;
|
||||
public btn_sign btn_sign;
|
||||
public GButton btn_wv;
|
||||
public GButton btn_noads;
|
||||
public GButton btn_restore;
|
||||
@@ -50,7 +51,7 @@ namespace FGUI.ZM_Lobby_03
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
state = GetControllerAt(0);
|
||||
bg_loader = (GLoader)GetChildAt(1);
|
||||
bg_loader = (GLoader)GetChildAt(2);
|
||||
btn_play = (btn_play)GetChildAt(4);
|
||||
btn_album = (GButton)GetChildAt(5);
|
||||
btn_vip = (GButton)GetChildAt(6);
|
||||
@@ -75,11 +76,12 @@ namespace FGUI.ZM_Lobby_03
|
||||
btn_play10 = (btn_level_play)GetChildAt(25);
|
||||
play_node = (GGroup)GetChildAt(26);
|
||||
btn_task_times = (GButton)GetChildAt(27);
|
||||
btn_wv = (GButton)GetChildAt(28);
|
||||
btn_noads = (GButton)GetChildAt(29);
|
||||
btn_restore = (GButton)GetChildAt(30);
|
||||
btn_secret = (GButton)GetChildAt(31);
|
||||
btn_chat = (GButton)GetChildAt(32);
|
||||
btn_sign = (btn_sign)GetChildAt(28);
|
||||
btn_wv = (GButton)GetChildAt(29);
|
||||
btn_noads = (GButton)GetChildAt(30);
|
||||
btn_restore = (GButton)GetChildAt(31);
|
||||
btn_secret = (GButton)GetChildAt(32);
|
||||
btn_chat = (GButton)GetChildAt(33);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,6 +12,7 @@ namespace FGUI.ZM_Setting_07
|
||||
public btn_menu btn_terms;
|
||||
public btn_menu btn_language;
|
||||
public btn_menu btn_official;
|
||||
public btn_menu btn_email;
|
||||
public GTextField text_uid;
|
||||
public GTextField text_version;
|
||||
public btn_music btn_music;
|
||||
@@ -33,11 +34,12 @@ namespace FGUI.ZM_Setting_07
|
||||
btn_terms = (btn_menu)GetChildAt(6);
|
||||
btn_language = (btn_menu)GetChildAt(7);
|
||||
btn_official = (btn_menu)GetChildAt(8);
|
||||
text_uid = (GTextField)GetChildAt(9);
|
||||
text_version = (GTextField)GetChildAt(10);
|
||||
btn_music = (btn_music)GetChildAt(11);
|
||||
btn_sound = (btn_sound)GetChildAt(12);
|
||||
btn_restore = (btn_menu)GetChildAt(13);
|
||||
btn_email = (btn_menu)GetChildAt(9);
|
||||
text_uid = (GTextField)GetChildAt(10);
|
||||
text_version = (GTextField)GetChildAt(11);
|
||||
btn_music = (btn_music)GetChildAt(12);
|
||||
btn_sound = (btn_sound)GetChildAt(13);
|
||||
btn_restore = (btn_menu)GetChildAt(14);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,7 +25,7 @@ namespace FGUI.ZM_Sign_06
|
||||
status = GetControllerAt(0);
|
||||
fx_parent = (GGraph)GetChildAt(2);
|
||||
reward_num = (GTextField)GetChildAt(3);
|
||||
line = (GImage)GetChildAt(6);
|
||||
line = (GImage)GetChildAt(7);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,12 +27,12 @@ namespace FGUI.ZM_Tasks_13
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
bg_parent = (GGraph)GetChildAt(2);
|
||||
btn_mult = (GButton)GetChildAt(5);
|
||||
fx_place = (GGraph)GetChildAt(6);
|
||||
text_award = (GTextField)GetChildAt(7);
|
||||
btn_claim = (GButton)GetChildAt(8);
|
||||
title1 = (GTextField)GetChildAt(9);
|
||||
wheel = (GComponent)GetChildAt(10);
|
||||
btn_mult = (GButton)GetChildAt(4);
|
||||
fx_place = (GGraph)GetChildAt(5);
|
||||
text_award = (GTextField)GetChildAt(6);
|
||||
btn_claim = (GButton)GetChildAt(7);
|
||||
title1 = (GTextField)GetChildAt(8);
|
||||
wheel = (GComponent)GetChildAt(9);
|
||||
t0 = GetTransitionAt(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -365,8 +365,8 @@ namespace BallKingdomCrush
|
||||
|
||||
|
||||
// return false;
|
||||
return true;
|
||||
bool b = GetLoginModel().IsMagic;
|
||||
// return true;
|
||||
// bool b = GetLoginModel().IsMagic;
|
||||
|
||||
return GetLoginModel().IsMagic;
|
||||
}
|
||||
@@ -582,6 +582,7 @@ namespace BallKingdomCrush
|
||||
|
||||
var currentIndex = GetValueIndex(currentRmLevel);
|
||||
|
||||
Debug.Log($"GetRewardValue type:{type} currentIndex:{currentIndex}");
|
||||
if (currentIndex != -1)
|
||||
{
|
||||
if (type == 0)
|
||||
|
||||
@@ -74,11 +74,9 @@ namespace BallKingdomCrush
|
||||
// lang = "en";
|
||||
// }
|
||||
|
||||
// UIManager.Instance.SetSwitchLanguage(lang);
|
||||
|
||||
DataMgr.Coin.Value = 100000;
|
||||
DataMgr.GameLevel.Value = 20;
|
||||
|
||||
// UIManager.Instance.SetSwitchLanguage(lang);
|
||||
//更新map中的value,与配置表的id对应
|
||||
PurchasingManager.SetShopMapValue();
|
||||
//初始化商品(谷歌支付和ios支付)
|
||||
// PurchasingManager.InitProduct();
|
||||
|
||||
|
||||
@@ -1,355 +1,355 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public static class PreDownloadManager
|
||||
{
|
||||
#region Live
|
||||
|
||||
public static void InitializeLiveData()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetConfig<Live>();
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]-0-----{DataMgr.LiveDataDic.Value.Count}");
|
||||
|
||||
var newData = new Dictionary<int, LiveData>();
|
||||
|
||||
for (var i = 0; i < liveConfigList.Count; i++)
|
||||
{
|
||||
var oldData = GetLiveDataByIndex(liveConfigList[i], i);
|
||||
|
||||
if (oldData.progress > 0) newData[i] = oldData;
|
||||
}
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]--1----- {newData.Count}");
|
||||
DataMgr.LiveDataDic.Value = newData;
|
||||
}
|
||||
|
||||
public static LiveData GetLiveDataByIndex(Live liveConfig, int i)
|
||||
{
|
||||
DataMgr.LiveDataDic.Value.TryGetValue(i, out var oldData);
|
||||
|
||||
oldData ??= new LiveData
|
||||
{
|
||||
progress = liveConfig.Progress,
|
||||
AD_num = 0,
|
||||
Singleprogress = (100 - liveConfig.Progress) / liveConfig.AD
|
||||
};
|
||||
|
||||
if (oldData.progress < liveConfig.Progress) oldData.progress = liveConfig.Progress;
|
||||
|
||||
return oldData;
|
||||
}
|
||||
|
||||
// 最大同时下载数量
|
||||
private const int MaxConcurrentDownloads = 1;
|
||||
|
||||
public static void StartDownload()
|
||||
{
|
||||
CrazyAsyKit.StartCoroutine(DownloadVideosCoroutine());
|
||||
}
|
||||
|
||||
private static IEnumerator DownloadVideosCoroutine()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetConfig<Live>();
|
||||
var liveDic = DataMgr.LiveDataDic.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入已有进度的视频
|
||||
foreach (var kvp in liveDic)
|
||||
{
|
||||
var index = kvp.Key;
|
||||
var data = kvp.Value;
|
||||
|
||||
if (data.progress > 0 && index < liveConfigList.Count) downloadNameList.Add(liveConfigList[index].Name);
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 当前正在下载的协程数量
|
||||
var runningCount = 0;
|
||||
var currentIndex = 0;
|
||||
|
||||
if (downloadNameList.Count > 0)
|
||||
{
|
||||
var name = downloadNameList[currentIndex];
|
||||
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.VideoName, name + ".enc");
|
||||
Debug.Log($"[预下载 视频 路径]-------localPath===={localPath}");
|
||||
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 视频 ]---------------");
|
||||
runningCount++;
|
||||
CrazyAsyKit.StartCoroutine(DownloadSingleVideoCoroutine(name, () => { runningCount--; }));
|
||||
}
|
||||
}
|
||||
|
||||
// 等待下一帧再检查
|
||||
yield return null;
|
||||
Debug.Log("[init down video]---All downloads finished---");
|
||||
}
|
||||
|
||||
|
||||
private static IEnumerator DownloadSingleVideoCoroutine(string name, Action onComplete)
|
||||
{
|
||||
var isDone = false;
|
||||
|
||||
LiveVideoManager.Instance.GetVideoLocalPath(name, tex =>
|
||||
{
|
||||
Debug.Log($"[init down video]----------------{name}");
|
||||
isDone = true;
|
||||
}, false);
|
||||
|
||||
// 等待下载完成
|
||||
while (!isDone) yield return null;
|
||||
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Picture
|
||||
|
||||
public static void StartDownloadSecretPicture()
|
||||
{
|
||||
var liveConfigList = ConfigSystem.GetConfig<SecretAlbums>();
|
||||
var liveList = DataMgr.SecretUnlockList.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入所有可用的图片
|
||||
for (var i = 0; i < liveList.Count; i++)
|
||||
if (liveConfigList[i] != null && !downloadNameList.Contains(liveConfigList[i].Name))
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.SecretName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Secret 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 Secret ]---------------");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Secret picture]----------------{name}");
|
||||
}, "SecretAlbums/", FolderNames.SecretName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void StartDownloadAlbumsPicture()
|
||||
{
|
||||
int Free_Alubum_0 = PlayerPrefs.GetInt("Free_Alubum_0", -1);
|
||||
int Free_Alubum_1 = PlayerPrefs.GetInt("Free_Alubum_1", -1);
|
||||
int AD_Alubum = PlayerPrefs.GetInt("AD_Alubum", -1);
|
||||
int Spec_Alubum = PlayerPrefs.GetInt("Spec_Alubum", -1);
|
||||
int Vip_Alubum = PlayerPrefs.GetInt("Vip_Alubum", -1);
|
||||
|
||||
if (Free_Alubum_0 >= 0) return;
|
||||
|
||||
var FreeImageLibrary_ = ConfigSystem.GetConfig<FreeImageLibrary>();
|
||||
var ADImageLibrary_ = ConfigSystem.GetConfig<ADImageLibrary>();
|
||||
var SpecialImageLibrary_ = ConfigSystem.GetConfig<SpecialImageLibrary>();
|
||||
var VIPImageLibrary_ = ConfigSystem.GetConfig<VIPImageLibrary>();
|
||||
|
||||
List<int> free_level_list = new List<int>();
|
||||
List<int> ad_level_list = new List<int>();
|
||||
List<int> special_level_list = new List<int>();
|
||||
List<int> vip_level_list = new List<int>();
|
||||
for (int i = 0; i < DataMgr.LevelUnlockListNew.Value.Count; i++)
|
||||
{
|
||||
if (DataMgr.LevelUnlockListNew.Value[i].type == 0) free_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 1) ad_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 2) special_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 3) vip_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
}
|
||||
|
||||
|
||||
if (Free_Alubum_0 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetConfig<FreeImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_0 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_0 = ConfigSystem.GetConfig<FreeImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<FreeImageLibrary>().Count)].id;
|
||||
}
|
||||
free_level_list.Add(Free_Alubum_0);
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
if (Free_Alubum_1 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetConfig<FreeImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_1 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_1 = ConfigSystem.GetConfig<FreeImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<FreeImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
|
||||
if (AD_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(ad_level_list);
|
||||
List<ADImageLibrary> filtered = ConfigSystem.GetConfig<ADImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
AD_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
AD_Alubum = ConfigSystem.GetConfig<ADImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<ADImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Spec_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(special_level_list);
|
||||
List<SpecialImageLibrary> filtered = ConfigSystem.GetConfig<SpecialImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Spec_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Spec_Alubum = ConfigSystem.GetConfig<SpecialImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<SpecialImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Vip_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(vip_level_list);
|
||||
List<VIPImageLibrary> filtered = ConfigSystem.GetConfig<VIPImageLibrary>().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Vip_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Vip_Alubum = ConfigSystem.GetConfig<VIPImageLibrary>()[UnityEngine.Random.Range(0, ConfigSystem.GetConfig<VIPImageLibrary>().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
PlayerPrefs.SetInt("Free_Alubum_0", Free_Alubum_0);
|
||||
PlayerPrefs.SetInt("Free_Alubum_1", Free_Alubum_1);
|
||||
PlayerPrefs.SetInt("AD_Alubum", AD_Alubum);
|
||||
PlayerPrefs.SetInt("Spec_Alubum", Spec_Alubum);
|
||||
PlayerPrefs.SetInt("Vip_Alubum", Vip_Alubum);
|
||||
|
||||
List<string> downloadNameList = new List<string>
|
||||
{
|
||||
FreeImageLibrary_[Free_Alubum_0].Name,
|
||||
FreeImageLibrary_[Free_Alubum_1].Name,
|
||||
ADImageLibrary_[AD_Alubum].Name,
|
||||
SpecialImageLibrary_[Spec_Alubum].Name,
|
||||
VIPImageLibrary_[Vip_Alubum].Name
|
||||
};
|
||||
|
||||
for (int i = 0; i < GameHelper.GetCommonModel().MultiModal - 1; i++)
|
||||
{
|
||||
downloadNameList.Insert(i, ConfigSystem.GetConfig<LevelUnlock>()[i].Name);
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加12个
|
||||
// var addedCount = 0;
|
||||
// for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
// if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
// {
|
||||
// downloadNameList.Add(liveConfigList[i].Name);
|
||||
// addedCount++;
|
||||
// }
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// int centerIndex = GameHelper.GetLevel();
|
||||
// int totalCount = downloadNameList.Count;
|
||||
|
||||
// // 计算起始索引和实际要取的数量
|
||||
// int rangeStart = Math.Max(0, centerIndex - 5);
|
||||
// int rangeEnd = Math.Min(totalCount, centerIndex + 5);
|
||||
// int rangeCount = rangeEnd - rangeStart;
|
||||
|
||||
// // 获取范围内元素并反转
|
||||
// var segment = downloadNameList.GetRange(rangeStart, rangeCount);
|
||||
// segment.Reverse();
|
||||
|
||||
// // 移除原始位置的元素
|
||||
// downloadNameList.RemoveRange(rangeStart, rangeCount);
|
||||
|
||||
// // 插入反转后的元素到最前面
|
||||
// downloadNameList.InsertRange(0, segment);
|
||||
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---3---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.AlbumName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Albums 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log($"[开始预下载 Albums ]--------------name-{name}");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Album picture]----------------{name}");
|
||||
}, "LevelAlbums/", FolderNames.AlbumName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public static class PreDownloadManager
|
||||
{
|
||||
#region Live
|
||||
|
||||
public static void InitializeLiveData()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetLiveConfig();
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]-0-----{DataMgr.LiveDataDic.Value.Count}");
|
||||
|
||||
var newData = new Dictionary<int, LiveData>();
|
||||
|
||||
for (var i = 0; i < liveConfigList.Count; i++)
|
||||
{
|
||||
var oldData = GetLiveDataByIndex(liveConfigList[i], i);
|
||||
|
||||
if (oldData.progress > 0) newData[i] = oldData;
|
||||
}
|
||||
|
||||
Debug.Log($"[预下载视频 数据初始化]--1----- {newData.Count}");
|
||||
DataMgr.LiveDataDic.Value = newData;
|
||||
}
|
||||
|
||||
public static LiveData GetLiveDataByIndex(Live liveConfig, int i)
|
||||
{
|
||||
DataMgr.LiveDataDic.Value.TryGetValue(i, out var oldData);
|
||||
|
||||
oldData ??= new LiveData
|
||||
{
|
||||
progress = liveConfig.Progress,
|
||||
AD_num = 0,
|
||||
Singleprogress = (100 - liveConfig.Progress) / liveConfig.AD
|
||||
};
|
||||
|
||||
if (oldData.progress < liveConfig.Progress) oldData.progress = liveConfig.Progress;
|
||||
|
||||
return oldData;
|
||||
}
|
||||
|
||||
// 最大同时下载数量
|
||||
private const int MaxConcurrentDownloads = 1;
|
||||
|
||||
public static void StartDownload()
|
||||
{
|
||||
CrazyAsyKit.StartCoroutine(DownloadVideosCoroutine());
|
||||
}
|
||||
|
||||
private static IEnumerator DownloadVideosCoroutine()
|
||||
{
|
||||
List<Live> liveConfigList = ConfigSystem.GetLiveConfig();
|
||||
var liveDic = DataMgr.LiveDataDic.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入已有进度的视频
|
||||
foreach (var kvp in liveDic)
|
||||
{
|
||||
var index = kvp.Key;
|
||||
var data = kvp.Value;
|
||||
|
||||
if (data.progress > 0 && index < liveConfigList.Count) downloadNameList.Add(liveConfigList[index].Name);
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log($"[init down video]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 当前正在下载的协程数量
|
||||
var runningCount = 0;
|
||||
var currentIndex = 0;
|
||||
|
||||
if (downloadNameList.Count > 0)
|
||||
{
|
||||
var name = downloadNameList[currentIndex];
|
||||
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.VideoName, name + ".enc");
|
||||
Debug.Log($"[预下载 视频 路径]-------localPath===={localPath}");
|
||||
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 视频 ]---------------");
|
||||
runningCount++;
|
||||
CrazyAsyKit.StartCoroutine(DownloadSingleVideoCoroutine(name, () => { runningCount--; }));
|
||||
}
|
||||
}
|
||||
|
||||
// 等待下一帧再检查
|
||||
yield return null;
|
||||
Debug.Log("[init down video]---All downloads finished---");
|
||||
}
|
||||
|
||||
|
||||
private static IEnumerator DownloadSingleVideoCoroutine(string name, Action onComplete)
|
||||
{
|
||||
var isDone = false;
|
||||
|
||||
LiveVideoManager.Instance.GetVideoLocalPath(name, tex =>
|
||||
{
|
||||
Debug.Log($"[init down video]----------------{name}");
|
||||
isDone = true;
|
||||
}, false);
|
||||
|
||||
// 等待下载完成
|
||||
while (!isDone) yield return null;
|
||||
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Picture
|
||||
|
||||
public static void StartDownloadSecretPicture()
|
||||
{
|
||||
var liveConfigList = ConfigSystem.GetSecretAlbumsConfig();
|
||||
var liveList = DataMgr.SecretUnlockList.Value;
|
||||
|
||||
var downloadNameList = new List<string>();
|
||||
|
||||
// 先加入所有可用的图片
|
||||
for (var i = 0; i < liveList.Count; i++)
|
||||
if (liveConfigList[i] != null && !downloadNameList.Contains(liveConfigList[i].Name))
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加6个
|
||||
var addedCount = 0;
|
||||
for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
{
|
||||
downloadNameList.Add(liveConfigList[i].Name);
|
||||
addedCount++;
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Secret]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.SecretName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Secret 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log("[开始预下载 Secret ]---------------");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Secret picture]----------------{name}");
|
||||
}, "SecretAlbums/", FolderNames.SecretName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static void StartDownloadAlbumsPicture()
|
||||
{
|
||||
int Free_Alubum_0 = PlayerPrefs.GetInt("Free_Alubum_0", -1);
|
||||
int Free_Alubum_1 = PlayerPrefs.GetInt("Free_Alubum_1", -1);
|
||||
int AD_Alubum = PlayerPrefs.GetInt("AD_Alubum", -1);
|
||||
int Spec_Alubum = PlayerPrefs.GetInt("Spec_Alubum", -1);
|
||||
int Vip_Alubum = PlayerPrefs.GetInt("Vip_Alubum", -1);
|
||||
|
||||
if (Free_Alubum_0 >= 0) return;
|
||||
|
||||
var FreeImageLibrary_ = ConfigSystem.GetFreeImageConfig();
|
||||
var ADImageLibrary_ = ConfigSystem.GetADImageConfig();
|
||||
var SpecialImageLibrary_ = ConfigSystem.GetSpecialImageConfig();
|
||||
var VIPImageLibrary_ = ConfigSystem.GetVIPImageConfig();
|
||||
|
||||
List<int> free_level_list = new List<int>();
|
||||
List<int> ad_level_list = new List<int>();
|
||||
List<int> special_level_list = new List<int>();
|
||||
List<int> vip_level_list = new List<int>();
|
||||
for (int i = 0; i < DataMgr.LevelUnlockListNew.Value.Count; i++)
|
||||
{
|
||||
if (DataMgr.LevelUnlockListNew.Value[i].type == 0) free_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 1) ad_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 2) special_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
else if (DataMgr.LevelUnlockListNew.Value[i].type == 3) vip_level_list.Add(DataMgr.LevelUnlockListNew.Value[i].config_index);
|
||||
}
|
||||
|
||||
|
||||
if (Free_Alubum_0 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetFreeImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_0 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_0 = ConfigSystem.GetFreeImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetFreeImageConfig().Count)].id;
|
||||
}
|
||||
free_level_list.Add(Free_Alubum_0);
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
if (Free_Alubum_1 < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(free_level_list);
|
||||
List<FreeImageLibrary> filtered = ConfigSystem.GetFreeImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Free_Alubum_1 = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Free_Alubum_1 = ConfigSystem.GetFreeImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetFreeImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
|
||||
if (AD_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(ad_level_list);
|
||||
List<ADImageLibrary> filtered = ConfigSystem.GetADImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
AD_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
AD_Alubum = ConfigSystem.GetADImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetADImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Spec_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(special_level_list);
|
||||
List<SpecialImageLibrary> filtered = ConfigSystem.GetSpecialImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Spec_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Spec_Alubum = ConfigSystem.GetSpecialImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetSpecialImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
|
||||
if (Vip_Alubum < 0)
|
||||
{
|
||||
HashSet<int> levelIds = new HashSet<int>(vip_level_list);
|
||||
List<VIPImageLibrary> filtered = ConfigSystem.GetVIPImageConfig().Where(x => !levelIds.Contains(x.id)).ToList();
|
||||
if (filtered.Count > 0)
|
||||
{
|
||||
Vip_Alubum = filtered[UnityEngine.Random.Range(0, filtered.Count)].id;
|
||||
}
|
||||
else
|
||||
{
|
||||
Vip_Alubum = ConfigSystem.GetVIPImageConfig()[UnityEngine.Random.Range(0, ConfigSystem.GetVIPImageConfig().Count)].id;
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(filtered) + ",,,,,,,,,,,,,,,,,,,,");
|
||||
}
|
||||
PlayerPrefs.SetInt("Free_Alubum_0", Free_Alubum_0);
|
||||
PlayerPrefs.SetInt("Free_Alubum_1", Free_Alubum_1);
|
||||
PlayerPrefs.SetInt("AD_Alubum", AD_Alubum);
|
||||
PlayerPrefs.SetInt("Spec_Alubum", Spec_Alubum);
|
||||
PlayerPrefs.SetInt("Vip_Alubum", Vip_Alubum);
|
||||
|
||||
List<string> downloadNameList = new List<string>
|
||||
{
|
||||
FreeImageLibrary_[Free_Alubum_0].Name,
|
||||
FreeImageLibrary_[Free_Alubum_1].Name,
|
||||
ADImageLibrary_[AD_Alubum].Name,
|
||||
SpecialImageLibrary_[Spec_Alubum].Name,
|
||||
VIPImageLibrary_[Vip_Alubum].Name
|
||||
};
|
||||
|
||||
for (int i = 0; i < GameHelper.GetCommonModel().MultiModal - 1; i++)
|
||||
{
|
||||
downloadNameList.Insert(i, ConfigSystem.GetLevelUnlockConfig()[i].Name);
|
||||
}
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---1---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// 添加不在downloadNameList中的项,最多添加12个
|
||||
// var addedCount = 0;
|
||||
// for (var i = 0; i < liveConfigList.Count && addedCount < 6; i++)
|
||||
// if (!downloadNameList.Contains(liveConfigList[i].Name))
|
||||
// {
|
||||
// downloadNameList.Add(liveConfigList[i].Name);
|
||||
// addedCount++;
|
||||
// }
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---2---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
// int centerIndex = GameHelper.GetLevel();
|
||||
// int totalCount = downloadNameList.Count;
|
||||
|
||||
// // 计算起始索引和实际要取的数量
|
||||
// int rangeStart = Math.Max(0, centerIndex - 5);
|
||||
// int rangeEnd = Math.Min(totalCount, centerIndex + 5);
|
||||
// int rangeCount = rangeEnd - rangeStart;
|
||||
|
||||
// // 获取范围内元素并反转
|
||||
// var segment = downloadNameList.GetRange(rangeStart, rangeCount);
|
||||
// segment.Reverse();
|
||||
|
||||
// // 移除原始位置的元素
|
||||
// downloadNameList.RemoveRange(rangeStart, rangeCount);
|
||||
|
||||
// // 插入反转后的元素到最前面
|
||||
// downloadNameList.InsertRange(0, segment);
|
||||
|
||||
|
||||
Debug.Log(
|
||||
$"[init down picture Album]---3---nameList----------{JsonConvert.SerializeObject(downloadNameList)}");
|
||||
|
||||
foreach (var name in downloadNameList)
|
||||
{
|
||||
var localPath = Path.Combine(TextureHelper.getResPath(), FolderNames.AlbumName, name + ".jpg");
|
||||
Debug.Log($"[预下载 Albums 路径]-------localPath===={localPath}");
|
||||
if (!File.Exists(localPath))
|
||||
{
|
||||
Debug.Log($"[开始预下载 Albums ]--------------name-{name}");
|
||||
TextureHelper.SetImgLoader(null, name,
|
||||
s =>
|
||||
{
|
||||
Debug.Log($"[init down Album picture]----------------{name}");
|
||||
}, "LevelAlbums/", FolderNames.AlbumName, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,9 @@
|
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|
||||
<string name="gcm_defaultSenderId" translatable="false">339238925993</string>
|
||||
<string name="google_storage_bucket" translatable="false">ball-kingdom-crush.firebasestorage.app</string>
|
||||
<string name="project_id" translatable="false">ball-kingdom-crush</string>
|
||||
<string name="google_api_key" translatable="false">AIzaSyDxHji1beIuNjNbilpGCU8Knn_e7uPZO4Q</string>
|
||||
<string name="google_crash_reporting_api_key" translatable="false">AIzaSyDxHji1beIuNjNbilpGCU8Knn_e7uPZO4Q</string>
|
||||
<string name="google_app_id" translatable="false">1:339238925993:android:811016faebac0501da5bb8</string>
|
||||
</resources>
|
||||
|
||||
@@ -1 +1 @@
|
||||
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indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
Before Width: | Height: | Size: 479 KiB After Width: | Height: | Size: 483 KiB |
@@ -106,6 +106,19 @@ TextureImporter:
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
|
||||
@@ -1,281 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using DataEyeAnalytics;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class BIManager : MonoBehaviour
|
||||
{
|
||||
private static BIManager _instance;
|
||||
private static readonly object _initLock = new object();
|
||||
|
||||
// 状态标志
|
||||
private bool _initialized = false; // 仅在初始化成功后为 true
|
||||
private bool _initializing = false; // 防止并发多次尝试初始化
|
||||
|
||||
|
||||
private string ntpServer = "time.windows.com";
|
||||
private string defaultChannel = "gp";
|
||||
private int maxInitRetries = 6;
|
||||
private float retryIntervalSeconds = 0.5f;
|
||||
|
||||
public static BIManager Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance == null)
|
||||
{
|
||||
var go = new GameObject("BIManager");
|
||||
DontDestroyOnLoad(go);
|
||||
_instance = go.AddComponent<BIManager>();
|
||||
}
|
||||
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// 单例保护:如果场景里已有实例,销毁重复的
|
||||
if (_instance == null)
|
||||
{
|
||||
_instance = this;
|
||||
DontDestroyOnLoad(gameObject);
|
||||
}
|
||||
else if (_instance != this)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
// Start 调用 InitBI 是安全的:InitBI 本身是幂等且线程安全的
|
||||
InitBI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 对外统一初始化入口(幂等、线程安全)
|
||||
/// </summary>
|
||||
public void InitBI()
|
||||
{
|
||||
// 快速检查
|
||||
if (_initialized) return;
|
||||
|
||||
lock (_initLock)
|
||||
{
|
||||
if (_initialized || _initializing)
|
||||
{
|
||||
// 已经初始化或正在初始化,直接返回
|
||||
return;
|
||||
}
|
||||
|
||||
_initializing = true;
|
||||
}
|
||||
|
||||
// 使用协程执行初始化(必要时可以做重试)
|
||||
StartCoroutine(DoInitCoroutine());
|
||||
}
|
||||
|
||||
private IEnumerator DoInitCoroutine()
|
||||
{
|
||||
try
|
||||
{
|
||||
int attempt = 0;
|
||||
Exception lastException = null;
|
||||
|
||||
while (attempt < maxInitRetries)
|
||||
{
|
||||
attempt++;
|
||||
try
|
||||
{
|
||||
// 这里不主动调用 DataEyeAnalyticsAPI.Init(...) 假设你使用的是场景里的 DataEyeAnalytics 预制体,
|
||||
// SDK 会在预制体 Awake/Start 里初始化。如果你的流程是手动 Init,请在这里调用 Init(appId)。
|
||||
|
||||
// 1) 校准时间(默认实例)
|
||||
DataEyeAnalyticsAPI.CalibrateTimeWithNtp(ntpServer);
|
||||
|
||||
// 2) 设置超参数
|
||||
var superProperties = new Dictionary<string, object>
|
||||
{
|
||||
{ "channel", defaultChannel }
|
||||
};
|
||||
DataEyeAnalyticsAPI.SetSuperProperties(superProperties);
|
||||
|
||||
// 3) 开启自动采集
|
||||
DataEyeAnalyticsAPI.EnableAutoTrack(AUTO_TRACK_EVENTS.ALL);
|
||||
|
||||
// 如果上面没有抛异常,认为初始化成功
|
||||
_initialized = true;
|
||||
Debug.Log($"[BIManager] InitBI succeeded on attempt {attempt}");
|
||||
yield break;
|
||||
}
|
||||
catch (ArgumentNullException ane)
|
||||
{
|
||||
// 典型:DataEye 内部 instance 还没创建(appId 为 null) -> retry
|
||||
lastException = ane;
|
||||
Debug.LogWarning(
|
||||
$"[BIManager] DataEye not ready (attempt {attempt}), will retry. msg={ane.Message}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 其他异常,记录并决定是否重试
|
||||
lastException = ex;
|
||||
Debug.LogWarning($"[BIManager] InitBI attempt {attempt} threw: {ex.Message}");
|
||||
}
|
||||
|
||||
// 等待后重试
|
||||
yield return new WaitForSeconds(retryIntervalSeconds);
|
||||
}
|
||||
|
||||
// 重试用尽仍失败 —— 打日志(不再抛异常以免影响游戏流程)
|
||||
Debug.LogError("[BIManager] InitBI failed after retries. Last exception: " +
|
||||
(lastException?.ToString() ?? "null"));
|
||||
}
|
||||
finally
|
||||
{
|
||||
lock (_initLock)
|
||||
{
|
||||
_initializing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ================= 通用埋点 =================
|
||||
public void TrackEvent(string eventName, Dictionary<string, object> properties = null)
|
||||
{
|
||||
// if (properties == null)
|
||||
// properties = new Dictionary<string, object>();
|
||||
//
|
||||
// DataEyeAnalyticsAPI.Track(eventName, properties);
|
||||
// DataEyeAnalyticsAPI.Flush();
|
||||
//
|
||||
// Debug.Log($"[BI] 事件上报: {eventName}, 属性={JsonConvert.SerializeObject(properties)}");
|
||||
}
|
||||
|
||||
// ================= 预制事件封装 =================
|
||||
|
||||
/// <summary>
|
||||
/// 上报广告事件
|
||||
/// </summary>
|
||||
/// <param name="eventName"></param>
|
||||
/// <param name="adType">Native,RewardedVideo,Banner,Interstitial,Splash</param>
|
||||
/// <param name="placementId">聚合广告位id</param>
|
||||
/// <param name="networkFirmId">广告网络ID</param>
|
||||
public void TrackAdEvent(string eventName, string adType, string placementId = null,
|
||||
string networkFirmId = null, double revenue = 0, string scene = null, string currency = "USD")
|
||||
{
|
||||
var props = new Dictionary<string, object>
|
||||
{
|
||||
{ "ad_type", adType }
|
||||
};
|
||||
|
||||
if (!string.IsNullOrEmpty(placementId))
|
||||
props["PlacementId"] = placementId;
|
||||
|
||||
if (!string.IsNullOrEmpty(networkFirmId))
|
||||
props["NetworkFirmId"] = networkFirmId;
|
||||
|
||||
if (revenue > 0)
|
||||
{
|
||||
props["Revenue"] = revenue;
|
||||
props["Ecpm"] = revenue * 1000;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(scene))
|
||||
props["scene"] = scene;
|
||||
|
||||
if (!string.IsNullOrEmpty(currency))
|
||||
props["Currency"] = currency;
|
||||
|
||||
|
||||
TrackEvent(eventName, props);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报内购事件
|
||||
/// </summary>
|
||||
/// <param name="revenue">收入</param>
|
||||
/// <param name="currency">币种</param>
|
||||
/// <param name="payType">支付方式 0=商店支付,1=三方支付</param>
|
||||
/// <param name="itemId">sku</param>
|
||||
/// <param name="status">order:下单 paid:付费成功 paid_err:扣款失败</param>
|
||||
/// <param name="itemName">商品名称</param>
|
||||
/// <param name="msg">如果遇到异常或相关情况,将err_msg进行上报</param>
|
||||
public void TrackPurchase(double revenue, string currency, string payType, string itemId,
|
||||
string status, string itemName = null, string msg = null)
|
||||
{
|
||||
var props = new Dictionary<string, object>
|
||||
{
|
||||
{ "Revenue", revenue },
|
||||
{ "Currency", currency },
|
||||
{ "type", payType },
|
||||
{ "item_id", itemId },
|
||||
{ "purchase_status", status }
|
||||
};
|
||||
|
||||
if (!string.IsNullOrEmpty(itemName))
|
||||
props["item_name"] = itemName;
|
||||
if (!string.IsNullOrEmpty(msg))
|
||||
props["msg"] = msg;
|
||||
|
||||
TrackEvent(BIEvent.PURCHASE, props);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上报页面浏览
|
||||
/// </summary>
|
||||
public void TrackPageView(string pageName)
|
||||
{
|
||||
var props = new Dictionary<string, object>
|
||||
{
|
||||
{ "page_name", pageName } // 例如 "loading"、"game"
|
||||
};
|
||||
|
||||
TrackEvent(BIEvent.PAGE_VIEW, props);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AB 分组埋点
|
||||
/// </summary>
|
||||
public void TrackABConfig(int responseTime)
|
||||
{
|
||||
var props = new Dictionary<string, object>
|
||||
{
|
||||
{ "response_time", responseTime }
|
||||
};
|
||||
|
||||
TrackEvent(BIEvent.AB_CONFIG, props);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class BIEvent
|
||||
{
|
||||
// 自动采集(SDK 开启自动采集即可,不需要手动埋点)
|
||||
public const string APP_INSTALL = "app_install";
|
||||
public const string APP_START = "app_start";
|
||||
public const string APP_END = "app_end";
|
||||
public const string APP_VIEW = "app_view";
|
||||
public const string APP_CRASH = "app_crash";
|
||||
|
||||
// 内部预制事件
|
||||
public const string AD_REQUEST = "ad_request"; // 广告请求
|
||||
public const string AD_INVENTORY = "ad_inventory"; // 广告填充的时候
|
||||
public const string AD_IMP = "ad_imp"; // 广告展示
|
||||
public const string AD_CLICK = "ad_click"; // 广告点击
|
||||
|
||||
public const string PURCHASE = "purchase"; // 内购
|
||||
|
||||
// 页面相关
|
||||
public const string PAGE_VIEW = "page_view_customize";
|
||||
|
||||
// 其他业务事件(AB 测试等)
|
||||
public const string AB_CONFIG = "config"; // AB
|
||||
}
|
||||
@@ -64,9 +64,12 @@ public class CreatAnimalCard : MonoBehaviour
|
||||
card_item_list.Clear();
|
||||
|
||||
// ---------- 新增:先从0~15中挑选 card_type_max 个不同的类型 ----------
|
||||
List<int> allTypes = Enumerable.Range(0, 15).ToList(); // [0,1,2,...,15]
|
||||
List<int> allTypes = Enumerable.Range(0, 15).ToList(); // [0,1,2,...,14]
|
||||
List<int> chosenTypes = new List<int>();
|
||||
for (int i = 0; i < card_type_max; i++)
|
||||
|
||||
int actualTypeMax = Mathf.Min(card_type_max, allTypes.Count);
|
||||
|
||||
for (int i = 0; i < actualTypeMax; i++)
|
||||
{
|
||||
int idx = UnityEngine.Random.Range(0, allTypes.Count);
|
||||
chosenTypes.Add(allTypes[idx]);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
// 请将商品 ID 替换为你在 App Store Connect / Google Play Console 中配置的真实 ID。
|
||||
// ============================================================
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using SDK_IAP;
|
||||
@@ -196,7 +197,7 @@ namespace BallKingdomCrush
|
||||
if (result.success)
|
||||
{
|
||||
Debug.Log($"[IAP Google] 订阅成功: {subscriptionName} ({result.productId}) | tid={result.transactionId}");
|
||||
ShowSubscriptionInfo();
|
||||
// ShowSubscriptionInfo();
|
||||
onSuccess?.Invoke();
|
||||
}
|
||||
else
|
||||
@@ -269,20 +270,59 @@ namespace BallKingdomCrush
|
||||
// ──────────────────────────────────────────────────────────
|
||||
// 订阅信息查询
|
||||
// ──────────────────────────────────────────────────────────
|
||||
public void ShowSubscriptionInfo()
|
||||
/// <summary>显示指定商品的订阅信息</summary>
|
||||
/// <param name="productId">商品ID</param>
|
||||
public void ShowSubscriptionInfo(string productId)
|
||||
{
|
||||
var info = IAPManager.GetSubscriptionInfo(PRODUCT_VIP_MONTH);
|
||||
Debug.Log($"[IAP Google] VIP 订阅状态:");
|
||||
var info = IAPManager.GetSubscriptionInfo(productId);
|
||||
Debug.Log($"[IAP Google] VIP 订阅状态 ({productId}):");
|
||||
Debug.Log($" isSubscribed = {info.isSubscribed}");
|
||||
Debug.Log($" isExpired = {info.isExpired}");
|
||||
Debug.Log($" expireDate = {info.expireDate:yyyy-MM-dd HH:mm:ss}");
|
||||
Debug.Log($" expireDate = {info.expireDate}");
|
||||
Debug.Log($" isAutoRenewing= {info.isAutoRenewing}");
|
||||
|
||||
if (info.isSubscribed && !info.isExpired)
|
||||
{
|
||||
int vipLevel = GetVipLevelByProductId(productId);
|
||||
if (vipLevel > 0)
|
||||
{
|
||||
DataMgr.VipLevel.Value = vipLevel;
|
||||
Debug.Log($"[IAP Google] 设置 VIP 等级: {vipLevel}");
|
||||
}
|
||||
|
||||
if (info.expireDate.Year > 1970 && info.expireDate.Year < 10000)
|
||||
{
|
||||
var expireTimestamp = ((DateTimeOffset)info.expireDate).ToUnixTimeSeconds();
|
||||
Debug.Log($"Expire timestamp: {expireTimestamp}");
|
||||
DataMgr.VipExpirationTime.Value = Math.Max(DataMgr.VipExpirationTime.Value, expireTimestamp);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[IAP Google] 无效的到期时间: {info.expireDate}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log($"[IAP Google] 用户未订阅或订阅已过期");
|
||||
}
|
||||
}
|
||||
/// <summary>根据商品ID获取VIP等级</summary>
|
||||
/// <param name="productId">商品ID</param>
|
||||
/// <returns>VIP等级:周订阅=1,月订阅=2,年订阅=3,其他=0</returns>
|
||||
private int GetVipLevelByProductId(string productId)
|
||||
{
|
||||
if (productId == PRODUCT_VIP_WEEK)
|
||||
return 1;
|
||||
else if (productId == PRODUCT_VIP_MONTH)
|
||||
return 2;
|
||||
else if (productId == PRODUCT_VIP_YEAR)
|
||||
return 3;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ──────────────────────────────────────────────────────────
|
||||
// 全局发货处理(OnDeliver 事件接收)
|
||||
// ──────────────────────────────────────────────────────────
|
||||
|
||||
/// <summary>
|
||||
/// 统一发货处理入口。
|
||||
/// 无论是新购买、补单、还是恢复购买,都会触发此方法。
|
||||
@@ -290,97 +330,242 @@ namespace BallKingdomCrush
|
||||
/// </summary>
|
||||
private void HandleDeliver(string productId)
|
||||
{
|
||||
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
|
||||
|
||||
if (!IsValidProduct(productId))
|
||||
{
|
||||
Debug.LogWarning($"[IAP Google] 非法商品ID,拒绝发货: {productId}");
|
||||
return;
|
||||
}
|
||||
Debug.Log($"[IAP Google] 发货通知: {productId}");
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, productId);
|
||||
|
||||
PurchasingManager.SendEventClickByName(productId,"open");
|
||||
PurchasingManager.SendEventClickByName(productId,"success");
|
||||
|
||||
// switch (productId)
|
||||
// {
|
||||
// // 消耗品
|
||||
// case PRODUCT_FIRST_GIFT:
|
||||
// Debug.Log("[IAP Google] 发放首充礼包 - 100金币");
|
||||
// // GoldManager.Add(100);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_REMOVE_ADS:
|
||||
// Debug.Log("[IAP Google] 发放移除广告权益");
|
||||
// // AdsManager.Disable();
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_PASS_BONUS:
|
||||
// Debug.Log("[IAP Google] 发放通行证礼包");
|
||||
// // PassBonusManager.Grant();
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_SHOP_1:
|
||||
// Debug.Log("[IAP Google] 发放商店档位1奖励");
|
||||
// // ShopManager.GrantReward(1);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_SHOP_2:
|
||||
// Debug.Log("[IAP Google] 发放商店档位2奖励");
|
||||
// // ShopManager.GrantReward(2);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_SHOP_3:
|
||||
// Debug.Log("[IAP Google] 发放商店档位3奖励");
|
||||
// // ShopManager.GrantReward(3);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_SHOP_4:
|
||||
// Debug.Log("[IAP Google] 发放商店档位4奖励");
|
||||
// // ShopManager.GrantReward(4);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_SHOP_5:
|
||||
// Debug.Log("[IAP Google] 发放商店档位5奖励");
|
||||
// // ShopManager.GrantReward(5);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_THREE_DAY:
|
||||
// Debug.Log("[IAP Google] 发放三天礼包");
|
||||
// // ThreeDayManager.Grant();
|
||||
// break;
|
||||
//
|
||||
// // 非消耗品
|
||||
// case PRODUCT_SPACE_BONUS:
|
||||
// Debug.Log("[IAP Google] 增加背包空间一格");
|
||||
// // InventoryManager.AddSpace(1);
|
||||
// break;
|
||||
//
|
||||
// // 订阅
|
||||
// case PRODUCT_VIP_WEEK:
|
||||
// Debug.Log("[IAP Google] 激活VIP周卡");
|
||||
// // VipManager.Activate(7);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_VIP_MONTH:
|
||||
// Debug.Log("[IAP Google] 激活VIP月卡");
|
||||
// // VipManager.Activate(30);
|
||||
// break;
|
||||
//
|
||||
// case PRODUCT_VIP_YEAR:
|
||||
// Debug.Log("[IAP Google] 激活VIP年卡");
|
||||
// // VipManager.Activate(365);
|
||||
// break;
|
||||
//
|
||||
// default:
|
||||
// Debug.LogWarning($"[IAP Google] 未知商品 ID: {productId}");
|
||||
// break;
|
||||
// }
|
||||
if (productId == PRODUCT_VIP_WEEK || productId == PRODUCT_VIP_MONTH || productId == PRODUCT_VIP_YEAR)
|
||||
{
|
||||
// 订阅商品:需要先获取有效的订阅信息,成功后才会分发支付成功消息
|
||||
StartCoroutine(DelayedGetSubscriptionInfo(productId));
|
||||
}
|
||||
else
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
|
||||
|
||||
// 非订阅商品(消耗品):直接发货
|
||||
Debug.Log($"[IAP Google] 发货通知: {productId}");
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, productId);
|
||||
PurchasingManager.SendEventClickByName(productId, "open");
|
||||
PurchasingManager.SendEventClickByName(productId, "success");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private IEnumerator DelayedGetSubscriptionInfo(string productId)
|
||||
{
|
||||
Debug.Log($"[IAP Google] 开始获取订阅信息: {productId}");
|
||||
|
||||
// 先尝试立即获取一次
|
||||
var immediateInfo = IAPManager.GetSubscriptionInfo(productId);
|
||||
|
||||
// 检查是否是无效数据
|
||||
bool isInvalid = immediateInfo.expireDate == default(DateTime) ||
|
||||
(immediateInfo.expireDate.Year == 1 && !immediateInfo.isSubscribed);
|
||||
|
||||
if (!isInvalid && immediateInfo.isSubscribed)
|
||||
{
|
||||
// 立即获取到了有效数据,直接处理
|
||||
bool success = ProcessSubscriptionInfo(immediateInfo, productId);
|
||||
if (success)
|
||||
{
|
||||
DispatchPaySuccess(productId);
|
||||
}
|
||||
yield break;
|
||||
}
|
||||
|
||||
// 无效数据,开始重试
|
||||
Debug.Log($"[IAP Google] 订阅信息未就绪,开始重试...");
|
||||
|
||||
int maxRetries = 5;
|
||||
float waitTime = 1.5f;
|
||||
for (int i = 0; i < maxRetries; i++)
|
||||
{
|
||||
yield return new WaitForSeconds(waitTime); // 每次等待0.5秒
|
||||
|
||||
var info = IAPManager.GetSubscriptionInfo(productId);
|
||||
|
||||
if (info.isSubscribed && !info.isExpired && info.expireDate.Year > 1970)
|
||||
{
|
||||
Debug.Log($"[IAP Google] 订阅信息获取成功 (重试 {i + 1} 次)");
|
||||
bool success = ProcessSubscriptionInfo(info, productId);
|
||||
if (success)
|
||||
{
|
||||
DispatchPaySuccess(productId);
|
||||
}
|
||||
yield break;
|
||||
}
|
||||
|
||||
Debug.Log($"[IAP Google] 第 {i + 1} 次重试: isSubscribed={info.isSubscribed}, isExpired={info.isExpired}, expireDate={info.expireDate}");
|
||||
}
|
||||
|
||||
// 所有重试都失败了,使用降级方案
|
||||
Debug.LogError($"[IAP Google] 无法获取订阅信息,使用降级方案");
|
||||
bool fallbackSuccess = ProcessFallbackSubscription(productId);
|
||||
if (fallbackSuccess)
|
||||
{
|
||||
DispatchPaySuccess(productId);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 降级也失败了,上报错误,不分发支付成功
|
||||
Debug.LogError($"[IAP Google] 降级方案也失败,支付成功消息将不分发,请检查配置");
|
||||
PurchasingManager.SendEventClickByName(productId, "open");
|
||||
// 可选:向用户显示错误提示
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 处理订阅信息,设置VIP等级和过期时间
|
||||
/// </summary>
|
||||
/// <returns>是否设置成功</returns>
|
||||
private bool ProcessSubscriptionInfo(SubscriptionInfoLite info, string productId)
|
||||
{
|
||||
try
|
||||
{
|
||||
Debug.Log($"[IAP Google] VIP 订阅状态 ({productId}):");
|
||||
Debug.Log($" isSubscribed = {info.isSubscribed}");
|
||||
Debug.Log($" isExpired = {info.isExpired}");
|
||||
Debug.Log($" expireDate = {info.expireDate}");
|
||||
Debug.Log($" isAutoRenewing= {info.isAutoRenewing}");
|
||||
|
||||
// 获取VIP等级
|
||||
int vipLevel = GetVipLevelByProductId(productId);
|
||||
if (vipLevel <= 0)
|
||||
{
|
||||
Debug.LogError($"[IAP Google] 无法获取VIP等级,商品ID: {productId}");
|
||||
return false;
|
||||
}
|
||||
|
||||
// 获取过期时间戳
|
||||
long expireTimestamp = 0;
|
||||
if (info.expireDate.Year > 1970 && info.expireDate.Year < 10000)
|
||||
{
|
||||
expireTimestamp = ((DateTimeOffset)info.expireDate).ToUnixTimeSeconds();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[IAP Google] 无效的到期时间: {info.expireDate},使用预估时间");
|
||||
expireTimestamp = GetEstimatedExpireTimestamp(productId);
|
||||
}
|
||||
|
||||
if (expireTimestamp <= 0)
|
||||
{
|
||||
Debug.LogError($"[IAP Google] 无法获取有效的过期时间戳");
|
||||
return false;
|
||||
}
|
||||
|
||||
// 保存数据(使用前后对比,确保设置成功)
|
||||
int oldVipLevel = DataMgr.VipLevel.Value;
|
||||
long oldExpireTime = DataMgr.VipExpirationTime.Value;
|
||||
|
||||
DataMgr.VipLevel.Value = Math.Max(DataMgr.VipLevel.Value, vipLevel);
|
||||
DataMgr.VipExpirationTime.Value = Math.Max(DataMgr.VipExpirationTime.Value, expireTimestamp);
|
||||
|
||||
// 验证设置是否成功
|
||||
bool vipLevelSuccess = DataMgr.VipLevel.Value >= vipLevel;
|
||||
bool expireTimeSuccess = DataMgr.VipExpirationTime.Value >= expireTimestamp;
|
||||
|
||||
if (vipLevelSuccess && expireTimeSuccess)
|
||||
{
|
||||
Debug.Log($"[IAP Google] VIP设置成功 - 等级: {vipLevel} (原:{oldVipLevel}), 过期时间: {expireTimestamp} (原:{oldExpireTime})");
|
||||
|
||||
// 可选:触发VIP状态更新事件
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError($"[IAP Google] VIP设置失败 - 等级设置: {vipLevelSuccess}, 过期时间设置: {expireTimeSuccess}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"[IAP Google] 处理订阅信息时发生异常: {e.Message}\n{e.StackTrace}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 降级方案:当无法从商店获取订阅信息时,根据商品类型估算VIP信息
|
||||
/// </summary>
|
||||
private bool ProcessFallbackSubscription(string productId)
|
||||
{
|
||||
try
|
||||
{
|
||||
Debug.LogWarning($"[IAP Google] 执行降级方案: {productId}");
|
||||
|
||||
int vipLevel = GetVipLevelByProductId(productId);
|
||||
if (vipLevel <= 0)
|
||||
{
|
||||
Debug.LogError($"[IAP Google] 降级方案失败 - 无法获取VIP等级");
|
||||
return false;
|
||||
}
|
||||
|
||||
long expireTimestamp = GetEstimatedExpireTimestamp(productId);
|
||||
if (expireTimestamp <= 0)
|
||||
{
|
||||
Debug.LogError($"[IAP Google] 降级方案失败 - 无法获取预估过期时间");
|
||||
return false;
|
||||
}
|
||||
|
||||
// 设置VIP信息
|
||||
DataMgr.VipLevel.Value = Math.Max(DataMgr.VipLevel.Value, vipLevel);
|
||||
DataMgr.VipExpirationTime.Value = Math.Max(DataMgr.VipExpirationTime.Value, expireTimestamp);
|
||||
|
||||
Debug.Log($"[IAP Google] 降级方案成功 - 等级: {vipLevel}, 过期时间: {expireTimestamp}");
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"[IAP Google] 降级方案异常: {e.Message}");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取预估的过期时间戳
|
||||
/// </summary>
|
||||
private long GetEstimatedExpireTimestamp(string productId)
|
||||
{
|
||||
TimeSpan duration;
|
||||
if (productId == PRODUCT_VIP_WEEK)
|
||||
{
|
||||
duration = TimeSpan.FromDays(7);
|
||||
}
|
||||
else if (productId == PRODUCT_VIP_MONTH)
|
||||
{
|
||||
duration = TimeSpan.FromDays(30);
|
||||
}
|
||||
else if (productId == PRODUCT_VIP_YEAR)
|
||||
{
|
||||
duration = TimeSpan.FromDays(365);
|
||||
}
|
||||
else
|
||||
{
|
||||
duration = TimeSpan.FromDays(30);
|
||||
}
|
||||
|
||||
var expireDate = DateTime.UtcNow.Add(duration);
|
||||
return ((DateTimeOffset)expireDate).ToUnixTimeSeconds();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 分发支付成功消息(统一出口)
|
||||
/// </summary>
|
||||
private void DispatchPaySuccess(string productId)
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
|
||||
|
||||
Debug.Log($"[IAP Google] 支付成功并完成发货: {productId}");
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.IAP_PAY_SUCCESS, productId);
|
||||
PurchasingManager.SendEventClickByName(productId, "open");
|
||||
PurchasingManager.SendEventClickByName(productId, "success");
|
||||
}
|
||||
|
||||
|
||||
/// <summary>验证商品ID是否为已定义的有效商品</summary>
|
||||
/// <param name="productId">商品ID</param>
|
||||
/// <returns>是否为有效商品</returns>
|
||||
|
||||
@@ -38,8 +38,8 @@ public class LoveLegendRoot : MonoBehaviour
|
||||
App.InitApplication(SuperApplication.Instance);
|
||||
NetworkManager.haveSimCard = HasSIMCard();
|
||||
|
||||
MarkdownKit.Instance.LoadText("privacy", "https://official.piggyhydration.com/privacy.md");
|
||||
MarkdownKit.Instance.LoadText("user", "https://official.piggyhydration.com/user.md");
|
||||
MarkdownKit.Instance.LoadText("privacy", "https://www.ballcrushbest.com/privacy.md");
|
||||
MarkdownKit.Instance.LoadText("user", "https://www.ballcrushbest.com/user.md");
|
||||
}
|
||||
|
||||
private static string adInfoLabel = "";
|
||||
|
||||
@@ -537,7 +537,7 @@ public class MaxPayManager
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
|
||||
// Debug.LogWarning("OnPurchaseFailedproduct:" + product.transactionID + " failureReason:" + failureReason);
|
||||
|
||||
BIManager.Instance.TrackPurchase(paydata.amount, paydata.currency, "1", paydata.sku, "paid_err");
|
||||
// BIManager.Instance.TrackPurchase(paydata.amount, paydata.currency, "1", paydata.sku, "paid_err");
|
||||
|
||||
DOVirtual.DelayedCall(1, () => { SaveData.GetSaveObject().max_pay_object = null; });
|
||||
}
|
||||
|
||||
@@ -1,462 +1,462 @@
|
||||
|
||||
using FGUI.ZM_Common_01;
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using System.Collections.Generic;
|
||||
using FGUI.LG_albums;
|
||||
using FGUI.LG_Common;
|
||||
using SGModule.DataStorage;
|
||||
using DG.Tweening;
|
||||
using SGModule.Common.Extensions;
|
||||
using System.Linq;
|
||||
using SGModule.NetKit;
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class AlbumDetailUI : BaseUI
|
||||
{
|
||||
private AlbumDetailUICtrl ctrl;
|
||||
private AlbumDetailModel model;
|
||||
private FGUI.LG_albums.com_albumsDetail ui;
|
||||
|
||||
public AlbumDetailUI(AlbumDetailUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.AlbumDetailUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_albums";
|
||||
uiInfo.assetName = "com_albumsDetail";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.AlbumDetailModel) as AlbumDetailModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
if (loader != null && !loader.isDisposed && loader.texture != null)
|
||||
{
|
||||
loader.texture.Dispose();
|
||||
loader.texture = null;
|
||||
}
|
||||
loader = null;
|
||||
|
||||
if (new_index != -1)
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.UnlockAlbums, index);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.LG_albums.com_albumsDetail;
|
||||
}
|
||||
private List<LevelUnlock> LevelData;
|
||||
private int new_index = -1;
|
||||
private int index;
|
||||
|
||||
private GLoader loader = new GLoader();
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
index = (int)args;
|
||||
Debug.Log(index);
|
||||
ui.btn_close.SetClick(() =>
|
||||
{
|
||||
CtrlCloseUI();
|
||||
});
|
||||
LevelData = ConfigSystem.GetConfig<LevelUnlock>();
|
||||
// ui.list_.SetVirtual();
|
||||
// ui.list_.itemRenderer = RendererList;
|
||||
// ui.list_.numItems = GameHelper.GetLevel() - 1;
|
||||
// ui.list_.ScrollToView(new_index);
|
||||
|
||||
RendererList();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, refrsh);
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, refrsh);
|
||||
}
|
||||
#endregion
|
||||
|
||||
//初始化页面逻辑
|
||||
private void refrsh(object a = null)
|
||||
{
|
||||
DOVirtual.DelayedCall(0.5f, () =>
|
||||
{
|
||||
// ui.list_.numItems = GameHelper.GetLevel() - 1;
|
||||
RendererList();
|
||||
});
|
||||
|
||||
}
|
||||
// void RendererList(int index, GObject obj)
|
||||
void RendererList()
|
||||
{
|
||||
|
||||
item_albumsDetails item = (item_albumsDetails)ui.com_item;
|
||||
|
||||
loader = item.com_loader.GetChild("loader") as GLoader;
|
||||
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
|
||||
// {
|
||||
// (item.btn_vip as btn_claim_2).have_vip.selectedIndex = 1;
|
||||
|
||||
// }
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
|
||||
// {
|
||||
// (item.btn_watch as btn_claim_1).have_vip.selectedIndex = 1;
|
||||
|
||||
// }
|
||||
|
||||
|
||||
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
|
||||
var btn_down_coin = (FGUI.LG_Common.btn_unlock)item.btn_download_coin;
|
||||
btn_down_coin.title = downloadCoinNum.As<string>();
|
||||
btn_down_coin.down_load.selectedIndex = GameHelper.GetVipLevel() >= 1 ? 0 : 1;
|
||||
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
(item.btn_download as FGUI.LG_Common.btn_claim).have_vip.selectedIndex = 1;
|
||||
item.is_vip.selectedIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.is_vip.selectedIndex = 0;
|
||||
}
|
||||
if (index < GameHelper.GetCommonModel().MultiModal - 1)
|
||||
{
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
item.btn_download.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
});
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
|
||||
string file_name = "";
|
||||
if (levelunlock_ != null)
|
||||
{
|
||||
if (levelunlock_.type == 0)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
|
||||
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
else if (levelunlock_.type == 1)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
|
||||
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
else if (levelunlock_.type == 2)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
|
||||
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
else if (levelunlock_.type == 3)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
|
||||
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
item.btn_download.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
});
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
item.btn_download.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
});
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// if (LevelData[index].LeveType == 0)
|
||||
// {
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/");
|
||||
// item.type.selectedIndex = 0;
|
||||
// }
|
||||
// else if (LevelData[index].LeveType == 1) //特殊关
|
||||
// {
|
||||
// if (DataMgr.LevelUnlockList.Value.Contains(index))
|
||||
// {
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/");
|
||||
// item.type.selectedIndex = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// item.type.selectedIndex = 1;
|
||||
// item.btn_pay.title = LevelData[index].PassCoins.ToString();
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, (s) =>
|
||||
// {
|
||||
// TextureHelper.SetImageBlur(item.com_loader.GetChild("loader") as GLoader);
|
||||
// }, "LevelAlbums/");
|
||||
// item.btn_pay.SetClick(() =>
|
||||
// {
|
||||
// if (DataMgr.Coin.Value >= LevelData[index].PassCoins)
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.Coin.Value -= LevelData[index].PassCoins;
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// GameHelper.ShowTips("Not enough golds");
|
||||
// }
|
||||
// });
|
||||
// item.btn_watch.SetClick(() =>
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// GameHelper.ShowVideoAd("UnlockSpecialLevel", isSuccess =>
|
||||
// {
|
||||
// if (isSuccess)
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
|
||||
// });
|
||||
// }
|
||||
|
||||
|
||||
// }
|
||||
// else if (LevelData[index].LeveType == 2)//vip关
|
||||
// {
|
||||
// if (DataMgr.LevelUnlockList.Value.Contains(index))
|
||||
// {
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/");
|
||||
// item.type.selectedIndex = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// item.type.selectedIndex = 2;
|
||||
// item.btn_pay.title = LevelData[index].PassCoins.ToString();
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, (s) =>
|
||||
// {
|
||||
// TextureHelper.SetImageBlur(item.com_loader.GetChild("loader") as GLoader);
|
||||
// }, "LevelAlbums/");
|
||||
// item.btn_pay.SetClick(() =>
|
||||
// {
|
||||
// if (DataMgr.Coin.Value >= LevelData[index].PassCoins)
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.Coin.Value -= LevelData[index].PassCoins;
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// GameHelper.ShowTips("Not enough golds");
|
||||
// }
|
||||
// });
|
||||
// item.btn_vip.SetClick(() =>
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open, 2);
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// }
|
||||
|
||||
// if (item.type.selectedIndex == 0)
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
|
||||
// {
|
||||
// (item.btn_download as FGUI.LG_Common.btn_claim).have_vip.selectedIndex = 1;
|
||||
// item.is_vip.selectedIndex = 1;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// item.is_vip.selectedIndex = 0;
|
||||
// }
|
||||
// }
|
||||
// else if (item.type.selectedIndex == 1)
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
|
||||
// {
|
||||
// item.is_vip.selectedIndex = 1;
|
||||
// }
|
||||
// else item.is_vip.selectedIndex = 0;
|
||||
|
||||
// }
|
||||
// else if (item.type.selectedIndex == 2)
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
|
||||
// {
|
||||
// item.is_vip.selectedIndex = 1;
|
||||
// }
|
||||
// else item.is_vip.selectedIndex = 0;
|
||||
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
using FGUI.ZM_Common_01;
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
using System.Collections.Generic;
|
||||
using FGUI.LG_albums;
|
||||
using FGUI.LG_Common;
|
||||
using SGModule.DataStorage;
|
||||
using DG.Tweening;
|
||||
using SGModule.Common.Extensions;
|
||||
using System.Linq;
|
||||
using SGModule.NetKit;
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class AlbumDetailUI : BaseUI
|
||||
{
|
||||
private AlbumDetailUICtrl ctrl;
|
||||
private AlbumDetailModel model;
|
||||
private FGUI.LG_albums.com_albumsDetail ui;
|
||||
|
||||
public AlbumDetailUI(AlbumDetailUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.AlbumDetailUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_albums";
|
||||
uiInfo.assetName = "com_albumsDetail";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.AlbumDetailModel) as AlbumDetailModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
if (loader != null && !loader.isDisposed && loader.texture != null)
|
||||
{
|
||||
loader.texture.Dispose();
|
||||
loader.texture = null;
|
||||
}
|
||||
loader = null;
|
||||
|
||||
if (new_index != -1)
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.UnlockAlbums, index);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.LG_albums.com_albumsDetail;
|
||||
}
|
||||
private List<LevelUnlock> LevelData;
|
||||
private int new_index = -1;
|
||||
private int index;
|
||||
|
||||
private GLoader loader = new GLoader();
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
index = (int)args;
|
||||
Debug.Log(index);
|
||||
ui.btn_close.SetClick(() =>
|
||||
{
|
||||
CtrlCloseUI();
|
||||
});
|
||||
LevelData = ConfigSystem.GetLevelUnlockConfig();
|
||||
// ui.list_.SetVirtual();
|
||||
// ui.list_.itemRenderer = RendererList;
|
||||
// ui.list_.numItems = GameHelper.GetLevel() - 1;
|
||||
// ui.list_.ScrollToView(new_index);
|
||||
|
||||
RendererList();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, refrsh);
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, refrsh);
|
||||
}
|
||||
#endregion
|
||||
|
||||
//初始化页面逻辑
|
||||
private void refrsh(object a = null)
|
||||
{
|
||||
DOVirtual.DelayedCall(0.5f, () =>
|
||||
{
|
||||
// ui.list_.numItems = GameHelper.GetLevel() - 1;
|
||||
RendererList();
|
||||
});
|
||||
|
||||
}
|
||||
// void RendererList(int index, GObject obj)
|
||||
void RendererList()
|
||||
{
|
||||
|
||||
item_albumsDetails item = (item_albumsDetails)ui.com_item;
|
||||
|
||||
loader = item.com_loader.GetChild("loader") as GLoader;
|
||||
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
|
||||
// {
|
||||
// (item.btn_vip as btn_claim_2).have_vip.selectedIndex = 1;
|
||||
|
||||
// }
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
|
||||
// {
|
||||
// (item.btn_watch as btn_claim_1).have_vip.selectedIndex = 1;
|
||||
|
||||
// }
|
||||
|
||||
|
||||
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
|
||||
var btn_down_coin = (FGUI.LG_Common.btn_unlock)item.btn_download_coin;
|
||||
btn_down_coin.title = downloadCoinNum.As<string>();
|
||||
btn_down_coin.down_load.selectedIndex = GameHelper.GetVipLevel() >= 1 ? 0 : 1;
|
||||
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
(item.btn_download as FGUI.LG_Common.btn_claim).have_vip.selectedIndex = 1;
|
||||
item.is_vip.selectedIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.is_vip.selectedIndex = 0;
|
||||
}
|
||||
if (index < GameHelper.GetCommonModel().MultiModal - 1)
|
||||
{
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
item.btn_download.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
});
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
|
||||
string file_name = "";
|
||||
if (levelunlock_ != null)
|
||||
{
|
||||
if (levelunlock_.type == 0)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetFreeImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetFreeImageConfig().Count - 1;
|
||||
FreeImageLibrary _leveldata = ConfigSystem.GetFreeImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
else if (levelunlock_.type == 1)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetADImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetADImageConfig().Count - 1;
|
||||
ADImageLibrary _leveldata = ConfigSystem.GetADImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
else if (levelunlock_.type == 2)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetSpecialImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetSpecialImageConfig().Count - 1;
|
||||
SpecialImageLibrary _leveldata = ConfigSystem.GetSpecialImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
else if (levelunlock_.type == 3)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetVIPImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetVIPImageConfig().Count - 1;
|
||||
VIPImageLibrary _leveldata = ConfigSystem.GetVIPImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
file_name = _leveldata.Name;
|
||||
}
|
||||
item.btn_download.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
});
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
item.btn_download.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
});
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// if (LevelData[index].LeveType == 0)
|
||||
// {
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/");
|
||||
// item.type.selectedIndex = 0;
|
||||
// }
|
||||
// else if (LevelData[index].LeveType == 1) //特殊关
|
||||
// {
|
||||
// if (DataMgr.LevelUnlockList.Value.Contains(index))
|
||||
// {
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/");
|
||||
// item.type.selectedIndex = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// item.type.selectedIndex = 1;
|
||||
// item.btn_pay.title = LevelData[index].PassCoins.ToString();
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, (s) =>
|
||||
// {
|
||||
// TextureHelper.SetImageBlur(item.com_loader.GetChild("loader") as GLoader);
|
||||
// }, "LevelAlbums/");
|
||||
// item.btn_pay.SetClick(() =>
|
||||
// {
|
||||
// if (DataMgr.Coin.Value >= LevelData[index].PassCoins)
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.Coin.Value -= LevelData[index].PassCoins;
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// GameHelper.ShowTips("Not enough golds");
|
||||
// }
|
||||
// });
|
||||
// item.btn_watch.SetClick(() =>
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// GameHelper.ShowVideoAd("UnlockSpecialLevel", isSuccess =>
|
||||
// {
|
||||
// if (isSuccess)
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
|
||||
// });
|
||||
// }
|
||||
|
||||
|
||||
// }
|
||||
// else if (LevelData[index].LeveType == 2)//vip关
|
||||
// {
|
||||
// if (DataMgr.LevelUnlockList.Value.Contains(index))
|
||||
// {
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/");
|
||||
// item.type.selectedIndex = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// item.type.selectedIndex = 2;
|
||||
// item.btn_pay.title = LevelData[index].PassCoins.ToString();
|
||||
// TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, (s) =>
|
||||
// {
|
||||
// TextureHelper.SetImageBlur(item.com_loader.GetChild("loader") as GLoader);
|
||||
// }, "LevelAlbums/");
|
||||
// item.btn_pay.SetClick(() =>
|
||||
// {
|
||||
// if (DataMgr.Coin.Value >= LevelData[index].PassCoins)
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.Coin.Value -= LevelData[index].PassCoins;
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// GameHelper.ShowTips("Not enough golds");
|
||||
// }
|
||||
// });
|
||||
// item.btn_vip.SetClick(() =>
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
|
||||
// {
|
||||
// new_index = index;
|
||||
// DataMgr.LevelUnlockList.Value.Add(index);
|
||||
// GameHelper.ShowTips("Unlocked!");
|
||||
// DataMgr.LevelUnlockList.Save();
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.UnlockLevelsuccess);
|
||||
// CtrlCloseUI();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open, 2);
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// }
|
||||
|
||||
// if (item.type.selectedIndex == 0)
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
|
||||
// {
|
||||
// (item.btn_download as FGUI.LG_Common.btn_claim).have_vip.selectedIndex = 1;
|
||||
// item.is_vip.selectedIndex = 1;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// item.is_vip.selectedIndex = 0;
|
||||
// }
|
||||
// }
|
||||
// else if (item.type.selectedIndex == 1)
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
|
||||
// {
|
||||
// item.is_vip.selectedIndex = 1;
|
||||
// }
|
||||
// else item.is_vip.selectedIndex = 0;
|
||||
|
||||
// }
|
||||
// else if (item.type.selectedIndex == 2)
|
||||
// {
|
||||
// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
|
||||
// {
|
||||
// item.is_vip.selectedIndex = 1;
|
||||
// }
|
||||
// else item.is_vip.selectedIndex = 0;
|
||||
|
||||
// }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,431 +1,431 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using DG.Tweening;
|
||||
using FairyGUI;
|
||||
using FGUI.LG_albums;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class AlubumUI : BaseUI
|
||||
{
|
||||
private AlubumUICtrl ctrl;
|
||||
private AlubumModel model;
|
||||
private com_albums ui;
|
||||
private long[] UpDatatime;
|
||||
|
||||
public AlubumUI(AlubumUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.AlubumUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_albums";
|
||||
uiInfo.assetName = "com_albums";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
//初始化页面逻辑
|
||||
private void InitView(object a = null)
|
||||
{
|
||||
UpDatatime = new long[LevelData.Count];
|
||||
ImageName = new string[LevelData.Count];
|
||||
ui.list_albums.itemRenderer = RendererList;
|
||||
ui.list_albums.numItems = LevelData.Count;
|
||||
|
||||
InitScroll();
|
||||
}
|
||||
|
||||
private void SetItemData(object obj = null)
|
||||
{
|
||||
UpDatatime[(int)obj] = 0;
|
||||
ui.list_albums.RefreshVirtualList();
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
GLoaderPool.Instance.Init(null, 24, 312, 310);
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
foreach (var t in loader_list)
|
||||
if (t != null && !t.isDisposed && t.texture != null)
|
||||
{
|
||||
t.texture.Dispose();
|
||||
t.texture = null;
|
||||
}
|
||||
|
||||
// 1. 解除 UI 对 Loader 的引用
|
||||
for (var i = 0; i < ui.list_albums.numChildren; i++)
|
||||
{
|
||||
var item = ui.list_albums.GetChildAt(i) as item_albums;
|
||||
if (item != null && item.com_loader.loader != null) item.com_loader.loader = null; // 清掉 GLoader 引用
|
||||
}
|
||||
|
||||
activeLoaders.Clear();
|
||||
_fileIsExist.Clear();
|
||||
|
||||
GLoaderPool.Instance.DisposeAll();
|
||||
|
||||
TextureHelper.ClearMaterialPool();
|
||||
|
||||
// 强制卸载未使用的资源
|
||||
// Resources.UnloadUnusedAssets();
|
||||
// MemoryManager.CleanMemoryMonitor();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as com_albums;
|
||||
}
|
||||
|
||||
private List<LevelUnlock> LevelData;
|
||||
|
||||
private readonly List<GLoader> loader_list = new();
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
_throttle = new Throttle(1f);
|
||||
|
||||
LevelData = ConfigSystem.GetConfig<LevelUnlock>();
|
||||
ui.list_albums.SetVirtual();
|
||||
ui.btn_close1.SetClick(() => { CtrlCloseUI(); });
|
||||
InitView();
|
||||
}
|
||||
|
||||
|
||||
private const int MaxVisibleCount = 18; // 一屏显示18个
|
||||
private const int PreloadCount = 3; // 上下各预加载一屏
|
||||
private readonly Dictionary<int, GLoader> activeLoaders = new();
|
||||
private readonly Dictionary<int, bool> _fileIsExist = new();
|
||||
|
||||
private Throttle _throttle;
|
||||
|
||||
private void InitScroll()
|
||||
{
|
||||
// ui.list_albums.scrollPane.onScroll.Add(OnScrollUpdate);
|
||||
ui.list_albums.scrollPane.onScrollEnd.Add(OnScrollEndCB); // 保留结束时的整理
|
||||
|
||||
OnScrollEnd();
|
||||
}
|
||||
|
||||
private void OnScrollUpdate()
|
||||
{
|
||||
_throttle.Execute(UpdateVisibleAndPreload);
|
||||
}
|
||||
|
||||
private void OnScrollEndCB()
|
||||
{
|
||||
// UpdateVisibleAndPreload();
|
||||
|
||||
OnScrollEnd();
|
||||
|
||||
// Debug.Log("更新一次");
|
||||
}
|
||||
|
||||
private void UpdateVisibleAndPreload()
|
||||
{
|
||||
// Debug.Log("[UpdateVisibleAndPreload]--------111111--------- ");
|
||||
// if (LevelData == null || LevelData.Count == 0) return;
|
||||
|
||||
// var firstVisibleIndex = ui.list_albums.GetFirstChildInView();
|
||||
// var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_albums.numItems - 1);
|
||||
|
||||
// var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
|
||||
// var endIndex = Mathf.Min(ui.list_albums.numItems - 1, lastVisibleIndex + PreloadCount);
|
||||
|
||||
// // 回收超出范围 loader
|
||||
// var keysToRemove = new List<int>();
|
||||
// foreach (var kv in activeLoaders)
|
||||
// {
|
||||
// var idx = kv.Key;
|
||||
// if (idx < startIndex || idx > endIndex)
|
||||
// {
|
||||
// GLoaderPool.Instance.ReturnLoader(kv.Value);
|
||||
// var oldItem = ui.list_albums.GetChildAt(idx) as item_albums;
|
||||
// if (oldItem != null) oldItem.com_loader.loader = null;
|
||||
// keysToRemove.Add(idx);
|
||||
// }
|
||||
// }
|
||||
|
||||
// foreach (var k in keysToRemove) activeLoaders.Remove(k);
|
||||
|
||||
|
||||
// // 分配 loader 并加载图片
|
||||
// for (var i = startIndex; i <= endIndex; i++)
|
||||
// {
|
||||
// if (activeLoaders.ContainsKey(i)) continue;
|
||||
|
||||
// var item = ui.list_albums.GetChildAt(i) as item_albums;
|
||||
// if (item == null) continue;
|
||||
|
||||
// if (item.com_loader.loader != null && !item.com_loader.loader.isDisposed)
|
||||
// GLoaderPool.Instance.ReturnLoader(item.com_loader.loader);
|
||||
|
||||
// var loader = GLoaderPool.Instance.GetLoader();
|
||||
// item.com_loader.loader = loader;
|
||||
// item.com_loader.AddChild(loader);
|
||||
// loader.SetSize(item.com_loader.loader.width, item.com_loader.loader.height);
|
||||
|
||||
// _fileIsExist.TryGetValue(i, out var value);
|
||||
// if (!value)
|
||||
// {
|
||||
// var localPath = Path.Combine(TextureHelper.getResPath(), LevelData[i].Name + ".jpg");
|
||||
|
||||
// if (File.Exists(localPath))
|
||||
// {
|
||||
// _fileIsExist[i] = true;
|
||||
// Debug.Log($"[SetImgLoader] 本地存在,直接加载 {LevelData[i].Name}");
|
||||
// CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LevelData[i].Name, loader, null,
|
||||
// "LevelAlbums/"));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// _fileIsExist[i] = false;
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LevelData[i].Name, loader, null,
|
||||
// "LevelAlbums/"));
|
||||
// }
|
||||
|
||||
// activeLoaders[i] = loader;
|
||||
// }
|
||||
// Debug.Log($"[ScrollUpdate] active loaders={activeLoaders.Count}, pool={GLoaderPool.Instance.GetPoolCount()}, inUse={GLoaderPool.Instance.GetInUseCount()}");
|
||||
}
|
||||
|
||||
private void OnScrollEnd()
|
||||
{
|
||||
for (int i = 0; i < UpDatatime.Length; i++)
|
||||
{
|
||||
UpDatatime[i] = 0;
|
||||
// ImageName[i] = "";
|
||||
}
|
||||
|
||||
// DOVirtual.DelayedCall(0.1f, () =>
|
||||
// {
|
||||
ui.list_albums.RefreshVirtualList();
|
||||
// });
|
||||
|
||||
// if (LevelData == null || LevelData.Count == 0) return;
|
||||
|
||||
// var firstVisibleIndex = ui.list_albums.GetFirstChildInView();
|
||||
// var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_albums.numItems - 1);
|
||||
|
||||
// var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
|
||||
// var endIndex = Mathf.Min(ui.list_albums.numItems - 1, lastVisibleIndex + PreloadCount);
|
||||
|
||||
// // Debug.Log($"[ScrollEnd] start index={startIndex} end index={endIndex}");
|
||||
|
||||
|
||||
// var tasks = new List<(GLoader loader, string fileName, Action<NTexture> callback, string folder)>();
|
||||
// // 分配 loader 并加载图片
|
||||
// for (var i = startIndex; i <= endIndex; i++)
|
||||
// {
|
||||
// _fileIsExist.TryGetValue(i, out var value);
|
||||
|
||||
// if (value) continue;
|
||||
|
||||
// if (GameHelper.GetLevel() < i + 1) continue;
|
||||
|
||||
// var item = ui.list_albums.GetChildAt(i) as item_albums;
|
||||
// if (item == null) continue;
|
||||
// if (item.com_loader.loader != null && !item.com_loader.loader.isDisposed)
|
||||
// GLoaderPool.Instance.ReturnLoader(item.com_loader.loader);
|
||||
// var loader = GLoaderPool.Instance.GetLoader();
|
||||
// item.com_loader.loader = loader;
|
||||
// item.com_loader.AddChild(loader);
|
||||
// loader.SetSize(item.com_loader.loader.width, item.com_loader.loader.height);
|
||||
|
||||
// var idx = i;
|
||||
// tasks.Add((loader, LevelData[i].Name, NTexture =>
|
||||
// {
|
||||
// if (NTexture != null) _fileIsExist[idx] = true;
|
||||
// }, "LevelAlbums/"));
|
||||
|
||||
// activeLoaders[i] = loader;
|
||||
// }
|
||||
|
||||
// if (tasks.Count > 0) TextureHelper.SetImgLoaders(tasks);
|
||||
}
|
||||
|
||||
private string[] ImageName;
|
||||
|
||||
private void RendererList(int index, GObject obj)
|
||||
{
|
||||
// Debug.Log("Render list" );
|
||||
|
||||
// Debug.Log(JsonConvert.SerializeObject(LevelData[index]));
|
||||
|
||||
item_albums item = (item_albums)obj;
|
||||
item.text_num.text = (index + 1).ToString();
|
||||
if (index < GameHelper.GetCommonModel().MultiModal - 1)
|
||||
{
|
||||
item.type_.selectedIndex = 0;
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
item.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.AlbumDetailUI_Open, index); });
|
||||
}
|
||||
else
|
||||
{
|
||||
item.SetClick(() => { GameHelper.ShowTips("lv_unlock", true); });
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
|
||||
if (levelunlock_ != null)
|
||||
{
|
||||
item.type_.selectedIndex = levelunlock_.type;
|
||||
}
|
||||
else item.type_.selectedIndex = 0;
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
item.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.AlbumDetailUI_Open, index); });
|
||||
}
|
||||
else
|
||||
{
|
||||
item.SetClick(() => { GameHelper.ShowTips("lv_unlock", true); });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (GameHelper.GetNowTime() < UpDatatime[index] + 1) return;
|
||||
UpDatatime[index] = GameHelper.GetNowTime();
|
||||
// if (!activeLoaders.ContainsValue(item.com_loader.loader)) activeLoaders[index] = item.com_loader.loader;
|
||||
if (!loader_list.Contains(item.com_loader.GetChild("loader") as GLoader))
|
||||
loader_list.Add(item.com_loader.GetChild("loader") as GLoader);
|
||||
|
||||
|
||||
if (index < GameHelper.GetCommonModel().MultiModal - 1)
|
||||
{
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
item.isUnlock.selectedIndex = 1;
|
||||
if (item.com_loader.loader.texture == null ||
|
||||
item.com_loader.loader.texture.nativeTexture.name != LevelData[index].Name)
|
||||
{
|
||||
// item.isUnlock.selectedIndex = 0;
|
||||
// if (item.com_loader.loader.texture != null)
|
||||
// {
|
||||
// item.com_loader.loader.texture.Dispose(); // 释放 GPU 资源
|
||||
// item.com_loader.loader.texture = null; // 断开引用
|
||||
// }
|
||||
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name,
|
||||
(a) => { Debug.Log(item.com_loader.loader.texture.nativeTexture.name); }, "LevelAlbums/", FolderNames.AlbumName);
|
||||
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
|
||||
item.touchable = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.isUnlock.selectedIndex = 0;
|
||||
// item.touchable = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
|
||||
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
if (levelunlock_ != null)
|
||||
{
|
||||
item.isUnlock.selectedIndex = 1;
|
||||
|
||||
if (item.com_loader.loader.texture == null || item.com_loader.loader.texture.nativeTexture.name != ImageName[index])
|
||||
{
|
||||
|
||||
if (levelunlock_.type == 0)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
|
||||
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
else if (levelunlock_.type == 1)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
|
||||
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
else if (levelunlock_.type == 2)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
|
||||
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
else if (levelunlock_.type == 3)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
|
||||
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
item.isUnlock.selectedIndex = 1;
|
||||
if (item.com_loader.loader.texture == null || item.com_loader.loader.texture.nativeTexture.name != LevelData[index].Name)
|
||||
{
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// item.touchable = false;
|
||||
item.isUnlock.selectedIndex = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.UnlockAlbums, SetItemData);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.UnlockAlbums, SetItemData);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using DG.Tweening;
|
||||
using FairyGUI;
|
||||
using FGUI.LG_albums;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class AlubumUI : BaseUI
|
||||
{
|
||||
private AlubumUICtrl ctrl;
|
||||
private AlubumModel model;
|
||||
private com_albums ui;
|
||||
private long[] UpDatatime;
|
||||
|
||||
public AlubumUI(AlubumUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.AlubumUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_albums";
|
||||
uiInfo.assetName = "com_albums";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
//初始化页面逻辑
|
||||
private void InitView(object a = null)
|
||||
{
|
||||
UpDatatime = new long[LevelData.Count];
|
||||
ImageName = new string[LevelData.Count];
|
||||
ui.list_albums.itemRenderer = RendererList;
|
||||
ui.list_albums.numItems = LevelData.Count;
|
||||
|
||||
InitScroll();
|
||||
}
|
||||
|
||||
private void SetItemData(object obj = null)
|
||||
{
|
||||
UpDatatime[(int)obj] = 0;
|
||||
ui.list_albums.RefreshVirtualList();
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
GLoaderPool.Instance.Init(null, 24, 312, 310);
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
foreach (var t in loader_list)
|
||||
if (t != null && !t.isDisposed && t.texture != null)
|
||||
{
|
||||
t.texture.Dispose();
|
||||
t.texture = null;
|
||||
}
|
||||
|
||||
// 1. 解除 UI 对 Loader 的引用
|
||||
for (var i = 0; i < ui.list_albums.numChildren; i++)
|
||||
{
|
||||
var item = ui.list_albums.GetChildAt(i) as item_albums;
|
||||
if (item != null && item.com_loader.loader != null) item.com_loader.loader = null; // 清掉 GLoader 引用
|
||||
}
|
||||
|
||||
activeLoaders.Clear();
|
||||
_fileIsExist.Clear();
|
||||
|
||||
GLoaderPool.Instance.DisposeAll();
|
||||
|
||||
TextureHelper.ClearMaterialPool();
|
||||
|
||||
// 强制卸载未使用的资源
|
||||
// Resources.UnloadUnusedAssets();
|
||||
// MemoryManager.CleanMemoryMonitor();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as com_albums;
|
||||
}
|
||||
|
||||
private List<LevelUnlock> LevelData;
|
||||
|
||||
private readonly List<GLoader> loader_list = new();
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
_throttle = new Throttle(1f);
|
||||
|
||||
LevelData = ConfigSystem.GetLevelUnlockConfig();
|
||||
ui.list_albums.SetVirtual();
|
||||
ui.btn_close1.SetClick(() => { CtrlCloseUI(); });
|
||||
InitView();
|
||||
}
|
||||
|
||||
|
||||
private const int MaxVisibleCount = 18; // 一屏显示18个
|
||||
private const int PreloadCount = 3; // 上下各预加载一屏
|
||||
private readonly Dictionary<int, GLoader> activeLoaders = new();
|
||||
private readonly Dictionary<int, bool> _fileIsExist = new();
|
||||
|
||||
private Throttle _throttle;
|
||||
|
||||
private void InitScroll()
|
||||
{
|
||||
// ui.list_albums.scrollPane.onScroll.Add(OnScrollUpdate);
|
||||
ui.list_albums.scrollPane.onScrollEnd.Add(OnScrollEndCB); // 保留结束时的整理
|
||||
|
||||
OnScrollEnd();
|
||||
}
|
||||
|
||||
private void OnScrollUpdate()
|
||||
{
|
||||
_throttle.Execute(UpdateVisibleAndPreload);
|
||||
}
|
||||
|
||||
private void OnScrollEndCB()
|
||||
{
|
||||
// UpdateVisibleAndPreload();
|
||||
|
||||
OnScrollEnd();
|
||||
|
||||
// Debug.Log("更新一次");
|
||||
}
|
||||
|
||||
private void UpdateVisibleAndPreload()
|
||||
{
|
||||
// Debug.Log("[UpdateVisibleAndPreload]--------111111--------- ");
|
||||
// if (LevelData == null || LevelData.Count == 0) return;
|
||||
|
||||
// var firstVisibleIndex = ui.list_albums.GetFirstChildInView();
|
||||
// var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_albums.numItems - 1);
|
||||
|
||||
// var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
|
||||
// var endIndex = Mathf.Min(ui.list_albums.numItems - 1, lastVisibleIndex + PreloadCount);
|
||||
|
||||
// // 回收超出范围 loader
|
||||
// var keysToRemove = new List<int>();
|
||||
// foreach (var kv in activeLoaders)
|
||||
// {
|
||||
// var idx = kv.Key;
|
||||
// if (idx < startIndex || idx > endIndex)
|
||||
// {
|
||||
// GLoaderPool.Instance.ReturnLoader(kv.Value);
|
||||
// var oldItem = ui.list_albums.GetChildAt(idx) as item_albums;
|
||||
// if (oldItem != null) oldItem.com_loader.loader = null;
|
||||
// keysToRemove.Add(idx);
|
||||
// }
|
||||
// }
|
||||
|
||||
// foreach (var k in keysToRemove) activeLoaders.Remove(k);
|
||||
|
||||
|
||||
// // 分配 loader 并加载图片
|
||||
// for (var i = startIndex; i <= endIndex; i++)
|
||||
// {
|
||||
// if (activeLoaders.ContainsKey(i)) continue;
|
||||
|
||||
// var item = ui.list_albums.GetChildAt(i) as item_albums;
|
||||
// if (item == null) continue;
|
||||
|
||||
// if (item.com_loader.loader != null && !item.com_loader.loader.isDisposed)
|
||||
// GLoaderPool.Instance.ReturnLoader(item.com_loader.loader);
|
||||
|
||||
// var loader = GLoaderPool.Instance.GetLoader();
|
||||
// item.com_loader.loader = loader;
|
||||
// item.com_loader.AddChild(loader);
|
||||
// loader.SetSize(item.com_loader.loader.width, item.com_loader.loader.height);
|
||||
|
||||
// _fileIsExist.TryGetValue(i, out var value);
|
||||
// if (!value)
|
||||
// {
|
||||
// var localPath = Path.Combine(TextureHelper.getResPath(), LevelData[i].Name + ".jpg");
|
||||
|
||||
// if (File.Exists(localPath))
|
||||
// {
|
||||
// _fileIsExist[i] = true;
|
||||
// Debug.Log($"[SetImgLoader] 本地存在,直接加载 {LevelData[i].Name}");
|
||||
// CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LevelData[i].Name, loader, null,
|
||||
// "LevelAlbums/"));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// _fileIsExist[i] = false;
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LevelData[i].Name, loader, null,
|
||||
// "LevelAlbums/"));
|
||||
// }
|
||||
|
||||
// activeLoaders[i] = loader;
|
||||
// }
|
||||
// Debug.Log($"[ScrollUpdate] active loaders={activeLoaders.Count}, pool={GLoaderPool.Instance.GetPoolCount()}, inUse={GLoaderPool.Instance.GetInUseCount()}");
|
||||
}
|
||||
|
||||
private void OnScrollEnd()
|
||||
{
|
||||
for (int i = 0; i < UpDatatime.Length; i++)
|
||||
{
|
||||
UpDatatime[i] = 0;
|
||||
// ImageName[i] = "";
|
||||
}
|
||||
|
||||
// DOVirtual.DelayedCall(0.1f, () =>
|
||||
// {
|
||||
ui.list_albums.RefreshVirtualList();
|
||||
// });
|
||||
|
||||
// if (LevelData == null || LevelData.Count == 0) return;
|
||||
|
||||
// var firstVisibleIndex = ui.list_albums.GetFirstChildInView();
|
||||
// var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_albums.numItems - 1);
|
||||
|
||||
// var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
|
||||
// var endIndex = Mathf.Min(ui.list_albums.numItems - 1, lastVisibleIndex + PreloadCount);
|
||||
|
||||
// // Debug.Log($"[ScrollEnd] start index={startIndex} end index={endIndex}");
|
||||
|
||||
|
||||
// var tasks = new List<(GLoader loader, string fileName, Action<NTexture> callback, string folder)>();
|
||||
// // 分配 loader 并加载图片
|
||||
// for (var i = startIndex; i <= endIndex; i++)
|
||||
// {
|
||||
// _fileIsExist.TryGetValue(i, out var value);
|
||||
|
||||
// if (value) continue;
|
||||
|
||||
// if (GameHelper.GetLevel() < i + 1) continue;
|
||||
|
||||
// var item = ui.list_albums.GetChildAt(i) as item_albums;
|
||||
// if (item == null) continue;
|
||||
// if (item.com_loader.loader != null && !item.com_loader.loader.isDisposed)
|
||||
// GLoaderPool.Instance.ReturnLoader(item.com_loader.loader);
|
||||
// var loader = GLoaderPool.Instance.GetLoader();
|
||||
// item.com_loader.loader = loader;
|
||||
// item.com_loader.AddChild(loader);
|
||||
// loader.SetSize(item.com_loader.loader.width, item.com_loader.loader.height);
|
||||
|
||||
// var idx = i;
|
||||
// tasks.Add((loader, LevelData[i].Name, NTexture =>
|
||||
// {
|
||||
// if (NTexture != null) _fileIsExist[idx] = true;
|
||||
// }, "LevelAlbums/"));
|
||||
|
||||
// activeLoaders[i] = loader;
|
||||
// }
|
||||
|
||||
// if (tasks.Count > 0) TextureHelper.SetImgLoaders(tasks);
|
||||
}
|
||||
|
||||
private string[] ImageName;
|
||||
|
||||
private void RendererList(int index, GObject obj)
|
||||
{
|
||||
// Debug.Log("Render list" );
|
||||
|
||||
// Debug.Log(JsonConvert.SerializeObject(LevelData[index]));
|
||||
|
||||
item_albums item = (item_albums)obj;
|
||||
item.text_num.text = (index + 1).ToString();
|
||||
if (index < GameHelper.GetCommonModel().MultiModal - 1)
|
||||
{
|
||||
item.type_.selectedIndex = 0;
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
item.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.AlbumDetailUI_Open, index); });
|
||||
}
|
||||
else
|
||||
{
|
||||
item.SetClick(() => { GameHelper.ShowTips("lv_unlock", true); });
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
|
||||
if (levelunlock_ != null)
|
||||
{
|
||||
item.type_.selectedIndex = levelunlock_.type;
|
||||
}
|
||||
else item.type_.selectedIndex = 0;
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
item.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.AlbumDetailUI_Open, index); });
|
||||
}
|
||||
else
|
||||
{
|
||||
item.SetClick(() => { GameHelper.ShowTips("lv_unlock", true); });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (GameHelper.GetNowTime() < UpDatatime[index] + 1) return;
|
||||
UpDatatime[index] = GameHelper.GetNowTime();
|
||||
// if (!activeLoaders.ContainsValue(item.com_loader.loader)) activeLoaders[index] = item.com_loader.loader;
|
||||
if (!loader_list.Contains(item.com_loader.GetChild("loader") as GLoader))
|
||||
loader_list.Add(item.com_loader.GetChild("loader") as GLoader);
|
||||
|
||||
|
||||
if (index < GameHelper.GetCommonModel().MultiModal - 1)
|
||||
{
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
item.isUnlock.selectedIndex = 1;
|
||||
if (item.com_loader.loader.texture == null ||
|
||||
item.com_loader.loader.texture.nativeTexture.name != LevelData[index].Name)
|
||||
{
|
||||
// item.isUnlock.selectedIndex = 0;
|
||||
// if (item.com_loader.loader.texture != null)
|
||||
// {
|
||||
// item.com_loader.loader.texture.Dispose(); // 释放 GPU 资源
|
||||
// item.com_loader.loader.texture = null; // 断开引用
|
||||
// }
|
||||
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name,
|
||||
(a) => { Debug.Log(item.com_loader.loader.texture.nativeTexture.name); }, "LevelAlbums/", FolderNames.AlbumName);
|
||||
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
|
||||
item.touchable = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.isUnlock.selectedIndex = 0;
|
||||
// item.touchable = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
|
||||
|
||||
if (GameHelper.GetLevel() > index + 1)
|
||||
{
|
||||
if (levelunlock_ != null)
|
||||
{
|
||||
item.isUnlock.selectedIndex = 1;
|
||||
|
||||
if (item.com_loader.loader.texture == null || item.com_loader.loader.texture.nativeTexture.name != ImageName[index])
|
||||
{
|
||||
|
||||
if (levelunlock_.type == 0)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetFreeImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetFreeImageConfig().Count - 1;
|
||||
FreeImageLibrary _leveldata = ConfigSystem.GetFreeImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
else if (levelunlock_.type == 1)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetADImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetADImageConfig().Count - 1;
|
||||
ADImageLibrary _leveldata = ConfigSystem.GetADImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
else if (levelunlock_.type == 2)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetSpecialImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetSpecialImageConfig().Count - 1;
|
||||
SpecialImageLibrary _leveldata = ConfigSystem.GetSpecialImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
else if (levelunlock_.type == 3)
|
||||
{
|
||||
if (levelunlock_.config_index >= ConfigSystem.GetVIPImageConfig().Count) levelunlock_.config_index = ConfigSystem.GetVIPImageConfig().Count - 1;
|
||||
VIPImageLibrary _leveldata = ConfigSystem.GetVIPImageConfig()[levelunlock_.config_index];
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
item.isUnlock.selectedIndex = 1;
|
||||
if (item.com_loader.loader.texture == null || item.com_loader.loader.texture.nativeTexture.name != LevelData[index].Name)
|
||||
{
|
||||
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
|
||||
ImageName[index] = LevelData[index].Name;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// item.touchable = false;
|
||||
item.isUnlock.selectedIndex = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.UnlockAlbums, SetItemData);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.UnlockAlbums, SetItemData);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -1,296 +1,296 @@
|
||||
using System.Collections.Generic;
|
||||
using FairyGUI;
|
||||
using FGUI.LG_live;
|
||||
using SGModule.Common.Extensions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Video;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class LiveUI : BaseUI
|
||||
{
|
||||
private const int MaxVisibleCount = 6; // 一屏最多6个播放器
|
||||
private static readonly Dictionary<item_live, VideoPlayer> dictionary_ = new();
|
||||
private LiveUICtrl ctrl;
|
||||
|
||||
private float late_time = 0.1f;
|
||||
private List<Live> LiveConfig;
|
||||
private LiveModel model;
|
||||
private com_live ui;
|
||||
|
||||
|
||||
private GameObject videoParent;
|
||||
|
||||
public LiveUI(LiveUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.LiveUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_live";
|
||||
uiInfo.assetName = "com_live";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
private void UpdateEvent()
|
||||
{
|
||||
late_time = 0.1f;
|
||||
}
|
||||
|
||||
// 初始化页面逻辑
|
||||
private void InitView()
|
||||
{
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
videoParent = new GameObject("VideoPlayerParent");
|
||||
VideoPlayerPool.Instance.Init(videoParent, MaxVisibleCount);
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
// 归还所有播放器
|
||||
foreach (var kvp in dictionary_)
|
||||
VideoPlayerPool.Instance.ReturnPlayer(kvp.Value);
|
||||
|
||||
dictionary_.Clear();
|
||||
VideoPlayerPool.Instance.DisposeAll();
|
||||
Object.Destroy(videoParent);
|
||||
|
||||
foreach (var t in loader_list)
|
||||
if (t != null && !t.isDisposed && t.texture != null)
|
||||
{
|
||||
t.texture.Dispose();
|
||||
t.texture = null;
|
||||
}
|
||||
|
||||
GLoaderPool.Instance.DisposeAll();
|
||||
TextureHelper.ClearMaterialPool();
|
||||
|
||||
// 强制卸载未使用的资源
|
||||
Resources.UnloadUnusedAssets();
|
||||
MemoryManager.CleanMemoryMonitor();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as com_live;
|
||||
}
|
||||
|
||||
private readonly List<GLoader> loader_list = new();
|
||||
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
LiveConfig = ConfigSystem.GetConfig<Live>();
|
||||
|
||||
ui.list_.itemRenderer = RendererList;
|
||||
Debug.Log($"LiveConfig.Count==1=== {LiveConfig.Count}");
|
||||
ui.list_.numItems = LiveConfig.Count;
|
||||
|
||||
ui.btn_close.SetClick(() => { CtrlCloseUI(); });
|
||||
|
||||
InitView();
|
||||
|
||||
// 滚动过程中实时刷新可见播放器
|
||||
ui.list_.scrollPane.onScrollEnd.Add(OnScrollEnd);
|
||||
|
||||
// 打开页面时初始化一次
|
||||
OnScrollEnd();
|
||||
}
|
||||
|
||||
|
||||
private HashSet<item_live> lastVisibleItems = new();
|
||||
|
||||
private void OnScrollEnd()
|
||||
{
|
||||
Debug.Log($"[OnScrollEnd]==lastVisibleItems=== {lastVisibleItems.Count}");
|
||||
// 1️⃣ 回收上一次的可见播放器
|
||||
foreach (var oldItem in lastVisibleItems)
|
||||
if (dictionary_.TryGetValue(oldItem, out var player))
|
||||
{
|
||||
player.Pause();
|
||||
player.targetTexture?.Release();
|
||||
VideoPlayerPool.Instance.ReturnPlayer(player);
|
||||
dictionary_.Remove(oldItem);
|
||||
oldItem.com_loader.visible = false;
|
||||
oldItem.img_cover.visible = true;
|
||||
}
|
||||
|
||||
lastVisibleItems.Clear();
|
||||
|
||||
|
||||
// 2️⃣ 获取当前可见项
|
||||
var firstIndex = ui.list_.GetFirstChildInView();
|
||||
var lastIndex = Mathf.Min(firstIndex + MaxVisibleCount, ui.list_.numItems);
|
||||
|
||||
HashSet<item_live> newVisibleItems = new();
|
||||
for (var i = firstIndex; i < lastIndex; i++)
|
||||
if (ui.list_.GetChildAt(i) is item_live item)
|
||||
{
|
||||
newVisibleItems.Add(item);
|
||||
|
||||
// 分配播放器
|
||||
if (!dictionary_.ContainsKey(item))
|
||||
{
|
||||
var player = VideoPlayerPool.Instance.GetPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
dictionary_[item] = player;
|
||||
BindPlayerToItem(item, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 3️⃣ 保存为“上一次可见项”
|
||||
lastVisibleItems = newVisibleItems;
|
||||
}
|
||||
|
||||
private void BindPlayerToItem(item_live item, int index)
|
||||
{
|
||||
var data = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
|
||||
|
||||
Debug.Log($"[绑定播放器 进度] progress==1=== {data.progress}");
|
||||
if (data.progress <= 0) return;
|
||||
|
||||
var player = dictionary_[item];
|
||||
var loader = item.com_loader.GetChild("loader") as GLoader;
|
||||
item.com_loader.visible = true;
|
||||
|
||||
if (!loader_list.Contains(loader)) loader_list.Add(loader);
|
||||
|
||||
TextureHelper.SetVideoLoader(player, loader, LiveConfig[index].Name, vp =>
|
||||
{
|
||||
if (vp != null && !item.isDisposed)
|
||||
{
|
||||
if (data.progress >= 100)
|
||||
{
|
||||
item.img_cover.visible = false;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.liveVideoLoaded);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private void RendererList(int index, GObject obj)
|
||||
{
|
||||
var livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
|
||||
|
||||
var item = (item_live)obj;
|
||||
|
||||
// UI状态显示
|
||||
item.state.selectedIndex = livedata_.progress <= 0 ? 1 : 0;
|
||||
|
||||
if (LiveConfig[index].SubscribeUnlock == 1)
|
||||
{
|
||||
if (livedata_.progress < 100) item.vip.selectedIndex = 1;
|
||||
else item.vip.selectedIndex = 2;
|
||||
}
|
||||
else item.vip.selectedIndex = 0;
|
||||
|
||||
item.mask.img_mask.fillAmount = (float)(100 - livedata_.progress) / 100;
|
||||
var coverLoader = item.img_cover.GetChild("loader") as GLoader;
|
||||
LiveVideoManager.Instance.GetVideoCover(coverLoader, LiveConfig[index].Name + "_cover", (tex) => {
|
||||
if (tex != null) {
|
||||
|
||||
if (coverLoader != null) {
|
||||
coverLoader.texture = new NTexture(tex);
|
||||
coverLoader.visible = true;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// 点击事件
|
||||
item.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.GetLevel() < GameHelper.GetCommonModel().UnlockLive[1])
|
||||
{
|
||||
if (DataMgr.IsUnlockLive.Value < 0 && DataMgr.VipLevel.Value < 0) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 2);
|
||||
else if (DataMgr.IsUnlockLive.Value == 0) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 2);
|
||||
else HandleDetailOpen(item, index);
|
||||
}
|
||||
else
|
||||
{
|
||||
HandleDetailOpen(item, index);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void HandleDetailOpen(item_live item, int index)
|
||||
{
|
||||
if (dictionary_.TryGetValue(item, out var player))
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.LiveDetailUI_Open, (index, player));
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.LiveChange, Refresh);
|
||||
HallManager.Instance.UpdateEvent += UpdateEvent;
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.LiveChange, Refresh);
|
||||
HallManager.Instance.UpdateEvent -= UpdateEvent;
|
||||
}
|
||||
|
||||
|
||||
private void Refresh(object param = null)
|
||||
{
|
||||
var index = param.As<int>();
|
||||
// ui.list_.itemRenderer = RendererList;
|
||||
// Debug.Log($"LiveConfig.Count==2=== {LiveConfig.Count}");
|
||||
// ui.list_.numItems = LiveConfig.Count;
|
||||
|
||||
|
||||
if (ui.list_.GetChildAt(index) is item_live item)
|
||||
{
|
||||
item.state.selectedIndex = 0;
|
||||
var livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
|
||||
item.mask.img_mask.fillAmount = (float)(100 - livedata_.progress) / 100;
|
||||
BindPlayerToItem(item, index);
|
||||
if (LiveConfig[index].SubscribeUnlock == 1)
|
||||
{
|
||||
if (livedata_.progress < 100) item.vip.selectedIndex = 1;
|
||||
else item.vip.selectedIndex = 2;
|
||||
}
|
||||
else item.vip.selectedIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public class LiveData
|
||||
{
|
||||
public int AD_num;
|
||||
public int progress;
|
||||
public int Singleprogress;
|
||||
public long LiveADTime;
|
||||
}
|
||||
using System.Collections.Generic;
|
||||
using FairyGUI;
|
||||
using FGUI.LG_live;
|
||||
using SGModule.Common.Extensions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Video;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class LiveUI : BaseUI
|
||||
{
|
||||
private const int MaxVisibleCount = 6; // 一屏最多6个播放器
|
||||
private static readonly Dictionary<item_live, VideoPlayer> dictionary_ = new();
|
||||
private LiveUICtrl ctrl;
|
||||
|
||||
private float late_time = 0.1f;
|
||||
private List<Live> LiveConfig;
|
||||
private LiveModel model;
|
||||
private com_live ui;
|
||||
|
||||
|
||||
private GameObject videoParent;
|
||||
|
||||
public LiveUI(LiveUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.LiveUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_live";
|
||||
uiInfo.assetName = "com_live";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
private void UpdateEvent()
|
||||
{
|
||||
late_time = 0.1f;
|
||||
}
|
||||
|
||||
// 初始化页面逻辑
|
||||
private void InitView()
|
||||
{
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
videoParent = new GameObject("VideoPlayerParent");
|
||||
VideoPlayerPool.Instance.Init(videoParent, MaxVisibleCount);
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
// 归还所有播放器
|
||||
foreach (var kvp in dictionary_)
|
||||
VideoPlayerPool.Instance.ReturnPlayer(kvp.Value);
|
||||
|
||||
dictionary_.Clear();
|
||||
VideoPlayerPool.Instance.DisposeAll();
|
||||
Object.Destroy(videoParent);
|
||||
|
||||
foreach (var t in loader_list)
|
||||
if (t != null && !t.isDisposed && t.texture != null)
|
||||
{
|
||||
t.texture.Dispose();
|
||||
t.texture = null;
|
||||
}
|
||||
|
||||
GLoaderPool.Instance.DisposeAll();
|
||||
TextureHelper.ClearMaterialPool();
|
||||
|
||||
// 强制卸载未使用的资源
|
||||
// Resources.UnloadUnusedAssets();
|
||||
// MemoryManager.CleanMemoryMonitor();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as com_live;
|
||||
}
|
||||
|
||||
private readonly List<GLoader> loader_list = new();
|
||||
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
LiveConfig = ConfigSystem.GetLiveConfig();
|
||||
|
||||
ui.list_.itemRenderer = RendererList;
|
||||
Debug.Log($"LiveConfig.Count==1=== {LiveConfig.Count}");
|
||||
ui.list_.numItems = LiveConfig.Count;
|
||||
|
||||
ui.btn_close.SetClick(() => { CtrlCloseUI(); });
|
||||
|
||||
InitView();
|
||||
|
||||
// 滚动过程中实时刷新可见播放器
|
||||
ui.list_.scrollPane.onScrollEnd.Add(OnScrollEnd);
|
||||
|
||||
// 打开页面时初始化一次
|
||||
OnScrollEnd();
|
||||
}
|
||||
|
||||
|
||||
private HashSet<item_live> lastVisibleItems = new();
|
||||
|
||||
private void OnScrollEnd()
|
||||
{
|
||||
Debug.Log($"[OnScrollEnd]==lastVisibleItems=== {lastVisibleItems.Count}");
|
||||
// 1️⃣ 回收上一次的可见播放器
|
||||
foreach (var oldItem in lastVisibleItems)
|
||||
if (dictionary_.TryGetValue(oldItem, out var player))
|
||||
{
|
||||
player.Pause();
|
||||
player.targetTexture?.Release();
|
||||
VideoPlayerPool.Instance.ReturnPlayer(player);
|
||||
dictionary_.Remove(oldItem);
|
||||
oldItem.com_loader.visible = false;
|
||||
oldItem.img_cover.visible = true;
|
||||
}
|
||||
|
||||
lastVisibleItems.Clear();
|
||||
|
||||
|
||||
// 2️⃣ 获取当前可见项
|
||||
var firstIndex = ui.list_.GetFirstChildInView();
|
||||
var lastIndex = Mathf.Min(firstIndex + MaxVisibleCount, ui.list_.numItems);
|
||||
|
||||
HashSet<item_live> newVisibleItems = new();
|
||||
for (var i = firstIndex; i < lastIndex; i++)
|
||||
if (ui.list_.GetChildAt(i) is item_live item)
|
||||
{
|
||||
newVisibleItems.Add(item);
|
||||
|
||||
// 分配播放器
|
||||
if (!dictionary_.ContainsKey(item))
|
||||
{
|
||||
var player = VideoPlayerPool.Instance.GetPlayer();
|
||||
if (player != null)
|
||||
{
|
||||
dictionary_[item] = player;
|
||||
BindPlayerToItem(item, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 3️⃣ 保存为“上一次可见项”
|
||||
lastVisibleItems = newVisibleItems;
|
||||
}
|
||||
|
||||
private void BindPlayerToItem(item_live item, int index)
|
||||
{
|
||||
var data = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
|
||||
|
||||
Debug.Log($"[绑定播放器 进度] progress==1=== {data.progress}");
|
||||
if (data.progress <= 0) return;
|
||||
|
||||
var player = dictionary_[item];
|
||||
var loader = item.com_loader.GetChild("loader") as GLoader;
|
||||
item.com_loader.visible = true;
|
||||
|
||||
if (!loader_list.Contains(loader)) loader_list.Add(loader);
|
||||
|
||||
TextureHelper.SetVideoLoader(player, loader, LiveConfig[index].Name, vp =>
|
||||
{
|
||||
if (vp != null && !item.isDisposed)
|
||||
{
|
||||
if (data.progress >= 100)
|
||||
{
|
||||
item.img_cover.visible = false;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.liveVideoLoaded);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private void RendererList(int index, GObject obj)
|
||||
{
|
||||
var livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
|
||||
|
||||
var item = (item_live)obj;
|
||||
|
||||
// UI状态显示
|
||||
item.state.selectedIndex = livedata_.progress <= 0 ? 1 : 0;
|
||||
|
||||
if (LiveConfig[index].SubscribeUnlock == 1)
|
||||
{
|
||||
if (livedata_.progress < 100) item.vip.selectedIndex = 1;
|
||||
else item.vip.selectedIndex = 2;
|
||||
}
|
||||
else item.vip.selectedIndex = 0;
|
||||
|
||||
item.mask.img_mask.fillAmount = (float)(100 - livedata_.progress) / 100;
|
||||
var coverLoader = item.img_cover.GetChild("loader") as GLoader;
|
||||
LiveVideoManager.Instance.GetVideoCover(coverLoader, LiveConfig[index].Name + "_cover", (tex) => {
|
||||
if (tex != null) {
|
||||
|
||||
if (coverLoader != null) {
|
||||
coverLoader.texture = new NTexture(tex);
|
||||
coverLoader.visible = true;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// 点击事件
|
||||
item.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.GetLevel() < GameHelper.GetCommonModel().UnlockLive[1])
|
||||
{
|
||||
if (DataMgr.IsUnlockLive.Value < 0 && DataMgr.VipLevel.Value < 0) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 2);
|
||||
else if (DataMgr.IsUnlockLive.Value == 0) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 2);
|
||||
else HandleDetailOpen(item, index);
|
||||
}
|
||||
else
|
||||
{
|
||||
HandleDetailOpen(item, index);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void HandleDetailOpen(item_live item, int index)
|
||||
{
|
||||
if (dictionary_.TryGetValue(item, out var player))
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.LiveDetailUI_Open, (index, player));
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.LiveChange, Refresh);
|
||||
HallManager.Instance.UpdateEvent += UpdateEvent;
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.LiveChange, Refresh);
|
||||
HallManager.Instance.UpdateEvent -= UpdateEvent;
|
||||
}
|
||||
|
||||
|
||||
private void Refresh(object param = null)
|
||||
{
|
||||
var index = param.As<int>();
|
||||
// ui.list_.itemRenderer = RendererList;
|
||||
// Debug.Log($"LiveConfig.Count==2=== {LiveConfig.Count}");
|
||||
// ui.list_.numItems = LiveConfig.Count;
|
||||
|
||||
|
||||
if (ui.list_.GetChildAt(index) is item_live item)
|
||||
{
|
||||
item.state.selectedIndex = 0;
|
||||
var livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
|
||||
item.mask.img_mask.fillAmount = (float)(100 - livedata_.progress) / 100;
|
||||
BindPlayerToItem(item, index);
|
||||
if (LiveConfig[index].SubscribeUnlock == 1)
|
||||
{
|
||||
if (livedata_.progress < 100) item.vip.selectedIndex = 1;
|
||||
else item.vip.selectedIndex = 2;
|
||||
}
|
||||
else item.vip.selectedIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public class LiveData
|
||||
{
|
||||
public int AD_num;
|
||||
public int progress;
|
||||
public int Singleprogress;
|
||||
public long LiveADTime;
|
||||
}
|
||||
}
|
||||
@@ -1,346 +1,346 @@
|
||||
using System;
|
||||
using DG.Tweening;
|
||||
using FairyGUI;
|
||||
using FGUI.LG_Common;
|
||||
using FGUI.LG_live;
|
||||
using Newtonsoft.Json;
|
||||
using SGModule.Common.Extensions;
|
||||
using SGModule.NetKit;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Video;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class LiveDetailUI : BaseUI
|
||||
{
|
||||
private LiveDetailUICtrl ctrl;
|
||||
private LiveDetailModel model;
|
||||
private com_liveDetail ui;
|
||||
private VideoPlayer video;
|
||||
|
||||
public LiveDetailUI(LiveDetailUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.LiveDetailUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_live";
|
||||
uiInfo.assetName = "com_liveDetail";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
//初始化页面逻辑
|
||||
private void Updata()
|
||||
{
|
||||
if (GameHelper.GetNowTime() < livedata_.LiveADTime)
|
||||
{
|
||||
Debug.Log("??????????????????");
|
||||
(ui.btn_watchad as btn_ad).state.selectedIndex = 1;
|
||||
(ui.btn_watchad as btn_ad).text_time.text = CommonHelper.TimeFormat(
|
||||
(int)livedata_.LiveADTime - Convert.ToInt32(GameHelper.GetNowTime()),
|
||||
CountDownType.Hour);
|
||||
}
|
||||
else
|
||||
{
|
||||
(ui.btn_watchad as btn_ad).state.selectedIndex = 0;
|
||||
if (LiveConfig.AD == livedata_.AD_num + 1)
|
||||
ui.btn_watchad.title = "+" + (100 - livedata_.progress) + "%";
|
||||
else
|
||||
ui.btn_watchad.title = "+" + livedata_.Singleprogress + "%";
|
||||
}
|
||||
}
|
||||
|
||||
private void InitView(object a = null)
|
||||
{
|
||||
// TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, LiveConfig.Name, () =>
|
||||
// {
|
||||
|
||||
// });
|
||||
Debug.Log(JsonConvert.SerializeObject(livedata_));
|
||||
Debug.Log(JsonConvert.SerializeObject(LiveConfig));
|
||||
|
||||
Updata();
|
||||
var btn_down_coin = ((btn_unlock)ui.btn_download_coin);
|
||||
if (GameHelper.GetVipLevel() >= 1)
|
||||
{
|
||||
(ui.btn_download as btn_claim_1).have_vip.selectedIndex = 1;
|
||||
ui.is_vip.selectedIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.is_vip.selectedIndex = 0;
|
||||
btn_down_coin.down_load.selectedIndex = 1;
|
||||
}
|
||||
if (livedata_.progress < 100)
|
||||
{
|
||||
ui.state.selectedIndex = 0;
|
||||
if (LiveConfig.AD == 0) ui.can_speed.selectedIndex = 1;
|
||||
if (LiveConfig.SubscribeUnlock == 1)
|
||||
{
|
||||
ui.SubscribeUnlock.selectedIndex = 1;
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
ui.btn_pay.visible = false;
|
||||
ui.btn_watchad.visible = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.SubscribeUnlock.selectedIndex = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.state.selectedIndex = 1;
|
||||
if (video != null) video.Play();
|
||||
}
|
||||
|
||||
(ui.img_cover.GetChild("img_mask") as GImage).fillAmount = (float)(100 - livedata_.progress) / 100;
|
||||
ui.progress_live.value = (float)livedata_.progress;
|
||||
|
||||
//ui.btn_pay.title = LiveConfig.GoldCoins.ToString();
|
||||
Debug.Log(LiveConfig.GoldCoins);
|
||||
var need_gold = (int)MathF.Ceiling((100f - livedata_.progress) * LiveConfig.GoldCoins / 100);
|
||||
ui.btn_pay.title = need_gold.ToString();
|
||||
|
||||
if (LiveConfig.AD == livedata_.AD_num + 1)
|
||||
ui.btn_watchad.title = "+" + (100 - livedata_.progress) + "%";
|
||||
else
|
||||
ui.btn_watchad.title = "+" + livedata_.Singleprogress + "%";
|
||||
|
||||
|
||||
ui.btn_pay.SetClick(() =>
|
||||
{
|
||||
if (DataMgr.Coin.Value >= need_gold)
|
||||
{
|
||||
DataMgr.Coin.Value -= need_gold;
|
||||
|
||||
livedata_.progress = 100;
|
||||
DataMgr.LiveDataDic.Value[index] = livedata_;
|
||||
Debug.Log($"[解锁成功 0] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
|
||||
DataMgr.LiveDataDic.Save();
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
|
||||
|
||||
InitView();
|
||||
GameHelper.ShowTips("unlock_success", true);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.unlock_live_resources);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
ui.btn_watchad.SetClick(() =>
|
||||
{
|
||||
if (livedata_.LiveADTime < GameHelper.GetNowTime())
|
||||
GameHelper.ShowVideoAd("UnlockLive", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
livedata_.AD_num++;
|
||||
if (LiveConfig.AD == livedata_.AD_num)
|
||||
{
|
||||
livedata_.progress = 100;
|
||||
GameHelper.ShowTips("unlock_success", true);
|
||||
}
|
||||
else
|
||||
{
|
||||
livedata_.progress += livedata_.Singleprogress;
|
||||
}
|
||||
|
||||
DataMgr.LiveDataDic.Value[index] = livedata_;
|
||||
Debug.Log($"[解锁成功 1] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
|
||||
DataMgr.LiveDataDic.Save();
|
||||
|
||||
livedata_.LiveADTime = GameHelper.GetNowTime() + LiveConfig.CD;
|
||||
SaveData.SaveDataFunc();
|
||||
// if (livedata_.progress == 100) HandlePvPlay();
|
||||
InitView();
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
|
||||
}
|
||||
});
|
||||
});
|
||||
ui.btn_vip_unlock.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
livedata_.progress = 100;
|
||||
DataMgr.LiveDataDic.Value[index] = livedata_;
|
||||
Debug.Log($"[解锁成功 0] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
|
||||
DataMgr.LiveDataDic.Save();
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
|
||||
|
||||
// HandlePvPlay();
|
||||
InitView();
|
||||
GameHelper.ShowTips("unlock_success", true);
|
||||
|
||||
string eventName = ADEventTrack.Property.vip_live_unclock_ + (index + 1);
|
||||
TrackKit.SendEvent(ADEventTrack.VipLive, eventName);
|
||||
}
|
||||
else
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open, 2);
|
||||
TrackKit.SendEvent(ADEventTrack.VipLive, ADEventTrack.Property.vip_live_unclock);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.LiveDetailModel) as LiveDetailModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
if (video != null) Object.Destroy(video.gameObject);
|
||||
HallManager.Instance.UpdateSecondEvent -= Updata;
|
||||
|
||||
VideoPlayerHandover.Return();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as com_liveDetail;
|
||||
}
|
||||
|
||||
private void HandlePvPlay()
|
||||
{
|
||||
Debug.Log("HandlePvPlay: " + index);
|
||||
var secondUIRoot = ui.displayObject.gameObject.transform;
|
||||
var loader = ui.com_loader.GetChild("loader") as GLoader;
|
||||
|
||||
|
||||
// 接管播放器
|
||||
VideoPlayerHandover.TakeOver(player, secondUIRoot, loader);
|
||||
ui.img_cover.visible = false;
|
||||
}
|
||||
|
||||
private int index;
|
||||
private VideoPlayer player;
|
||||
private LiveData livedata_;
|
||||
private Live LiveConfig;
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
var tuple = ((int index, VideoPlayer player))args;
|
||||
|
||||
index = tuple.index;
|
||||
player = tuple.player;
|
||||
player.audioOutputMode = VideoAudioOutputMode.None;
|
||||
|
||||
// 从配置表取配置(这里还是 List,如果有 Id 字段可改成字典)
|
||||
LiveConfig = ConfigSystem.GetConfig<Live>()[index];
|
||||
|
||||
livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig, index);
|
||||
|
||||
ui.btn_close.SetClick(() => { CtrlCloseUI(); });
|
||||
|
||||
|
||||
if (livedata_.progress >= 100 && LiveVideoManager.Instance.ExistVideo(LiveConfig.Name))
|
||||
HandlePvPlay();
|
||||
else
|
||||
{
|
||||
var coverLoader = ui.img_cover.GetChild("loader") as GLoader;
|
||||
LiveVideoManager.Instance.GetVideoCover(coverLoader, LiveConfig.Name + "_cover", (tex) =>
|
||||
{
|
||||
if (tex != null)
|
||||
{
|
||||
if (coverLoader != null)
|
||||
{
|
||||
coverLoader.texture = new NTexture(tex);
|
||||
coverLoader.visible = true;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
var btn_down_coin = ((btn_unlock)ui.btn_download_coin);
|
||||
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
|
||||
btn_down_coin.title = downloadCoinNum.ToString();
|
||||
HallManager.Instance.UpdateSecondEvent += Updata;
|
||||
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveVideoToAlbum(LiveConfig.Name, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
ui.btn_download.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.GetVipLevel() >= 1)
|
||||
{
|
||||
TextureHelper.SaveVideoToAlbum(LiveConfig.Name, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
GameHelper.ShowVideoAd("DownloadLive", isSuccess =>
|
||||
{
|
||||
if (isSuccess) TextureHelper.SaveVideoToAlbum(LiveConfig.Name, CtrlCloseUI);
|
||||
});
|
||||
});
|
||||
InitView();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, InitView);
|
||||
GameDispatcher.Instance.AddListener(GameMsg.liveVideoLoaded, liveVideoLoaded);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
HallManager.Instance.UpdateSecondEvent -= Updata;
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, InitView);
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.liveVideoLoaded, liveVideoLoaded);
|
||||
}
|
||||
private void liveVideoLoaded(object o)
|
||||
{
|
||||
HandlePvPlay();
|
||||
// InitView();
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
using System;
|
||||
using DG.Tweening;
|
||||
using FairyGUI;
|
||||
using FGUI.LG_Common;
|
||||
using FGUI.LG_live;
|
||||
using Newtonsoft.Json;
|
||||
using SGModule.Common.Extensions;
|
||||
using SGModule.NetKit;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Video;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class LiveDetailUI : BaseUI
|
||||
{
|
||||
private LiveDetailUICtrl ctrl;
|
||||
private LiveDetailModel model;
|
||||
private com_liveDetail ui;
|
||||
private VideoPlayer video;
|
||||
|
||||
public LiveDetailUI(LiveDetailUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.LiveDetailUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "LG_live";
|
||||
uiInfo.assetName = "com_liveDetail";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
//初始化页面逻辑
|
||||
private void Updata()
|
||||
{
|
||||
if (GameHelper.GetNowTime() < livedata_.LiveADTime)
|
||||
{
|
||||
Debug.Log("??????????????????");
|
||||
(ui.btn_watchad as btn_ad).state.selectedIndex = 1;
|
||||
(ui.btn_watchad as btn_ad).text_time.text = CommonHelper.TimeFormat(
|
||||
(int)livedata_.LiveADTime - Convert.ToInt32(GameHelper.GetNowTime()),
|
||||
CountDownType.Hour);
|
||||
}
|
||||
else
|
||||
{
|
||||
(ui.btn_watchad as btn_ad).state.selectedIndex = 0;
|
||||
if (LiveConfig.AD == livedata_.AD_num + 1)
|
||||
ui.btn_watchad.title = "+" + (100 - livedata_.progress) + "%";
|
||||
else
|
||||
ui.btn_watchad.title = "+" + livedata_.Singleprogress + "%";
|
||||
}
|
||||
}
|
||||
|
||||
private void InitView(object a = null)
|
||||
{
|
||||
// TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, LiveConfig.Name, () =>
|
||||
// {
|
||||
|
||||
// });
|
||||
Debug.Log(JsonConvert.SerializeObject(livedata_));
|
||||
Debug.Log(JsonConvert.SerializeObject(LiveConfig));
|
||||
|
||||
Updata();
|
||||
var btn_down_coin = ((btn_unlock)ui.btn_download_coin);
|
||||
if (GameHelper.GetVipLevel() >= 1)
|
||||
{
|
||||
(ui.btn_download as btn_claim_1).have_vip.selectedIndex = 1;
|
||||
ui.is_vip.selectedIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.is_vip.selectedIndex = 0;
|
||||
btn_down_coin.down_load.selectedIndex = 1;
|
||||
}
|
||||
if (livedata_.progress < 100)
|
||||
{
|
||||
ui.state.selectedIndex = 0;
|
||||
if (LiveConfig.AD == 0) ui.can_speed.selectedIndex = 1;
|
||||
if (LiveConfig.SubscribeUnlock == 1)
|
||||
{
|
||||
ui.SubscribeUnlock.selectedIndex = 1;
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
ui.btn_pay.visible = false;
|
||||
ui.btn_watchad.visible = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.SubscribeUnlock.selectedIndex = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.state.selectedIndex = 1;
|
||||
if (video != null) video.Play();
|
||||
}
|
||||
|
||||
(ui.img_cover.GetChild("img_mask") as GImage).fillAmount = (float)(100 - livedata_.progress) / 100;
|
||||
ui.progress_live.value = (float)livedata_.progress;
|
||||
|
||||
//ui.btn_pay.title = LiveConfig.GoldCoins.ToString();
|
||||
Debug.Log(LiveConfig.GoldCoins);
|
||||
var need_gold = (int)MathF.Ceiling((100f - livedata_.progress) * LiveConfig.GoldCoins / 100);
|
||||
ui.btn_pay.title = need_gold.ToString();
|
||||
|
||||
if (LiveConfig.AD == livedata_.AD_num + 1)
|
||||
ui.btn_watchad.title = "+" + (100 - livedata_.progress) + "%";
|
||||
else
|
||||
ui.btn_watchad.title = "+" + livedata_.Singleprogress + "%";
|
||||
|
||||
|
||||
ui.btn_pay.SetClick(() =>
|
||||
{
|
||||
if (DataMgr.Coin.Value >= need_gold)
|
||||
{
|
||||
DataMgr.Coin.Value -= need_gold;
|
||||
|
||||
livedata_.progress = 100;
|
||||
DataMgr.LiveDataDic.Value[index] = livedata_;
|
||||
Debug.Log($"[解锁成功 0] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
|
||||
DataMgr.LiveDataDic.Save();
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
|
||||
|
||||
InitView();
|
||||
GameHelper.ShowTips("unlock_success", true);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.unlock_live_resources);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
ui.btn_watchad.SetClick(() =>
|
||||
{
|
||||
if (livedata_.LiveADTime < GameHelper.GetNowTime())
|
||||
GameHelper.ShowVideoAd("UnlockLive", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
livedata_.AD_num++;
|
||||
if (LiveConfig.AD == livedata_.AD_num)
|
||||
{
|
||||
livedata_.progress = 100;
|
||||
GameHelper.ShowTips("unlock_success", true);
|
||||
}
|
||||
else
|
||||
{
|
||||
livedata_.progress += livedata_.Singleprogress;
|
||||
}
|
||||
|
||||
DataMgr.LiveDataDic.Value[index] = livedata_;
|
||||
Debug.Log($"[解锁成功 1] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
|
||||
DataMgr.LiveDataDic.Save();
|
||||
|
||||
livedata_.LiveADTime = GameHelper.GetNowTime() + LiveConfig.CD;
|
||||
SaveData.SaveDataFunc();
|
||||
// if (livedata_.progress == 100) HandlePvPlay();
|
||||
InitView();
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
|
||||
}
|
||||
});
|
||||
});
|
||||
ui.btn_vip_unlock.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.GetVipLevel() > 0)
|
||||
{
|
||||
livedata_.progress = 100;
|
||||
DataMgr.LiveDataDic.Value[index] = livedata_;
|
||||
Debug.Log($"[解锁成功 0] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
|
||||
DataMgr.LiveDataDic.Save();
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
|
||||
|
||||
// HandlePvPlay();
|
||||
InitView();
|
||||
GameHelper.ShowTips("unlock_success", true);
|
||||
|
||||
string eventName = ADEventTrack.Property.vip_live_unclock_ + (index + 1);
|
||||
TrackKit.SendEvent(ADEventTrack.VipLive, eventName);
|
||||
}
|
||||
else
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open, 2);
|
||||
TrackKit.SendEvent(ADEventTrack.VipLive, ADEventTrack.Property.vip_live_unclock);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.LiveDetailModel) as LiveDetailModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
if (video != null) Object.Destroy(video.gameObject);
|
||||
HallManager.Instance.UpdateSecondEvent -= Updata;
|
||||
|
||||
VideoPlayerHandover.Return();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as com_liveDetail;
|
||||
}
|
||||
|
||||
private void HandlePvPlay()
|
||||
{
|
||||
Debug.Log("HandlePvPlay: " + index);
|
||||
var secondUIRoot = ui.displayObject.gameObject.transform;
|
||||
var loader = ui.com_loader.GetChild("loader") as GLoader;
|
||||
|
||||
|
||||
// 接管播放器
|
||||
VideoPlayerHandover.TakeOver(player, secondUIRoot, loader);
|
||||
ui.img_cover.visible = false;
|
||||
}
|
||||
|
||||
private int index;
|
||||
private VideoPlayer player;
|
||||
private LiveData livedata_;
|
||||
private Live LiveConfig;
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
var tuple = ((int index, VideoPlayer player))args;
|
||||
|
||||
index = tuple.index;
|
||||
player = tuple.player;
|
||||
player.audioOutputMode = VideoAudioOutputMode.None;
|
||||
|
||||
// 从配置表取配置(这里还是 List,如果有 Id 字段可改成字典)
|
||||
LiveConfig = ConfigSystem.GetLiveConfig()[index];
|
||||
|
||||
livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig, index);
|
||||
|
||||
ui.btn_close.SetClick(() => { CtrlCloseUI(); });
|
||||
|
||||
|
||||
if (livedata_.progress >= 100 && LiveVideoManager.Instance.ExistVideo(LiveConfig.Name))
|
||||
HandlePvPlay();
|
||||
else
|
||||
{
|
||||
var coverLoader = ui.img_cover.GetChild("loader") as GLoader;
|
||||
LiveVideoManager.Instance.GetVideoCover(coverLoader, LiveConfig.Name + "_cover", (tex) =>
|
||||
{
|
||||
if (tex != null)
|
||||
{
|
||||
if (coverLoader != null)
|
||||
{
|
||||
coverLoader.texture = new NTexture(tex);
|
||||
coverLoader.visible = true;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
var btn_down_coin = ((btn_unlock)ui.btn_download_coin);
|
||||
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
|
||||
btn_down_coin.title = downloadCoinNum.ToString();
|
||||
HallManager.Instance.UpdateSecondEvent += Updata;
|
||||
|
||||
btn_down_coin.SetClick(() =>
|
||||
{
|
||||
|
||||
if (GameHelper.Get101() >= downloadCoinNum)
|
||||
{
|
||||
DataMgr.Coin.Value -= downloadCoinNum;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
|
||||
TextureHelper.SaveVideoToAlbum(LiveConfig.Name, CtrlCloseUI);
|
||||
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_gold", true);
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
ui.btn_download.SetClick(() =>
|
||||
{
|
||||
if (GameHelper.GetVipLevel() >= 1)
|
||||
{
|
||||
TextureHelper.SaveVideoToAlbum(LiveConfig.Name, CtrlCloseUI);
|
||||
}
|
||||
else
|
||||
GameHelper.ShowVideoAd("DownloadLive", isSuccess =>
|
||||
{
|
||||
if (isSuccess) TextureHelper.SaveVideoToAlbum(LiveConfig.Name, CtrlCloseUI);
|
||||
});
|
||||
});
|
||||
InitView();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, InitView);
|
||||
GameDispatcher.Instance.AddListener(GameMsg.liveVideoLoaded, liveVideoLoaded);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
HallManager.Instance.UpdateSecondEvent -= Updata;
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, InitView);
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.liveVideoLoaded, liveVideoLoaded);
|
||||
}
|
||||
private void liveVideoLoaded(object o)
|
||||
{
|
||||
HandlePvPlay();
|
||||
// InitView();
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -1,235 +1,239 @@
|
||||
using System;
|
||||
using FairyGUI;
|
||||
using FGUI.ZM_Setting_07;
|
||||
|
||||
|
||||
// using FGUI.G006_menu;
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class MenuUI : BaseUI
|
||||
{
|
||||
private MenuUICtrl ctrl;
|
||||
private MenuModel model;
|
||||
private FGUI.ZM_Setting_07.com_setting ui;
|
||||
private int selectIndex = -1;
|
||||
|
||||
private int total_item;
|
||||
|
||||
public MenuUI(MenuUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.MenuUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "ZM_Setting_07";
|
||||
uiInfo.assetName = "com_setting";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
model = moduleManager.GetModel(ModelConst.MenuModel) as MenuModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
CommonHelper.FadeOut(ui);
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.ZM_Setting_07.com_setting;
|
||||
}
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
total_item = 8;
|
||||
selectIndex = DataMgr.PlayerAvatarId.Value;
|
||||
|
||||
InitView();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
CommonHelper.FadeIn(ui);
|
||||
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
HallManager.Instance.AddChangeGiftSwitch(InitView);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
HallManager.Instance.RemoveChangeGiftSwitch(InitView);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void InitView()
|
||||
{
|
||||
var namStr = GameHelper.GetUserName();
|
||||
// com_Person.edit_name.input.text = namStr;
|
||||
// com_Person.btn_update.SetClick(UpdateUserInfo);
|
||||
// com_Person.edit_name.btn_amend.SetClick(SaveName);
|
||||
|
||||
ui.btn_back.SetClick(OnCloseView);
|
||||
ui.btn_music.SetClick(OnClickSetMusic);
|
||||
ui.btn_sound.SetClick(OnClickSoundBtn);
|
||||
|
||||
ui.btn_privacy.menus.selectedIndex = btn_menu.Menus_privacy;
|
||||
ui.btn_terms.menus.selectedIndex = btn_menu.Menus_terms;
|
||||
ui.btn_language.menus.selectedIndex = btn_menu.Menus_delete;
|
||||
ui.btn_official.menus.selectedIndex = btn_menu.Menus_official;
|
||||
ui.btn_restore.menus.selectedIndex = 4;
|
||||
|
||||
ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0); });
|
||||
ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1); });
|
||||
ui.btn_language.SetClick(() =>
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LanguageViewUI_Open);
|
||||
});
|
||||
ui.btn_official.SetClick(() => { Application.OpenURL("https://official.piggyhydration.com/"); });
|
||||
ui.btn_restore.SetClick(Restore);
|
||||
|
||||
SetUID();
|
||||
SetVersion();
|
||||
RefreshMusicUI();
|
||||
|
||||
// com_Person.list.itemRenderer = UpdateItem;
|
||||
// com_Person.list.numItems = total_item;
|
||||
}
|
||||
|
||||
private void Restore()
|
||||
{
|
||||
if (GameHelper.IsAdModelOfPay()) return;
|
||||
// GooglePayManager.Instance.RestoreNonConsumable();
|
||||
}
|
||||
// private void UpdateItem(int index, GObject items)
|
||||
// {
|
||||
// var currentIndex = index + 1;
|
||||
// var head = items as btn_item_head;
|
||||
// var imgHead = head.head as btn_head;
|
||||
|
||||
// TextureHelper.SetAvatarToLoader(currentIndex, imgHead.load_avatar);
|
||||
// head.head_select.selectedIndex = selectIndex == currentIndex
|
||||
// ? btn_item_head.Head_select_select
|
||||
// : btn_item_head.Head_select_none;
|
||||
|
||||
// head.SetClick(() =>
|
||||
// {
|
||||
// selectIndex = currentIndex;
|
||||
// com_Person.list.numItems = total_item;
|
||||
// });
|
||||
|
||||
|
||||
// }
|
||||
|
||||
|
||||
private void UpdateUserInfo()
|
||||
{
|
||||
if (selectIndex != -1)
|
||||
{
|
||||
DataMgr.PlayerAvatarId.Value = selectIndex;
|
||||
}
|
||||
|
||||
SaveName();
|
||||
|
||||
OnCloseView();
|
||||
|
||||
}
|
||||
|
||||
private void SaveName()
|
||||
{
|
||||
// var name = com_Person.edit_name.input.text;
|
||||
|
||||
// if (string.IsNullOrEmpty(name) || name.IsNullOrWhiteSpace())
|
||||
// {
|
||||
// GameHelper.ShowTips("empty_input", true);
|
||||
// return;
|
||||
// }
|
||||
|
||||
// // if (name.Equals(GameHelper.GetPlayerInviteCode()))
|
||||
// // {
|
||||
// // return;
|
||||
// // }
|
||||
|
||||
// if (name.Equals(PreferencesMgr.Instance.PlayerName)) return;
|
||||
|
||||
// GameHelper.ShowTips($"Name changed successfully");
|
||||
// PreferencesMgr.Instance.PlayerName = name;
|
||||
}
|
||||
|
||||
private void SetVersion()
|
||||
{
|
||||
ui.text_version.SetVar("count", Application.version).FlushVars();
|
||||
}
|
||||
|
||||
private void SetUID()
|
||||
{
|
||||
ui.text_uid.SetVar("UID", GameHelper.GetLoginModel().Uid.ToString()).FlushVars();
|
||||
}
|
||||
|
||||
public override void OnSwitchLanguage()
|
||||
{
|
||||
base.OnSwitchLanguage();
|
||||
|
||||
SetVersion();
|
||||
|
||||
SetUID();
|
||||
}
|
||||
private void CloseMenu(Action action = null)
|
||||
{
|
||||
CtrlCloseUI();
|
||||
action?.Invoke();
|
||||
}
|
||||
private void OnCloseView()
|
||||
{
|
||||
CloseMenu();
|
||||
}
|
||||
|
||||
private void OnClickSetMusic()
|
||||
{
|
||||
model.IsOpenMusic = !model.IsOpenMusic;
|
||||
RefreshMusicUI();
|
||||
}
|
||||
|
||||
private void OnClickSoundBtn()
|
||||
{
|
||||
model.IsOpenEffect = !model.IsOpenEffect;
|
||||
RefreshMusicUI();
|
||||
}
|
||||
|
||||
private void RefreshMusicUI()
|
||||
{
|
||||
ui.btn_music.music_on_off.selectedIndex =
|
||||
model.IsOpenMusic ? 0 : 1;
|
||||
ui.btn_sound.sound_on_off.selectedIndex =
|
||||
model.IsOpenEffect ? 0 : 1;
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using FairyGUI;
|
||||
using FGUI.ZM_Setting_07;
|
||||
|
||||
|
||||
// using FGUI.G006_menu;
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class MenuUI : BaseUI
|
||||
{
|
||||
private MenuUICtrl ctrl;
|
||||
private MenuModel model;
|
||||
private FGUI.ZM_Setting_07.com_setting ui;
|
||||
private int selectIndex = -1;
|
||||
|
||||
private int total_item;
|
||||
|
||||
public MenuUI(MenuUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.MenuUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "ZM_Setting_07";
|
||||
uiInfo.assetName = "com_setting";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
model = moduleManager.GetModel(ModelConst.MenuModel) as MenuModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
CommonHelper.FadeOut(ui);
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.ZM_Setting_07.com_setting;
|
||||
}
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
total_item = 8;
|
||||
selectIndex = DataMgr.PlayerAvatarId.Value;
|
||||
|
||||
InitView();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
CommonHelper.FadeIn(ui);
|
||||
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
HallManager.Instance.AddChangeGiftSwitch(InitView);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
HallManager.Instance.RemoveChangeGiftSwitch(InitView);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void InitView()
|
||||
{
|
||||
var namStr = GameHelper.GetUserName();
|
||||
// com_Person.edit_name.input.text = namStr;
|
||||
// com_Person.btn_update.SetClick(UpdateUserInfo);
|
||||
// com_Person.edit_name.btn_amend.SetClick(SaveName);
|
||||
|
||||
ui.btn_back.SetClick(OnCloseView);
|
||||
ui.btn_music.SetClick(OnClickSetMusic);
|
||||
ui.btn_sound.SetClick(OnClickSoundBtn);
|
||||
|
||||
ui.btn_privacy.menus.selectedIndex = btn_menu.Menus_privacy;
|
||||
ui.btn_terms.menus.selectedIndex = btn_menu.Menus_terms;
|
||||
ui.btn_language.menus.selectedIndex = btn_menu.Menus_delete;
|
||||
ui.btn_official.menus.selectedIndex = btn_menu.Menus_official;
|
||||
ui.btn_email.menus.selectedIndex = 5;
|
||||
ui.btn_restore.menus.selectedIndex = 4;
|
||||
|
||||
ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0); });
|
||||
ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1); });
|
||||
ui.btn_language.SetClick(() =>
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LanguageViewUI_Open);
|
||||
});
|
||||
ui.btn_official.SetClick(() => { Application.OpenURL("https://www.ballcrushbest.com"); });
|
||||
ui.btn_restore.SetClick(Restore);
|
||||
ui.btn_email.SetClick(() => {
|
||||
GameHelper.OpenEmail();
|
||||
});
|
||||
|
||||
SetUID();
|
||||
SetVersion();
|
||||
RefreshMusicUI();
|
||||
|
||||
// com_Person.list.itemRenderer = UpdateItem;
|
||||
// com_Person.list.numItems = total_item;
|
||||
}
|
||||
|
||||
private void Restore()
|
||||
{
|
||||
if (GameHelper.IsAdModelOfPay()) return;
|
||||
// GooglePayManager.Instance.RestoreNonConsumable();
|
||||
}
|
||||
// private void UpdateItem(int index, GObject items)
|
||||
// {
|
||||
// var currentIndex = index + 1;
|
||||
// var head = items as btn_item_head;
|
||||
// var imgHead = head.head as btn_head;
|
||||
|
||||
// TextureHelper.SetAvatarToLoader(currentIndex, imgHead.load_avatar);
|
||||
// head.head_select.selectedIndex = selectIndex == currentIndex
|
||||
// ? btn_item_head.Head_select_select
|
||||
// : btn_item_head.Head_select_none;
|
||||
|
||||
// head.SetClick(() =>
|
||||
// {
|
||||
// selectIndex = currentIndex;
|
||||
// com_Person.list.numItems = total_item;
|
||||
// });
|
||||
|
||||
|
||||
// }
|
||||
|
||||
|
||||
private void UpdateUserInfo()
|
||||
{
|
||||
if (selectIndex != -1)
|
||||
{
|
||||
DataMgr.PlayerAvatarId.Value = selectIndex;
|
||||
}
|
||||
|
||||
SaveName();
|
||||
|
||||
OnCloseView();
|
||||
|
||||
}
|
||||
|
||||
private void SaveName()
|
||||
{
|
||||
// var name = com_Person.edit_name.input.text;
|
||||
|
||||
// if (string.IsNullOrEmpty(name) || name.IsNullOrWhiteSpace())
|
||||
// {
|
||||
// GameHelper.ShowTips("empty_input", true);
|
||||
// return;
|
||||
// }
|
||||
|
||||
// // if (name.Equals(GameHelper.GetPlayerInviteCode()))
|
||||
// // {
|
||||
// // return;
|
||||
// // }
|
||||
|
||||
// if (name.Equals(PreferencesMgr.Instance.PlayerName)) return;
|
||||
|
||||
// GameHelper.ShowTips($"Name changed successfully");
|
||||
// PreferencesMgr.Instance.PlayerName = name;
|
||||
}
|
||||
|
||||
private void SetVersion()
|
||||
{
|
||||
ui.text_version.SetVar("count", Application.version).FlushVars();
|
||||
}
|
||||
|
||||
private void SetUID()
|
||||
{
|
||||
ui.text_uid.SetVar("UID", GameHelper.GetLoginModel().Uid.ToString()).FlushVars();
|
||||
}
|
||||
|
||||
public override void OnSwitchLanguage()
|
||||
{
|
||||
base.OnSwitchLanguage();
|
||||
|
||||
SetVersion();
|
||||
|
||||
SetUID();
|
||||
}
|
||||
private void CloseMenu(Action action = null)
|
||||
{
|
||||
CtrlCloseUI();
|
||||
action?.Invoke();
|
||||
}
|
||||
private void OnCloseView()
|
||||
{
|
||||
CloseMenu();
|
||||
}
|
||||
|
||||
private void OnClickSetMusic()
|
||||
{
|
||||
model.IsOpenMusic = !model.IsOpenMusic;
|
||||
RefreshMusicUI();
|
||||
}
|
||||
|
||||
private void OnClickSoundBtn()
|
||||
{
|
||||
model.IsOpenEffect = !model.IsOpenEffect;
|
||||
RefreshMusicUI();
|
||||
}
|
||||
|
||||
private void RefreshMusicUI()
|
||||
{
|
||||
ui.btn_music.music_on_off.selectedIndex =
|
||||
model.IsOpenMusic ? 0 : 1;
|
||||
ui.btn_sound.sound_on_off.selectedIndex =
|
||||
model.IsOpenEffect ? 0 : 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,123 +1,123 @@
|
||||
using System;
|
||||
|
||||
using DG.Tweening;
|
||||
using Newtonsoft.Json;
|
||||
using Spine.Unity;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class OpenGameUI : BaseUI
|
||||
{
|
||||
private OpenGameUICtrl ctrl;
|
||||
private OpenGameModel model;
|
||||
private FGUI.ZM_Game_04.com_open ui;
|
||||
|
||||
public OpenGameUI(OpenGameUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.OpenGameUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "ZM_Game_04";
|
||||
uiInfo.assetName = "com_open";
|
||||
uiInfo.layerType = UILayerType.Highest;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = false;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
// model = ModuleManager.Instance.GetModel(ModelConst.OpenGameModel) as OpenGameModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.ZM_Game_04.com_open;
|
||||
}
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
Debug.Log(JsonConvert.SerializeObject(DataMgr.LevelUnlockList.Value));
|
||||
DOVirtual.DelayedCall(0.7f, () =>
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.reset_game, args);
|
||||
});
|
||||
InitView();
|
||||
|
||||
if (GameHelper.IsGiftSwitch())
|
||||
{
|
||||
DOVirtual.DelayedCall(0.2f, () =>
|
||||
{
|
||||
Debug.Log($"open 1 game------------------{GameHelper.GetLevel() - 1}");
|
||||
|
||||
if (GameHelper.GetLevel() - 1 < ConfigSystem.GetConfig<LevelUnlock>().Count)
|
||||
{
|
||||
LevelUnlock levelUnlock_ = ConfigSystem.GetConfig<LevelUnlock>()[GameHelper.GetLevel() - 1];
|
||||
|
||||
Debug.Log($"open 2 game------------------{levelUnlock_.LeveType}");
|
||||
if (levelUnlock_.LeveType != 0)
|
||||
{
|
||||
Debug.Log($"open 3 game------------------{DataMgr.LevelUnlockList.Value.Count}");
|
||||
if (!DataMgr.LevelUnlockList.Value.Contains(GameHelper.GetLevel() - 1))
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelUI_Open, GameHelper.GetLevel() - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ui.t0.Play();
|
||||
|
||||
if (AudioManager.Instance.IsOpenEffect)
|
||||
{
|
||||
AudioManager.Instance.PlayDynamicEffect(AudioConst.game_open);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
protected override void AddListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
private Action closeCallback;
|
||||
//初始化页面逻辑
|
||||
private void InitView()
|
||||
{
|
||||
|
||||
string stage = Language.GetContentParams("need_lv_text", GameHelper.GetLevel());
|
||||
|
||||
ui.text_level.text = stage;
|
||||
|
||||
DOVirtual.DelayedCall(1.2f, () => { CtrlCloseUI(); });
|
||||
}
|
||||
}
|
||||
using System;
|
||||
|
||||
using DG.Tweening;
|
||||
using Newtonsoft.Json;
|
||||
using Spine.Unity;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class OpenGameUI : BaseUI
|
||||
{
|
||||
private OpenGameUICtrl ctrl;
|
||||
private OpenGameModel model;
|
||||
private FGUI.ZM_Game_04.com_open ui;
|
||||
|
||||
public OpenGameUI(OpenGameUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.OpenGameUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "ZM_Game_04";
|
||||
uiInfo.assetName = "com_open";
|
||||
uiInfo.layerType = UILayerType.Highest;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = false;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
// model = ModuleManager.Instance.GetModel(ModelConst.OpenGameModel) as OpenGameModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.ZM_Game_04.com_open;
|
||||
}
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
Debug.Log(JsonConvert.SerializeObject(DataMgr.LevelUnlockList.Value));
|
||||
DOVirtual.DelayedCall(0.7f, () =>
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.reset_game, args);
|
||||
});
|
||||
InitView();
|
||||
|
||||
if (GameHelper.IsGiftSwitch())
|
||||
{
|
||||
DOVirtual.DelayedCall(0.2f, () =>
|
||||
{
|
||||
Debug.Log($"open 1 game------------------{GameHelper.GetLevel() - 1}");
|
||||
|
||||
if (GameHelper.GetLevel() - 1 < ConfigSystem.GetLevelUnlockConfig().Count)
|
||||
{
|
||||
LevelUnlock levelUnlock_ = ConfigSystem.GetLevelUnlockConfig()[GameHelper.GetLevel() - 1];
|
||||
|
||||
Debug.Log($"open 2 game------------------{levelUnlock_.LeveType}");
|
||||
if (levelUnlock_.LeveType != 0)
|
||||
{
|
||||
Debug.Log($"open 3 game------------------{DataMgr.LevelUnlockList.Value.Count}");
|
||||
if (!DataMgr.LevelUnlockList.Value.Contains(GameHelper.GetLevel() - 1))
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelUI_Open, GameHelper.GetLevel() - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ui.t0.Play();
|
||||
|
||||
if (AudioManager.Instance.IsOpenEffect)
|
||||
{
|
||||
AudioManager.Instance.PlayDynamicEffect(AudioConst.game_open);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
protected override void AddListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
private Action closeCallback;
|
||||
//初始化页面逻辑
|
||||
private void InitView()
|
||||
{
|
||||
|
||||
string stage = Language.GetContentParams("need_lv_text", GameHelper.GetLevel());
|
||||
|
||||
ui.text_level.text = stage;
|
||||
|
||||
DOVirtual.DelayedCall(1.2f, () => { CtrlCloseUI(); });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,9 +4,11 @@ using AppsFlyerSDK;
|
||||
using FairyGUI;
|
||||
using IgnoreOPS;
|
||||
using SGModule.Common.Extensions;
|
||||
using SGModule.GooglePay;
|
||||
using SGModule.Net;
|
||||
using SGModule.NetKit;
|
||||
using UnityEngine;
|
||||
using ZrZYFo6bYXYM71YyLSDK;
|
||||
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
@@ -291,10 +293,10 @@ namespace BallKingdomCrush
|
||||
int startIndex = "secret_albnums".Length;
|
||||
string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
|
||||
int suffix_num = int.Parse(suffix);
|
||||
var model = ConfigSystem.GetConfig<SecretAlbums>()[suffix_num];
|
||||
var model = ConfigSystem.GetSecretAlbumsConfig()[suffix_num];
|
||||
if (model.PayType == (int)UnlockPayType.Pay)
|
||||
{
|
||||
purch_number = ConfigSystem.GetConfig<SecretAlbums>()[suffix_num].DiscountPrice.ToString();
|
||||
purch_number = ConfigSystem.GetSecretAlbumsConfig()[suffix_num].DiscountPrice.ToString();
|
||||
}
|
||||
}
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
|
||||
@@ -303,20 +305,42 @@ namespace BallKingdomCrush
|
||||
{
|
||||
var payType = MaxPayManager.isOfficialPay ? 0 : 1;
|
||||
// 付费上报BI
|
||||
BIManager.Instance.TrackPurchase(purch_number.As<double>(), "USD", payType.ToString(), type, "paid");
|
||||
// BIManager.Instance.TrackPurchase(purch_number.As<double>(), "USD", payType.ToString(), type, "paid");
|
||||
|
||||
Debug.Log("付费收益上报AF----------- " + revenue);
|
||||
adCallbackInfo.Clear();
|
||||
adCallbackInfo.Add("appsflyer_id", AppsFlyer.getAppsFlyerId());
|
||||
adCallbackInfo.Add("customer_user_id", GameHelper.GetLoginModel().Uid.ToString());
|
||||
adCallbackInfo.Add("af_currency", "USD");
|
||||
adCallbackInfo.Add("af_revenue", revenue.ToString(CultureInfo.InvariantCulture));
|
||||
AppsFlyer.sendEvent("af_purchase", adCallbackInfo);
|
||||
// Debug.Log("付费收益上报AF----------- " + revenue);
|
||||
// adCallbackInfo.Clear();
|
||||
// adCallbackInfo.Add("appsflyer_id", AppsFlyer.getAppsFlyerId());
|
||||
// adCallbackInfo.Add("customer_user_id", GameHelper.GetLoginModel().Uid.ToString());
|
||||
// adCallbackInfo.Add("af_currency", "USD");
|
||||
// adCallbackInfo.Add("af_revenue", revenue.ToString(CultureInfo.InvariantCulture));
|
||||
// AppsFlyer.sendEvent("af_purchase", adCallbackInfo);
|
||||
|
||||
FireBaseManger.OnPayRevenueEvent(purch_number.As<double>());
|
||||
// FireBaseManger.OnPayRevenueEvent(purch_number.As<double>());
|
||||
|
||||
// ZrZYFo6bYXYM71YyLSDKCONTROLLER.Instance.Track("af_purchase", new Dictionary<string, string>()
|
||||
// {
|
||||
// {"evt1", "1"},
|
||||
// });
|
||||
|
||||
TrackKit.SendEvent(AfPurchaseTrack.Event, AfPurchaseTrack.Property.af_revenue,(int)(purch_number.As<decimal>() * 10000));
|
||||
var payData = new GooglePayData
|
||||
{
|
||||
sku = type,
|
||||
currency = "USD",
|
||||
amount = (int)(purch_number.As<decimal>() * 100),
|
||||
isCompleted = true
|
||||
};
|
||||
|
||||
//上报给服务器,用来做数据分析,之前创建订单接口改的
|
||||
GooglePayNet.GooglePayCreate<GooglePayData>(payData, (response) =>
|
||||
{
|
||||
Debug.Log($"[付费收益] Purchase-----type--{type}----{response.IsSuccess}");
|
||||
|
||||
if (response.IsSuccess)
|
||||
{
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ namespace BallKingdomCrush
|
||||
|
||||
// 强制卸载未使用的资源
|
||||
// Resources.UnloadUnusedAssets();
|
||||
MemoryManager.CleanMemoryMonitor();
|
||||
// MemoryManager.CleanMemoryMonitor();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
@@ -86,7 +86,7 @@ namespace BallKingdomCrush
|
||||
var eventName = GameHelper.IsAdModelOfPay() ? ADEventTrack.AD_Event : ADEventTrack.MaxPayEvent;
|
||||
TrackKit.SendEvent(eventName, ADEventTrack.Property.secret_albums_show);
|
||||
|
||||
_secretData = ConfigSystem.GetConfig<SecretAlbums>();
|
||||
_secretData = ConfigSystem.GetSecretAlbumsConfig();
|
||||
InitView();
|
||||
}
|
||||
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace BallKingdomCrush
|
||||
loader_list.Clear();
|
||||
|
||||
// 强制卸载未使用的资源
|
||||
Resources.UnloadUnusedAssets();
|
||||
// Resources.UnloadUnusedAssets();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
|
||||