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@@ -62,7 +62,10 @@ namespace ChillConnect
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if (args != null) need_open_turn = (bool)args;
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// ad_cool_down = ConfigSystem.GetConfig<CommonModel>().exchangeCD;
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// btn_WatchAd = ui.btn_watch as btn_watchAd;
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if (!GameHelper.IsGiftSwitch())
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{
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GameHelper.GetCommonModel().addspace=1;
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}
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if (GameHelper.IsAdModelOfPay())
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{
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if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
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@@ -104,18 +104,20 @@ namespace ChillConnect
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ui.lab_reward.text = "reward:" + MaxADKit.rewardedADUnitID;
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ui.lab_key.text = "sdkKey:" + MaxADKit.SDKKey;
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#if GAME_RELEASE
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ui.btn_space.visible = false;
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// ui.btn_space.visible = false;
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ui.btn_error.visible = false;
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ui.lab_int.visible = false;
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ui.lab_reward.visible = false;
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ui.lab_key.visible = false;
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#endif
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}
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int numbers = 0;
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private void OnclickSpace()
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{
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// Debug.Log("OnclickSpace");
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#if !UNITY_EDITOR
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MaxSdk.ShowMediationDebugger();
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numbers++;
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if(numbers>5) MaxSdk.ShowMediationDebugger();
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#endif
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}
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int[] test = new int[5];
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@@ -62,7 +62,6 @@ namespace ChillConnect
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// ui.bg.y += 68;
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ui.group_top.y += 68;
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}
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var anim_paly = FXManager.Instance.SetFx<SkeletonAnimation>(ui.gold.GetChild("gold_anim") as GGraph, Fx_Type.fx_coin, ref closeCallback);
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anim_paly.state.SetAnimation(0, "animation", true);
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